29     template<length_t L, 
typename T, qualifier Q>
    30     GLM_FUNC_DECL T 
length(vec<L, T, Q> 
const& x);
    39     template<length_t L, 
typename T, qualifier Q>
    40     GLM_FUNC_DECL T 
distance(vec<L, T, Q> 
const& p0, vec<L, T, Q> 
const& p1);
    49     template<length_t L, 
typename T, qualifier Q>
    50     GLM_FUNC_DECL T 
dot(vec<L, T, Q> 
const& x, vec<L, T, Q> 
const& y);
    58     template<
typename T, qualifier Q>
    59     GLM_FUNC_DECL vec<3, T, Q> 
cross(vec<3, T, Q> 
const& x, vec<3, T, Q> 
const& y);
    69     template<length_t L, 
typename T, qualifier Q>
    70     GLM_FUNC_DECL vec<L, T, Q> 
normalize(vec<L, T, Q> 
const& x);
    79     template<length_t L, 
typename T, qualifier Q>
    81         vec<L, T, Q> 
const& N,
    82         vec<L, T, Q> 
const& I,
    83         vec<L, T, Q> 
const& Nref);
    93     template<length_t L, 
typename T, qualifier Q>
    94     GLM_FUNC_DECL vec<L, T, Q> 
reflect(
    95         vec<L, T, Q> 
const& I,
    96         vec<L, T, Q> 
const& N);
   107     template<length_t L, 
typename T, qualifier Q>
   108     GLM_FUNC_DECL vec<L, T, Q> 
refract(
   109         vec<L, T, Q> 
const& I,
   110         vec<L, T, Q> 
const& N,
   116 #include "detail/func_geometric.inl" GLM_FUNC_DECL T length(vec< L, T, Q > const &x)
Returns the length of x, i.e., sqrt(x * x). 
GLM_FUNC_DECL vec< L, T, Q > reflect(vec< L, T, Q > const &I, vec< L, T, Q > const &N)
For the incident vector I and surface orientation N, returns the reflection direction : result = I - ...
GLM_FUNC_DECL T distance(vec< L, T, Q > const &p0, vec< L, T, Q > const &p1)
Returns the distance betwwen p0 and p1, i.e., length(p0 - p1). 
GLM_FUNC_DECL vec< 3, T, Q > cross(vec< 3, T, Q > const &x, vec< 3, T, Q > const &y)
Returns the cross product of x and y. 
GLM_FUNC_DECL vec< L, T, Q > normalize(vec< L, T, Q > const &x)
Returns a vector in the same direction as x but with length of 1. 
GLM_FUNC_DECL vec< L, T, Q > faceforward(vec< L, T, Q > const &N, vec< L, T, Q > const &I, vec< L, T, Q > const &Nref)
If dot(Nref, I) < 0.0, return N, otherwise, return -N. 
GLM_FUNC_DECL vec< L, T, Q > refract(vec< L, T, Q > const &I, vec< L, T, Q > const &N, T eta)
For the incident vector I and surface normal N, and the ratio of indices of refraction eta...
GLM_FUNC_DECL T dot(vec< L, T, Q > const &x, vec< L, T, Q > const &y)
Returns the dot product of x and y, i.e., result = x * y.