diff --git a/glm/core/func_vector_relational.hpp b/glm/core/func_vector_relational.hpp index 156f6cf3..4ee7b46c 100644 --- a/glm/core/func_vector_relational.hpp +++ b/glm/core/func_vector_relational.hpp @@ -52,8 +52,8 @@ namespace glm /// /// @see GLSL lessThan man page /// @see GLSL 4.20.8 specification, section 8.7 Vector Relational Functions - template - typename vecType::bool_type lessThan(vecType const & x, vecType const & y); + template class vecType> + typename vecType::bool_type lessThan(vecType const & x, vecType const & y); /// Returns the component-wise comparison of result x <= y. /// @@ -61,8 +61,8 @@ namespace glm /// /// @see GLSL lessThanEqual man page /// @see GLSL 4.20.8 specification, section 8.7 Vector Relational Functions - template - typename vecType::bool_type lessThanEqual(vecType const & x, vecType const & y); + template class vecType> + typename vecType::bool_type lessThanEqual(vecType const & x, vecType const & y); /// Returns the component-wise comparison of result x > y. /// @@ -70,8 +70,8 @@ namespace glm /// /// @see GLSL greaterThan man page /// @see GLSL 4.20.8 specification, section 8.7 Vector Relational Functions - template - typename vecType::bool_type greaterThan(vecType const & x, vecType const & y); + template class vecType> + typename vecType::bool_type greaterThan(vecType const & x, vecType const & y); /// Returns the component-wise comparison of result x >= y. /// @@ -79,8 +79,8 @@ namespace glm /// /// @see GLSL greaterThanEqual man page /// @see GLSL 4.20.8 specification, section 8.7 Vector Relational Functions - template - typename vecType::bool_type greaterThanEqual(vecType const & x, vecType const & y); + template class vecType> + typename vecType::bool_type greaterThanEqual(vecType const & x, vecType const & y); /// Returns the component-wise comparison of result x == y. /// @@ -88,8 +88,8 @@ namespace glm /// /// @see GLSL equal man page /// @see GLSL 4.20.8 specification, section 8.7 Vector Relational Functions - template - typename vecType::bool_type equal(vecType const & x, vecType const & y); + template class vecType> + typename vecType::bool_type equal(vecType const & x, vecType const & y); /// Returns the component-wise comparison of result x != y. /// @@ -97,8 +97,8 @@ namespace glm /// /// @see GLSL notEqual man page /// @see GLSL 4.20.8 specification, section 8.7 Vector Relational Functions - template - typename vecType::bool_type notEqual(vecType const & x, vecType const & y); + template class vecType> + typename vecType::bool_type notEqual(vecType const & x, vecType const & y); /// Returns true if any component of x is true. /// @@ -106,7 +106,7 @@ namespace glm /// /// @see GLSL any man page /// @see GLSL 4.20.8 specification, section 8.7 Vector Relational Functions - template