<trclass="memdesc:gad3697a9700ea379739a667ea02573488"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Compute the intersection of a ray and a plane. <ahref="a00331.html#gad3697a9700ea379739a667ea02573488">More...</a><br/></td></tr>
<trclass="memdesc:gac88f8cd84c4bcb5b947d56acbbcfa56e"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Compute the intersection distance of a ray and a sphere. <ahref="a00331.html#gac88f8cd84c4bcb5b947d56acbbcfa56e">More...</a><br/></td></tr>
<divclass="line"><aname="l00070"></a><spanclass="lineno"> 70</span> <spanclass="keyword">typename</span> genType::value_type & intersectionDistance);</div>
<trclass="memdesc:gad3697a9700ea379739a667ea02573488"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Compute the intersection of a ray and a plane. <ahref="a00331.html#gad3697a9700ea379739a667ea02573488">More...</a><br/></td></tr>
<trclass="memdesc:gac88f8cd84c4bcb5b947d56acbbcfa56e"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Compute the intersection distance of a ray and a sphere. <ahref="a00331.html#gac88f8cd84c4bcb5b947d56acbbcfa56e">More...</a><br/></td></tr>