diff --git a/glm/gtx/rotate_vector.inl b/glm/gtx/rotate_vector.inl index 53929cc2..bbec1e20 100644 --- a/glm/gtx/rotate_vector.inl +++ b/glm/gtx/rotate_vector.inl @@ -204,7 +204,7 @@ namespace glm if(all(equal(Normal, Up))) return detail::tmat4x4(T(1)); - detail::tvec3 RotationAxis = cross(Up, Normal); + detail::tvec3 RotationAxis = cross(Up, Normal); # ifdef GLM_FORCE_RADIANS T Angle = acos(dot(Normal, Up)); # else