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@ -11,12 +11,35 @@ |
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static int test_vec3_operators() |
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{ |
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glm::vec3 A(1.0f); |
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glm::vec3 B(1.0f); |
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bool R = A != B; |
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bool S = A == B; |
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int Error = 0; |
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{ |
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glm::vec3 A(1.0f); |
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glm::vec3 B(1.0f); |
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bool R = A != B; |
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bool S = A == B; |
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Error += (S && !R) ? 0 : 1; |
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} |
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{ |
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glm::vec3 A(1.0f, 2.0f, 3.0f); |
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glm::vec3 B(4.0f, 5.0f, 6.0f); |
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glm::vec3 C = A + B; |
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Error += C == glm::vec3(5, 7, 9) ? 0 : 1; |
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return (S && !R) ? 0 : 1; |
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glm::vec3 D = B - A; |
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Error += D == glm::vec3(3, 3, 3) ? 0 : 1; |
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glm::vec3 E = A * B; |
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Error += E == glm::vec3(4, 10, 18) ? 0 : 1; |
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glm::vec3 F = B / A; |
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Error += F == glm::vec3(4, 2.5, 2) ? 0 : 1; |
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} |
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return Error; |
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} |
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int test_vec3_size() |
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