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@ -40,6 +40,7 @@ |
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#pragma once |
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#include "setup.hpp" |
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#include "precision.hpp" |
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namespace glm |
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{ |
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@ -52,8 +53,8 @@ namespace glm |
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/radians.xml">GLSL radians man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
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template <typename genType> |
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GLM_FUNC_DECL genType radians(genType const & degrees); |
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_DECL vecType<T, P> radians(vecType<T, P> const & degrees); |
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/// Converts radians to degrees and returns the result.
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///
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@ -61,8 +62,8 @@ namespace glm |
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/degrees.xml">GLSL degrees man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
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template <typename genType> |
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GLM_FUNC_DECL genType degrees(genType const & radians); |
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_DECL vecType<T, P> degrees(vecType<T, P> const & radians); |
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/// The standard trigonometric sine function.
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/// The values returned by this function will range from [-1, 1].
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@ -71,8 +72,8 @@ namespace glm |
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sin.xml">GLSL sin man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
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template <typename genType>
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GLM_FUNC_DECL genType sin(genType const & angle); |
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_DECL vecType<T, P> sin(vecType<T, P> const & angle); |
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/// The standard trigonometric cosine function.
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/// The values returned by this function will range from [-1, 1].
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@ -81,8 +82,8 @@ namespace glm |
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/cos.xml">GLSL cos man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
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template <typename genType>
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GLM_FUNC_DECL genType cos(genType const & angle); |
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_DECL vecType<T, P> cos(vecType<T, P> const & angle); |
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/// The standard trigonometric tangent function.
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///
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@ -90,8 +91,8 @@ namespace glm |
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/tan.xml">GLSL tan man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
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template <typename genType>
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GLM_FUNC_DECL genType tan(genType const & angle);
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_DECL vecType<T, P> tan(vecType<T, P> const & angle);
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/// Arc sine. Returns an angle whose sine is x.
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/// The range of values returned by this function is [-PI/2, PI/2].
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@ -101,8 +102,8 @@ namespace glm |
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/asin.xml">GLSL asin man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
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template <typename genType>
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GLM_FUNC_DECL genType asin(genType const & x); |
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_DECL vecType<T, P> asin(vecType<T, P> const & x); |
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/// Arc cosine. Returns an angle whose sine is x.
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/// The range of values returned by this function is [0, PI].
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@ -112,8 +113,8 @@ namespace glm |
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/acos.xml">GLSL acos man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
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template <typename genType>
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GLM_FUNC_DECL genType acos(genType const & x); |
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_DECL vecType<T, P> acos(vecType<T, P> const & x); |
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/// Arc tangent. Returns an angle whose tangent is y/x.
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/// The signs of x and y are used to determine what
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@ -125,8 +126,8 @@ namespace glm |
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/atan.xml">GLSL atan man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
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template <typename genType>
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GLM_FUNC_DECL genType atan(genType const & y, genType const & x); |
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_DECL vecType<T, P> atan(vecType<T, P> const & y, vecType<T, P> const & x); |
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/// Arc tangent. Returns an angle whose tangent is y_over_x.
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/// The range of values returned by this function is [-PI/2, PI/2].
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@ -135,8 +136,8 @@ namespace glm |
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/atan.xml">GLSL atan man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
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template <typename genType>
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GLM_FUNC_DECL genType atan(genType const & y_over_x); |
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_DECL vecType<T, P> atan(vecType<T, P> const & y_over_x); |
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/// Returns the hyperbolic sine function, (exp(x) - exp(-x)) / 2
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///
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@ -144,8 +145,8 @@ namespace glm |
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sinh.xml">GLSL sinh man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
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template <typename genType>
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GLM_FUNC_DECL genType sinh(genType const & angle); |
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_DECL vecType<T, P> sinh(vecType<T, P> const & angle); |
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/// Returns the hyperbolic cosine function, (exp(x) + exp(-x)) / 2
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///
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@ -153,8 +154,8 @@ namespace glm |
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/cosh.xml">GLSL cosh man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
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template <typename genType>
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GLM_FUNC_DECL genType cosh(genType const & angle); |
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_DECL vecType<T, P> cosh(vecType<T, P> const & angle); |
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/// Returns the hyperbolic tangent function, sinh(angle) / cosh(angle)
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///
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@ -162,8 +163,8 @@ namespace glm |
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/tanh.xml">GLSL tanh man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
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template <typename genType>
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GLM_FUNC_DECL genType tanh(genType const & angle); |
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_DECL vecType<T, P> tanh(vecType<T, P> const & angle); |
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/// Arc hyperbolic sine; returns the inverse of sinh.
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///
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@ -171,8 +172,8 @@ namespace glm |
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/asinh.xml">GLSL asinh man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
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template <typename genType>
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GLM_FUNC_DECL genType asinh(genType const & x); |
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_DECL vecType<T, P> asinh(vecType<T, P> const & x); |
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/// Arc hyperbolic cosine; returns the non-negative inverse
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/// of cosh. Results are undefined if x < 1.
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@ -181,8 +182,8 @@ namespace glm |
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/acosh.xml">GLSL acosh man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
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template <typename genType>
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GLM_FUNC_DECL genType acosh(genType const & x); |
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_DECL vecType<T, P> acosh(vecType<T, P> const & x); |
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/// Arc hyperbolic tangent; returns the inverse of tanh.
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/// Results are undefined if abs(x) >= 1.
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@ -191,8 +192,8 @@ namespace glm |
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/atanh.xml">GLSL atanh man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a>
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template <typename genType>
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GLM_FUNC_DECL genType atanh(genType const & x); |
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_DECL vecType<T, P> atanh(vecType<T, P> const & x); |
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/// @}
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}//namespace glm
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