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@ -723,14 +723,14 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate) |
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- Increased static_assert coverage |
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- Replaced GLM traits by STL traits when possible |
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- Allowed including individual core feature |
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- Increased unit tests completness |
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- Increased unit tests completeness |
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- Added creating of a quaternion from two vectors |
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- Added C++11 initializer lists |
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- Fixed umulExtended and imulExtended implementations for vector types (#76) |
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- Fixed CUDA coverage for GTC extensions |
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- Added GTX_io extension |
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- Improved GLM messages enabled when defining GLM_MESSAGES |
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- Hidden matrix _inverse function implementation detail into private section |
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- Hidden matrix_inverse function implementation detail into private section |
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### [GLM 0.9.4.6](https://github.com/g-truc/glm/releases/tag/0.9.4.6) - 2013-09-20 |
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@ -890,7 +890,7 @@ generation distribution |
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### [GLM 0.9.2.7](https://github.com/g-truc/glm/releases/tag/0.9.2.7) - 2011-10-24 |
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- Added more swizzling constructors |
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- Added missing none-squared matrix products |
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- Added missing non-squared matrix products |
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### [GLM 0.9.2.6](https://github.com/g-truc/glm/releases/tag/0.9.2.6) - 2011-10-01 |
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@ -1219,7 +1219,7 @@ generation distribution |
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### GLM 0.2 - 2005-05-05 |
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- Improve adaptative from GLSL. |
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- Add experimental extensions based on OpenGL extension process. |
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- Fixe bugs. |
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- Fixed bugs. |
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### GLM 0.1 - 2005-02-21 |
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