Uses L for length template argument #584

master
Christophe Riccio ago%!(EXTRA string=9 years)
parent 0318de8b98
commit 9a8724925a
  1. 14
      glm/detail/_swizzle_func.hpp
  2. 2
      glm/detail/type_vec4.hpp

@ -21,23 +21,23 @@
return vec<4, T, P>(this->A, this->B, this->C, this->D); \
}
#define GLM_SWIZZLE_GEN_VEC2_ENTRY_DEF(T, P, S, CONST, A, B) \
#define GLM_SWIZZLE_GEN_VEC2_ENTRY_DEF(T, P, L, CONST, A, B) \
template <typename T> \
vec<S, T, P> vec<S, T, P>::A ## B() CONST \
vec<L, T, P> vec<L, T, P>::A ## B() CONST \
{ \
return vec<2, T, P>(this->A, this->B); \
}
#define GLM_SWIZZLE_GEN_VEC3_ENTRY_DEF(T, P, S, CONST, A, B, C) \
#define GLM_SWIZZLE_GEN_VEC3_ENTRY_DEF(T, P, L, CONST, A, B, C) \
template <typename T> \
vec<3, T, P> vec<S, T, P>::A ## B ## C() CONST \
vec<3, T, P> vec<L, T, P>::A ## B ## C() CONST \
{ \
return vec<S, T, P>(this->A, this->B, this->C); \
return vec<3, T, P>(this->A, this->B, this->C); \
}
#define GLM_SWIZZLE_GEN_VEC4_ENTRY_DEF(T, P, S, CONST, A, B, C, D) \
#define GLM_SWIZZLE_GEN_VEC4_ENTRY_DEF(T, P, L, CONST, A, B, C, D) \
template <typename T> \
vec<4, T, P> vec<S, T, P>::A ## B ## C ## D() CONST \
vec<4, T, P> vec<L, T, P>::A ## B ## C ## D() CONST \
{ \
return vec<4, T, P>(this->A, this->B, this->C, this->D); \
}

@ -99,7 +99,7 @@ namespace glm
// -- Conversion scalar constructors --
/// Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
template <typename A, typename B, typename C, typename D>
GLM_FUNC_DECL GLM_CONSTEXPR_SIMD vec(A a, B b, C c, D d);
template <typename A, typename B, typename C, typename D>

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