diff --git a/glm/gtx/normalize_dot.hpp b/glm/gtx/normalize_dot.hpp index f3ab0af0..9a9fd124 100644 --- a/glm/gtx/normalize_dot.hpp +++ b/glm/gtx/normalize_dot.hpp @@ -20,8 +20,8 @@ /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN /// THE SOFTWARE. /// -/// @ref gtx_normalized_dot -/// @file glm/gtx/normalized_dot.hpp +/// @ref gtx_normalize_dot +/// @file glm/gtx/normalize_dot.hpp /// @date 2007-09-28 / 2011-06-07 /// @author Christophe Riccio /// diff --git a/glm/gtx/transform.hpp b/glm/gtx/transform.hpp index 8c25e57c..dab58bf6 100644 --- a/glm/gtx/transform.hpp +++ b/glm/gtx/transform.hpp @@ -57,14 +57,14 @@ namespace gtx //! Builds a translation 4 * 4 matrix created from 3 scalars. //! - From \link gtx_transform GLM_GTX_transform \endlink extension - //! - See also: \link glm::gtc::matrix_transform::translate GLM_GTC_matrix_transform \endlink + //! - See also: \link glm::gtc::translate GLM_GTC_matrix_transform \endlink template detail::tmat4x4 translate( T x, T y, T z); //! Transforms a matrix with a translation 4 * 4 matrix created from 3 scalars. //! - From \link gtx_transform GLM_GTX_transform \endlink extension - //! - See also: \link glm::gtc::matrix_transform::translate GLM_GTC_matrix_transform \endlink + //! - See also: \link glm::gtc::translate GLM_GTC_matrix_transform \endlink template detail::tmat4x4 translate( detail::tmat4x4 const & m, @@ -72,14 +72,14 @@ namespace gtx //! Transforms a matrix with a translation 4 * 4 matrix created from 3 scalars. //! - From \link gtx_transform GLM_GTX_transform \endlink extension - //! - See also: \link glm::gtc::matrix_transform::translate GLM_GTC_matrix_transform \endlink + //! - See also: \link glm::gtc::translate GLM_GTC_matrix_transform \endlink template detail::tmat4x4 translate( detail::tvec3 const & v); //! Builds a rotation 4 * 4 matrix created from an axis of 3 scalars and an angle expressed in degrees. //! - From \link gtx_transform GLM_GTX_transform \endlink extension - //! - See also: \link glm::gtc::matrix_transform::rotate GLM_GTC_matrix_transform \endlink + //! - See also: \link glm::gtc::rotate GLM_GTC_matrix_transform \endlink template detail::tmat4x4 rotate( T angle, @@ -87,7 +87,7 @@ namespace gtx //! Builds a rotation 4 * 4 matrix created from an axis of 3 scalars and an angle expressed in degrees. //! - From \link gtx_transform GLM_GTX_transform \endlink extension - //! - See also: \link glm::gtc::matrix_transform::rotate GLM_GTC_matrix_transform \endlink + //! - See also: \link glm::gtc::rotate GLM_GTC_matrix_transform \endlink template detail::tmat4x4 rotate( T angle, @@ -95,7 +95,7 @@ namespace gtx //! Transforms a matrix with a rotation 4 * 4 matrix created from an axis of 3 scalars and an angle expressed in degrees. //! - From \link gtx_transform GLM_GTX_transform \endlink extension - //! - See also: \link glm::gtc::matrix_transform::rotate GLM_GTC_matrix_transform \endlink + //! - See also: \link glm::gtc::rotate GLM_GTC_matrix_transform \endlink template detail::tmat4x4 rotate( detail::tmat4x4 const & m, @@ -104,14 +104,14 @@ namespace gtx //! Builds a scale 4 * 4 matrix created from 3 scalars. //! - From \link gtx_transform GLM_GTX_transform \endlink extension - //! - See also: \link glm::gtc::matrix_transform::scale GLM_GTC_matrix_transform \endlink + //! - See also: \link glm::gtc::scale GLM_GTC_matrix_transform \endlink template detail::tmat4x4 scale( T x, T y, T z); //! Transforms a matrix with a scale 4 * 4 matrix created from 3 scalars. //! - From \link gtx_transform GLM_GTX_transform \endlink extension - //! - See also: \link glm::gtc::matrix_transform::scale GLM_GTC_matrix_transform \endlink + //! - See also: \link glm::gtc::scale GLM_GTC_matrix_transform \endlink template detail::tmat4x4 scale( detail::tmat4x4 const & m, @@ -119,7 +119,7 @@ namespace gtx //! Transforms a matrix with a scale 4 * 4 matrix created from a vector of 3 components. //! - From \link gtx_transform GLM_GTX_transform \endlink extension - //! - See also: \link glm::gtc::matrix_transform::scale GLM_GTC_matrix_transform \endlink + //! - See also: \link glm::gtc::scale GLM_GTC_matrix_transform \endlink template detail::tmat4x4 scale( detail::tvec3 const & v);