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178 lines
4.7 KiB
178 lines
4.7 KiB
//======================================================================== |
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// Gamma correction test program |
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// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org> |
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// |
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// This software is provided 'as-is', without any express or implied |
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// warranty. In no event will the authors be held liable for any damages |
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// arising from the use of this software. |
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// |
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// Permission is granted to anyone to use this software for any purpose, |
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// including commercial applications, and to alter it and redistribute it |
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// freely, subject to the following restrictions: |
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// |
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// 1. The origin of this software must not be misrepresented; you must not |
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// claim that you wrote the original software. If you use this software |
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// in a product, an acknowledgment in the product documentation would |
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// be appreciated but is not required. |
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// |
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// 2. Altered source versions must be plainly marked as such, and must not |
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// be misrepresented as being the original software. |
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// |
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// 3. This notice may not be removed or altered from any source |
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// distribution. |
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// |
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//======================================================================== |
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// |
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// This program is used to test the gamma correction functionality for |
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// both fullscreen and windowed mode windows |
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// |
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//======================================================================== |
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#include <GL/glfw3.h> |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include "getopt.h" |
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static GLfloat ggamma = 1.0f; |
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static GLfloat ggain = 1.0f; |
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static GLfloat gblacklevel = 0.0f; |
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static void usage(void) |
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{ |
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printf("Usage: gammatest [-h] [-f]\n"); |
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} |
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static void key_callback(GLFWwindow window, int key, int action) |
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{ |
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if (action != GLFW_PRESS) |
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return; |
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switch (key) |
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{ |
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case GLFW_KEY_ESC: |
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glfwCloseWindow(window); |
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break; |
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case 'Q': |
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ggamma += 0.1f; |
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printf("Gamma: %f\n", ggamma); |
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glfwSetGammaFormula( ggamma, gblacklevel, ggain ); |
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break; |
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case 'W': |
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ggamma -= 0.1f; |
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printf("Gamma: %f\n", ggamma); |
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glfwSetGammaFormula( ggamma, gblacklevel, ggain ); |
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break; |
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case 'A': |
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ggain += 0.1f; |
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printf("Gain: %f\n", ggain); |
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glfwSetGammaFormula( ggamma, gblacklevel, ggain ); |
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break; |
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case 'S': |
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ggain -= 0.1f; |
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printf("Gain: %f\n", ggain); |
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glfwSetGammaFormula( ggamma, gblacklevel, ggain ); |
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break; |
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case 'Z': |
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gblacklevel += 0.1f; |
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printf("Black Level: %f\n", gblacklevel); |
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glfwSetGammaFormula( ggamma, gblacklevel, ggain ); |
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break; |
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case 'X': |
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gblacklevel -= 0.1f; |
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printf("Black Level: %f\n", gblacklevel); |
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glfwSetGammaFormula( ggamma, gblacklevel, ggain ); |
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break; |
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} |
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} |
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static void size_callback(GLFWwindow window, int width, int height) |
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{ |
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glViewport(0, 0, width, height); |
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} |
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int main(int argc, char** argv) |
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{ |
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int width, height, ch; |
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int mode = GLFW_WINDOWED; |
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GLFWwindow window; |
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while ((ch = getopt(argc, argv, "fh")) != -1) |
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{ |
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switch (ch) |
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{ |
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case 'h': |
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usage(); |
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exit(EXIT_SUCCESS); |
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case 'f': |
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mode = GLFW_FULLSCREEN; |
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break; |
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default: |
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usage(); |
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exit(EXIT_FAILURE); |
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} |
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} |
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if (!glfwInit()) |
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{ |
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fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError())); |
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exit(EXIT_FAILURE); |
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} |
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if (mode == GLFW_FULLSCREEN) |
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{ |
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GLFWvidmode mode; |
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glfwGetDesktopMode(&mode); |
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width = mode.width; |
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height = mode.height; |
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} |
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else |
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{ |
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width = 0; |
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height = 0; |
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} |
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window = glfwOpenWindow(width, height, mode, "Gamma Test", NULL); |
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if (!window) |
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{ |
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glfwTerminate(); |
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fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError())); |
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exit(EXIT_FAILURE); |
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} |
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printf("Gamma: %f\nGain: %f\nBlack Level: %f\n", |
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ggamma, ggain, gblacklevel); |
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glfwSwapInterval(1); |
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glfwSetKeyCallback(window, key_callback); |
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glfwSetWindowSizeCallback(window, size_callback); |
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glEnable(GL_SCISSOR_TEST); |
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while (glfwIsWindow(window)) |
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{ |
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int width, height; |
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glfwGetWindowSize(window, &width, &height); |
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glScissor(0, 0, width, height); |
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glClearColor(0.5f, 0.5f, 0.5f, 0); |
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glClear(GL_COLOR_BUFFER_BIT); |
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glScissor(0, 0, 640, 480); |
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glClearColor(0.8f, 0.2f, 0.4f, 0); |
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glClear(GL_COLOR_BUFFER_BIT); |
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glfwSwapBuffers(); |
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glfwPollEvents(); |
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} |
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glfwTerminate(); |
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exit(EXIT_SUCCESS); |
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} |
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