20 #include "../geometric.hpp" 
   21 #include "../gtx/closest_point.hpp" 
   22 #include "../gtx/vector_query.hpp" 
   24 #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED) 
   25 #       ifndef GLM_ENABLE_EXPERIMENTAL 
   26 #               pragma message("GLM: GLM_GTX_closest_point is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.") 
   28 #               pragma message("GLM: GLM_GTX_closest_point extension included") 
   40         template<
typename genType>
 
   42                 genType 
const& orig, genType 
const& dir,
 
   43                 genType 
const& planeOrig, genType 
const& planeNormal,
 
   44                 typename genType::value_type & intersectionDistance);
 
   49         template<
typename T, qualifier Q>
 
   51                 vec<3, T, Q> 
const& orig, vec<3, T, Q> 
const& dir,
 
   52                 vec<3, T, Q> 
const& v0, vec<3, T, Q> 
const& v1, vec<3, T, Q> 
const& v2,
 
   53                 vec<2, T, Q>& baryPosition, T& 
distance);
 
   57         template<
typename genType>
 
   59                 genType 
const& orig, genType 
const& dir,
 
   60                 genType 
const& vert0, genType 
const& vert1, genType 
const& vert2,
 
   66         template<
typename genType>
 
   68                 genType 
const& rayStarting, genType 
const& rayNormalizedDirection,
 
   69                 genType 
const& sphereCenter, 
typename genType::value_type 
const sphereRadiusSquared,
 
   70                 typename genType::value_type & intersectionDistance);
 
   74         template<
typename genType>
 
   76                 genType 
const& rayStarting, genType 
const& rayNormalizedDirection,
 
   77                 genType 
const& sphereCenter, 
const typename genType::value_type sphereRadius,
 
   78                 genType & intersectionPosition, genType & intersectionNormal);
 
   82         template<
typename genType>
 
   84                 genType 
const& point0, genType 
const& point1,
 
   85                 genType 
const& sphereCenter, 
typename genType::value_type sphereRadius,
 
   86                 genType & intersectionPosition1, genType & intersectionNormal1,
 
   87                 genType & intersectionPosition2 = genType(), genType & intersectionNormal2 = genType());
 
   92 #include "intersect.inl" 
GLM_FUNC_DECL bool intersectRayTriangle(vec< 3, T, Q > const &orig, vec< 3, T, Q > const &dir, vec< 3, T, Q > const &v0, vec< 3, T, Q > const &v1, vec< 3, T, Q > const &v2, vec< 2, T, Q > &baryPosition, T &distance)
Compute the intersection of a ray and a triangle. 
GLM_FUNC_DECL bool intersectRaySphere(genType const &rayStarting, genType const &rayNormalizedDirection, genType const &sphereCenter, const typename genType::value_type sphereRadius, genType &intersectionPosition, genType &intersectionNormal)
Compute the intersection of a ray and a sphere. 
GLM_FUNC_DECL bool intersectRayPlane(genType const &orig, genType const &dir, genType const &planeOrig, genType const &planeNormal, typename genType::value_type &intersectionDistance)
Compute the intersection of a ray and a plane. 
GLM_FUNC_DECL bool intersectLineTriangle(genType const &orig, genType const &dir, genType const &vert0, genType const &vert1, genType const &vert2, genType &position)
Compute the intersection of a line and a triangle. 
GLM_FUNC_DECL bool intersectLineSphere(genType const &point0, genType const &point1, genType const &sphereCenter, typename genType::value_type sphereRadius, genType &intersectionPosition1, genType &intersectionNormal1, genType &intersectionPosition2=genType(), genType &intersectionNormal2=genType())
Compute the intersection of a line and a sphere. 
GLM_FUNC_DECL T distance(vec< L, T, Q > const &p0, vec< L, T, Q > const &p1)
Returns the distance betwwen p0 and p1, i.e., length(p0 - p1).