parent
455144b990
commit
cd183edb29
8 changed files with 184 additions and 241 deletions
@ -0,0 +1,43 @@ |
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2010 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2005-12-21
|
||||
// Updated : 2010-12-13
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtc/matrix_inverse.hpp
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Dependency:
|
||||
// - GLM core
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef glm_gtc_matrix_inverse |
||||
#define glm_gtc_matrix_inverse |
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp" |
||||
|
||||
namespace glm{ |
||||
namespace gtc{ |
||||
//! GLM_GTC_matrix_inverse extension: Inverse matrix functions
|
||||
namespace matrix_inverse |
||||
{ |
||||
//! Fast matrix inverse for affine matrix.
|
||||
//! From GLM_GTC_matrix_inverse extension.
|
||||
template <typename genType>
|
||||
genType affineInverse(genType const & m); |
||||
|
||||
//! Compute the inverse transpose of a matrix.
|
||||
//! From GLM_GTC_matrix_inverse extension.
|
||||
template <typename genType>
|
||||
inline typename genType::value_type inverseTranspose( |
||||
genType const & m); |
||||
|
||||
}//namespace matrix_inverse
|
||||
}//namespace gtc
|
||||
}//namespace glm
|
||||
|
||||
#include "matrix_inverse.inl" |
||||
|
||||
namespace glm{using namespace gtc::matrix_inverse;} |
||||
|
||||
#endif//glm_gtc_matrix_inverse
|
@ -0,0 +1,139 @@ |
||||
/////////////////////////////////////////////////////////////////////////////////////////////////// |
||||
// OpenGL Mathematics Copyright (c) 2005 - 2010 G-Truc Creation (www.g-truc.net) |
||||
/////////////////////////////////////////////////////////////////////////////////////////////////// |
||||
// Created : 2005-12-21 |
||||
// Updated : 2010-12-13 |
||||
// Licence : This source is under MIT License |
||||
// File : glm/gtc/matrix_inverse.inl |
||||
/////////////////////////////////////////////////////////////////////////////////////////////////// |
||||
|
||||
namespace glm{ |
||||
namespace gtx{ |
||||
namespace matrix_inverse |
||||
{ |
||||
template <typename T> |
||||
inline detail::tmat3x3<T> affineInverse |
||||
( |
||||
detail::tmat3x3<T> const & m |
||||
) |
||||
{ |
||||
detail::tmat3x3<T> Result(m); |
||||
Result[2] = detail::tvec3<T>(0, 0, 1); |
||||
Result = transpose(Result); |
||||
detail::tvec3<T> Translation = Result * detail::tvec3<T>(-detail::tvec2<T>(m[2]), m[2][2]); |
||||
Result[2] = Translation; |
||||
return Result; |
||||
} |
||||
|
||||
template <typename T> |
||||
inline detail::tmat4x4<T> affineInverse |
||||
( |
||||
detail::tmat4x4<T> const & m |
||||
) |
||||
{ |
||||
detail::tmat4x4<T> Result(m); |
||||
Result[3] = detail::tvec4<T>(0, 0, 0, 1); |
||||
Result = transpose(Result); |
||||
detail::tvec4<T> Translation = Result * detail::tvec4<T>(-detail::tvec3<T>(m[3]), m[3][3]); |
||||
Result[3] = Translation; |
||||
return Result; |
||||
} |
||||
|
||||
template <typename valType> |
||||
inline detail::tmat2x2<valType> inverseTranspose( |
||||
detail::tmat2x2<valType> const & m) |
||||
{ |
||||
valType Determinant = m[0][0] * m[1][1] - m[1][0] * m[0][1]; |
||||
|
||||
detail::tmat2x2<valType> Inverse( |
||||
+ m[1][1] / Determinant, |
||||
- m[0][1] / Determinant, |
||||
- m[1][0] / Determinant, |
||||
+ m[0][0] / Determinant); |
||||
|
||||
return Inverse; |
||||
} |
||||
|
||||
template <typename valType> |
||||
inline detail::tmat3x3<valType> inverseTranspose( |
||||
detail::tmat3x3<valType> const & m) |
||||
{ |
||||
valType Determinant = |
||||
+ m[0][0] * (m[1][1] * m[2][2] - m[1][2] * m[2][1]) |
||||
- m[0][1] * (m[1][0] * m[2][2] - m[1][2] * m[2][0]) |
||||
+ m[0][2] * (m[1][0] * m[2][1] - m[1][1] * m[2][0]); |
||||
|
||||
detail::tmat3x3<valType> Inverse; |
||||
Inverse[0][0] = + (m[1][1] * m[2][2] - m[2][1] * m[1][2]); |
||||
Inverse[0][1] = - (m[1][0] * m[2][2] - m[2][0] * m[1][2]); |
||||
Inverse[0][2] = + (m[1][0] * m[2][1] - m[2][0] * m[1][1]); |
||||
Inverse[1][0] = - (m[0][1] * m[2][2] - m[2][1] * m[0][2]); |
||||
Inverse[1][1] = + (m[0][0] * m[2][2] - m[2][0] * m[0][2]); |
||||
Inverse[1][2] = - (m[0][0] * m[2][1] - m[2][0] * m[0][1]); |
||||
Inverse[2][0] = + (m[0][1] * m[1][2] - m[1][1] * m[0][2]); |
||||
Inverse[2][1] = - (m[0][0] * m[1][2] - m[1][0] * m[0][2]); |
||||
Inverse[2][2] = + (m[0][0] * m[1][1] - m[1][0] * m[0][1]); |
||||
Inverse /= Determinant; |
||||
|
||||
return Inverse; |
||||
} |
||||
|
||||
template <typename valType> |
||||
inline detail::tmat4x4<valType> inverseTranspose( |
||||
detail::tmat4x4<valType> const & m) |
||||
{ |
||||
valType SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3]; |
||||
valType SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3]; |
||||
valType SubFactor02 = m[2][1] * m[3][2] - m[3][1] * m[2][2]; |
||||
valType SubFactor03 = m[2][0] * m[3][3] - m[3][0] * m[2][3]; |
||||
valType SubFactor04 = m[2][0] * m[3][2] - m[3][0] * m[2][2]; |
||||
valType SubFactor05 = m[2][0] * m[3][1] - m[3][0] * m[2][1]; |
||||
valType SubFactor06 = m[1][2] * m[3][3] - m[3][2] * m[1][3]; |
||||
valType SubFactor07 = m[1][1] * m[3][3] - m[3][1] * m[1][3]; |
||||
valType SubFactor08 = m[1][1] * m[3][2] - m[3][1] * m[1][2]; |
||||
valType SubFactor09 = m[1][0] * m[3][3] - m[3][0] * m[1][3]; |
||||
valType SubFactor10 = m[1][0] * m[3][2] - m[3][0] * m[1][2]; |
||||
valType SubFactor11 = m[1][1] * m[3][3] - m[3][1] * m[1][3]; |
||||
valType SubFactor12 = m[1][0] * m[3][1] - m[3][0] * m[1][1]; |
||||
valType SubFactor13 = m[1][2] * m[2][3] - m[2][2] * m[1][3]; |
||||
valType SubFactor14 = m[1][1] * m[2][3] - m[2][1] * m[1][3]; |
||||
valType SubFactor15 = m[1][1] * m[2][2] - m[2][1] * m[1][2]; |
||||
valType SubFactor16 = m[1][0] * m[2][3] - m[2][0] * m[1][3]; |
||||
valType SubFactor17 = m[1][0] * m[2][2] - m[2][0] * m[1][2]; |
||||
valType SubFactor18 = m[1][0] * m[2][1] - m[2][0] * m[1][1]; |
||||
|
||||
detail::tmat4x4<valType> Inverse; |
||||
Inverse[0][0] = + (m[1][1] * SubFactor00 - m[1][2] * SubFactor01 + m[1][3] * SubFactor02); |
||||
Inverse[0][1] = - (m[1][0] * SubFactor00 - m[1][2] * SubFactor03 + m[1][3] * SubFactor04); |
||||
Inverse[0][2] = + (m[1][0] * SubFactor01 - m[1][1] * SubFactor03 + m[1][3] * SubFactor05); |
||||
Inverse[0][3] = - (m[1][0] * SubFactor02 - m[1][1] * SubFactor04 + m[1][2] * SubFactor05); |
||||
|
||||
Inverse[1][0] = - (m[0][1] * SubFactor00 - m[0][2] * SubFactor01 + m[0][3] * SubFactor02); |
||||
Inverse[1][1] = + (m[0][0] * SubFactor00 - m[0][2] * SubFactor03 + m[0][3] * SubFactor04); |
||||
Inverse[1][2] = - (m[0][0] * SubFactor01 - m[0][1] * SubFactor03 + m[0][3] * SubFactor05); |
||||
Inverse[1][3] = + (m[0][0] * SubFactor02 - m[0][1] * SubFactor04 + m[0][2] * SubFactor05); |
||||
|
||||
Inverse[2][0] = + (m[0][1] * SubFactor06 - m[0][2] * SubFactor07 + m[0][3] * SubFactor08); |
||||
Inverse[2][1] = - (m[0][0] * SubFactor06 - m[0][2] * SubFactor09 + m[0][3] * SubFactor10); |
||||
Inverse[2][2] = + (m[0][0] * SubFactor11 - m[0][1] * SubFactor09 + m[0][3] * SubFactor12); |
||||
Inverse[2][3] = - (m[0][0] * SubFactor08 - m[0][1] * SubFactor10 + m[0][2] * SubFactor12); |
||||
|
||||
Inverse[3][0] = - (m[0][1] * SubFactor13 - m[0][2] * SubFactor14 + m[0][3] * SubFactor15); |
||||
Inverse[3][1] = + (m[0][0] * SubFactor13 - m[0][2] * SubFactor16 + m[0][3] * SubFactor17); |
||||
Inverse[3][2] = - (m[0][0] * SubFactor14 - m[0][1] * SubFactor16 + m[0][3] * SubFactor18); |
||||
Inverse[3][3] = + (m[0][0] * SubFactor15 - m[0][1] * SubFactor17 + m[0][2] * SubFactor18); |
||||
|
||||
valType Determinant = |
||||
+ m[0][0] * Inverse[0][0] |
||||
+ m[0][1] * Inverse[0][1] |
||||
+ m[0][2] * Inverse[0][2] |
||||
+ m[0][3] * Inverse[0][3]; |
||||
|
||||
Inverse /= Determinant; |
||||
|
||||
return Inverse; |
||||
} |
||||
|
||||
}//namespace matrix_inverse |
||||
}//namespace gtx |
||||
}//namespace glm |
@ -1,40 +0,0 @@ |
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2010 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2005-12-21
|
||||
// Updated : 2008-09-30
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/inverse.hpp
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Dependency:
|
||||
// - GLM core
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef glm_gtx_inverse |
||||
#define glm_gtx_inverse |
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp" |
||||
#include "../gtc/matrix_operation.hpp" |
||||
|
||||
namespace glm{ |
||||
namespace gtx{ |
||||
//! GLM_GTX_inverse extension: Inverse matrix functions
|
||||
namespace inverse |
||||
{ |
||||
using namespace gtc::matrix_operation; |
||||
|
||||
//! Fast matrix inverse for affine matrix.
|
||||
//! From GLM_GTX_inverse extension.
|
||||
template <typename genType>
|
||||
genType affineInverse(genType const & m); |
||||
|
||||
}//namespace inverse
|
||||
}//namespace gtx
|
||||
}//namespace glm
|
||||
|
||||
#include "inverse.inl" |
||||
|
||||
namespace glm{using namespace gtx::inverse;} |
||||
|
||||
#endif//glm_gtx_inverse
|
@ -1,44 +0,0 @@ |
||||
/////////////////////////////////////////////////////////////////////////////////////////////////// |
||||
// OpenGL Mathematics Copyright (c) 2005 - 2010 G-Truc Creation (www.g-truc.net) |
||||
/////////////////////////////////////////////////////////////////////////////////////////////////// |
||||
// Created : 2005-12-21 |
||||
// Updated : 2008-09-30 |
||||
// Licence : This source is under MIT License |
||||
// File : glm/gtx/inverse.inl |
||||
/////////////////////////////////////////////////////////////////////////////////////////////////// |
||||
|
||||
namespace glm{ |
||||
namespace gtx{ |
||||
namespace inverse |
||||
{ |
||||
template <typename T> |
||||
inline detail::tmat3x3<T> affineInverse |
||||
( |
||||
detail::tmat3x3<T> const & m |
||||
) |
||||
{ |
||||
detail::tmat3x3<T> Result(m); |
||||
Result[2] = detail::tvec3<T>(0, 0, 1); |
||||
Result = transpose(Result); |
||||
detail::tvec3<T> Translation = Result * detail::tvec3<T>(-detail::tvec2<T>(m[2]), m[2][2]); |
||||
Result[2] = Translation; |
||||
return Result; |
||||
} |
||||
|
||||
template <typename T> |
||||
inline detail::tmat4x4<T> affineInverse |
||||
( |
||||
detail::tmat4x4<T> const & m |
||||
) |
||||
{ |
||||
detail::tmat4x4<T> Result(m); |
||||
Result[3] = detail::tvec4<T>(0, 0, 0, 1); |
||||
Result = transpose(Result); |
||||
detail::tvec4<T> Translation = Result * detail::tvec4<T>(-detail::tvec3<T>(m[3]), m[3][3]); |
||||
Result[3] = Translation; |
||||
return Result; |
||||
} |
||||
|
||||
}//namespace inverse |
||||
}//namespace gtx |
||||
}//namespace glm |
@ -1,39 +0,0 @@ |
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2010 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2006-01-04
|
||||
// Updated : 2008-10-23
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/inverse_transpose.hpp
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Dependency:
|
||||
// - GLM core
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef glm_gtx_inverse_transpose |
||||
#define glm_gtx_inverse_transpose |
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp" |
||||
|
||||
namespace glm |
||||
{ |
||||
namespace gtx{ |
||||
//! GLM_GTX_inverse_transpose extension: Inverse transpose matrix functions
|
||||
namespace inverse_transpose |
||||
{ |
||||
//! Compute the inverse transpose of a matrix.
|
||||
//! From GLM_GTX_inverse extension.
|
||||
template <typename genType>
|
||||
inline typename genType::value_type inverseTranspose( |
||||
genType const & m); |
||||
|
||||
}//namespace inverse_transpose
|
||||
}//namespace gtx
|
||||
}//namespace glm
|
||||
|
||||
#include "inverse_transpose.inl" |
||||
|
||||
namespace glm{using namespace gtx::inverse_transpose;} |
||||
|
||||
#endif//glm_gtx_inverse_transpose
|
@ -1,112 +0,0 @@ |
||||
/////////////////////////////////////////////////////////////////////////////////////////////////// |
||||
// OpenGL Mathematics Copyright (c) 2005 - 2010 G-Truc Creation (www.g-truc.net) |
||||
/////////////////////////////////////////////////////////////////////////////////////////////////// |
||||
// Created : 2006-01-04 |
||||
// Updated : 2008-12-02 |
||||
// Licence : This source is under MIT License |
||||
// File : glm/gtx/inverse_transpose.inl |
||||
/////////////////////////////////////////////////////////////////////////////////////////////////// |
||||
|
||||
namespace glm{ |
||||
namespace gtx{ |
||||
//! GLM_GTX_inverse_transpose extension: Inverse transpose matrix functions |
||||
namespace inverse_transpose{ |
||||
|
||||
template <typename valType> |
||||
inline detail::tmat2x2<valType> inverseTranspose( |
||||
detail::tmat2x2<valType> const & m) |
||||
{ |
||||
valType Determinant = m[0][0] * m[1][1] - m[1][0] * m[0][1]; |
||||
|
||||
detail::tmat2x2<valType> Inverse( |
||||
+ m[1][1] / Determinant, |
||||
- m[0][1] / Determinant, |
||||
- m[1][0] / Determinant, |
||||
+ m[0][0] / Determinant); |
||||
|
||||
return Inverse; |
||||
} |
||||
|
||||
template <typename valType> |
||||
inline detail::tmat3x3<valType> inverseTranspose( |
||||
detail::tmat3x3<valType> const & m) |
||||
{ |
||||
valType Determinant = |
||||
+ m[0][0] * (m[1][1] * m[2][2] - m[1][2] * m[2][1]) |
||||
- m[0][1] * (m[1][0] * m[2][2] - m[1][2] * m[2][0]) |
||||
+ m[0][2] * (m[1][0] * m[2][1] - m[1][1] * m[2][0]); |
||||
|
||||
detail::tmat3x3<valType> Inverse; |
||||
Inverse[0][0] = + (m[1][1] * m[2][2] - m[2][1] * m[1][2]); |
||||
Inverse[0][1] = - (m[1][0] * m[2][2] - m[2][0] * m[1][2]); |
||||
Inverse[0][2] = + (m[1][0] * m[2][1] - m[2][0] * m[1][1]); |
||||
Inverse[1][0] = - (m[0][1] * m[2][2] - m[2][1] * m[0][2]); |
||||
Inverse[1][1] = + (m[0][0] * m[2][2] - m[2][0] * m[0][2]); |
||||
Inverse[1][2] = - (m[0][0] * m[2][1] - m[2][0] * m[0][1]); |
||||
Inverse[2][0] = + (m[0][1] * m[1][2] - m[1][1] * m[0][2]); |
||||
Inverse[2][1] = - (m[0][0] * m[1][2] - m[1][0] * m[0][2]); |
||||
Inverse[2][2] = + (m[0][0] * m[1][1] - m[1][0] * m[0][1]); |
||||
Inverse /= Determinant; |
||||
|
||||
return Inverse; |
||||
} |
||||
|
||||
template <typename valType> |
||||
inline detail::tmat4x4<valType> inverseTranspose( |
||||
detail::tmat4x4<valType> const & m) |
||||
{ |
||||
valType SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3]; |
||||
valType SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3]; |
||||
valType SubFactor02 = m[2][1] * m[3][2] - m[3][1] * m[2][2]; |
||||
valType SubFactor03 = m[2][0] * m[3][3] - m[3][0] * m[2][3]; |
||||
valType SubFactor04 = m[2][0] * m[3][2] - m[3][0] * m[2][2]; |
||||
valType SubFactor05 = m[2][0] * m[3][1] - m[3][0] * m[2][1]; |
||||
valType SubFactor06 = m[1][2] * m[3][3] - m[3][2] * m[1][3]; |
||||
valType SubFactor07 = m[1][1] * m[3][3] - m[3][1] * m[1][3]; |
||||
valType SubFactor08 = m[1][1] * m[3][2] - m[3][1] * m[1][2]; |
||||
valType SubFactor09 = m[1][0] * m[3][3] - m[3][0] * m[1][3]; |
||||
valType SubFactor10 = m[1][0] * m[3][2] - m[3][0] * m[1][2]; |
||||
valType SubFactor11 = m[1][1] * m[3][3] - m[3][1] * m[1][3]; |
||||
valType SubFactor12 = m[1][0] * m[3][1] - m[3][0] * m[1][1]; |
||||
valType SubFactor13 = m[1][2] * m[2][3] - m[2][2] * m[1][3]; |
||||
valType SubFactor14 = m[1][1] * m[2][3] - m[2][1] * m[1][3]; |
||||
valType SubFactor15 = m[1][1] * m[2][2] - m[2][1] * m[1][2]; |
||||
valType SubFactor16 = m[1][0] * m[2][3] - m[2][0] * m[1][3]; |
||||
valType SubFactor17 = m[1][0] * m[2][2] - m[2][0] * m[1][2]; |
||||
valType SubFactor18 = m[1][0] * m[2][1] - m[2][0] * m[1][1]; |
||||
|
||||
detail::tmat4x4<valType> Inverse; |
||||
Inverse[0][0] = + (m[1][1] * SubFactor00 - m[1][2] * SubFactor01 + m[1][3] * SubFactor02); |
||||
Inverse[0][1] = - (m[1][0] * SubFactor00 - m[1][2] * SubFactor03 + m[1][3] * SubFactor04); |
||||
Inverse[0][2] = + (m[1][0] * SubFactor01 - m[1][1] * SubFactor03 + m[1][3] * SubFactor05); |
||||
Inverse[0][3] = - (m[1][0] * SubFactor02 - m[1][1] * SubFactor04 + m[1][2] * SubFactor05); |
||||
|
||||
Inverse[1][0] = - (m[0][1] * SubFactor00 - m[0][2] * SubFactor01 + m[0][3] * SubFactor02); |
||||
Inverse[1][1] = + (m[0][0] * SubFactor00 - m[0][2] * SubFactor03 + m[0][3] * SubFactor04); |
||||
Inverse[1][2] = - (m[0][0] * SubFactor01 - m[0][1] * SubFactor03 + m[0][3] * SubFactor05); |
||||
Inverse[1][3] = + (m[0][0] * SubFactor02 - m[0][1] * SubFactor04 + m[0][2] * SubFactor05); |
||||
|
||||
Inverse[2][0] = + (m[0][1] * SubFactor06 - m[0][2] * SubFactor07 + m[0][3] * SubFactor08); |
||||
Inverse[2][1] = - (m[0][0] * SubFactor06 - m[0][2] * SubFactor09 + m[0][3] * SubFactor10); |
||||
Inverse[2][2] = + (m[0][0] * SubFactor11 - m[0][1] * SubFactor09 + m[0][3] * SubFactor12); |
||||
Inverse[2][3] = - (m[0][0] * SubFactor08 - m[0][1] * SubFactor10 + m[0][2] * SubFactor12); |
||||
|
||||
Inverse[3][0] = - (m[0][1] * SubFactor13 - m[0][2] * SubFactor14 + m[0][3] * SubFactor15); |
||||
Inverse[3][1] = + (m[0][0] * SubFactor13 - m[0][2] * SubFactor16 + m[0][3] * SubFactor17); |
||||
Inverse[3][2] = - (m[0][0] * SubFactor14 - m[0][1] * SubFactor16 + m[0][3] * SubFactor18); |
||||
Inverse[3][3] = + (m[0][0] * SubFactor15 - m[0][1] * SubFactor17 + m[0][2] * SubFactor18); |
||||
|
||||
valType Determinant = |
||||
+ m[0][0] * Inverse[0][0] |
||||
+ m[0][1] * Inverse[0][1] |
||||
+ m[0][2] * Inverse[0][2] |
||||
+ m[0][3] * Inverse[0][3]; |
||||
|
||||
Inverse /= Determinant; |
||||
|
||||
return Inverse; |
||||
} |
||||
|
||||
}//namespace inverse_transpose |
||||
}//namespace gtx |
||||
}//namespace glm |
Loading…
Reference in New Issue