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@ -53,7 +53,7 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate) |
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## Release notes |
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### [GLM 0.9.9.8](https://github.com/g-truc/glm/releases/tag/0.9.9.8) - 2020-0X-XX |
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### [GLM 0.9.9.8](https://github.com/g-truc/glm/releases/tag/0.9.9.8) - 2020-04-12 |
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#### Features: |
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- Added GLM_EXT_vector_intX* and GLM_EXT_vector_uintX* extensions |
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- Added GLM_EXT_matrix_intX* and GLM_EXT_matrix_uintX* extensions |
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@ -61,6 +61,11 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate) |
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#### Improvements: |
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- Added clamp, repeat, mirrorClamp and mirrorRepeat function to GLM_EXT_scalar_commond and GLM_EXT_vector_commond extensions with tests |
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#### Fixes: |
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- Fixed unnecessary warnings from matrix_projection.inl #995 |
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- Fixed quaternion slerp overload which interpolates with extra spins #996 |
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- Fixed for glm::length using arch64 #992 |
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### [GLM 0.9.9.7](https://github.com/g-truc/glm/releases/tag/0.9.9.7) - 2020-01-05 |
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#### Improvements: |
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- Improved Neon support with more functions optimized #950 |
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