Resolved issue #58

master
Christophe Riccio ago%!(EXTRA string=12 years)
parent 4d71624067
commit 8ed5f541ff
  1. 5
      glm/gtx/matrix_interpolation.inl

@ -117,11 +117,12 @@ namespace glm
T const delta
)
{
detail::tmat4x4<T> dltRotation = m2 * transpose(m1);
detail::tmat4x4<T> m1rot = extractMatrixRotation(m1);
detail::tmat4x4<T> dltRotation = m2 * transpose(m1rot);
detail::tvec3<T> dltAxis;
T dltAngle;
axisAngle(dltRotation, dltAxis, dltAngle);
detail::tmat4x4<T> out = axisAngleMatrix(dltAxis, dltAngle * delta) * extractMatrixRotation(m1);
detail::tmat4x4<T> out = axisAngleMatrix(dltAxis, dltAngle * delta) * m1rot;
out[3][0] = m1[3][0] + delta * (m2[3][0] - m1[3][0]);
out[3][1] = m1[3][1] + delta * (m2[3][1] - m1[3][1]);
out[3][2] = m1[3][2] + delta * (m2[3][2] - m1[3][2]);

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