Fixed pick function... again

master
Christophe Riccio ago%!(EXTRA string=14 years)
parent c6b7592246
commit b918e3ea3f
  1. 2
      glm/gtc/matrix_transform.inl
  2. 2
      test/gtc/gtc_matrix_transform.cpp

@ -359,7 +359,7 @@ namespace matrix_transform
// Translate and scale the picked region to the entire window
Result = translate(Result, Temp);
return scale(Result, T(viewport[2]) / delta.x, T(viewport[3]) / delta.y, T(1));
return scale(Result, detail::tvec3<T>(T(viewport[2]) / delta.x, T(viewport[3]) / delta.y, T(1)));
}
template <typename T>

@ -14,6 +14,8 @@
int main()
{
int Failed = 0;
glm::mat4 Pick = glm::pickMatrix(glm::vec2(1, 2), glm::vec2(3, 4), glm::ivec4(0, 0, 320, 240));
return Failed;
}

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