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166 lines
4.2 KiB
166 lines
4.2 KiB
//======================================================================== |
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// Simple multi-window test |
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// Copyright (c) Camilla Löwy <elmindreda@glfw.org> |
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// |
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// This software is provided 'as-is', without any express or implied |
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// warranty. In no event will the authors be held liable for any damages |
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// arising from the use of this software. |
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// |
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// Permission is granted to anyone to use this software for any purpose, |
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// including commercial applications, and to alter it and redistribute it |
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// freely, subject to the following restrictions: |
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// |
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// 1. The origin of this software must not be misrepresented; you must not |
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// claim that you wrote the original software. If you use this software |
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// in a product, an acknowledgment in the product documentation would |
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// be appreciated but is not required. |
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// |
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// 2. Altered source versions must be plainly marked as such, and must not |
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// be misrepresented as being the original software. |
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// |
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// 3. This notice may not be removed or altered from any source |
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// distribution. |
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// |
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//======================================================================== |
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// |
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// This test creates four windows and clears each in a different color |
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// |
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//======================================================================== |
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#include <glad/glad.h> |
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#include <GLFW/glfw3.h> |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include "getopt.h" |
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static const char* titles[] = |
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{ |
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"Red", |
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"Green", |
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"Blue", |
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"Yellow" |
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}; |
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static const struct |
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{ |
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float r, g, b; |
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} colors[] = |
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{ |
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{ 0.95f, 0.32f, 0.11f }, |
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{ 0.50f, 0.80f, 0.16f }, |
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{ 0.f, 0.68f, 0.94f }, |
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{ 0.98f, 0.74f, 0.04f } |
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}; |
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static void usage(void) |
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{ |
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printf("Usage: windows [-h] [-b]\n"); |
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printf("Options:\n"); |
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printf(" -b create decorated windows\n"); |
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printf(" -h show this help\n"); |
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} |
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static void error_callback(int error, const char* description) |
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{ |
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fprintf(stderr, "Error: %s\n", description); |
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} |
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static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) |
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{ |
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if (action != GLFW_PRESS) |
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return; |
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switch (key) |
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{ |
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case GLFW_KEY_SPACE: |
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{ |
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int xpos, ypos; |
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glfwGetWindowPos(window, &xpos, &ypos); |
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glfwSetWindowPos(window, xpos, ypos); |
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break; |
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} |
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case GLFW_KEY_ESCAPE: |
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glfwSetWindowShouldClose(window, GLFW_TRUE); |
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break; |
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} |
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} |
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int main(int argc, char** argv) |
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{ |
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int i, ch; |
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int decorated = GLFW_FALSE; |
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int running = GLFW_TRUE; |
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GLFWwindow* windows[4]; |
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while ((ch = getopt(argc, argv, "bh")) != -1) |
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{ |
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switch (ch) |
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{ |
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case 'b': |
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decorated = GLFW_TRUE; |
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break; |
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case 'h': |
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usage(); |
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exit(EXIT_SUCCESS); |
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default: |
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usage(); |
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exit(EXIT_FAILURE); |
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} |
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} |
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glfwSetErrorCallback(error_callback); |
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if (!glfwInit()) |
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exit(EXIT_FAILURE); |
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glfwWindowHint(GLFW_DECORATED, decorated); |
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glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); |
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for (i = 0; i < 4; i++) |
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{ |
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int left, top, right, bottom; |
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windows[i] = glfwCreateWindow(200, 200, titles[i], NULL, NULL); |
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if (!windows[i]) |
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{ |
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glfwTerminate(); |
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exit(EXIT_FAILURE); |
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} |
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glfwSetKeyCallback(windows[i], key_callback); |
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glfwMakeContextCurrent(windows[i]); |
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gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); |
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glClearColor(colors[i].r, colors[i].g, colors[i].b, 1.f); |
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glfwGetWindowFrameSize(windows[i], &left, &top, &right, &bottom); |
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glfwSetWindowPos(windows[i], |
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100 + (i & 1) * (200 + left + right), |
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100 + (i >> 1) * (200 + top + bottom)); |
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} |
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for (i = 0; i < 4; i++) |
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glfwShowWindow(windows[i]); |
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while (running) |
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{ |
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for (i = 0; i < 4; i++) |
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{ |
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glfwMakeContextCurrent(windows[i]); |
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glClear(GL_COLOR_BUFFER_BIT); |
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glfwSwapBuffers(windows[i]); |
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if (glfwWindowShouldClose(windows[i])) |
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running = GLFW_FALSE; |
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} |
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glfwWaitEvents(); |
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} |
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glfwTerminate(); |
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exit(EXIT_SUCCESS); |
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} |
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