From 98ffc6562c4a6c111a913d921f57018e74306e56 Mon Sep 17 00:00:00 2001 From: Christophe Riccio Date: Fri, 23 Jun 2017 19:53:14 +0200 Subject: [PATCH] Fixed glm::fastInverseSqrt to use fast inverse square #640 --- readme.md | 1 + 1 file changed, 1 insertion(+) diff --git a/readme.md b/readme.md index 74d2de98..f49f2fd2 100644 --- a/readme.md +++ b/readme.md @@ -79,6 +79,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate) - Fixed dual quaternion != operator #629 - Fixed usused variable warning in GTX_spline #618 - Fixed references to GLM_FORCE_RADIANS which was removed #642 +- Fixed glm::fastInverseSqrt to use fast inverse square #640 #### Deprecation: - Requires Visual Studio 2013, GCC 4.7, Clang 3.4, Cuda 7, ICC 2013 or a C++11 compiler