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@ -58,12 +58,12 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate) |
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- Added BUILD_SHARED_LIBS and BUILD_STATIC_LIBS build options #871 |
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#### Improvements: |
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- Added GLM_FORCE_INTRINSICS to enable SIMD instruction code path. By default, it's disabled allowing constexpr support by default. |
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- Added GLM_FORCE_INTRINSICS to enable SIMD instruction code path. By default, it's disabled allowing constexpr support by default. #865 |
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- Optimized inverseTransform #867 |
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#### Fixes: |
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- Fixed in mat4x3 conversion #829 |
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- Fixed constexpr issue on GCC #832 |
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- Fixed constexpr issue on GCC #832 #865 |
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- Fixed mix implementation to improve GLSL conformance #866 |
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- Fixed int8 being defined as unsigned char with some compiler #839 |
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- Fixed vec1 include #856 |
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