diff --git a/glm/ext/matrix_clip_space.hpp b/glm/ext/matrix_clip_space.hpp index dda58e7a..44c3b688 100644 --- a/glm/ext/matrix_clip_space.hpp +++ b/glm/ext/matrix_clip_space.hpp @@ -53,7 +53,7 @@ namespace glm GLM_FUNC_DECL mat<4, 4, T, defaultp> orthoLH_ZO( T left, T right, T bottom, T top, T zNear, T zFar); - /// Creates a matrix for an orthographic parallel viewing volume using right-handed coordinates. + /// Creates a matrix for an orthographic parallel viewing volume using left-handed coordinates. /// The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition) /// /// @tparam T A floating-point scalar type @@ -63,7 +63,7 @@ namespace glm GLM_FUNC_DECL mat<4, 4, T, defaultp> orthoLH_NO( T left, T right, T bottom, T top, T zNear, T zFar); - /// Creates a matrix for an orthographic parallel viewing volume, using left-handed coordinates. + /// Creates a matrix for an orthographic parallel viewing volume, using right-handed coordinates. /// The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition) /// /// @tparam T A floating-point scalar type