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@ -53,9 +53,19 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate) |
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## Release notes |
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### [GLM 0.9.9.7](https://github.com/g-truc/glm/releases/latest) - 2019-XX-XX |
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#### Improvements: |
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- Improved Neon support with more functions optimized #950 |
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- Added CMake GLM interface #963 |
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#### Fixes: |
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- Fixed equal ULP variation when using negative sign #965 |
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- Fixed for intersection ray/plane and added related tests #953 |
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- Fixed ARM 64bit detection |
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### [GLM 0.9.9.6](https://github.com/g-truc/glm/releases/tag/0.9.9.6) - 2019-09-08 |
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#### Features: |
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- Added Neon support to glm #945 |
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- Added Neon support #945 |
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- Added SYCL support #914 |
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- Added EXT_scalar_integer extension with power of two and multiple scalar functions |
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- Added EXT_vector_integer extension with power of two and multiple vector functions |
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@ -76,7 +86,6 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate) |
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- Fixed GLM_HAS_CXX11_STL broken on Clang with Linux #926 |
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- Fixed Clang or GCC build due to wrong GLM_HAS_IF_CONSTEXPR definition #907 |
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- Fixed CUDA 9 build #910 |
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- Fixed equal ULP variation when using negative sign #965 |
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#### Deprecation: |
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- Removed CMake install and uninstall scripts |
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