|  |  |  | @ -87,7 +87,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate) | 
			
		
	
		
			
				
					|  |  |  |  | - Removed GLM_LEFT_HANDED, use GLM_FORCE_LEFT_HANDED instead | 
			
		
	
		
			
				
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					|  |  |  |  | ### [GLM 0.9.8.4](https://github.com/g-truc/glm/tree/0.9.8) - 201X-XX-XX | 
			
		
	
		
			
				
					|  |  |  |  | ### [GLM 0.9.8.4](https://github.com/g-truc/glm/releases/tag/0.9.8.4) - 2017-01-22 | 
			
		
	
		
			
				
					|  |  |  |  | #### Fixes: | 
			
		
	
		
			
				
					|  |  |  |  | - Fixed GTC_packing test failing on GCC x86 due to denorms #212 #577 | 
			
		
	
		
			
				
					|  |  |  |  | - Fixed POPCNT optimization build in Clang #512 | 
			
		
	
	
		
			
				
					|  |  |  | @ -96,6 +96,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate) | 
			
		
	
		
			
				
					|  |  |  |  | - Fixed GTX_matrix_decompose decompose #582 #448 | 
			
		
	
		
			
				
					|  |  |  |  | - Fixed GCC 4.5 and older build #566 | 
			
		
	
		
			
				
					|  |  |  |  | - Fixed Visual C++ internal error when declaring a global vec type with siwzzle expression enabled #594 | 
			
		
	
		
			
				
					|  |  |  |  | - Fixed GLM_FORCE_CXX11 with Clang and libstlc++ which wasn't using C++11 STL features. #604 | 
			
		
	
		
			
				
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					|  |  |  |  | ### [GLM 0.9.8.3](https://github.com/g-truc/glm/releases/tag/0.9.8.3) - 2016-11-12 | 
			
		
	
	
		
			
				
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