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@ -168,7 +168,7 @@ namespace glm |
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T bottom, T top |
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) |
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{ |
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tmat4x4<T, defaultp> Result(1); |
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tmat4x4<T, defaultp> Result(static_cast<T>(1)); |
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Result[0][0] = static_cast<T>(2) / (right - left); |
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Result[1][1] = static_cast<T>(2) / (top - bottom); |
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Result[2][2] = - static_cast<T>(1); |
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