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@ -38,19 +38,19 @@ static int test_axisAngle() |
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} |
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template <class T> |
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int testForAxisAngle(glm::tvec3<T> const axisTrue, T const angleTrue) |
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int testForAxisAngle(glm::vec<3, T, glm::defaultp> const axisTrue, T const angleTrue) |
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{ |
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T const eps = sqrt(std::numeric_limits<T>::epsilon()); |
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glm::tmat4x4<T> const matTrue = glm::axisAngleMatrix(axisTrue, angleTrue); |
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glm::mat<4, 4, T, glm::defaultp> const matTrue = glm::axisAngleMatrix(axisTrue, angleTrue); |
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glm::tvec3<T> axis; |
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glm::vec<3, T, glm::defaultp> axis; |
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T angle; |
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glm::axisAngle(matTrue, axis, angle); |
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glm::tmat4x4<T> const matRebuilt = glm::axisAngleMatrix(axis, angle); |
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glm::mat<4, 4, T, glm::defaultp> const matRebuilt = glm::axisAngleMatrix(axis, angle); |
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glm::tmat4x4<T> const errMat = matTrue - matRebuilt; |
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T const maxErr = glm::compMax(glm::tvec4<T>( |
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glm::mat<4, 4, T, glm::defaultp> const errMat = matTrue - matRebuilt; |
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T const maxErr = glm::compMax(glm::vec<4, T, glm::defaultp>( |
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glm::compMax(glm::abs(errMat[0])), |
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glm::compMax(glm::abs(errMat[1])), |
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glm::compMax(glm::abs(errMat[2])), |
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