@ -230,7 +230,7 @@ namespace glm
{
mat<3, 3, T, Q> Result;
Result[2] = -normalize(direction);
Result[2] = -direction;
Result[0] = normalize(cross(up, Result[2]));
Result[1] = cross(Result[2], Result[0]);
@ -242,7 +242,7 @@ namespace glm
Result[2] = normalize(direction);
Result[2] = direction;