Fixed merge

master
Christophe Riccio ago%!(EXTRA string=12 years)
commit cc02b86fb1
  1. 8
      glm/gtx/rotate_vector.inl
  2. 1
      readme.txt

@ -204,8 +204,12 @@ namespace glm
if(all(equal(Normal, Up)))
return detail::tmat4x4<T, P>(T(1));
detail::tvec3<T, P> RotationAxis = cross(Up, Normal);
T Angle = degrees(acos(dot(Normal, Up)));
detail::tvec3<T> RotationAxis = cross(Up, Normal);
# ifdef GLM_FORCE_RADIANS
T Angle = acos(dot(Normal, Up));
# else
T Angle = degrees(acos(dot(Normal, Up)));
# endif
return rotate(Angle, RotationAxis);
}
}//namespace glm

@ -70,6 +70,7 @@ GLM 0.9.4.6: 2013-08-XX
- Added use of GCC frontend on Unix for ICC and Visual C++ fronted on Windows
for ICC
- Added compilation errors for unsupported compiler versions
- Fixed glm::orientation with GLM_FORCE_RADIANS defined #112
================================================================================
GLM 0.9.4.5: 2013-08-12

Loading…
Cancel
Save