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///////////////////////////////////////////////////////////////////////////////////
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/// OpenGL Mathematics (glm.g-truc.net)
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///
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/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
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/// Permission is hereby granted, free of charge, to any person obtaining a copy
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/// of this software and associated documentation files (the "Software"), to deal
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/// in the Software without restriction, including without limitation the rights
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/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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/// copies of the Software, and to permit persons to whom the Software is
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/// furnished to do so, subject to the following conditions:
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///
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/// The above copyright notice and this permission notice shall be included in
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/// all copies or substantial portions of the Software.
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///
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/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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/// THE SOFTWARE.
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///
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/// @ref gtc_round
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/// @file glm/gtc/round.hpp
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/// @date 2014-11-03 / 2014-11-03
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/// @author Christophe Riccio
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///
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/// @see core (dependence)
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/// @see gtc_round (dependence)
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///
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/// @defgroup gtc_round GLM_GTC_round
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/// @ingroup gtc
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///
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/// @brief rounding value to specific boundings
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///
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/// <glm/gtc/round.hpp> need to be included to use these functionalities.
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///////////////////////////////////////////////////////////////////////////////////
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#pragma once |
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// Dependencies
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#include "../detail/setup.hpp" |
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#include "../detail/precision.hpp" |
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#include "../detail/_vectorize.hpp" |
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#include "../vector_relational.hpp" |
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#include "../common.hpp" |
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#include <limits> |
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#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) |
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# pragma message("GLM: GLM_GTC_integer extension included") |
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#endif |
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namespace glm |
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{ |
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/// @addtogroup gtc_round
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/// @{
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/// Return true if the value is a power of two number.
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///
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/// @see gtc_round
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template <typename genIUType> |
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GLM_FUNC_DECL bool isPowerOfTwo(genIUType Value); |
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/// Return true if the value is a power of two number.
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///
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/// @see gtc_round
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_DECL vecType<bool, P> isPowerOfTwo(vecType<T, P> const & value); |
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/// Return the power of two number which value is just higher the input value,
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/// round up to a power of two.
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///
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/// @see gtc_round
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template <typename genIUType> |
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GLM_FUNC_DECL genIUType ceilPowerOfTwo(genIUType Value); |
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/// Return the power of two number which value is just higher the input value,
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/// round up to a power of two.
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///
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/// @see gtc_round
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_DECL vecType<T, P> ceilPowerOfTwo(vecType<T, P> const & value); |
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/// Return the power of two number which value is just lower the input value,
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/// round down to a power of two.
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///
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/// @see gtc_round
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template <typename genIUType> |
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GLM_FUNC_DECL genIUType floorPowerOfTwo(genIUType Value); |
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/// Return the power of two number which value is just lower the input value,
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/// round down to a power of two.
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///
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/// @see gtc_round
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_DECL vecType<T, P> floorPowerOfTwo(vecType<T, P> const & value); |
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/// Return the power of two number which value is the closet to the input value.
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///
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/// @see gtc_round
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template <typename genIUType> |
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GLM_FUNC_DECL genIUType roundPowerOfTwo(genIUType Value); |
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/// Return the power of two number which value is the closet to the input value.
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///
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/// @see gtc_round
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_DECL vecType<T, P> roundPowerOfTwo(vecType<T, P> const & value); |
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/// Return true if the <Value> is a multiple of <Multiple>.
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///
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/// @see gtc_round
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template <typename genIUType> |
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GLM_FUNC_DECL bool isMultiple(genIUType Value, genIUType Multiple); |
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/// Return true if the <Value> is a multiple of <Multiple>.
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///
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/// @see gtc_round
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_DECL vecType<bool, P> isMultiple(vecType<T, P> const & Value, T Multiple); |
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/// Return true if the <Value> is a multiple of <Multiple>.
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///
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/// @see gtc_round
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_DECL vecType<bool, P> isMultiple(vecType<T, P> const & Value, vecType<T, P> const & Multiple); |
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/// Higher multiple number of Source.
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///
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/// @tparam genType Floating-point or integer scalar or vector types.
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/// @param Source
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/// @param Multiple Must be a null or positive value
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///
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/// @see gtc_round
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template <typename genType> |
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GLM_FUNC_DECL genType ceilMultiple(genType Source, genType Multiple); |
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/// Higher multiple number of Source.
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///
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/// @tparam genType Floating-point or integer scalar or vector types.
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/// @param Source
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/// @param Multiple Must be a null or positive value
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///
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/// @see gtc_round
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_DECL vecType<T, P> ceilMultiple(vecType<T, P> const & Source, vecType<T, P> const & Multiple); |
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/// Lower multiple number of Source.
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///
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/// @tparam genType Floating-point or integer scalar or vector types.
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/// @param Source
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/// @param Multiple Must be a null or positive value
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///
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/// @see gtc_round
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template <typename genType> |
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GLM_FUNC_DECL genType floorMultiple( |
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genType Source, |
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genType Multiple); |
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/// Lower multiple number of Source.
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///
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/// @tparam genType Floating-point or integer scalar or vector types.
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/// @param Source
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/// @param Multiple Must be a null or positive value
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///
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/// @see gtc_round
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_DECL vecType<T, P> floorMultiple( |
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vecType<T, P> const & Source, |
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vecType<T, P> const & Multiple); |
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/// Lower multiple number of Source.
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///
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/// @tparam genType Floating-point or integer scalar or vector types.
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/// @param Source
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/// @param Multiple Must be a null or positive value
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///
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/// @see gtc_round
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template <typename genType> |
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GLM_FUNC_DECL genType roundMultiple( |
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genType Source, |
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genType Multiple); |
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/// Lower multiple number of Source.
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///
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/// @tparam genType Floating-point or integer scalar or vector types.
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/// @param Source
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/// @param Multiple Must be a null or positive value
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///
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/// @see gtc_round
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_DECL vecType<T, P> roundMultiple( |
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vecType<T, P> const & Source, |
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vecType<T, P> const & Multiple); |
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/// @}
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} //namespace glm
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#include "round.inl" |
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/////////////////////////////////////////////////////////////////////////////////// |
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/// OpenGL Mathematics (glm.g-truc.net) |
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/// |
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/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) |
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/// Permission is hereby granted, free of charge, to any person obtaining a copy |
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/// of this software and associated documentation files (the "Software"), to deal |
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/// in the Software without restriction, including without limitation the rights |
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/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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/// copies of the Software, and to permit persons to whom the Software is |
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/// furnished to do so, subject to the following conditions: |
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/// |
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/// The above copyright notice and this permission notice shall be included in |
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/// all copies or substantial portions of the Software. |
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/// |
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/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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/// THE SOFTWARE. |
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/// |
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/// @ref gtc_round |
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/// @file glm/gtc/round.inl |
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/// @date 2014-11-03 / 2014-11-03 |
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/// @author Christophe Riccio |
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/////////////////////////////////////////////////////////////////////////////////// |
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namespace glm |
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{ |
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namespace detail |
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{ |
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template <typename T, precision P, template <typename, precision> class vecType, bool compute = false> |
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struct compute_ceilShift |
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{ |
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GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v, T) |
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{ |
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return v; |
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} |
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}; |
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template <typename T, precision P, template <typename, precision> class vecType> |
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struct compute_ceilShift<T, P, vecType, true> |
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{ |
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GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v, T Shift) |
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{ |
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return v | (v >> Shift); |
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} |
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}; |
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template <typename T, precision P, template <typename, precision> class vecType, bool isSigned = true> |
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struct compute_ceilPowerOfTwo |
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{ |
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GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x) |
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{ |
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GLM_STATIC_ASSERT(!std::numeric_limits<T>::is_iec559, "'ceilPowerOfTwo' only accept integer scalar or vector inputs"); |
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vecType<T, P> const Sign(sign(x)); |
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vecType<T, P> v(abs(x)); |
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v = v - static_cast<T>(1); |
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v = v | (v >> static_cast<T>(1)); |
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v = v | (v >> static_cast<T>(2)); |
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v = v | (v >> static_cast<T>(4)); |
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v = compute_ceilShift<T, P, vecType, sizeof(T) >= 2>::call(v, 8); |
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v = compute_ceilShift<T, P, vecType, sizeof(T) >= 4>::call(v, 16); |
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v = compute_ceilShift<T, P, vecType, sizeof(T) >= 8>::call(v, 32); |
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return (v + static_cast<T>(1)) * Sign; |
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} |
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}; |
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template <typename T, precision P, template <typename, precision> class vecType> |
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struct compute_ceilPowerOfTwo<T, P, vecType, false> |
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{ |
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GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x) |
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{ |
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GLM_STATIC_ASSERT(!std::numeric_limits<T>::is_iec559, "'ceilPowerOfTwo' only accept integer scalar or vector inputs"); |
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vecType<T, P> v(x); |
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v = v - static_cast<T>(1); |
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v = v | (v >> static_cast<T>(1)); |
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v = v | (v >> static_cast<T>(2)); |
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v = v | (v >> static_cast<T>(4)); |
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v = compute_ceilShift<T, P, vecType, sizeof(T) >= 2>::call(v, 8); |
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v = compute_ceilShift<T, P, vecType, sizeof(T) >= 4>::call(v, 16); |
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v = compute_ceilShift<T, P, vecType, sizeof(T) >= 8>::call(v, 32); |
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return v + static_cast<T>(1); |
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} |
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}; |
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template <bool is_float, bool is_signed> |
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struct compute_ceilMultiple{}; |
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template <> |
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struct compute_ceilMultiple<true, true> |
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{ |
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template <typename genType> |
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GLM_FUNC_QUALIFIER static genType call(genType Source, genType Multiple) |
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{ |
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if(Source > genType(0)) |
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{ |
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genType Tmp = Source - genType(1); |
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return Tmp + (Multiple - std::fmod(Tmp, Multiple)); |
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} |
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else |
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return Source + std::fmod(-Source, Multiple); |
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} |
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}; |
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template <> |
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struct compute_ceilMultiple<false, false> |
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{ |
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template <typename genType> |
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GLM_FUNC_QUALIFIER static genType call(genType Source, genType Multiple) |
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{ |
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genType Tmp = Source - genType(1); |
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return Tmp + (Multiple - (Tmp % Multiple)); |
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} |
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}; |
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template <> |
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struct compute_ceilMultiple<false, true> |
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{ |
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template <typename genType> |
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GLM_FUNC_QUALIFIER static genType call(genType Source, genType Multiple) |
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{ |
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if(Source > genType(0)) |
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{ |
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genType Tmp = Source - genType(1); |
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return Tmp + (Multiple - (Tmp % Multiple)); |
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} |
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else |
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return Source + (-Source % Multiple); |
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} |
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}; |
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template <bool is_float, bool is_signed> |
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struct compute_floorMultiple{}; |
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template <> |
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struct compute_floorMultiple<true, true> |
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{ |
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template <typename genType> |
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GLM_FUNC_QUALIFIER static genType call(genType Source, genType Multiple) |
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{ |
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if(Source >= genType(0)) |
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return Source - std::fmod(Source, Multiple); |
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else |
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{ |
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genType Tmp = Source + genType(1); |
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return Tmp - std::fmod(Tmp, Multiple) - Multiple; |
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} |
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} |
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}; |
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template <> |
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struct compute_floorMultiple<false, false> |
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{ |
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template <typename genType> |
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GLM_FUNC_QUALIFIER static genType call(genType Source, genType Multiple) |
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{ |
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if(Source >= genType(0)) |
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return Source - Source % Multiple; |
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else |
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{ |
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genType Tmp = Source + genType(1); |
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return Tmp - Tmp % Multiple - Multiple; |
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} |
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} |
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}; |
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template <> |
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struct compute_floorMultiple<false, true> |
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{ |
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template <typename genType> |
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GLM_FUNC_QUALIFIER static genType call(genType Source, genType Multiple) |
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{ |
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if(Source >= genType(0)) |
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return Source - Source % Multiple; |
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else |
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{ |
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genType Tmp = Source + genType(1); |
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return Tmp - Tmp % Multiple - Multiple; |
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} |
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} |
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}; |
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template <bool is_float, bool is_signed> |
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struct compute_roundMultiple{}; |
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template <> |
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struct compute_roundMultiple<true, true> |
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{ |
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template <typename genType> |
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GLM_FUNC_QUALIFIER static genType call(genType Source, genType Multiple) |
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{ |
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if(Source >= genType(0)) |
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return Source - std::fmod(Source, Multiple); |
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else |
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{ |
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genType Tmp = Source + genType(1); |
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return Tmp - std::fmod(Tmp, Multiple) - Multiple; |
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} |
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} |
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}; |
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template <> |
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struct compute_roundMultiple<false, false> |
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{ |
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template <typename genType> |
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GLM_FUNC_QUALIFIER static genType call(genType Source, genType Multiple) |
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{ |
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if(Source >= genType(0)) |
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return Source - Source % Multiple; |
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else |
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{ |
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genType Tmp = Source + genType(1); |
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return Tmp - Tmp % Multiple - Multiple; |
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} |
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} |
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}; |
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template <> |
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struct compute_roundMultiple<false, true> |
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{ |
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template <typename genType> |
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GLM_FUNC_QUALIFIER static genType call(genType Source, genType Multiple) |
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{ |
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if(Source >= genType(0)) |
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return Source - Source % Multiple; |
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else |
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{ |
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genType Tmp = Source + genType(1); |
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return Tmp - Tmp % Multiple - Multiple; |
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} |
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} |
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}; |
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}//namespace detail |
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//////////////// |
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// isPowerOfTwo |
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template <typename genType> |
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GLM_FUNC_QUALIFIER bool isPowerOfTwo(genType Value) |
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{ |
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genType const Result = glm::abs(Value); |
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return !(Result & (Result - 1)); |
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} |
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_QUALIFIER vecType<bool, P> isPowerOfTwo(vecType<T, P> const & Value) |
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{ |
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vecType<T, P> const Result(abs(Value)); |
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return equal(Result & (Result - 1), vecType<T, P>(0)); |
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} |
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////////////////// |
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// ceilPowerOfTwo |
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template <typename genType> |
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GLM_FUNC_QUALIFIER genType ceilPowerOfTwo(genType value) |
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{ |
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return detail::compute_ceilPowerOfTwo<genType, defaultp, tvec1, std::numeric_limits<genType>::is_signed>::call(tvec1<genType, defaultp>(value)).x; |
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} |
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_QUALIFIER vecType<T, P> ceilPowerOfTwo(vecType<T, P> const & v) |
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{ |
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return detail::compute_ceilPowerOfTwo<T, P, vecType, std::numeric_limits<T>::is_signed>::call(v); |
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} |
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/////////////////// |
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// floorPowerOfTwo |
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template <typename genType> |
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GLM_FUNC_QUALIFIER genType floorPowerOfTwo(genType value) |
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{ |
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return isPowerOfTwo(value) ? value : highestBitValue(value); |
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} |
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_QUALIFIER vecType<T, P> floorPowerOfTwo(vecType<T, P> const & v) |
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{ |
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return detail::functor1<T, T, P, vecType>::call(floorPowerOfTwo, v); |
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} |
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/////////////////// |
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// roundPowerOfTwo |
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template <typename genType> |
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GLM_FUNC_QUALIFIER genType roundPowerOfTwo(genType value) |
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{ |
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if(isPowerOfTwo(value)) |
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return value; |
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genType const prev = highestBitValue(value); |
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genType const next = prev << 1; |
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return (next - value) < (value - prev) ? next : prev; |
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} |
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_QUALIFIER vecType<T, P> roundPowerOfTwo(vecType<T, P> const & v) |
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{ |
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return detail::functor1<T, T, P, vecType>::call(roundPowerOfTwo, v); |
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} |
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//////////////// |
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// isMultiple |
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template <typename genType> |
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GLM_FUNC_QUALIFIER bool isMultiple(genType Value, genType Multiple) |
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{ |
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return isMultiple(tvec1<genType>(Value), tvec1<genType>(Multiple)).x; |
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} |
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template <typename T, precision P, template <typename, precision> class vecType> |
||||
GLM_FUNC_QUALIFIER vecType<bool, P> isMultiple(vecType<T, P> const & Value, T Multiple) |
||||
{ |
||||
return (Value % Multiple) == vecType<T, P>(0); |
||||
} |
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType> |
||||
GLM_FUNC_QUALIFIER vecType<bool, P> isMultiple(vecType<T, P> const & Value, vecType<T, P> const & Multiple) |
||||
{ |
||||
return (Value % Multiple) == vecType<T, P>(0); |
||||
} |
||||
|
||||
////////////////////// |
||||
// ceilMultiple |
||||
|
||||
template <typename genType> |
||||
GLM_FUNC_QUALIFIER genType ceilMultiple(genType Source, genType Multiple) |
||||
{ |
||||
return detail::compute_ceilMultiple<std::numeric_limits<genType>::is_iec559, std::numeric_limits<genType>::is_signed>::call(Source, Multiple); |
||||
} |
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType> |
||||
GLM_FUNC_QUALIFIER vecType<T, P> ceilMultiple(vecType<T, P> const & Source, vecType<T, P> const & Multiple) |
||||
{ |
||||
return detail::functor2<T, P, vecType>::call(ceilMultiple, Source, Multiple); |
||||
} |
||||
|
||||
////////////////////// |
||||
// floorMultiple |
||||
|
||||
template <typename genType> |
||||
GLM_FUNC_QUALIFIER genType floorMultiple(genType Source, genType Multiple) |
||||
{ |
||||
return detail::compute_floorMultiple<std::numeric_limits<genType>::is_iec559, std::numeric_limits<genType>::is_signed>::call(Source, Multiple); |
||||
} |
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType> |
||||
GLM_FUNC_QUALIFIER vecType<T, P> floorMultiple(vecType<T, P> const & Source, vecType<T, P> const & Multiple) |
||||
{ |
||||
return detail::functor2<T, P, vecType>::call(floorMultiple, Source, Multiple); |
||||
} |
||||
|
||||
////////////////////// |
||||
// roundMultiple |
||||
|
||||
template <typename genType> |
||||
GLM_FUNC_QUALIFIER genType roundMultiple(genType Source, genType Multiple) |
||||
{ |
||||
return detail::compute_roundMultiple<std::numeric_limits<genType>::is_iec559, std::numeric_limits<genType>::is_signed>::call(Source, Multiple); |
||||
} |
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType> |
||||
GLM_FUNC_QUALIFIER vecType<T, P> roundMultiple(vecType<T, P> const & Source, vecType<T, P> const & Multiple) |
||||
{ |
||||
return detail::functor2<T, P, vecType>::call(roundMultiple, Source, Multiple); |
||||
} |
||||
}//namespace glm |
@ -0,0 +1,39 @@ |
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @file test/gtc/gtc_round.cpp
|
||||
/// @date 2014-11-03 / 2014-11-03
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see core (dependence)
|
||||
/// @see gtc_round (dependence)
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include <glm/gtc/round.hpp> |
||||
|
||||
int main() |
||||
{ |
||||
int Error = 0; |
||||
|
||||
|
||||
return Error; |
||||
} |
Loading…
Reference in New Issue