commit
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1 changed files with 555 additions and 65 deletions
@ -1,65 +1,555 @@ |
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<?xml version="1.0" encoding="utf-8"?> |
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|
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<!-- GLM visualizers for Visual Studio --> |
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<!-- Copy this file to --> |
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<!-- %USERPROFILE%\Douments\Visual Studio 2019\Visualizers\ (replace '2019' when necessary) --> |
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<!-- or --> |
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<!-- %VSINSTALLDIR%\Common7\Packages\Debugger\Visualizers\ (requires admin access) --> |
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<!-- See also https://docs.microsoft.com/en-us/visualstudio/debugger/create-custom-views-of-native-objects --> |
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|
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<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010"> |
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|
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<Type Name="glm::vec<1,*>"> |
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<DisplayString>{x}</DisplayString> |
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<Expand> |
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<Item Name="x">x</Item> |
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</Expand> |
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</Type> |
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|
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<Type Name="glm::vec<2,*>"> |
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<DisplayString>{x}, {y}</DisplayString> |
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<Expand> |
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<Item Name="x">x</Item> |
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<Item Name="y">y</Item> |
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</Expand> |
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</Type> |
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|
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<Type Name="glm::vec<3,*>"> |
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<DisplayString>{x}, {y}, {z}</DisplayString> |
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<Expand> |
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<Item Name="x">x</Item> |
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<Item Name="y">y</Item> |
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<Item Name="z">z</Item> |
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</Expand> |
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</Type> |
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|
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<Type Name="glm::vec<4,*>"> |
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<DisplayString>{x}, {y}, {z}, {w}</DisplayString> |
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<Expand> |
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<Item Name="x">x</Item> |
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<Item Name="y">y</Item> |
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<Item Name="z">z</Item> |
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<Item Name="w">w</Item> |
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</Expand> |
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</Type> |
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|
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<Type Name="glm::qua<*>"> |
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<DisplayString>{x}, {y}, {z}, {w}</DisplayString> |
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<Expand> |
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<Item Name="x">x</Item> |
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<Item Name="y">y</Item> |
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<Item Name="z">z</Item> |
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<Item Name="w">w</Item> |
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</Expand> |
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</Type> |
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|
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<Type Name="glm::tdualquat<*>"> |
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<DisplayString>(({real.x}, {real.y}, {real.z}), {real.w}), (({dual.x}, {dual.y}, {dual.z}), {dual.w})</DisplayString> |
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<Expand> |
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<Item Name="real">real</Item> |
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<Item Name="dual">dual</Item> |
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</Expand> |
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</Type> |
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|
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</AutoVisualizer> |
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|
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<?xml version="1.0" encoding="utf-8"?> |
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|
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<!-- |
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GLM debugger visualizers for Visual Studio |
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|
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Makes debugging code using GLM easier by making data more easily accessible |
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from the debugger watch windows. |
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|
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For example, a variable declared like this: |
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|
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glm::vec4 v = glm::vec4(1, 2, 3, 4); |
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|
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Will show up like this in the default debugger windows: |
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|
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Name Value |
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.............................................................. |
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v {x=1.000000 r=1.000000 s=1.000000 y=2.000000 ...} |
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|
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But if you use this file, it will show up like this: |
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|
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Name Value |
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.................. |
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v [1 2 3 4] |
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|
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=== How to Use === |
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|
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Copy this file to the project directory of each project using GLM, or just copy it to |
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|
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%USERPROFILE%\Douments\Visual Studio 2019\Visualizers\ (replace '2019' when necessary) |
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or |
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%VSINSTALLDIR%\Common7\Packages\Debugger\Visualizers\ (requires admin access) |
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|
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if you want to use this from every project. |
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See also https://docs.microsoft.com/en-us/visualstudio/debugger/create-custom-views-of-native-objects |
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--> |
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|
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<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010"> |
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|
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<Type Name="glm::vec<1,*,*>"> |
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<DisplayString>[{x,g}]</DisplayString> |
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<Expand HideRawView="1"> |
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<Item Name="x">x,g</Item> |
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</Expand> |
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</Type> |
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|
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<Type Name="glm::vec<2,*,*>"> |
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<DisplayString>[{x,g} {y,g}]</DisplayString> |
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<Expand HideRawView="1"> |
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<Item Name="x">x,g</Item> |
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<Item Name="y">y,g</Item> |
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</Expand> |
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</Type> |
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|
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<Type Name="glm::vec<3,*,*>"> |
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<DisplayString>[{x,g} {y,g} {z,g}]</DisplayString> |
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<Expand HideRawView="1"> |
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<Item Name="x">x,g</Item> |
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<Item Name="y">y,g</Item> |
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<Item Name="z">z,g</Item> |
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</Expand> |
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</Type> |
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|
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<Type Name="glm::vec<4,*,*>"> |
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<DisplayString>[{x,g} {y,g} {z,g} {w,g}]</DisplayString> |
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<Expand HideRawView="1"> |
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<Item Name="x">x,g</Item> |
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<Item Name="y">y,g</Item> |
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<Item Name="z">z,g</Item> |
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<Item Name="w">w,g</Item> |
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</Expand> |
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</Type> |
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|
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<Type Name="glm::vec<1,bool,*>" Priority="High"> |
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<DisplayString>[{(int)x}]</DisplayString> |
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<Expand HideRawView="1"> |
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<Item Name="x">x</Item> |
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</Expand> |
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</Type> |
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|
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<Type Name="glm::vec<2,bool,*>" Priority="High"> |
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<DisplayString>[{(int)x} {(int)y}]</DisplayString> |
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<Expand HideRawView="1"> |
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<Item Name="x">x</Item> |
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<Item Name="y">y</Item> |
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</Expand> |
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</Type> |
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|
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<Type Name="glm::vec<3,bool,*>" Priority="High"> |
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<DisplayString>[{(int)x,g} {(int)y,g} {(int)z,g}]</DisplayString> |
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<Expand HideRawView="1"> |
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<Item Name="x">x</Item> |
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<Item Name="y">y</Item> |
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<Item Name="z">z</Item> |
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</Expand> |
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</Type> |
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|
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<Type Name="glm::vec<4,bool,*>" Priority="High"> |
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<DisplayString>[{(int)x,g} {(int)y,g} {(int)z,g} {(int)w,g}]</DisplayString> |
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<Expand HideRawView="1"> |
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<Item Name="x">x</Item> |
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<Item Name="y">y</Item> |
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<Item Name="z">z</Item> |
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<Item Name="w">w</Item> |
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</Expand> |
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</Type> |
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|
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<Type Name="glm::vec<2,float,*>" Priority="High"> |
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<DisplayString>[{x,g} {y,g}]</DisplayString> |
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<Expand HideRawView="1"> |
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<CustomListItems MaxItemsPerView="1"> |
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<!-- calculate length using fast inverse sqrt --> |
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<Variable Name="k" InitialValue="x*x+y*y"/> |
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<Variable Name="n" InitialValue="k/2"/> |
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<Variable Name="i" InitialValue="0x5F3759DF - ((*(int *)&k) >> 1)"/> |
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<If Condition="k != 0"> |
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<Exec>k = *(float *)&i</Exec> |
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<Exec>k = k * (1.5f - (n * k * k))</Exec> |
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<Exec>k = k * (1.5f - (n * k * k))</Exec> |
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<Exec>k = k * (1.5f - (n * k * k))</Exec> |
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<Item Name="[len]">1/k,g</Item> |
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</If> |
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<If Condition="k == 0"> |
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<Item Name="[len]">0.0f,g</Item> |
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</If> |
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</CustomListItems> |
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<Item Name="x">x,g</Item> |
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<Item Name="y">y,g</Item> |
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</Expand> |
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</Type> |
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|
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<Type Name="glm::vec<3,float,*>" Priority="High"> |
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<DisplayString>[{x,g} {y,g} {z,g}]</DisplayString> |
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<Expand HideRawView="1"> |
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<CustomListItems MaxItemsPerView="1"> |
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<!-- calculate length using fast inverse sqrt --> |
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<Variable Name="k" InitialValue="x*x+y*y+z*z"/> |
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<Variable Name="n" InitialValue="k/2"/> |
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<Variable Name="i" InitialValue="0x5F3759DF - ((*(int *)&k) >> 1)"/> |
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<If Condition="k != 0"> |
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<Exec>k = *(float *)&i</Exec> |
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<Exec>k = k * (1.5f - (n * k * k))</Exec> |
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<Exec>k = k * (1.5f - (n * k * k))</Exec> |
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<Exec>k = k * (1.5f - (n * k * k))</Exec> |
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<Item Name="[len]">1/k,g</Item> |
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</If> |
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<If Condition="k == 0"> |
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<Item Name="[len]">0.0f,g</Item> |
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</If> |
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</CustomListItems> |
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<Synthetic Name="[rgba]"> |
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<DisplayString> |
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<!-- hex RGBA color - alpha is assumed to be 255 --> |
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#{ |
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(unsigned((x<0?0:(x>1?1:x))*255.5f) << 24) | |
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(unsigned((y<0?0:(y>1?1:y))*255.5f) << 16) | |
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(unsigned((z<0?0:(z>1?1:z))*255.5f) << 8) | 0xFF,Xb |
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} |
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</DisplayString> |
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</Synthetic> |
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<Item Name="x">x,g</Item> |
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<Item Name="y">y,g</Item> |
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<Item Name="z">z,g</Item> |
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</Expand> |
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</Type> |
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|
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<Type Name="glm::vec<4,float,*>" Priority="High"> |
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<DisplayString>[{x,g} {y,g} {z,g} {w,g}]</DisplayString> |
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<Expand HideRawView="1"> |
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<CustomListItems MaxItemsPerView="1"> |
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<!-- calculate length using fast inverse sqrt --> |
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<Variable Name="k" InitialValue="x*x+y*y+z*z+w*w"/> |
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<Variable Name="n" InitialValue="k/2"/> |
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<Variable Name="i" InitialValue="0x5F3759DF - ((*(int *)&k) >> 1)"/> |
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<If Condition="k != 0"> |
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<Exec>k = *(float *)&i</Exec> |
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<Exec>k = k * (1.5f - (n * k * k))</Exec> |
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<Exec>k = k * (1.5f - (n * k * k))</Exec> |
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<Exec>k = k * (1.5f - (n * k * k))</Exec> |
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<Item Name="[len]">1/k,g</Item> |
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</If> |
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<If Condition="k == 0"> |
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<Item Name="[len]">0.0f,g</Item> |
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</If> |
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</CustomListItems> |
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<Synthetic Name="[rgba]"> |
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<DisplayString> |
||||
<!-- hex RGBA color --> |
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#{ |
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(unsigned((x<0?0:(x>1?1:x))*255.5f) << 24) | |
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(unsigned((y<0?0:(y>1?1:y))*255.5f) << 16) | |
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(unsigned((z<0?0:(z>1?1:z))*255.5f) << 8) | |
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(unsigned((w<0?0:(w>1?1:w))*255.5f) << 0),Xb |
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} |
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</DisplayString> |
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</Synthetic> |
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<Item Name="x">x,g</Item> |
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<Item Name="y">y,g</Item> |
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<Item Name="z">z,g</Item> |
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<Item Name="w">w,g</Item> |
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</Expand> |
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</Type> |
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|
||||
<Type Name="glm::vec<2,double,*>" Priority="High"> |
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<DisplayString>[{x,g} {y,g}]</DisplayString> |
||||
<Expand HideRawView="1"> |
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<CustomListItems MaxItemsPerView="1"> |
||||
<!-- calculate length using fast inverse sqrt --> |
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<Variable Name="k" InitialValue="x*x+y*y"/> |
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<Variable Name="n" InitialValue="k/2"/> |
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<Variable Name="i" InitialValue="0x5FE6EB50C7B537A9 - ((*(long long *)&k) >> 1)"/> |
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<If Condition="k != 0"> |
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<Exec>k = *(double *)&i</Exec> |
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<Exec>k = k * (1.5 - (n * k * k))</Exec> |
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<Exec>k = k * (1.5 - (n * k * k))</Exec> |
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<Exec>k = k * (1.5 - (n * k * k))</Exec> |
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<Item Name="[len]">1/k,g</Item> |
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</If> |
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<If Condition="k == 0"> |
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<Item Name="[len]">0.0,g</Item> |
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</If> |
||||
</CustomListItems> |
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<Item Name="x">x,g</Item> |
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<Item Name="y">y,g</Item> |
||||
</Expand> |
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</Type> |
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|
||||
<Type Name="glm::vec<3,double,*>" Priority="High"> |
||||
<DisplayString>[{x,g} {y,g} {z,g}]</DisplayString> |
||||
<Expand HideRawView="1"> |
||||
<CustomListItems MaxItemsPerView="1"> |
||||
<!-- calculate length using fast inverse sqrt --> |
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<Variable Name="k" InitialValue="x*x+y*y+z*z"/> |
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<Variable Name="n" InitialValue="k/2"/> |
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<Variable Name="i" InitialValue="0x5FE6EB50C7B537A9 - ((*(long long *)&k) >> 1)"/> |
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<If Condition="k != 0"> |
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<Exec>k = *(double *)&i</Exec> |
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<Exec>k = k * (1.5 - (n * k * k))</Exec> |
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<Exec>k = k * (1.5 - (n * k * k))</Exec> |
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<Exec>k = k * (1.5 - (n * k * k))</Exec> |
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<Item Name="[len]">1/k,g</Item> |
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</If> |
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<If Condition="k == 0"> |
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<Item Name="[len]">0.0,g</Item> |
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</If> |
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</CustomListItems> |
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<Item Name="x">x,g</Item> |
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<Item Name="y">y,g</Item> |
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<Item Name="z">z,g</Item> |
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</Expand> |
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</Type> |
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|
||||
<Type Name="glm::vec<4,double,*>" Priority="High"> |
||||
<DisplayString>[{x,g} {y,g} {z,g} {w,g}]</DisplayString> |
||||
<Expand HideRawView="1"> |
||||
<CustomListItems MaxItemsPerView="1"> |
||||
<!-- calculate length using fast inverse sqrt --> |
||||
<Variable Name="k" InitialValue="x*x+y*y+z*z+w*w"/> |
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<Variable Name="n" InitialValue="k/2"/> |
||||
<Variable Name="i" InitialValue="0x5FE6EB50C7B537A9 - ((*(long long *)&k) >> 1)"/> |
||||
<If Condition="k != 0"> |
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<Exec>k = *(double *)&i</Exec> |
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<Exec>k = k * (1.5 - (n * k * k))</Exec> |
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<Exec>k = k * (1.5 - (n * k * k))</Exec> |
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<Exec>k = k * (1.5 - (n * k * k))</Exec> |
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<Item Name="[len]">1/k,g</Item> |
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</If> |
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<If Condition="k == 0"> |
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<Item Name="[len]">0.0,g</Item> |
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</If> |
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</CustomListItems> |
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<Item Name="x">x,g</Item> |
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<Item Name="y">y,g</Item> |
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<Item Name="z">z,g</Item> |
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<Item Name="w">w,g</Item> |
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</Expand> |
||||
</Type> |
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|
||||
<Type Name="glm::qua<*,*>"> |
||||
<DisplayString>{w,g} + {x,g}i + {y,g}j + {z,g}k</DisplayString> |
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<Expand HideRawView="1"> |
||||
<Item Name="x">x,g</Item> |
||||
<Item Name="y">y,g</Item> |
||||
<Item Name="z">z,g</Item> |
||||
<Item Name="w">w,g</Item> |
||||
</Expand> |
||||
</Type> |
||||
|
||||
<Type Name="glm::qua<float,*>" Priority="High"> |
||||
<DisplayString>{w,g} + {x,g}i + {y,g}j + {z,g}k</DisplayString> |
||||
<Expand HideRawView="1"> |
||||
<CustomListItems MaxItemsPerView="1"> |
||||
<!-- calculate length using fast inverse sqrt --> |
||||
<Variable Name="k" InitialValue="x*x+y*y+z*z+w*w"/> |
||||
<Variable Name="n" InitialValue="k/2"/> |
||||
<Variable Name="i" InitialValue="0x5F3759DF - ((*(int *)&k) >> 1)"/> |
||||
<If Condition="k != 0"> |
||||
<Exec>k = *(float *)&i</Exec> |
||||
<Exec>k = k * (1.5f - (n * k * k))</Exec> |
||||
<Exec>k = k * (1.5f - (n * k * k))</Exec> |
||||
<Exec>k = k * (1.5f - (n * k * k))</Exec> |
||||
<Item Name="[len]">1/k,g</Item> |
||||
</If> |
||||
<If Condition="k == 0"> |
||||
<Item Name="[len]">0.0f,g</Item> |
||||
</If> |
||||
</CustomListItems> |
||||
<Item Name="x">x,g</Item> |
||||
<Item Name="y">y,g</Item> |
||||
<Item Name="z">z,g</Item> |
||||
<Item Name="w">w,g</Item> |
||||
</Expand> |
||||
</Type> |
||||
|
||||
<Type Name="glm::qua<double,*>" Priority="High"> |
||||
<DisplayString>{w,g} + {x,g}i + {y,g}j + {z,g}k</DisplayString> |
||||
<Expand HideRawView="1"> |
||||
<CustomListItems MaxItemsPerView="1"> |
||||
<!-- calculate length using fast inverse sqrt --> |
||||
<Variable Name="k" InitialValue="x*x+y*y+z*z+w*w"/> |
||||
<Variable Name="n" InitialValue="k/2"/> |
||||
<Variable Name="i" InitialValue="0x5FE6EB50C7B537A9 - ((*(long long *)&k) >> 1)"/> |
||||
<If Condition="k != 0"> |
||||
<Exec>k = *(double *)&i</Exec> |
||||
<Exec>k = k * (1.5 - (n * k * k))</Exec> |
||||
<Exec>k = k * (1.5 - (n * k * k))</Exec> |
||||
<Exec>k = k * (1.5 - (n * k * k))</Exec> |
||||
<Item Name="[len]">1/k,g</Item> |
||||
</If> |
||||
<If Condition="k == 0"> |
||||
<Item Name="[len]">0.0,g</Item> |
||||
</If> |
||||
</CustomListItems> |
||||
<Item Name="x">x,g</Item> |
||||
<Item Name="y">y,g</Item> |
||||
<Item Name="z">z,g</Item> |
||||
<Item Name="w">w,g</Item> |
||||
</Expand> |
||||
</Type> |
||||
|
||||
<Type Name="glm::mat<2,2,*,*>"> |
||||
<DisplayString>[{value[0]} {value[1]}]</DisplayString> |
||||
<Expand HideRawView="1"> |
||||
<!-- display matrix in row major order - it makes more sense --> |
||||
<Synthetic Name="row 1"> |
||||
<DisplayString>[{value[0].x,g} {value[1].x,g}]</DisplayString> |
||||
</Synthetic> |
||||
<Synthetic Name="row 2"> |
||||
<DisplayString>[{value[0].y,g} {value[1].y,g}]</DisplayString> |
||||
</Synthetic> |
||||
<Synthetic Name="columns"> |
||||
<Expand> |
||||
<Item Name="col 1">value[0]</Item> |
||||
<Item Name="col 2">value[1]</Item> |
||||
</Expand> |
||||
</Synthetic> |
||||
</Expand> |
||||
</Type> |
||||
|
||||
<Type Name="glm::mat<2,3,*,*>"> |
||||
<DisplayString>[{value[0]} {value[1]}]</DisplayString> |
||||
<Expand HideRawView="1"> |
||||
<!-- display matrix in row major order - it makes more sense --> |
||||
<Synthetic Name="row 1"> |
||||
<DisplayString>[{value[0].x,g} {value[1].x,g}]</DisplayString> |
||||
</Synthetic> |
||||
<Synthetic Name="row 2"> |
||||
<DisplayString>[{value[0].y,g} {value[1].y,g}]</DisplayString> |
||||
</Synthetic> |
||||
<Synthetic Name="row 3"> |
||||
<DisplayString>[{value[0].z,g} {value[1].z,g}]</DisplayString> |
||||
</Synthetic> |
||||
<Synthetic Name="columns"> |
||||
<Expand> |
||||
<Item Name="col 1">value[0]</Item> |
||||
<Item Name="col 2">value[1]</Item> |
||||
</Expand> |
||||
</Synthetic> |
||||
</Expand> |
||||
</Type> |
||||
|
||||
<Type Name="glm::mat<2,4,*,*>"> |
||||
<DisplayString>[{value[0]} {value[1]}]</DisplayString> |
||||
<Expand HideRawView="1"> |
||||
<!-- display matrix in row major order - it makes more sense --> |
||||
<Synthetic Name="row 1"> |
||||
<DisplayString>[{value[0].x,g} {value[1].x,g}]</DisplayString> |
||||
</Synthetic> |
||||
<Synthetic Name="row 2"> |
||||
<DisplayString>[{value[0].y,g} {value[1].y,g}]</DisplayString> |
||||
</Synthetic> |
||||
<Synthetic Name="row 3"> |
||||
<DisplayString>[{value[0].z,g} {value[1].z,g}]</DisplayString> |
||||
</Synthetic> |
||||
<Synthetic Name="row 4"> |
||||
<DisplayString>[{value[0].w,g} {value[1].w,g}]</DisplayString> |
||||
</Synthetic> |
||||
<Synthetic Name="columns"> |
||||
<Expand> |
||||
<Item Name="col 1">value[0]</Item> |
||||
<Item Name="col 2">value[1]</Item> |
||||
</Expand> |
||||
</Synthetic> |
||||
</Expand> |
||||
</Type> |
||||
|
||||
<Type Name="glm::mat<3,2*,*>"> |
||||
<DisplayString>[{value[0]} {value[1]} {value[2]}]</DisplayString> |
||||
<Expand HideRawView="1"> |
||||
<!-- display matrix in row major order - it makes more sense --> |
||||
<Synthetic Name="row 1"> |
||||
<DisplayString>[{value[0].x,g} {value[1].x,g} {value[2].x,g}]</DisplayString> |
||||
</Synthetic> |
||||
<Synthetic Name="row 2"> |
||||
<DisplayString>[{value[0].y,g} {value[1].y,g} {value[2].y,g}]</DisplayString> |
||||
</Synthetic> |
||||
<Synthetic Name="columns"> |
||||
<Expand> |
||||
<Item Name="col 1">value[0]</Item> |
||||
<Item Name="col 2">value[1]</Item> |
||||
<Item Name="col 3">value[2]</Item> |
||||
</Expand> |
||||
</Synthetic> |
||||
</Expand> |
||||
</Type> |
||||
|
||||
<Type Name="glm::mat<3,3,*,*>"> |
||||
<DisplayString>[{value[0]} {value[1]} {value[2]}]</DisplayString> |
||||
<Expand HideRawView="1"> |
||||
<!-- display matrix in row major order - it makes more sense --> |
||||
<Synthetic Name="row 1"> |
||||
<DisplayString>[{value[0].x,g} {value[1].x,g} {value[2].x,g}]</DisplayString> |
||||
</Synthetic> |
||||
<Synthetic Name="row 2"> |
||||
<DisplayString>[{value[0].y,g} {value[1].y,g} {value[2].y,g}]</DisplayString> |
||||
</Synthetic> |
||||
<Synthetic Name="row 3"> |
||||
<DisplayString>[{value[0].z,g} {value[1].z,g} {value[2].z,g}]</DisplayString> |
||||
</Synthetic> |
||||
<Synthetic Name="columns"> |
||||
<Expand> |
||||
<Item Name="col 1">value[0]</Item> |
||||
<Item Name="col 2">value[1]</Item> |
||||
<Item Name="col 3">value[2]</Item> |
||||
</Expand> |
||||
</Synthetic> |
||||
</Expand> |
||||
</Type> |
||||
|
||||
<Type Name="glm::mat<3,4,*,*>"> |
||||
<DisplayString>[{value[0]} {value[1]} {value[2]}]</DisplayString> |
||||
<Expand HideRawView="1"> |
||||
<!-- display matrix in row major order - it makes more sense --> |
||||
<Synthetic Name="row 1"> |
||||
<DisplayString>[{value[0].x,g} {value[1].x,g} {value[2].x,g}]</DisplayString> |
||||
</Synthetic> |
||||
<Synthetic Name="row 2"> |
||||
<DisplayString>[{value[0].y,g} {value[1].y,g} {value[2].y,g}]</DisplayString> |
||||
</Synthetic> |
||||
<Synthetic Name="row 3"> |
||||
<DisplayString>[{value[0].z,g} {value[1].z,g} {value[2].z,g}]</DisplayString> |
||||
</Synthetic> |
||||
<Synthetic Name="row 4"> |
||||
<DisplayString>[{value[0].w,g} {value[1].w,g} {value[2].w,g}]</DisplayString> |
||||
</Synthetic> |
||||
<Synthetic Name="columns"> |
||||
<Expand> |
||||
<Item Name="col 1">value[0]</Item> |
||||
<Item Name="col 2">value[1]</Item> |
||||
<Item Name="col 3">value[2]</Item> |
||||
</Expand> |
||||
</Synthetic> |
||||
</Expand> |
||||
</Type> |
||||
|
||||
<Type Name="glm::mat4x2<4,2,*,*>"> |
||||
<DisplayString>[{value[0]} {value[1]} {value[2]} {value[3]}]</DisplayString> |
||||
<Expand HideRawView="1"> |
||||
<!-- display matrix in row major order - it makes more sense --> |
||||
<Synthetic Name="row 1"> |
||||
<DisplayString>[{value[0].x,g} {value[1].x,g} {value[2].x,g} {value[3].x,g}]</DisplayString> |
||||
</Synthetic> |
||||
<Synthetic Name="row 2"> |
||||
<DisplayString>[{value[0].y,g} {value[1].y,g} {value[2].y,g} {value[3].y,g}]</DisplayString> |
||||
</Synthetic> |
||||
<Synthetic Name="columns"> |
||||
<Expand> |
||||
<Item Name="col 1">value[0]</Item> |
||||
<Item Name="col 2">value[1]</Item> |
||||
<Item Name="col 3">value[2]</Item> |
||||
<Item Name="col 4">value[3]</Item> |
||||
</Expand> |
||||
</Synthetic> |
||||
</Expand> |
||||
</Type> |
||||
|
||||
<Type Name="glm::mat4x3<4,3,*,*>"> |
||||
<DisplayString>[{value[0]} {value[1]} {value[2]} {value[3]}]</DisplayString> |
||||
<Expand HideRawView="1"> |
||||
<!-- display matrix in row major order - it makes more sense --> |
||||
<Synthetic Name="row 1"> |
||||
<DisplayString>[{value[0].x,g} {value[1].x,g} {value[2].x,g} {value[3].x,g}]</DisplayString> |
||||
</Synthetic> |
||||
<Synthetic Name="row 2"> |
||||
<DisplayString>[{value[0].y,g} {value[1].y,g} {value[2].y,g} {value[3].y,g}]</DisplayString> |
||||
</Synthetic> |
||||
<Synthetic Name="row 3"> |
||||
<DisplayString>[{value[0].z,g} {value[1].z,g} {value[2].z,g} {value[3].z,g}]</DisplayString> |
||||
</Synthetic> |
||||
<Synthetic Name="columns"> |
||||
<Expand> |
||||
<Item Name="col 1">value[0]</Item> |
||||
<Item Name="col 2">value[1]</Item> |
||||
<Item Name="col 3">value[2]</Item> |
||||
<Item Name="col 4">value[3]</Item> |
||||
</Expand> |
||||
</Synthetic> |
||||
</Expand> |
||||
</Type> |
||||
|
||||
<Type Name="glm::mat<4,4,*,*>"> |
||||
<DisplayString>[{value[0]} {value[1]} {value[2]} {value[3]}]</DisplayString> |
||||
<Expand HideRawView="1"> |
||||
<!-- display matrix in row major order - it makes more sense --> |
||||
<Synthetic Name="row 1"> |
||||
<DisplayString>[{value[0].x,g} {value[1].x,g} {value[2].x,g} {value[3].x,g}]</DisplayString> |
||||
</Synthetic> |
||||
<Synthetic Name="row 2"> |
||||
<DisplayString>[{value[0].y,g} {value[1].y,g} {value[2].y,g} {value[3].y,g}]</DisplayString> |
||||
</Synthetic> |
||||
<Synthetic Name="row 3"> |
||||
<DisplayString>[{value[0].z,g} {value[1].z,g} {value[2].z,g} {value[3].z,g}]</DisplayString> |
||||
</Synthetic> |
||||
<Synthetic Name="row 4"> |
||||
<DisplayString>[{value[0].w,g} {value[1].w,g} {value[2].w,g} {value[3].w,g}]</DisplayString> |
||||
</Synthetic> |
||||
<Synthetic Name="columns"> |
||||
<Expand> |
||||
<Item Name="col 1">value[0]</Item> |
||||
<Item Name="col 2">value[1]</Item> |
||||
<Item Name="col 3">value[2]</Item> |
||||
<Item Name="col 4">value[3]</Item> |
||||
</Expand> |
||||
</Synthetic> |
||||
</Expand> |
||||
</Type> |
||||
|
||||
<Type Name="glm::tdualquat<*>"> |
||||
<DisplayString>[r: {real}] [d: {dual}]</DisplayString> |
||||
<Expand HideRawView="1"> |
||||
<Item Name="real">real</Item> |
||||
<Item Name="dual">dual</Item> |
||||
</Expand> |
||||
</Type> |
||||
|
||||
</AutoVisualizer> |
Loading…
Reference in New Issue