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@ -41,188 +41,185 @@ |
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#include "type_mat4x4.hpp" |
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#include <limits> |
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namespace glm |
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namespace glm{ |
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namespace detail |
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{ |
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// outerProduct |
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template |
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< |
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template <class, precision> class vecTypeA, |
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template <class, precision> class vecTypeB, |
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typename T, precision P |
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> |
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struct compute_outerProduct{}; |
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template <typename T, precision P> |
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GLM_FUNC_QUALIFIER detail::tmat2x2<T, P> outerProduct |
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( |
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detail::tvec2<T, P> const & c, |
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detail::tvec2<T, P> const & r |
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) |
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struct compute_outerProduct<detail::tvec2, detail::tvec2, T, P> |
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{ |
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs"); |
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typedef detail::tmat2x2 return_type; |
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detail::tmat2x2<T, P> m(detail::tmat2x2<T, P>::null); |
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m[0][0] = c[0] * r[0]; |
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m[0][1] = c[1] * r[0]; |
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m[1][0] = c[0] * r[1]; |
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m[1][1] = c[1] * r[1]; |
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return m; |
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} |
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static return_type call(detail::tvec2<T, P> const & c, detail::tvec2<T, P> const & r) |
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{ |
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detail::tmat2x2<T, P> m(detail::tmat2x2<T, P>::null); |
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m[0][0] = c[0] * r[0]; |
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m[0][1] = c[1] * r[0]; |
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m[1][0] = c[0] * r[1]; |
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m[1][1] = c[1] * r[1]; |
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return m; |
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} |
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}; |
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template <typename T, precision P> |
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GLM_FUNC_QUALIFIER detail::tmat3x3<T, P> outerProduct |
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( |
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detail::tvec3<T, P> const & c, |
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detail::tvec3<T, P> const & r |
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) |
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struct compute_outerProduct<detail::tvec3, detail::tvec3, T, P> |
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{ |
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs"); |
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typedef detail::tmat3x3 return_type; |
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detail::tmat3x3<T, P> m(detail::tmat3x3<T, P>::null); |
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for(length_t i(0); i < m.length(); ++i) |
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m[i] = c * r[i]; |
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return m; |
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} |
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static return_type call(detail::tvec3<T, P> const & c, detail::tvec3<T, P> const & r) |
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{ |
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detail::tmat3x3<T, P> m(detail::tmat3x3<T, P>::null); |
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for(length_t i(0); i < m.length(); ++i) |
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m[i] = c * r[i]; |
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return m; |
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} |
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}; |
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template <typename T, precision P> |
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GLM_FUNC_QUALIFIER detail::tmat4x4<T, P> outerProduct |
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( |
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detail::tvec4<T, P> const & c, |
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detail::tvec4<T, P> const & r |
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) |
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struct compute_outerProduct<detail::tvec4, detail::tvec4, T, P> |
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{ |
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs"); |
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typedef detail::tmat4x4 return_type; |
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detail::tmat4x4<T, P> m(detail::tmat4x4<T, P>::null); |
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for(length_t i(0); i < m.length(); ++i) |
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m[i] = c * r[i]; |
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return m; |
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} |
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static return_type call(detail::tvec4<T, P> const & c, detail::tvec4<T, P> const & r) |
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{ |
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detail::tmat4x4<T, P> m(detail::tmat4x4<T, P>::null); |
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for(length_t i(0); i < m.length(); ++i) |
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m[i] = c * r[i]; |
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return m; |
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} |
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}; |
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template <typename T, precision P> |
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GLM_FUNC_QUALIFIER detail::tmat2x3<T, P> outerProduct |
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( |
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detail::tvec3<T, P> const & c, |
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detail::tvec2<T, P> const & r |
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) |
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struct compute_outerProduct<detail::tvec3, detail::tvec2, T, P> |
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{ |
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs"); |
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typedef detail::tmat2x3 return_type; |
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detail::tmat2x3<T, P> m(detail::tmat2x3<T, P>::null); |
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m[0][0] = c.x * r.x; |
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m[0][1] = c.y * r.x; |
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m[0][2] = c.z * r.x; |
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m[1][0] = c.x * r.y; |
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m[1][1] = c.y * r.y; |
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m[1][2] = c.z * r.y; |
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return m; |
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} |
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static return_type call(detail::tvec3<T, P> const & c, detail::tvec2<T, P> const & r) |
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{ |
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detail::tmat2x3<T, P> m(detail::tmat2x3<T, P>::null); |
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m[0][0] = c.x * r.x; |
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m[0][1] = c.y * r.x; |
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m[0][2] = c.z * r.x; |
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m[1][0] = c.x * r.y; |
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m[1][1] = c.y * r.y; |
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m[1][2] = c.z * r.y; |
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return m; |
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} |
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}; |
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template <typename T, precision P> |
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GLM_FUNC_QUALIFIER detail::tmat3x2<T, P> outerProduct |
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( |
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detail::tvec2<T, P> const & c, |
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detail::tvec3<T, P> const & r |
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) |
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struct compute_outerProduct<detail::tvec2, detail::tvec3, T, P> |
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{ |
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs"); |
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typedef detail::tmat3x2 return_type; |
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detail::tmat3x2<T, P> m(detail::tmat3x2<T, P>::null); |
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m[0][0] = c.x * r.x; |
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m[0][1] = c.y * r.x; |
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m[1][0] = c.x * r.y; |
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m[1][1] = c.y * r.y; |
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m[2][0] = c.x * r.z; |
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m[2][1] = c.y * r.z; |
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return m; |
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} |
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static return_type call(detail::tvec2<T, P> const & c, detail::tvec3<T, P> const & r) |
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{ |
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detail::tmat3x2<T, P> m(detail::tmat3x2<T, P>::null); |
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m[0][0] = c.x * r.x; |
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m[0][1] = c.y * r.x; |
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m[1][0] = c.x * r.y; |
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m[1][1] = c.y * r.y; |
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m[2][0] = c.x * r.z; |
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m[2][1] = c.y * r.z; |
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return m; |
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} |
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}; |
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template <typename T, precision P> |
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GLM_FUNC_QUALIFIER detail::tmat2x4<T, P> outerProduct |
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( |
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detail::tvec4<T, P> const & c, |
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detail::tvec2<T, P> const & r |
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) |
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struct compute_outerProduct<detail::tvec4, detail::tvec2, T, P> |
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{ |
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs"); |
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typedef detail::tmat2x4 return_type; |
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detail::tmat2x4<T, P> m(detail::tmat2x4<T, P>::null); |
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m[0][0] = c.x * r.x; |
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m[0][1] = c.y * r.x; |
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m[0][2] = c.z * r.x; |
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m[0][3] = c.w * r.x; |
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m[1][0] = c.x * r.y; |
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m[1][1] = c.y * r.y; |
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m[1][2] = c.z * r.y; |
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m[1][3] = c.w * r.y; |
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return m; |
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} |
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static return_type call(detail::tvec4<T, P> const & c, detail::tvec2<T, P> const & r) |
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{ |
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detail::tmat2x4<T, P> m(detail::tmat2x4<T, P>::null); |
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m[0][0] = c.x * r.x; |
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m[0][1] = c.y * r.x; |
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m[0][2] = c.z * r.x; |
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m[0][3] = c.w * r.x; |
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m[1][0] = c.x * r.y; |
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m[1][1] = c.y * r.y; |
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m[1][2] = c.z * r.y; |
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m[1][3] = c.w * r.y; |
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return m; |
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} |
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}; |
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template <typename T, precision P> |
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GLM_FUNC_QUALIFIER detail::tmat4x2<T, P> outerProduct |
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( |
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detail::tvec2<T, P> const & c, |
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detail::tvec4<T, P> const & r |
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) |
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struct compute_outerProduct<detail::tvec2, detail::tvec4, T, P> |
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{ |
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs"); |
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typedef detail::tmat4x2 return_type; |
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detail::tmat4x2<T, P> m(detail::tmat4x2<T, P>::null); |
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m[0][0] = c.x * r.x; |
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m[0][1] = c.y * r.x; |
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m[1][0] = c.x * r.y; |
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m[1][1] = c.y * r.y; |
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m[2][0] = c.x * r.z; |
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m[2][1] = c.y * r.z; |
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m[3][0] = c.x * r.w; |
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m[3][1] = c.y * r.w; |
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return m; |
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} |
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static return_type call(detail::tvec2<T, P> const & c, detail::tvec4<T, P> const & r) |
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{ |
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detail::tmat4x2<T, P> m(detail::tmat4x2<T, P>::null); |
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m[0][0] = c.x * r.x; |
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m[0][1] = c.y * r.x; |
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m[1][0] = c.x * r.y; |
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m[1][1] = c.y * r.y; |
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m[2][0] = c.x * r.z; |
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m[2][1] = c.y * r.z; |
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m[3][0] = c.x * r.w; |
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m[3][1] = c.y * r.w; |
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return m; |
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} |
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}; |
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template <typename T, precision P> |
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GLM_FUNC_QUALIFIER detail::tmat3x4<T, P> outerProduct |
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( |
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detail::tvec4<T, P> const & c, |
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detail::tvec3<T, P> const & r |
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) |
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struct compute_outerProduct<detail::tvec4, detail::tvec3, T, P> |
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{ |
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs"); |
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typedef detail::tmat3x4 return_type; |
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detail::tmat3x4<T, P> m(detail::tmat3x4<T, P>::null); |
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m[0][0] = c.x * r.x; |
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m[0][1] = c.y * r.x; |
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m[0][2] = c.z * r.x; |
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m[0][3] = c.w * r.x; |
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m[1][0] = c.x * r.y; |
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m[1][1] = c.y * r.y; |
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m[1][2] = c.z * r.y; |
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m[1][3] = c.w * r.y; |
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m[2][0] = c.x * r.z; |
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m[2][1] = c.y * r.z; |
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m[2][2] = c.z * r.z; |
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m[2][3] = c.w * r.z; |
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return m; |
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} |
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static return_type call(detail::tvec4<T, P> const & c, detail::tvec3<T, P> const & r) |
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{ |
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detail::tmat3x4<T, P> m(detail::tmat3x4<T, P>::null); |
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m[0][0] = c.x * r.x; |
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m[0][1] = c.y * r.x; |
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m[0][2] = c.z * r.x; |
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m[0][3] = c.w * r.x; |
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m[1][0] = c.x * r.y; |
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m[1][1] = c.y * r.y; |
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m[1][2] = c.z * r.y; |
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m[1][3] = c.w * r.y; |
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m[2][0] = c.x * r.z; |
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m[2][1] = c.y * r.z; |
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m[2][2] = c.z * r.z; |
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m[2][3] = c.w * r.z; |
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return m; |
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} |
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}; |
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template <typename T, precision P> |
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GLM_FUNC_QUALIFIER detail::tmat4x3<T, P> outerProduct |
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( |
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detail::tvec3<T, P> const & c, |
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detail::tvec4<T, P> const & r |
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) |
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struct compute_outerProduct<detail::tvec3, detail::tvec4, T, P> |
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{ |
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs"); |
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typedef detail::tmat4x3 return_type; |
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detail::tmat4x3<T, P> m(detail::tmat4x3<T, P>::null); |
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m[0][0] = c.x * r.x; |
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m[0][1] = c.y * r.x; |
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m[0][2] = c.z * r.x; |
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m[1][0] = c.x * r.y; |
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m[1][1] = c.y * r.y; |
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m[1][2] = c.z * r.y; |
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m[2][0] = c.x * r.z; |
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m[2][1] = c.y * r.z; |
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m[2][2] = c.z * r.z; |
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m[3][0] = c.x * r.w; |
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m[3][1] = c.y * r.w; |
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m[3][2] = c.z * r.w; |
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return m; |
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} |
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static return_type call(detail::tvec3<T, P> const & c, detail::tvec4<T, P> const & r) |
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{ |
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detail::tmat4x3<T, P> m(detail::tmat4x3<T, P>::null); |
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m[0][0] = c.x * r.x; |
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m[0][1] = c.y * r.x; |
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m[0][2] = c.z * r.x; |
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m[1][0] = c.x * r.y; |
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m[1][1] = c.y * r.y; |
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m[1][2] = c.z * r.y; |
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m[2][0] = c.x * r.z; |
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m[2][1] = c.y * r.z; |
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m[2][2] = c.z * r.z; |
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m[3][0] = c.x * r.w; |
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m[3][1] = c.y * r.w; |
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m[3][2] = c.z * r.w; |
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return m; |
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} |
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}; |
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namespace detail |
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{ |
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template <template <class, precision> class matType, typename T, precision P> |
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struct compute_transpose{}; |
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@ -567,22 +564,29 @@ namespace detail |
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return result; |
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} |
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template<template <class, precision> class vecTypeA, template <class, precision> class vecTypeB, typename T, precision P> |
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GLM_FUNC_QUALIFIER typename detail::compute_outerProduct<vecTypeA, vecTypeB, T, P>::return_type outerProduct(vecTypeA<T, P> const & c, vecTypeB<T, P> const & r) |
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{ |
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'outerProduct' only accept floating-point inputs"); |
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return detail::compute_outerProduct<vecTypeA, vecTypeB, T, P>::call(c, r); |
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} |
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template <typename T, precision P, template <typename, precision> class matType> |
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GLM_FUNC_DECL typename matType::transpose_type transpose(matType<T, P> const & m) |
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GLM_FUNC_QUALIFIER typename matType<T, P>::transpose_type transpose(matType<T, P> const & m) |
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{ |
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'transpose' only accept floating-point inputs"); |
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return detail::compute_transpose<matType, T, P>::call(m); |
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} |
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template <typename T, precision P, template <typename, precision> class matType> |
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GLM_FUNC_DECL T determinant(matType<T, P> const & m) |
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GLM_FUNC_QUALIFIER T determinant(matType<T, P> const & m) |
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{ |
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'determinant' only accept floating-point inputs"); |
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return detail::compute_determinant<matType, T, P>::call(m); |
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} |
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template <typename T, precision P, template <typename, precision> class matType> |
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GLM_FUNC_DECL matType<T, P> inverse(matType<T, P> const & m) |
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GLM_FUNC_QUALIFIER matType<T, P> inverse(matType<T, P> const & m) |
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{ |
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'inverse' only accept floating-point inputs"); |
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return detail::compute_inverse<matType, T, P>::call(m); |
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