A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
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Camilla Berglund fe6fb57df0 Updated Win32 implementation of gamma ramp API. ago%!(EXTRA string=15 years)
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cocoa Removed some and clarified remaining GLFW error tokens. ago%!(EXTRA string=15 years)
win32 Updated Win32 implementation of gamma ramp API. ago%!(EXTRA string=15 years)
x11 Removed duplicate prefixes. ago%!(EXTRA string=15 years)
config.h.cmake Re-enabled Linux joystick API. ago%!(EXTRA string=15 years)
enable.c Added basic error reporting to shared code. ago%!(EXTRA string=15 years)
error.c Removed some and clarified remaining GLFW error tokens. ago%!(EXTRA string=15 years)
fullscreen.c Everyone needs to be able to split BPPs these days. ago%!(EXTRA string=15 years)
gamma.c Initial implementation of experimental gamma ramp API. ago%!(EXTRA string=15 years)
glext.c Oh, right, this is C. ago%!(EXTRA string=15 years)
init.c Added back mistakenly removed init time window hint clearing. ago%!(EXTRA string=15 years)
input.c Added two-dimensional scrolling API and X11 implementation. ago%!(EXTRA string=15 years)
internal.h Renamed internal gamma function. ago%!(EXTRA string=15 years)
joystick.c Added basic error reporting to shared code. ago%!(EXTRA string=15 years)
time.c Added basic error reporting to shared code. ago%!(EXTRA string=15 years)
window.c Removed some and clarified remaining GLFW error tokens. ago%!(EXTRA string=15 years)