From aebcd7ec3f4b12063a4cb6f37cc85d5426fa6692 Mon Sep 17 00:00:00 2001 From: Christophe Riccio Date: Sun, 8 Jan 2012 13:53:28 +0000 Subject: [PATCH] Fixed bug #161, perspectiveFov was written with a left handed coord system. --- glm/gtc/matrix_transform.inl | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/glm/gtc/matrix_transform.inl b/glm/gtc/matrix_transform.inl index b1b19bfc..5195f350 100644 --- a/glm/gtc/matrix_transform.inl +++ b/glm/gtc/matrix_transform.inl @@ -261,8 +261,8 @@ namespace glm Result[0][0] = w; Result[1][1] = h; Result[2][2] = (zFar + zNear) / (zFar - zNear); - Result[2][3] = valType(1); - Result[3][2] = -(valType(2) * zFar * zNear) / (zFar - zNear); + Result[2][3] = -valType(1); + Result[3][2] = (valType(2) * zFar * zNear) / (zFar - zNear); return Result; }