|  | 0.9.9 API documenation
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| Functions | |
| template<typename T > | |
| GLM_FUNC_DECL tvec3< T, defaultp > | ballRand (T Radius) | 
| Generate a random 3D vector which coordinates are regulary distributed within the volume of a ball of a given radius.  More... | |
| template<typename T > | |
| GLM_FUNC_DECL tvec2< T, defaultp > | circularRand (T Radius) | 
| Generate a random 2D vector which coordinates are regulary distributed on a circle of a given radius.  More... | |
| template<typename T > | |
| GLM_FUNC_DECL tvec2< T, defaultp > | diskRand (T Radius) | 
| Generate a random 2D vector which coordinates are regulary distributed within the area of a disk of a given radius.  More... | |
| template<typename genType > | |
| GLM_FUNC_DECL genType | gaussRand (genType Mean, genType Deviation) | 
| Generate random numbers in the interval [Min, Max], according a gaussian distribution.  More... | |
| template<typename genTYpe > | |
| GLM_FUNC_DECL genTYpe | linearRand (genTYpe Min, genTYpe Max) | 
| Generate random numbers in the interval [Min, Max], according a linear distribution.  More... | |
| template<typename T , precision P, template< typename, precision > class vecType> | |
| GLM_FUNC_DECL vecType< T, P > | linearRand (vecType< T, P > const &Min, vecType< T, P > const &Max) | 
| Generate random numbers in the interval [Min, Max], according a linear distribution.  More... | |
| template<typename T > | |
| GLM_FUNC_DECL tvec3< T, defaultp > | sphericalRand (T Radius) | 
| Generate a random 3D vector which coordinates are regulary distributed on a sphere of a given radius.  More... | |
 1.8.10
 1.8.10