From e6b8f7a40ecb7ac893c64d9a0dd7b7dfe8566c1c Mon Sep 17 00:00:00 2001 From: Dave Reid Date: Fri, 1 Feb 2013 07:30:38 +1000 Subject: [PATCH] Fix a bug in glm::perspective() where a degrees-to-radians conversion is being performed twice. --- glm/gtc/matrix_transform.inl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/glm/gtc/matrix_transform.inl b/glm/gtc/matrix_transform.inl index 90af5db6..ab8b9a5f 100644 --- a/glm/gtc/matrix_transform.inl +++ b/glm/gtc/matrix_transform.inl @@ -242,7 +242,7 @@ namespace glm valType const rad = glm::radians(fovy); #endif - valType range = tan(radians(rad / valType(2))) * zNear; + valType range = tan(rad / valType(2)) * zNear; valType left = -range * aspect; valType right = range * aspect; valType bottom = -range;