17 #include "../detail/setup.hpp"    19 #ifndef GLM_ENABLE_EXPERIMENTAL    20 #   error "GLM: GLM_GTX_scalar_multiplication is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."    23 #if !GLM_HAS_TEMPLATE_ALIASES && !(GLM_COMPILER & GLM_COMPILER_GCC)    24 #   error "GLM_GTX_scalar_multiplication requires C++11 support or alias templates and if not support for GCC"    27 #include "../vec2.hpp"    28 #include "../vec3.hpp"    29 #include "../vec4.hpp"    30 #include "../mat2x2.hpp"    31 #include <type_traits>    35     template<
typename T, 
typename Vec>
    36     using return_type_scalar_multiplication = 
typename std::enable_if<
    37         !std::is_same<T, float>::value       
    38         && std::is_arithmetic<T>::value, Vec 
    41 #define GLM_IMPLEMENT_SCAL_MULT(Vec) \    42     template<typename T> \    43     return_type_scalar_multiplication<T, Vec> \    44     operator*(T const& s, Vec rh){ \    45         return rh *= static_cast<float>(s); \    48     template<typename T> \    49     return_type_scalar_multiplication<T, Vec> \    50     operator*(Vec lh, T const& s){ \    51         return lh *= static_cast<float>(s); \    54     template<typename T> \    55     return_type_scalar_multiplication<T, Vec> \    56     operator/(Vec lh, T const& s){ \    57         return lh *= 1.0f / s; \    60 GLM_IMPLEMENT_SCAL_MULT(
vec2)
    61 GLM_IMPLEMENT_SCAL_MULT(
vec3)
    62 GLM_IMPLEMENT_SCAL_MULT(
vec4)
    64 GLM_IMPLEMENT_SCAL_MULT(
mat2)
    65 GLM_IMPLEMENT_SCAL_MULT(
mat2x3)
    66 GLM_IMPLEMENT_SCAL_MULT(
mat2x4)
    67 GLM_IMPLEMENT_SCAL_MULT(
mat3x2)
    68 GLM_IMPLEMENT_SCAL_MULT(
mat3)
    69 GLM_IMPLEMENT_SCAL_MULT(
mat3x4)
    70 GLM_IMPLEMENT_SCAL_MULT(
mat4x2)
    71 GLM_IMPLEMENT_SCAL_MULT(
mat4x3)
    72 GLM_IMPLEMENT_SCAL_MULT(
mat4)
    74 #undef GLM_IMPLEMENT_SCAL_MULT mat< 4, 4, float, defaultp > mat4
4 columns of 4 components matrix of single-precision floating-point numbers. 
mat< 2, 4, float, defaultp > mat2x4
2 columns of 4 components matrix of single-precision floating-point numbers. 
vec< 2, float, defaultp > vec2
2 components vector of single-precision floating-point numbers. 
mat< 4, 2, float, defaultp > mat4x2
4 columns of 2 components matrix of single-precision floating-point numbers. 
mat< 3, 3, float, defaultp > mat3
3 columns of 3 components matrix of single-precision floating-point numbers. 
mat< 4, 3, float, defaultp > mat4x3
4 columns of 3 components matrix of single-precision floating-point numbers. 
vec< 4, float, defaultp > vec4
4 components vector of single-precision floating-point numbers. 
mat< 2, 2, float, defaultp > mat2
2 columns of 2 components matrix of single-precision floating-point numbers. 
vec< 3, float, defaultp > vec3
3 components vector of single-precision floating-point numbers. 
mat< 2, 3, float, defaultp > mat2x3
2 columns of 3 components matrix of single-precision floating-point numbers. 
mat< 3, 4, float, defaultp > mat3x4
3 columns of 4 components matrix of single-precision floating-point numbers. 
mat< 3, 2, float, defaultp > mat3x2
3 columns of 2 components matrix of single-precision floating-point numbers.