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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// Created : 2008-06-22 |
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// Updated : 2008-10-27 |
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// Licence : This source is under MIT License |
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// File : glm/gtx/comparison.inl |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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|
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namespace glm{ |
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namespace gtx{ |
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namespace comparison{ |
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/* |
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template <typename valType> |
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inline bool operator== |
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( |
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detail::tvec2<valType> const & x, |
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detail::tvec2<valType> const & y |
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) |
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{ |
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return glm::all(glm::equal(x, y)); |
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} |
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|
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template <typename valType> |
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inline bool operator== |
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( |
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detail::tvec3<valType> const & x, |
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detail::tvec3<valType> const & y |
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) |
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{ |
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return glm::all(glm::equal(x, y)); |
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} |
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|
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template <typename valType> |
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inline bool operator== |
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( |
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detail::tvec4<valType> const & x, |
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detail::tvec4<valType> const & y |
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) |
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{ |
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return glm::all(glm::equal(x, y)); |
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} |
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|
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template <typename valType> |
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inline bool operator!= |
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( |
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detail::tvec2<valType> const & x, |
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detail::tvec2<valType> const & y |
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) |
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{ |
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return glm::any(glm::notEqual(x, y)); |
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} |
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|
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template <typename valType> |
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inline bool operator!= |
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( |
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detail::tvec3<valType> const & x, |
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detail::tvec3<valType> const & y |
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) |
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{ |
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return glm::any(glm::notEqual(x, y)); |
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} |
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|
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template <typename valType> |
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inline bool operator!= |
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( |
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detail::tvec4<valType> const & x, |
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detail::tvec4<valType> const & y |
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) |
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{ |
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return glm::any(glm::notEqual(x, y)); |
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} |
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*/ |
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}//namespace comparison |
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}//namespace gtx |
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}//namespace glm |
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