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@ -6,6 +6,51 @@ |
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namespace glm{ |
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namespace detail |
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{ |
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# ifdef GLM_SWIZZLE |
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template <precision P, int E0, int E1, int E2, int E3> |
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struct _swizzle_base1<4, float, P, glm::tvec4, E0,E1,E2,E3> : public _swizzle_base0<float, 4> |
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{ |
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GLM_FUNC_QUALIFIER tvec4<float, P> operator ()() const |
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{ |
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__m128 data = *reinterpret_cast<__m128 const*>(&this->_buffer); |
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tvec4<float, P> Result(uninitialize); |
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# if GLM_ARCH & GLM_ARCH_AVX_BIT |
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Result.data = _mm_permute_ps(data, _MM_SHUFFLE(E3, E2, E1, E0)); |
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# else |
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Result.data = _mm_shuffle_ps(data, data, _MM_SHUFFLE(E3, E2, E1, E0)); |
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# endif |
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return Result; |
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} |
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}; |
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template <precision P, int E0, int E1, int E2, int E3> |
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struct _swizzle_base1<4, int32, P, glm::tvec4, E0,E1,E2,E3> : public _swizzle_base0<int32, 4> |
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{ |
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GLM_FUNC_QUALIFIER tvec4<int32, P> operator ()() const |
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{ |
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__m128i data = *reinterpret_cast<__m128i const*>(&this->_buffer); |
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tvec4<int32, P> Result(uninitialize); |
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Result.data = _mm_shuffle_epi32(data, _MM_SHUFFLE(E3, E2, E1, E0)); |
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return Result; |
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} |
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}; |
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template <precision P, int E0, int E1, int E2, int E3> |
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struct _swizzle_base1<4, uint32, P, glm::tvec4, E0,E1,E2,E3> : public _swizzle_base0<uint32, 4> |
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{ |
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GLM_FUNC_QUALIFIER tvec4<uint32, P> operator ()() const |
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{ |
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__m128i data = *reinterpret_cast<__m128i const*>(&this->_buffer); |
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tvec4<uint32, P> Result(uninitialize); |
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Result.data = _mm_shuffle_epi32(data, _MM_SHUFFLE(E3, E2, E1, E0)); |
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return Result; |
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} |
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}; |
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# endif |
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template <precision P> |
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struct compute_vec4_add<float, P> |
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{ |
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