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2290 lines
89 KiB
2290 lines
89 KiB
/* |
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* Copyright (c) 2015-2016 The Khronos Group Inc. |
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* Copyright (c) 2015-2016 Valve Corporation |
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* Copyright (c) 2015-2016 LunarG, Inc. |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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* |
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* Author: Chia-I Wu <olvaffe@gmail.com> |
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* Author: Cody Northrop <cody@lunarg.com> |
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* Author: Courtney Goeltzenleuchter <courtney@LunarG.com> |
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* Author: Ian Elliott <ian@LunarG.com> |
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* Author: Jon Ashburn <jon@lunarg.com> |
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* Author: Piers Daniell <pdaniell@nvidia.com> |
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* Author: Gwan-gyeong Mun <elongbug@gmail.com> |
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* Porter: Camilla Löwy <elmindreda@glfw.org> |
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*/ |
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/* |
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* Draw a textured triangle with depth testing. This is written against Intel |
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* ICD. It does not do state transition nor object memory binding like it |
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* should. It also does no error checking. |
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*/ |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include <string.h> |
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#include <stdbool.h> |
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#include <assert.h> |
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#include <signal.h> |
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#ifdef _WIN32 |
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#include <windows.h> |
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#endif |
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#define GLFW_INCLUDE_NONE |
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#define GLFW_INCLUDE_VULKAN |
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#include <GLFW/glfw3.h> |
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#define DEMO_TEXTURE_COUNT 1 |
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#define VERTEX_BUFFER_BIND_ID 0 |
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#define APP_SHORT_NAME "tri" |
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#define APP_LONG_NAME "The Vulkan Triangle Demo Program" |
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|
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#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0])) |
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|
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#if defined(NDEBUG) && defined(__GNUC__) |
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#define U_ASSERT_ONLY __attribute__((unused)) |
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#else |
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#define U_ASSERT_ONLY |
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#endif |
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|
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#define ERR_EXIT(err_msg, err_class) \ |
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do { \ |
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printf(err_msg); \ |
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fflush(stdout); \ |
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exit(1); \ |
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} while (0) |
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|
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#define GET_INSTANCE_PROC_ADDR(inst, entrypoint) \ |
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{ \ |
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demo->fp##entrypoint = \ |
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(PFN_vk##entrypoint)vkGetInstanceProcAddr(inst, "vk" #entrypoint); \ |
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if (demo->fp##entrypoint == NULL) { \ |
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ERR_EXIT("vkGetInstanceProcAddr failed to find vk" #entrypoint, \ |
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"vkGetInstanceProcAddr Failure"); \ |
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} \ |
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} |
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|
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#define GET_DEVICE_PROC_ADDR(dev, entrypoint) \ |
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{ \ |
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demo->fp##entrypoint = \ |
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(PFN_vk##entrypoint)vkGetDeviceProcAddr(dev, "vk" #entrypoint); \ |
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if (demo->fp##entrypoint == NULL) { \ |
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ERR_EXIT("vkGetDeviceProcAddr failed to find vk" #entrypoint, \ |
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"vkGetDeviceProcAddr Failure"); \ |
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} \ |
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} |
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|
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static const char fragShaderCode[] = { |
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0x0a, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x0c, 0x00, 0x00, 0x00, |
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0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, |
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0x38, 0x00, 0x01, 0x00 |
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}; |
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|
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static const char vertShaderCode[] = { |
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0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x08, 0x00, |
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0x20, 0x00, 0x04, 0x00, 0x16, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, |
|
0x0d, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x16, 0x00, 0x00, 0x00, |
|
0x17, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, |
|
0x19, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, |
|
0x20, 0x00, 0x04, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, |
|
0x14, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x1b, 0x00, 0x00, 0x00, |
|
0x1c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, |
|
0x1b, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, |
|
0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, |
|
0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, |
|
0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, |
|
0x0c, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, |
|
0x09, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, |
|
0x0d, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, |
|
0x41, 0x00, 0x05, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, |
|
0x13, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, |
|
0x1a, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, |
|
0x38, 0x00, 0x01, 0x00 |
|
}; |
|
|
|
struct texture_object { |
|
VkSampler sampler; |
|
|
|
VkImage image; |
|
VkImageLayout imageLayout; |
|
|
|
VkDeviceMemory mem; |
|
VkImageView view; |
|
int32_t tex_width, tex_height; |
|
}; |
|
|
|
static int validation_error = 0; |
|
|
|
VKAPI_ATTR VkBool32 VKAPI_CALL |
|
BreakCallback(VkFlags msgFlags, VkDebugReportObjectTypeEXT objType, |
|
uint64_t srcObject, size_t location, int32_t msgCode, |
|
const char *pLayerPrefix, const char *pMsg, |
|
void *pUserData) { |
|
#ifdef _WIN32 |
|
DebugBreak(); |
|
#else |
|
raise(SIGTRAP); |
|
#endif |
|
|
|
return false; |
|
} |
|
|
|
typedef struct { |
|
VkImage image; |
|
VkCommandBuffer cmd; |
|
VkImageView view; |
|
} SwapchainBuffers; |
|
|
|
struct demo { |
|
GLFWwindow* window; |
|
VkSurfaceKHR surface; |
|
bool use_staging_buffer; |
|
|
|
VkInstance inst; |
|
VkPhysicalDevice gpu; |
|
VkDevice device; |
|
VkQueue queue; |
|
VkPhysicalDeviceProperties gpu_props; |
|
VkPhysicalDeviceFeatures gpu_features; |
|
VkQueueFamilyProperties *queue_props; |
|
uint32_t graphics_queue_node_index; |
|
|
|
uint32_t enabled_extension_count; |
|
uint32_t enabled_layer_count; |
|
const char *extension_names[64]; |
|
const char *enabled_layers[64]; |
|
|
|
int width, height; |
|
VkFormat format; |
|
VkColorSpaceKHR color_space; |
|
|
|
PFN_vkGetPhysicalDeviceSurfaceSupportKHR |
|
fpGetPhysicalDeviceSurfaceSupportKHR; |
|
PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR |
|
fpGetPhysicalDeviceSurfaceCapabilitiesKHR; |
|
PFN_vkGetPhysicalDeviceSurfaceFormatsKHR |
|
fpGetPhysicalDeviceSurfaceFormatsKHR; |
|
PFN_vkGetPhysicalDeviceSurfacePresentModesKHR |
|
fpGetPhysicalDeviceSurfacePresentModesKHR; |
|
PFN_vkCreateSwapchainKHR fpCreateSwapchainKHR; |
|
PFN_vkDestroySwapchainKHR fpDestroySwapchainKHR; |
|
PFN_vkGetSwapchainImagesKHR fpGetSwapchainImagesKHR; |
|
PFN_vkAcquireNextImageKHR fpAcquireNextImageKHR; |
|
PFN_vkQueuePresentKHR fpQueuePresentKHR; |
|
uint32_t swapchainImageCount; |
|
VkSwapchainKHR swapchain; |
|
SwapchainBuffers *buffers; |
|
|
|
VkCommandPool cmd_pool; |
|
|
|
struct { |
|
VkFormat format; |
|
|
|
VkImage image; |
|
VkDeviceMemory mem; |
|
VkImageView view; |
|
} depth; |
|
|
|
struct texture_object textures[DEMO_TEXTURE_COUNT]; |
|
|
|
struct { |
|
VkBuffer buf; |
|
VkDeviceMemory mem; |
|
|
|
VkPipelineVertexInputStateCreateInfo vi; |
|
VkVertexInputBindingDescription vi_bindings[1]; |
|
VkVertexInputAttributeDescription vi_attrs[2]; |
|
} vertices; |
|
|
|
VkCommandBuffer setup_cmd; // Command Buffer for initialization commands |
|
VkCommandBuffer draw_cmd; // Command Buffer for drawing commands |
|
VkPipelineLayout pipeline_layout; |
|
VkDescriptorSetLayout desc_layout; |
|
VkPipelineCache pipelineCache; |
|
VkRenderPass render_pass; |
|
VkPipeline pipeline; |
|
|
|
VkShaderModule vert_shader_module; |
|
VkShaderModule frag_shader_module; |
|
|
|
VkDescriptorPool desc_pool; |
|
VkDescriptorSet desc_set; |
|
|
|
VkFramebuffer *framebuffers; |
|
|
|
VkPhysicalDeviceMemoryProperties memory_properties; |
|
|
|
int32_t curFrame; |
|
int32_t frameCount; |
|
bool validate; |
|
bool use_break; |
|
PFN_vkCreateDebugReportCallbackEXT CreateDebugReportCallback; |
|
PFN_vkDestroyDebugReportCallbackEXT DestroyDebugReportCallback; |
|
VkDebugReportCallbackEXT msg_callback; |
|
PFN_vkDebugReportMessageEXT DebugReportMessage; |
|
|
|
float depthStencil; |
|
float depthIncrement; |
|
|
|
uint32_t current_buffer; |
|
uint32_t queue_count; |
|
}; |
|
|
|
VKAPI_ATTR VkBool32 VKAPI_CALL |
|
dbgFunc(VkFlags msgFlags, VkDebugReportObjectTypeEXT objType, |
|
uint64_t srcObject, size_t location, int32_t msgCode, |
|
const char *pLayerPrefix, const char *pMsg, void *pUserData) { |
|
char *message = (char *)malloc(strlen(pMsg) + 100); |
|
|
|
assert(message); |
|
|
|
validation_error = 1; |
|
|
|
if (msgFlags & VK_DEBUG_REPORT_ERROR_BIT_EXT) { |
|
sprintf(message, "ERROR: [%s] Code %d : %s", pLayerPrefix, msgCode, |
|
pMsg); |
|
} else if (msgFlags & VK_DEBUG_REPORT_WARNING_BIT_EXT) { |
|
sprintf(message, "WARNING: [%s] Code %d : %s", pLayerPrefix, msgCode, |
|
pMsg); |
|
} else { |
|
return false; |
|
} |
|
|
|
printf("%s\n", message); |
|
fflush(stdout); |
|
free(message); |
|
|
|
/* |
|
* false indicates that layer should not bail-out of an |
|
* API call that had validation failures. This may mean that the |
|
* app dies inside the driver due to invalid parameter(s). |
|
* That's what would happen without validation layers, so we'll |
|
* keep that behavior here. |
|
*/ |
|
return false; |
|
} |
|
|
|
// Forward declaration: |
|
static void demo_resize(struct demo *demo); |
|
|
|
static bool memory_type_from_properties(struct demo *demo, uint32_t typeBits, |
|
VkFlags requirements_mask, |
|
uint32_t *typeIndex) { |
|
uint32_t i; |
|
// Search memtypes to find first index with those properties |
|
for (i = 0; i < VK_MAX_MEMORY_TYPES; i++) { |
|
if ((typeBits & 1) == 1) { |
|
// Type is available, does it match user properties? |
|
if ((demo->memory_properties.memoryTypes[i].propertyFlags & |
|
requirements_mask) == requirements_mask) { |
|
*typeIndex = i; |
|
return true; |
|
} |
|
} |
|
typeBits >>= 1; |
|
} |
|
// No memory types matched, return failure |
|
return false; |
|
} |
|
|
|
static void demo_flush_init_cmd(struct demo *demo) { |
|
VkResult U_ASSERT_ONLY err; |
|
|
|
if (demo->setup_cmd == VK_NULL_HANDLE) |
|
return; |
|
|
|
err = vkEndCommandBuffer(demo->setup_cmd); |
|
assert(!err); |
|
|
|
const VkCommandBuffer cmd_bufs[] = {demo->setup_cmd}; |
|
VkFence nullFence = {VK_NULL_HANDLE}; |
|
VkSubmitInfo submit_info = {.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO, |
|
.pNext = NULL, |
|
.waitSemaphoreCount = 0, |
|
.pWaitSemaphores = NULL, |
|
.pWaitDstStageMask = NULL, |
|
.commandBufferCount = 1, |
|
.pCommandBuffers = cmd_bufs, |
|
.signalSemaphoreCount = 0, |
|
.pSignalSemaphores = NULL}; |
|
|
|
err = vkQueueSubmit(demo->queue, 1, &submit_info, nullFence); |
|
assert(!err); |
|
|
|
err = vkQueueWaitIdle(demo->queue); |
|
assert(!err); |
|
|
|
vkFreeCommandBuffers(demo->device, demo->cmd_pool, 1, cmd_bufs); |
|
demo->setup_cmd = VK_NULL_HANDLE; |
|
} |
|
|
|
static void demo_set_image_layout(struct demo *demo, VkImage image, |
|
VkImageAspectFlags aspectMask, |
|
VkImageLayout old_image_layout, |
|
VkImageLayout new_image_layout, |
|
VkAccessFlagBits srcAccessMask) { |
|
|
|
VkResult U_ASSERT_ONLY err; |
|
|
|
if (demo->setup_cmd == VK_NULL_HANDLE) { |
|
const VkCommandBufferAllocateInfo cmd = { |
|
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, |
|
.pNext = NULL, |
|
.commandPool = demo->cmd_pool, |
|
.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY, |
|
.commandBufferCount = 1, |
|
}; |
|
|
|
err = vkAllocateCommandBuffers(demo->device, &cmd, &demo->setup_cmd); |
|
assert(!err); |
|
|
|
VkCommandBufferBeginInfo cmd_buf_info = { |
|
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, |
|
.pNext = NULL, |
|
.flags = 0, |
|
.pInheritanceInfo = NULL, |
|
}; |
|
err = vkBeginCommandBuffer(demo->setup_cmd, &cmd_buf_info); |
|
assert(!err); |
|
} |
|
|
|
VkImageMemoryBarrier image_memory_barrier = { |
|
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, |
|
.pNext = NULL, |
|
.srcAccessMask = srcAccessMask, |
|
.dstAccessMask = 0, |
|
.oldLayout = old_image_layout, |
|
.newLayout = new_image_layout, |
|
.image = image, |
|
.subresourceRange = {aspectMask, 0, 1, 0, 1}}; |
|
|
|
if (new_image_layout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) { |
|
/* Make sure anything that was copying from this image has completed */ |
|
image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT; |
|
} |
|
|
|
if (new_image_layout == VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL) { |
|
image_memory_barrier.dstAccessMask = |
|
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; |
|
} |
|
|
|
if (new_image_layout == VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL) { |
|
image_memory_barrier.dstAccessMask = |
|
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; |
|
} |
|
|
|
if (new_image_layout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) { |
|
/* Make sure any Copy or CPU writes to image are flushed */ |
|
image_memory_barrier.dstAccessMask = |
|
VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_INPUT_ATTACHMENT_READ_BIT; |
|
} |
|
|
|
VkImageMemoryBarrier *pmemory_barrier = &image_memory_barrier; |
|
|
|
VkPipelineStageFlags src_stages = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; |
|
VkPipelineStageFlags dest_stages = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; |
|
|
|
vkCmdPipelineBarrier(demo->setup_cmd, src_stages, dest_stages, 0, 0, NULL, |
|
0, NULL, 1, pmemory_barrier); |
|
} |
|
|
|
static void demo_draw_build_cmd(struct demo *demo) { |
|
const VkCommandBufferBeginInfo cmd_buf_info = { |
|
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, |
|
.pNext = NULL, |
|
.flags = 0, |
|
.pInheritanceInfo = NULL, |
|
}; |
|
const VkClearValue clear_values[2] = { |
|
[0] = {.color.float32 = {0.2f, 0.2f, 0.2f, 0.2f}}, |
|
[1] = {.depthStencil = {demo->depthStencil, 0}}, |
|
}; |
|
const VkRenderPassBeginInfo rp_begin = { |
|
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, |
|
.pNext = NULL, |
|
.renderPass = demo->render_pass, |
|
.framebuffer = demo->framebuffers[demo->current_buffer], |
|
.renderArea.offset.x = 0, |
|
.renderArea.offset.y = 0, |
|
.renderArea.extent.width = demo->width, |
|
.renderArea.extent.height = demo->height, |
|
.clearValueCount = 2, |
|
.pClearValues = clear_values, |
|
}; |
|
VkResult U_ASSERT_ONLY err; |
|
|
|
err = vkBeginCommandBuffer(demo->draw_cmd, &cmd_buf_info); |
|
assert(!err); |
|
|
|
// We can use LAYOUT_UNDEFINED as a wildcard here because we don't care what |
|
// happens to the previous contents of the image |
|
VkImageMemoryBarrier image_memory_barrier = { |
|
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, |
|
.pNext = NULL, |
|
.srcAccessMask = 0, |
|
.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, |
|
.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED, |
|
.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, |
|
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, |
|
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, |
|
.image = demo->buffers[demo->current_buffer].image, |
|
.subresourceRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}}; |
|
|
|
vkCmdPipelineBarrier(demo->draw_cmd, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, |
|
VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, NULL, 0, |
|
NULL, 1, &image_memory_barrier); |
|
vkCmdBeginRenderPass(demo->draw_cmd, &rp_begin, VK_SUBPASS_CONTENTS_INLINE); |
|
vkCmdBindPipeline(demo->draw_cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, |
|
demo->pipeline); |
|
vkCmdBindDescriptorSets(demo->draw_cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, |
|
demo->pipeline_layout, 0, 1, &demo->desc_set, 0, |
|
NULL); |
|
|
|
VkViewport viewport; |
|
memset(&viewport, 0, sizeof(viewport)); |
|
viewport.height = (float)demo->height; |
|
viewport.width = (float)demo->width; |
|
viewport.minDepth = (float)0.0f; |
|
viewport.maxDepth = (float)1.0f; |
|
vkCmdSetViewport(demo->draw_cmd, 0, 1, &viewport); |
|
|
|
VkRect2D scissor; |
|
memset(&scissor, 0, sizeof(scissor)); |
|
scissor.extent.width = demo->width; |
|
scissor.extent.height = demo->height; |
|
scissor.offset.x = 0; |
|
scissor.offset.y = 0; |
|
vkCmdSetScissor(demo->draw_cmd, 0, 1, &scissor); |
|
|
|
VkDeviceSize offsets[1] = {0}; |
|
vkCmdBindVertexBuffers(demo->draw_cmd, VERTEX_BUFFER_BIND_ID, 1, |
|
&demo->vertices.buf, offsets); |
|
|
|
vkCmdDraw(demo->draw_cmd, 3, 1, 0, 0); |
|
vkCmdEndRenderPass(demo->draw_cmd); |
|
|
|
VkImageMemoryBarrier prePresentBarrier = { |
|
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, |
|
.pNext = NULL, |
|
.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, |
|
.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT, |
|
.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, |
|
.newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, |
|
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, |
|
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, |
|
.subresourceRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}}; |
|
|
|
prePresentBarrier.image = demo->buffers[demo->current_buffer].image; |
|
VkImageMemoryBarrier *pmemory_barrier = &prePresentBarrier; |
|
vkCmdPipelineBarrier(demo->draw_cmd, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, |
|
VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, NULL, 0, |
|
NULL, 1, pmemory_barrier); |
|
|
|
err = vkEndCommandBuffer(demo->draw_cmd); |
|
assert(!err); |
|
} |
|
|
|
static void demo_draw(struct demo *demo) { |
|
VkResult U_ASSERT_ONLY err; |
|
VkSemaphore imageAcquiredSemaphore, drawCompleteSemaphore; |
|
VkSemaphoreCreateInfo semaphoreCreateInfo = { |
|
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, |
|
.pNext = NULL, |
|
.flags = 0, |
|
}; |
|
|
|
err = vkCreateSemaphore(demo->device, &semaphoreCreateInfo, |
|
NULL, &imageAcquiredSemaphore); |
|
assert(!err); |
|
|
|
err = vkCreateSemaphore(demo->device, &semaphoreCreateInfo, |
|
NULL, &drawCompleteSemaphore); |
|
assert(!err); |
|
|
|
// Get the index of the next available swapchain image: |
|
err = demo->fpAcquireNextImageKHR(demo->device, demo->swapchain, UINT64_MAX, |
|
imageAcquiredSemaphore, |
|
(VkFence)0, // TODO: Show use of fence |
|
&demo->current_buffer); |
|
if (err == VK_ERROR_OUT_OF_DATE_KHR) { |
|
// demo->swapchain is out of date (e.g. the window was resized) and |
|
// must be recreated: |
|
demo_resize(demo); |
|
demo_draw(demo); |
|
vkDestroySemaphore(demo->device, imageAcquiredSemaphore, NULL); |
|
vkDestroySemaphore(demo->device, drawCompleteSemaphore, NULL); |
|
return; |
|
} else if (err == VK_SUBOPTIMAL_KHR) { |
|
// demo->swapchain is not as optimal as it could be, but the platform's |
|
// presentation engine will still present the image correctly. |
|
} else { |
|
assert(!err); |
|
} |
|
|
|
demo_flush_init_cmd(demo); |
|
|
|
// Wait for the present complete semaphore to be signaled to ensure |
|
// that the image won't be rendered to until the presentation |
|
// engine has fully released ownership to the application, and it is |
|
// okay to render to the image. |
|
|
|
demo_draw_build_cmd(demo); |
|
VkFence nullFence = VK_NULL_HANDLE; |
|
VkPipelineStageFlags pipe_stage_flags = |
|
VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; |
|
VkSubmitInfo submit_info = {.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO, |
|
.pNext = NULL, |
|
.waitSemaphoreCount = 1, |
|
.pWaitSemaphores = &imageAcquiredSemaphore, |
|
.pWaitDstStageMask = &pipe_stage_flags, |
|
.commandBufferCount = 1, |
|
.pCommandBuffers = &demo->draw_cmd, |
|
.signalSemaphoreCount = 1, |
|
.pSignalSemaphores = &drawCompleteSemaphore}; |
|
|
|
err = vkQueueSubmit(demo->queue, 1, &submit_info, nullFence); |
|
assert(!err); |
|
|
|
VkPresentInfoKHR present = { |
|
.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR, |
|
.pNext = NULL, |
|
.waitSemaphoreCount = 1, |
|
.pWaitSemaphores = &drawCompleteSemaphore, |
|
.swapchainCount = 1, |
|
.pSwapchains = &demo->swapchain, |
|
.pImageIndices = &demo->current_buffer, |
|
}; |
|
|
|
err = demo->fpQueuePresentKHR(demo->queue, &present); |
|
if (err == VK_ERROR_OUT_OF_DATE_KHR) { |
|
// demo->swapchain is out of date (e.g. the window was resized) and |
|
// must be recreated: |
|
demo_resize(demo); |
|
} else if (err == VK_SUBOPTIMAL_KHR) { |
|
// demo->swapchain is not as optimal as it could be, but the platform's |
|
// presentation engine will still present the image correctly. |
|
} else { |
|
assert(!err); |
|
} |
|
|
|
err = vkQueueWaitIdle(demo->queue); |
|
assert(err == VK_SUCCESS); |
|
|
|
vkDestroySemaphore(demo->device, imageAcquiredSemaphore, NULL); |
|
vkDestroySemaphore(demo->device, drawCompleteSemaphore, NULL); |
|
} |
|
|
|
static void demo_prepare_buffers(struct demo *demo) { |
|
VkResult U_ASSERT_ONLY err; |
|
VkSwapchainKHR oldSwapchain = demo->swapchain; |
|
|
|
// Check the surface capabilities and formats |
|
VkSurfaceCapabilitiesKHR surfCapabilities; |
|
err = demo->fpGetPhysicalDeviceSurfaceCapabilitiesKHR( |
|
demo->gpu, demo->surface, &surfCapabilities); |
|
assert(!err); |
|
|
|
uint32_t presentModeCount; |
|
err = demo->fpGetPhysicalDeviceSurfacePresentModesKHR( |
|
demo->gpu, demo->surface, &presentModeCount, NULL); |
|
assert(!err); |
|
VkPresentModeKHR *presentModes = |
|
(VkPresentModeKHR *)malloc(presentModeCount * sizeof(VkPresentModeKHR)); |
|
assert(presentModes); |
|
err = demo->fpGetPhysicalDeviceSurfacePresentModesKHR( |
|
demo->gpu, demo->surface, &presentModeCount, presentModes); |
|
assert(!err); |
|
|
|
VkExtent2D swapchainExtent; |
|
// width and height are either both 0xFFFFFFFF, or both not 0xFFFFFFFF. |
|
if (surfCapabilities.currentExtent.width == 0xFFFFFFFF) { |
|
// If the surface size is undefined, the size is set to the size |
|
// of the images requested, which must fit within the minimum and |
|
// maximum values. |
|
swapchainExtent.width = demo->width; |
|
swapchainExtent.height = demo->height; |
|
|
|
if (swapchainExtent.width < surfCapabilities.minImageExtent.width) { |
|
swapchainExtent.width = surfCapabilities.minImageExtent.width; |
|
} else if (swapchainExtent.width > surfCapabilities.maxImageExtent.width) { |
|
swapchainExtent.width = surfCapabilities.maxImageExtent.width; |
|
} |
|
|
|
if (swapchainExtent.height < surfCapabilities.minImageExtent.height) { |
|
swapchainExtent.height = surfCapabilities.minImageExtent.height; |
|
} else if (swapchainExtent.height > surfCapabilities.maxImageExtent.height) { |
|
swapchainExtent.height = surfCapabilities.maxImageExtent.height; |
|
} |
|
} else { |
|
// If the surface size is defined, the swap chain size must match |
|
swapchainExtent = surfCapabilities.currentExtent; |
|
demo->width = surfCapabilities.currentExtent.width; |
|
demo->height = surfCapabilities.currentExtent.height; |
|
} |
|
|
|
VkPresentModeKHR swapchainPresentMode = VK_PRESENT_MODE_FIFO_KHR; |
|
|
|
// Determine the number of VkImage's to use in the swap chain. |
|
// Application desires to only acquire 1 image at a time (which is |
|
// "surfCapabilities.minImageCount"). |
|
uint32_t desiredNumOfSwapchainImages = surfCapabilities.minImageCount; |
|
// If maxImageCount is 0, we can ask for as many images as we want; |
|
// otherwise we're limited to maxImageCount |
|
if ((surfCapabilities.maxImageCount > 0) && |
|
(desiredNumOfSwapchainImages > surfCapabilities.maxImageCount)) { |
|
// Application must settle for fewer images than desired: |
|
desiredNumOfSwapchainImages = surfCapabilities.maxImageCount; |
|
} |
|
|
|
VkSurfaceTransformFlagsKHR preTransform; |
|
if (surfCapabilities.supportedTransforms & |
|
VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR) { |
|
preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR; |
|
} else { |
|
preTransform = surfCapabilities.currentTransform; |
|
} |
|
|
|
const VkSwapchainCreateInfoKHR swapchain = { |
|
.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR, |
|
.pNext = NULL, |
|
.surface = demo->surface, |
|
.minImageCount = desiredNumOfSwapchainImages, |
|
.imageFormat = demo->format, |
|
.imageColorSpace = demo->color_space, |
|
.imageExtent = |
|
{ |
|
.width = swapchainExtent.width, .height = swapchainExtent.height, |
|
}, |
|
.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, |
|
.preTransform = preTransform, |
|
.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR, |
|
.imageArrayLayers = 1, |
|
.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE, |
|
.queueFamilyIndexCount = 0, |
|
.pQueueFamilyIndices = NULL, |
|
.presentMode = swapchainPresentMode, |
|
.oldSwapchain = oldSwapchain, |
|
.clipped = true, |
|
}; |
|
uint32_t i; |
|
|
|
err = demo->fpCreateSwapchainKHR(demo->device, &swapchain, NULL, |
|
&demo->swapchain); |
|
assert(!err); |
|
|
|
// If we just re-created an existing swapchain, we should destroy the old |
|
// swapchain at this point. |
|
// Note: destroying the swapchain also cleans up all its associated |
|
// presentable images once the platform is done with them. |
|
if (oldSwapchain != VK_NULL_HANDLE) { |
|
demo->fpDestroySwapchainKHR(demo->device, oldSwapchain, NULL); |
|
} |
|
|
|
err = demo->fpGetSwapchainImagesKHR(demo->device, demo->swapchain, |
|
&demo->swapchainImageCount, NULL); |
|
assert(!err); |
|
|
|
VkImage *swapchainImages = |
|
(VkImage *)malloc(demo->swapchainImageCount * sizeof(VkImage)); |
|
assert(swapchainImages); |
|
err = demo->fpGetSwapchainImagesKHR(demo->device, demo->swapchain, |
|
&demo->swapchainImageCount, |
|
swapchainImages); |
|
assert(!err); |
|
|
|
demo->buffers = (SwapchainBuffers *)malloc(sizeof(SwapchainBuffers) * |
|
demo->swapchainImageCount); |
|
assert(demo->buffers); |
|
|
|
for (i = 0; i < demo->swapchainImageCount; i++) { |
|
VkImageViewCreateInfo color_attachment_view = { |
|
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, |
|
.pNext = NULL, |
|
.format = demo->format, |
|
.components = |
|
{ |
|
.r = VK_COMPONENT_SWIZZLE_R, |
|
.g = VK_COMPONENT_SWIZZLE_G, |
|
.b = VK_COMPONENT_SWIZZLE_B, |
|
.a = VK_COMPONENT_SWIZZLE_A, |
|
}, |
|
.subresourceRange = {.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, |
|
.baseMipLevel = 0, |
|
.levelCount = 1, |
|
.baseArrayLayer = 0, |
|
.layerCount = 1}, |
|
.viewType = VK_IMAGE_VIEW_TYPE_2D, |
|
.flags = 0, |
|
}; |
|
|
|
demo->buffers[i].image = swapchainImages[i]; |
|
|
|
color_attachment_view.image = demo->buffers[i].image; |
|
|
|
err = vkCreateImageView(demo->device, &color_attachment_view, NULL, |
|
&demo->buffers[i].view); |
|
assert(!err); |
|
} |
|
|
|
demo->current_buffer = 0; |
|
|
|
if (NULL != presentModes) { |
|
free(presentModes); |
|
} |
|
} |
|
|
|
static void demo_prepare_depth(struct demo *demo) { |
|
const VkFormat depth_format = VK_FORMAT_D16_UNORM; |
|
const VkImageCreateInfo image = { |
|
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, |
|
.pNext = NULL, |
|
.imageType = VK_IMAGE_TYPE_2D, |
|
.format = depth_format, |
|
.extent = {demo->width, demo->height, 1}, |
|
.mipLevels = 1, |
|
.arrayLayers = 1, |
|
.samples = VK_SAMPLE_COUNT_1_BIT, |
|
.tiling = VK_IMAGE_TILING_OPTIMAL, |
|
.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, |
|
.flags = 0, |
|
}; |
|
VkMemoryAllocateInfo mem_alloc = { |
|
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, |
|
.pNext = NULL, |
|
.allocationSize = 0, |
|
.memoryTypeIndex = 0, |
|
}; |
|
VkImageViewCreateInfo view = { |
|
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, |
|
.pNext = NULL, |
|
.image = VK_NULL_HANDLE, |
|
.format = depth_format, |
|
.subresourceRange = {.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT, |
|
.baseMipLevel = 0, |
|
.levelCount = 1, |
|
.baseArrayLayer = 0, |
|
.layerCount = 1}, |
|
.flags = 0, |
|
.viewType = VK_IMAGE_VIEW_TYPE_2D, |
|
}; |
|
|
|
VkMemoryRequirements mem_reqs; |
|
VkResult U_ASSERT_ONLY err; |
|
bool U_ASSERT_ONLY pass; |
|
|
|
demo->depth.format = depth_format; |
|
|
|
/* create image */ |
|
err = vkCreateImage(demo->device, &image, NULL, &demo->depth.image); |
|
assert(!err); |
|
|
|
/* get memory requirements for this object */ |
|
vkGetImageMemoryRequirements(demo->device, demo->depth.image, &mem_reqs); |
|
|
|
/* select memory size and type */ |
|
mem_alloc.allocationSize = mem_reqs.size; |
|
pass = memory_type_from_properties(demo, mem_reqs.memoryTypeBits, |
|
0, /* No requirements */ |
|
&mem_alloc.memoryTypeIndex); |
|
assert(pass); |
|
|
|
/* allocate memory */ |
|
err = vkAllocateMemory(demo->device, &mem_alloc, NULL, &demo->depth.mem); |
|
assert(!err); |
|
|
|
/* bind memory */ |
|
err = |
|
vkBindImageMemory(demo->device, demo->depth.image, demo->depth.mem, 0); |
|
assert(!err); |
|
|
|
demo_set_image_layout(demo, demo->depth.image, VK_IMAGE_ASPECT_DEPTH_BIT, |
|
VK_IMAGE_LAYOUT_UNDEFINED, |
|
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, |
|
0); |
|
|
|
/* create image view */ |
|
view.image = demo->depth.image; |
|
err = vkCreateImageView(demo->device, &view, NULL, &demo->depth.view); |
|
assert(!err); |
|
} |
|
|
|
static void |
|
demo_prepare_texture_image(struct demo *demo, const uint32_t *tex_colors, |
|
struct texture_object *tex_obj, VkImageTiling tiling, |
|
VkImageUsageFlags usage, VkFlags required_props) { |
|
const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM; |
|
const int32_t tex_width = 2; |
|
const int32_t tex_height = 2; |
|
VkResult U_ASSERT_ONLY err; |
|
bool U_ASSERT_ONLY pass; |
|
|
|
tex_obj->tex_width = tex_width; |
|
tex_obj->tex_height = tex_height; |
|
|
|
const VkImageCreateInfo image_create_info = { |
|
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, |
|
.pNext = NULL, |
|
.imageType = VK_IMAGE_TYPE_2D, |
|
.format = tex_format, |
|
.extent = {tex_width, tex_height, 1}, |
|
.mipLevels = 1, |
|
.arrayLayers = 1, |
|
.samples = VK_SAMPLE_COUNT_1_BIT, |
|
.tiling = tiling, |
|
.usage = usage, |
|
.flags = 0, |
|
.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED |
|
}; |
|
VkMemoryAllocateInfo mem_alloc = { |
|
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, |
|
.pNext = NULL, |
|
.allocationSize = 0, |
|
.memoryTypeIndex = 0, |
|
}; |
|
|
|
VkMemoryRequirements mem_reqs; |
|
|
|
err = |
|
vkCreateImage(demo->device, &image_create_info, NULL, &tex_obj->image); |
|
assert(!err); |
|
|
|
vkGetImageMemoryRequirements(demo->device, tex_obj->image, &mem_reqs); |
|
|
|
mem_alloc.allocationSize = mem_reqs.size; |
|
pass = |
|
memory_type_from_properties(demo, mem_reqs.memoryTypeBits, |
|
required_props, &mem_alloc.memoryTypeIndex); |
|
assert(pass); |
|
|
|
/* allocate memory */ |
|
err = vkAllocateMemory(demo->device, &mem_alloc, NULL, &tex_obj->mem); |
|
assert(!err); |
|
|
|
/* bind memory */ |
|
err = vkBindImageMemory(demo->device, tex_obj->image, tex_obj->mem, 0); |
|
assert(!err); |
|
|
|
if (required_props & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) { |
|
const VkImageSubresource subres = { |
|
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, |
|
.mipLevel = 0, |
|
.arrayLayer = 0, |
|
}; |
|
VkSubresourceLayout layout; |
|
void *data; |
|
int32_t x, y; |
|
|
|
vkGetImageSubresourceLayout(demo->device, tex_obj->image, &subres, |
|
&layout); |
|
|
|
err = vkMapMemory(demo->device, tex_obj->mem, 0, |
|
mem_alloc.allocationSize, 0, &data); |
|
assert(!err); |
|
|
|
for (y = 0; y < tex_height; y++) { |
|
uint32_t *row = (uint32_t *)((char *)data + layout.rowPitch * y); |
|
for (x = 0; x < tex_width; x++) |
|
row[x] = tex_colors[(x & 1) ^ (y & 1)]; |
|
} |
|
|
|
vkUnmapMemory(demo->device, tex_obj->mem); |
|
} |
|
|
|
tex_obj->imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; |
|
demo_set_image_layout(demo, tex_obj->image, VK_IMAGE_ASPECT_COLOR_BIT, |
|
VK_IMAGE_LAYOUT_PREINITIALIZED, tex_obj->imageLayout, |
|
VK_ACCESS_HOST_WRITE_BIT); |
|
/* setting the image layout does not reference the actual memory so no need |
|
* to add a mem ref */ |
|
} |
|
|
|
static void demo_destroy_texture_image(struct demo *demo, |
|
struct texture_object *tex_obj) { |
|
/* clean up staging resources */ |
|
vkDestroyImage(demo->device, tex_obj->image, NULL); |
|
vkFreeMemory(demo->device, tex_obj->mem, NULL); |
|
} |
|
|
|
static void demo_prepare_textures(struct demo *demo) { |
|
const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM; |
|
VkFormatProperties props; |
|
const uint32_t tex_colors[DEMO_TEXTURE_COUNT][2] = { |
|
{0xffff0000, 0xff00ff00}, |
|
}; |
|
uint32_t i; |
|
VkResult U_ASSERT_ONLY err; |
|
|
|
vkGetPhysicalDeviceFormatProperties(demo->gpu, tex_format, &props); |
|
|
|
for (i = 0; i < DEMO_TEXTURE_COUNT; i++) { |
|
if ((props.linearTilingFeatures & |
|
VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) && |
|
!demo->use_staging_buffer) { |
|
/* Device can texture using linear textures */ |
|
demo_prepare_texture_image( |
|
demo, tex_colors[i], &demo->textures[i], VK_IMAGE_TILING_LINEAR, |
|
VK_IMAGE_USAGE_SAMPLED_BIT, |
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | |
|
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT); |
|
} else if (props.optimalTilingFeatures & |
|
VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) { |
|
/* Must use staging buffer to copy linear texture to optimized */ |
|
struct texture_object staging_texture; |
|
|
|
memset(&staging_texture, 0, sizeof(staging_texture)); |
|
demo_prepare_texture_image( |
|
demo, tex_colors[i], &staging_texture, VK_IMAGE_TILING_LINEAR, |
|
VK_IMAGE_USAGE_TRANSFER_SRC_BIT, |
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | |
|
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT); |
|
|
|
demo_prepare_texture_image( |
|
demo, tex_colors[i], &demo->textures[i], |
|
VK_IMAGE_TILING_OPTIMAL, |
|
(VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT), |
|
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT); |
|
|
|
demo_set_image_layout(demo, staging_texture.image, |
|
VK_IMAGE_ASPECT_COLOR_BIT, |
|
staging_texture.imageLayout, |
|
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, |
|
0); |
|
|
|
demo_set_image_layout(demo, demo->textures[i].image, |
|
VK_IMAGE_ASPECT_COLOR_BIT, |
|
demo->textures[i].imageLayout, |
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, |
|
0); |
|
|
|
VkImageCopy copy_region = { |
|
.srcSubresource = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1}, |
|
.srcOffset = {0, 0, 0}, |
|
.dstSubresource = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1}, |
|
.dstOffset = {0, 0, 0}, |
|
.extent = {staging_texture.tex_width, |
|
staging_texture.tex_height, 1}, |
|
}; |
|
vkCmdCopyImage( |
|
demo->setup_cmd, staging_texture.image, |
|
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, demo->textures[i].image, |
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ©_region); |
|
|
|
demo_set_image_layout(demo, demo->textures[i].image, |
|
VK_IMAGE_ASPECT_COLOR_BIT, |
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, |
|
demo->textures[i].imageLayout, |
|
0); |
|
|
|
demo_flush_init_cmd(demo); |
|
|
|
demo_destroy_texture_image(demo, &staging_texture); |
|
} else { |
|
/* Can't support VK_FORMAT_B8G8R8A8_UNORM !? */ |
|
assert(!"No support for B8G8R8A8_UNORM as texture image format"); |
|
} |
|
|
|
const VkSamplerCreateInfo sampler = { |
|
.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO, |
|
.pNext = NULL, |
|
.magFilter = VK_FILTER_NEAREST, |
|
.minFilter = VK_FILTER_NEAREST, |
|
.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST, |
|
.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT, |
|
.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT, |
|
.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT, |
|
.mipLodBias = 0.0f, |
|
.anisotropyEnable = VK_FALSE, |
|
.maxAnisotropy = 1, |
|
.compareOp = VK_COMPARE_OP_NEVER, |
|
.minLod = 0.0f, |
|
.maxLod = 0.0f, |
|
.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE, |
|
.unnormalizedCoordinates = VK_FALSE, |
|
}; |
|
VkImageViewCreateInfo view = { |
|
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, |
|
.pNext = NULL, |
|
.image = VK_NULL_HANDLE, |
|
.viewType = VK_IMAGE_VIEW_TYPE_2D, |
|
.format = tex_format, |
|
.components = |
|
{ |
|
VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G, |
|
VK_COMPONENT_SWIZZLE_B, VK_COMPONENT_SWIZZLE_A, |
|
}, |
|
.subresourceRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}, |
|
.flags = 0, |
|
}; |
|
|
|
/* create sampler */ |
|
err = vkCreateSampler(demo->device, &sampler, NULL, |
|
&demo->textures[i].sampler); |
|
assert(!err); |
|
|
|
/* create image view */ |
|
view.image = demo->textures[i].image; |
|
err = vkCreateImageView(demo->device, &view, NULL, |
|
&demo->textures[i].view); |
|
assert(!err); |
|
} |
|
} |
|
|
|
static void demo_prepare_vertices(struct demo *demo) { |
|
// clang-format off |
|
const float vb[3][5] = { |
|
/* position texcoord */ |
|
{ -1.0f, -1.0f, 0.25f, 0.0f, 0.0f }, |
|
{ 1.0f, -1.0f, 0.25f, 1.0f, 0.0f }, |
|
{ 0.0f, 1.0f, 1.0f, 0.5f, 1.0f }, |
|
}; |
|
// clang-format on |
|
const VkBufferCreateInfo buf_info = { |
|
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, |
|
.pNext = NULL, |
|
.size = sizeof(vb), |
|
.usage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, |
|
.flags = 0, |
|
}; |
|
VkMemoryAllocateInfo mem_alloc = { |
|
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, |
|
.pNext = NULL, |
|
.allocationSize = 0, |
|
.memoryTypeIndex = 0, |
|
}; |
|
VkMemoryRequirements mem_reqs; |
|
VkResult U_ASSERT_ONLY err; |
|
bool U_ASSERT_ONLY pass; |
|
void *data; |
|
|
|
memset(&demo->vertices, 0, sizeof(demo->vertices)); |
|
|
|
err = vkCreateBuffer(demo->device, &buf_info, NULL, &demo->vertices.buf); |
|
assert(!err); |
|
|
|
vkGetBufferMemoryRequirements(demo->device, demo->vertices.buf, &mem_reqs); |
|
assert(!err); |
|
|
|
mem_alloc.allocationSize = mem_reqs.size; |
|
pass = memory_type_from_properties(demo, mem_reqs.memoryTypeBits, |
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | |
|
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, |
|
&mem_alloc.memoryTypeIndex); |
|
assert(pass); |
|
|
|
err = vkAllocateMemory(demo->device, &mem_alloc, NULL, &demo->vertices.mem); |
|
assert(!err); |
|
|
|
err = vkMapMemory(demo->device, demo->vertices.mem, 0, |
|
mem_alloc.allocationSize, 0, &data); |
|
assert(!err); |
|
|
|
memcpy(data, vb, sizeof(vb)); |
|
|
|
vkUnmapMemory(demo->device, demo->vertices.mem); |
|
|
|
err = vkBindBufferMemory(demo->device, demo->vertices.buf, |
|
demo->vertices.mem, 0); |
|
assert(!err); |
|
|
|
demo->vertices.vi.sType = |
|
VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO; |
|
demo->vertices.vi.pNext = NULL; |
|
demo->vertices.vi.vertexBindingDescriptionCount = 1; |
|
demo->vertices.vi.pVertexBindingDescriptions = demo->vertices.vi_bindings; |
|
demo->vertices.vi.vertexAttributeDescriptionCount = 2; |
|
demo->vertices.vi.pVertexAttributeDescriptions = demo->vertices.vi_attrs; |
|
|
|
demo->vertices.vi_bindings[0].binding = VERTEX_BUFFER_BIND_ID; |
|
demo->vertices.vi_bindings[0].stride = sizeof(vb[0]); |
|
demo->vertices.vi_bindings[0].inputRate = VK_VERTEX_INPUT_RATE_VERTEX; |
|
|
|
demo->vertices.vi_attrs[0].binding = VERTEX_BUFFER_BIND_ID; |
|
demo->vertices.vi_attrs[0].location = 0; |
|
demo->vertices.vi_attrs[0].format = VK_FORMAT_R32G32B32_SFLOAT; |
|
demo->vertices.vi_attrs[0].offset = 0; |
|
|
|
demo->vertices.vi_attrs[1].binding = VERTEX_BUFFER_BIND_ID; |
|
demo->vertices.vi_attrs[1].location = 1; |
|
demo->vertices.vi_attrs[1].format = VK_FORMAT_R32G32_SFLOAT; |
|
demo->vertices.vi_attrs[1].offset = sizeof(float) * 3; |
|
} |
|
|
|
static void demo_prepare_descriptor_layout(struct demo *demo) { |
|
const VkDescriptorSetLayoutBinding layout_binding = { |
|
.binding = 0, |
|
.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, |
|
.descriptorCount = DEMO_TEXTURE_COUNT, |
|
.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT, |
|
.pImmutableSamplers = NULL, |
|
}; |
|
const VkDescriptorSetLayoutCreateInfo descriptor_layout = { |
|
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, |
|
.pNext = NULL, |
|
.bindingCount = 1, |
|
.pBindings = &layout_binding, |
|
}; |
|
VkResult U_ASSERT_ONLY err; |
|
|
|
err = vkCreateDescriptorSetLayout(demo->device, &descriptor_layout, NULL, |
|
&demo->desc_layout); |
|
assert(!err); |
|
|
|
const VkPipelineLayoutCreateInfo pPipelineLayoutCreateInfo = { |
|
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, |
|
.pNext = NULL, |
|
.setLayoutCount = 1, |
|
.pSetLayouts = &demo->desc_layout, |
|
}; |
|
|
|
err = vkCreatePipelineLayout(demo->device, &pPipelineLayoutCreateInfo, NULL, |
|
&demo->pipeline_layout); |
|
assert(!err); |
|
} |
|
|
|
static void demo_prepare_render_pass(struct demo *demo) { |
|
const VkAttachmentDescription attachments[2] = { |
|
[0] = |
|
{ |
|
.format = demo->format, |
|
.samples = VK_SAMPLE_COUNT_1_BIT, |
|
.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR, |
|
.storeOp = VK_ATTACHMENT_STORE_OP_STORE, |
|
.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE, |
|
.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE, |
|
.initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, |
|
.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, |
|
}, |
|
[1] = |
|
{ |
|
.format = demo->depth.format, |
|
.samples = VK_SAMPLE_COUNT_1_BIT, |
|
.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR, |
|
.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE, |
|
.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE, |
|
.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE, |
|
.initialLayout = |
|
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, |
|
.finalLayout = |
|
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, |
|
}, |
|
}; |
|
const VkAttachmentReference color_reference = { |
|
.attachment = 0, .layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, |
|
}; |
|
const VkAttachmentReference depth_reference = { |
|
.attachment = 1, |
|
.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, |
|
}; |
|
const VkSubpassDescription subpass = { |
|
.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS, |
|
.flags = 0, |
|
.inputAttachmentCount = 0, |
|
.pInputAttachments = NULL, |
|
.colorAttachmentCount = 1, |
|
.pColorAttachments = &color_reference, |
|
.pResolveAttachments = NULL, |
|
.pDepthStencilAttachment = &depth_reference, |
|
.preserveAttachmentCount = 0, |
|
.pPreserveAttachments = NULL, |
|
}; |
|
const VkRenderPassCreateInfo rp_info = { |
|
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, |
|
.pNext = NULL, |
|
.attachmentCount = 2, |
|
.pAttachments = attachments, |
|
.subpassCount = 1, |
|
.pSubpasses = &subpass, |
|
.dependencyCount = 0, |
|
.pDependencies = NULL, |
|
}; |
|
VkResult U_ASSERT_ONLY err; |
|
|
|
err = vkCreateRenderPass(demo->device, &rp_info, NULL, &demo->render_pass); |
|
assert(!err); |
|
} |
|
|
|
static VkShaderModule |
|
demo_prepare_shader_module(struct demo *demo, const void *code, size_t size) { |
|
VkShaderModuleCreateInfo moduleCreateInfo; |
|
VkShaderModule module; |
|
VkResult U_ASSERT_ONLY err; |
|
|
|
moduleCreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO; |
|
moduleCreateInfo.pNext = NULL; |
|
|
|
moduleCreateInfo.codeSize = size; |
|
moduleCreateInfo.pCode = code; |
|
moduleCreateInfo.flags = 0; |
|
err = vkCreateShaderModule(demo->device, &moduleCreateInfo, NULL, &module); |
|
assert(!err); |
|
|
|
return module; |
|
} |
|
|
|
static VkShaderModule demo_prepare_vs(struct demo *demo) { |
|
size_t size = sizeof(vertShaderCode); |
|
|
|
demo->vert_shader_module = |
|
demo_prepare_shader_module(demo, vertShaderCode, size); |
|
|
|
return demo->vert_shader_module; |
|
} |
|
|
|
static VkShaderModule demo_prepare_fs(struct demo *demo) { |
|
size_t size = sizeof(fragShaderCode); |
|
|
|
demo->frag_shader_module = |
|
demo_prepare_shader_module(demo, fragShaderCode, size); |
|
|
|
return demo->frag_shader_module; |
|
} |
|
|
|
static void demo_prepare_pipeline(struct demo *demo) { |
|
VkGraphicsPipelineCreateInfo pipeline; |
|
VkPipelineCacheCreateInfo pipelineCache; |
|
|
|
VkPipelineVertexInputStateCreateInfo vi; |
|
VkPipelineInputAssemblyStateCreateInfo ia; |
|
VkPipelineRasterizationStateCreateInfo rs; |
|
VkPipelineColorBlendStateCreateInfo cb; |
|
VkPipelineDepthStencilStateCreateInfo ds; |
|
VkPipelineViewportStateCreateInfo vp; |
|
VkPipelineMultisampleStateCreateInfo ms; |
|
VkDynamicState dynamicStateEnables[VK_DYNAMIC_STATE_RANGE_SIZE]; |
|
VkPipelineDynamicStateCreateInfo dynamicState; |
|
|
|
VkResult U_ASSERT_ONLY err; |
|
|
|
memset(dynamicStateEnables, 0, sizeof dynamicStateEnables); |
|
memset(&dynamicState, 0, sizeof dynamicState); |
|
dynamicState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO; |
|
dynamicState.pDynamicStates = dynamicStateEnables; |
|
|
|
memset(&pipeline, 0, sizeof(pipeline)); |
|
pipeline.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO; |
|
pipeline.layout = demo->pipeline_layout; |
|
|
|
vi = demo->vertices.vi; |
|
|
|
memset(&ia, 0, sizeof(ia)); |
|
ia.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO; |
|
ia.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; |
|
|
|
memset(&rs, 0, sizeof(rs)); |
|
rs.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO; |
|
rs.polygonMode = VK_POLYGON_MODE_FILL; |
|
rs.cullMode = VK_CULL_MODE_BACK_BIT; |
|
rs.frontFace = VK_FRONT_FACE_CLOCKWISE; |
|
rs.depthClampEnable = VK_FALSE; |
|
rs.rasterizerDiscardEnable = VK_FALSE; |
|
rs.depthBiasEnable = VK_FALSE; |
|
rs.lineWidth = 1.0f; |
|
|
|
memset(&cb, 0, sizeof(cb)); |
|
cb.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO; |
|
VkPipelineColorBlendAttachmentState att_state[1]; |
|
memset(att_state, 0, sizeof(att_state)); |
|
att_state[0].colorWriteMask = 0xf; |
|
att_state[0].blendEnable = VK_FALSE; |
|
cb.attachmentCount = 1; |
|
cb.pAttachments = att_state; |
|
|
|
memset(&vp, 0, sizeof(vp)); |
|
vp.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO; |
|
vp.viewportCount = 1; |
|
dynamicStateEnables[dynamicState.dynamicStateCount++] = |
|
VK_DYNAMIC_STATE_VIEWPORT; |
|
vp.scissorCount = 1; |
|
dynamicStateEnables[dynamicState.dynamicStateCount++] = |
|
VK_DYNAMIC_STATE_SCISSOR; |
|
|
|
memset(&ds, 0, sizeof(ds)); |
|
ds.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO; |
|
ds.depthTestEnable = VK_TRUE; |
|
ds.depthWriteEnable = VK_TRUE; |
|
ds.depthCompareOp = VK_COMPARE_OP_LESS_OR_EQUAL; |
|
ds.depthBoundsTestEnable = VK_FALSE; |
|
ds.back.failOp = VK_STENCIL_OP_KEEP; |
|
ds.back.passOp = VK_STENCIL_OP_KEEP; |
|
ds.back.compareOp = VK_COMPARE_OP_ALWAYS; |
|
ds.stencilTestEnable = VK_FALSE; |
|
ds.front = ds.back; |
|
|
|
memset(&ms, 0, sizeof(ms)); |
|
ms.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO; |
|
ms.pSampleMask = NULL; |
|
ms.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT; |
|
|
|
// Two stages: vs and fs |
|
pipeline.stageCount = 2; |
|
VkPipelineShaderStageCreateInfo shaderStages[2]; |
|
memset(&shaderStages, 0, 2 * sizeof(VkPipelineShaderStageCreateInfo)); |
|
|
|
shaderStages[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; |
|
shaderStages[0].stage = VK_SHADER_STAGE_VERTEX_BIT; |
|
shaderStages[0].module = demo_prepare_vs(demo); |
|
shaderStages[0].pName = "main"; |
|
|
|
shaderStages[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; |
|
shaderStages[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT; |
|
shaderStages[1].module = demo_prepare_fs(demo); |
|
shaderStages[1].pName = "main"; |
|
|
|
pipeline.pVertexInputState = &vi; |
|
pipeline.pInputAssemblyState = &ia; |
|
pipeline.pRasterizationState = &rs; |
|
pipeline.pColorBlendState = &cb; |
|
pipeline.pMultisampleState = &ms; |
|
pipeline.pViewportState = &vp; |
|
pipeline.pDepthStencilState = &ds; |
|
pipeline.pStages = shaderStages; |
|
pipeline.renderPass = demo->render_pass; |
|
pipeline.pDynamicState = &dynamicState; |
|
|
|
memset(&pipelineCache, 0, sizeof(pipelineCache)); |
|
pipelineCache.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO; |
|
|
|
err = vkCreatePipelineCache(demo->device, &pipelineCache, NULL, |
|
&demo->pipelineCache); |
|
assert(!err); |
|
err = vkCreateGraphicsPipelines(demo->device, demo->pipelineCache, 1, |
|
&pipeline, NULL, &demo->pipeline); |
|
assert(!err); |
|
|
|
vkDestroyPipelineCache(demo->device, demo->pipelineCache, NULL); |
|
|
|
vkDestroyShaderModule(demo->device, demo->frag_shader_module, NULL); |
|
vkDestroyShaderModule(demo->device, demo->vert_shader_module, NULL); |
|
} |
|
|
|
static void demo_prepare_descriptor_pool(struct demo *demo) { |
|
const VkDescriptorPoolSize type_count = { |
|
.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, |
|
.descriptorCount = DEMO_TEXTURE_COUNT, |
|
}; |
|
const VkDescriptorPoolCreateInfo descriptor_pool = { |
|
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO, |
|
.pNext = NULL, |
|
.maxSets = 1, |
|
.poolSizeCount = 1, |
|
.pPoolSizes = &type_count, |
|
}; |
|
VkResult U_ASSERT_ONLY err; |
|
|
|
err = vkCreateDescriptorPool(demo->device, &descriptor_pool, NULL, |
|
&demo->desc_pool); |
|
assert(!err); |
|
} |
|
|
|
static void demo_prepare_descriptor_set(struct demo *demo) { |
|
VkDescriptorImageInfo tex_descs[DEMO_TEXTURE_COUNT]; |
|
VkWriteDescriptorSet write; |
|
VkResult U_ASSERT_ONLY err; |
|
uint32_t i; |
|
|
|
VkDescriptorSetAllocateInfo alloc_info = { |
|
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, |
|
.pNext = NULL, |
|
.descriptorPool = demo->desc_pool, |
|
.descriptorSetCount = 1, |
|
.pSetLayouts = &demo->desc_layout}; |
|
err = vkAllocateDescriptorSets(demo->device, &alloc_info, &demo->desc_set); |
|
assert(!err); |
|
|
|
memset(&tex_descs, 0, sizeof(tex_descs)); |
|
for (i = 0; i < DEMO_TEXTURE_COUNT; i++) { |
|
tex_descs[i].sampler = demo->textures[i].sampler; |
|
tex_descs[i].imageView = demo->textures[i].view; |
|
tex_descs[i].imageLayout = VK_IMAGE_LAYOUT_GENERAL; |
|
} |
|
|
|
memset(&write, 0, sizeof(write)); |
|
write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; |
|
write.dstSet = demo->desc_set; |
|
write.descriptorCount = DEMO_TEXTURE_COUNT; |
|
write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; |
|
write.pImageInfo = tex_descs; |
|
|
|
vkUpdateDescriptorSets(demo->device, 1, &write, 0, NULL); |
|
} |
|
|
|
static void demo_prepare_framebuffers(struct demo *demo) { |
|
VkImageView attachments[2]; |
|
attachments[1] = demo->depth.view; |
|
|
|
const VkFramebufferCreateInfo fb_info = { |
|
.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, |
|
.pNext = NULL, |
|
.renderPass = demo->render_pass, |
|
.attachmentCount = 2, |
|
.pAttachments = attachments, |
|
.width = demo->width, |
|
.height = demo->height, |
|
.layers = 1, |
|
}; |
|
VkResult U_ASSERT_ONLY err; |
|
uint32_t i; |
|
|
|
demo->framebuffers = (VkFramebuffer *)malloc(demo->swapchainImageCount * |
|
sizeof(VkFramebuffer)); |
|
assert(demo->framebuffers); |
|
|
|
for (i = 0; i < demo->swapchainImageCount; i++) { |
|
attachments[0] = demo->buffers[i].view; |
|
err = vkCreateFramebuffer(demo->device, &fb_info, NULL, |
|
&demo->framebuffers[i]); |
|
assert(!err); |
|
} |
|
} |
|
|
|
static void demo_prepare(struct demo *demo) { |
|
VkResult U_ASSERT_ONLY err; |
|
|
|
const VkCommandPoolCreateInfo cmd_pool_info = { |
|
.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, |
|
.pNext = NULL, |
|
.queueFamilyIndex = demo->graphics_queue_node_index, |
|
.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, |
|
}; |
|
err = vkCreateCommandPool(demo->device, &cmd_pool_info, NULL, |
|
&demo->cmd_pool); |
|
assert(!err); |
|
|
|
const VkCommandBufferAllocateInfo cmd = { |
|
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, |
|
.pNext = NULL, |
|
.commandPool = demo->cmd_pool, |
|
.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY, |
|
.commandBufferCount = 1, |
|
}; |
|
err = vkAllocateCommandBuffers(demo->device, &cmd, &demo->draw_cmd); |
|
assert(!err); |
|
|
|
demo_prepare_buffers(demo); |
|
demo_prepare_depth(demo); |
|
demo_prepare_textures(demo); |
|
demo_prepare_vertices(demo); |
|
demo_prepare_descriptor_layout(demo); |
|
demo_prepare_render_pass(demo); |
|
demo_prepare_pipeline(demo); |
|
|
|
demo_prepare_descriptor_pool(demo); |
|
demo_prepare_descriptor_set(demo); |
|
|
|
demo_prepare_framebuffers(demo); |
|
} |
|
|
|
static void demo_error_callback(int error, const char* description) { |
|
printf("GLFW error: %s\n", description); |
|
fflush(stdout); |
|
} |
|
|
|
static void demo_key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) { |
|
if (key == GLFW_KEY_ESCAPE && action == GLFW_RELEASE) |
|
glfwSetWindowShouldClose(window, GLFW_TRUE); |
|
} |
|
|
|
static void demo_refresh_callback(GLFWwindow* window) { |
|
struct demo* demo = glfwGetWindowUserPointer(window); |
|
demo_draw(demo); |
|
} |
|
|
|
static void demo_resize_callback(GLFWwindow* window, int width, int height) { |
|
struct demo* demo = glfwGetWindowUserPointer(window); |
|
demo->width = width; |
|
demo->height = height; |
|
demo_resize(demo); |
|
} |
|
|
|
static void demo_run(struct demo *demo) { |
|
while (!glfwWindowShouldClose(demo->window)) { |
|
glfwPollEvents(); |
|
|
|
demo_draw(demo); |
|
|
|
if (demo->depthStencil > 0.99f) |
|
demo->depthIncrement = -0.001f; |
|
if (demo->depthStencil < 0.8f) |
|
demo->depthIncrement = 0.001f; |
|
|
|
demo->depthStencil += demo->depthIncrement; |
|
|
|
// Wait for work to finish before updating MVP. |
|
vkDeviceWaitIdle(demo->device); |
|
demo->curFrame++; |
|
if (demo->frameCount != INT32_MAX && demo->curFrame == demo->frameCount) |
|
glfwSetWindowShouldClose(demo->window, GLFW_TRUE); |
|
} |
|
} |
|
|
|
static void demo_create_window(struct demo *demo) { |
|
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); |
|
|
|
demo->window = glfwCreateWindow(demo->width, |
|
demo->height, |
|
APP_LONG_NAME, |
|
NULL, |
|
NULL); |
|
if (!demo->window) { |
|
// It didn't work, so try to give a useful error: |
|
printf("Cannot create a window in which to draw!\n"); |
|
fflush(stdout); |
|
exit(1); |
|
} |
|
|
|
glfwSetWindowUserPointer(demo->window, demo); |
|
glfwSetWindowRefreshCallback(demo->window, demo_refresh_callback); |
|
glfwSetFramebufferSizeCallback(demo->window, demo_resize_callback); |
|
glfwSetKeyCallback(demo->window, demo_key_callback); |
|
} |
|
|
|
/* |
|
* Return 1 (true) if all layer names specified in check_names |
|
* can be found in given layer properties. |
|
*/ |
|
static VkBool32 demo_check_layers(uint32_t check_count, const char **check_names, |
|
uint32_t layer_count, |
|
VkLayerProperties *layers) { |
|
uint32_t i, j; |
|
for (i = 0; i < check_count; i++) { |
|
VkBool32 found = 0; |
|
for (j = 0; j < layer_count; j++) { |
|
if (!strcmp(check_names[i], layers[j].layerName)) { |
|
found = 1; |
|
break; |
|
} |
|
} |
|
if (!found) { |
|
fprintf(stderr, "Cannot find layer: %s\n", check_names[i]); |
|
return 0; |
|
} |
|
} |
|
return 1; |
|
} |
|
|
|
static void demo_init_vk(struct demo *demo) { |
|
VkResult err; |
|
uint32_t i = 0; |
|
uint32_t required_extension_count = 0; |
|
uint32_t instance_extension_count = 0; |
|
uint32_t instance_layer_count = 0; |
|
uint32_t validation_layer_count = 0; |
|
const char **required_extensions = NULL; |
|
const char **instance_validation_layers = NULL; |
|
demo->enabled_extension_count = 0; |
|
demo->enabled_layer_count = 0; |
|
|
|
char *instance_validation_layers_alt1[] = { |
|
"VK_LAYER_LUNARG_standard_validation" |
|
}; |
|
|
|
char *instance_validation_layers_alt2[] = { |
|
"VK_LAYER_GOOGLE_threading", "VK_LAYER_LUNARG_parameter_validation", |
|
"VK_LAYER_LUNARG_object_tracker", "VK_LAYER_LUNARG_image", |
|
"VK_LAYER_LUNARG_core_validation", "VK_LAYER_LUNARG_swapchain", |
|
"VK_LAYER_GOOGLE_unique_objects" |
|
}; |
|
|
|
/* Look for validation layers */ |
|
VkBool32 validation_found = 0; |
|
if (demo->validate) { |
|
|
|
err = vkEnumerateInstanceLayerProperties(&instance_layer_count, NULL); |
|
assert(!err); |
|
|
|
instance_validation_layers = instance_validation_layers_alt1; |
|
if (instance_layer_count > 0) { |
|
VkLayerProperties *instance_layers = |
|
malloc(sizeof (VkLayerProperties) * instance_layer_count); |
|
err = vkEnumerateInstanceLayerProperties(&instance_layer_count, |
|
instance_layers); |
|
assert(!err); |
|
|
|
|
|
validation_found = demo_check_layers( |
|
ARRAY_SIZE(instance_validation_layers_alt1), |
|
instance_validation_layers, instance_layer_count, |
|
instance_layers); |
|
if (validation_found) { |
|
demo->enabled_layer_count = ARRAY_SIZE(instance_validation_layers_alt1); |
|
demo->enabled_layers[0] = "VK_LAYER_LUNARG_standard_validation"; |
|
validation_layer_count = 1; |
|
} else { |
|
// use alternative set of validation layers |
|
instance_validation_layers = instance_validation_layers_alt2; |
|
demo->enabled_layer_count = ARRAY_SIZE(instance_validation_layers_alt2); |
|
validation_found = demo_check_layers( |
|
ARRAY_SIZE(instance_validation_layers_alt2), |
|
instance_validation_layers, instance_layer_count, |
|
instance_layers); |
|
validation_layer_count = |
|
ARRAY_SIZE(instance_validation_layers_alt2); |
|
for (i = 0; i < validation_layer_count; i++) { |
|
demo->enabled_layers[i] = instance_validation_layers[i]; |
|
} |
|
} |
|
free(instance_layers); |
|
} |
|
|
|
if (!validation_found) { |
|
ERR_EXIT("vkEnumerateInstanceLayerProperties failed to find " |
|
"required validation layer.\n\n" |
|
"Please look at the Getting Started guide for additional " |
|
"information.\n", |
|
"vkCreateInstance Failure"); |
|
} |
|
} |
|
|
|
/* Look for instance extensions */ |
|
required_extensions = glfwGetRequiredInstanceExtensions(&required_extension_count); |
|
if (!required_extensions) { |
|
ERR_EXIT("glfwGetRequiredInstanceExtensions failed to find the " |
|
"platform surface extensions.\n\nDo you have a compatible " |
|
"Vulkan installable client driver (ICD) installed?\nPlease " |
|
"look at the Getting Started guide for additional " |
|
"information.\n", |
|
"vkCreateInstance Failure"); |
|
} |
|
|
|
for (i = 0; i < required_extension_count; i++) { |
|
demo->extension_names[demo->enabled_extension_count++] = required_extensions[i]; |
|
assert(demo->enabled_extension_count < 64); |
|
} |
|
|
|
err = vkEnumerateInstanceExtensionProperties( |
|
NULL, &instance_extension_count, NULL); |
|
assert(!err); |
|
|
|
if (instance_extension_count > 0) { |
|
VkExtensionProperties *instance_extensions = |
|
malloc(sizeof(VkExtensionProperties) * instance_extension_count); |
|
err = vkEnumerateInstanceExtensionProperties( |
|
NULL, &instance_extension_count, instance_extensions); |
|
assert(!err); |
|
for (i = 0; i < instance_extension_count; i++) { |
|
if (!strcmp(VK_EXT_DEBUG_REPORT_EXTENSION_NAME, |
|
instance_extensions[i].extensionName)) { |
|
if (demo->validate) { |
|
demo->extension_names[demo->enabled_extension_count++] = |
|
VK_EXT_DEBUG_REPORT_EXTENSION_NAME; |
|
} |
|
} |
|
assert(demo->enabled_extension_count < 64); |
|
} |
|
|
|
free(instance_extensions); |
|
} |
|
|
|
const VkApplicationInfo app = { |
|
.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO, |
|
.pNext = NULL, |
|
.pApplicationName = APP_SHORT_NAME, |
|
.applicationVersion = 0, |
|
.pEngineName = APP_SHORT_NAME, |
|
.engineVersion = 0, |
|
.apiVersion = VK_API_VERSION_1_0, |
|
}; |
|
VkInstanceCreateInfo inst_info = { |
|
.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO, |
|
.pNext = NULL, |
|
.pApplicationInfo = &app, |
|
.enabledLayerCount = demo->enabled_layer_count, |
|
.ppEnabledLayerNames = (const char *const *)instance_validation_layers, |
|
.enabledExtensionCount = demo->enabled_extension_count, |
|
.ppEnabledExtensionNames = (const char *const *)demo->extension_names, |
|
}; |
|
|
|
uint32_t gpu_count; |
|
|
|
err = vkCreateInstance(&inst_info, NULL, &demo->inst); |
|
if (err == VK_ERROR_INCOMPATIBLE_DRIVER) { |
|
ERR_EXIT("Cannot find a compatible Vulkan installable client driver " |
|
"(ICD).\n\nPlease look at the Getting Started guide for " |
|
"additional information.\n", |
|
"vkCreateInstance Failure"); |
|
} else if (err == VK_ERROR_EXTENSION_NOT_PRESENT) { |
|
ERR_EXIT("Cannot find a specified extension library" |
|
".\nMake sure your layers path is set appropriately\n", |
|
"vkCreateInstance Failure"); |
|
} else if (err) { |
|
ERR_EXIT("vkCreateInstance failed.\n\nDo you have a compatible Vulkan " |
|
"installable client driver (ICD) installed?\nPlease look at " |
|
"the Getting Started guide for additional information.\n", |
|
"vkCreateInstance Failure"); |
|
} |
|
|
|
/* Make initial call to query gpu_count, then second call for gpu info*/ |
|
err = vkEnumeratePhysicalDevices(demo->inst, &gpu_count, NULL); |
|
assert(!err && gpu_count > 0); |
|
|
|
if (gpu_count > 0) { |
|
VkPhysicalDevice *physical_devices = |
|
malloc(sizeof(VkPhysicalDevice) * gpu_count); |
|
err = vkEnumeratePhysicalDevices(demo->inst, &gpu_count, |
|
physical_devices); |
|
assert(!err); |
|
/* For tri demo we just grab the first physical device */ |
|
demo->gpu = physical_devices[0]; |
|
free(physical_devices); |
|
} else { |
|
ERR_EXIT("vkEnumeratePhysicalDevices reported zero accessible devices." |
|
"\n\nDo you have a compatible Vulkan installable client" |
|
" driver (ICD) installed?\nPlease look at the Getting Started" |
|
" guide for additional information.\n", |
|
"vkEnumeratePhysicalDevices Failure"); |
|
} |
|
|
|
/* Look for device extensions */ |
|
uint32_t device_extension_count = 0; |
|
VkBool32 swapchainExtFound = 0; |
|
demo->enabled_extension_count = 0; |
|
|
|
err = vkEnumerateDeviceExtensionProperties(demo->gpu, NULL, |
|
&device_extension_count, NULL); |
|
assert(!err); |
|
|
|
if (device_extension_count > 0) { |
|
VkExtensionProperties *device_extensions = |
|
malloc(sizeof(VkExtensionProperties) * device_extension_count); |
|
err = vkEnumerateDeviceExtensionProperties( |
|
demo->gpu, NULL, &device_extension_count, device_extensions); |
|
assert(!err); |
|
|
|
for (i = 0; i < device_extension_count; i++) { |
|
if (!strcmp(VK_KHR_SWAPCHAIN_EXTENSION_NAME, |
|
device_extensions[i].extensionName)) { |
|
swapchainExtFound = 1; |
|
demo->extension_names[demo->enabled_extension_count++] = |
|
VK_KHR_SWAPCHAIN_EXTENSION_NAME; |
|
} |
|
assert(demo->enabled_extension_count < 64); |
|
} |
|
|
|
free(device_extensions); |
|
} |
|
|
|
if (!swapchainExtFound) { |
|
ERR_EXIT("vkEnumerateDeviceExtensionProperties failed to find " |
|
"the " VK_KHR_SWAPCHAIN_EXTENSION_NAME |
|
" extension.\n\nDo you have a compatible " |
|
"Vulkan installable client driver (ICD) installed?\nPlease " |
|
"look at the Getting Started guide for additional " |
|
"information.\n", |
|
"vkCreateInstance Failure"); |
|
} |
|
|
|
if (demo->validate) { |
|
demo->CreateDebugReportCallback = |
|
(PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr( |
|
demo->inst, "vkCreateDebugReportCallbackEXT"); |
|
demo->DestroyDebugReportCallback = |
|
(PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr( |
|
demo->inst, "vkDestroyDebugReportCallbackEXT"); |
|
if (!demo->CreateDebugReportCallback) { |
|
ERR_EXIT( |
|
"GetProcAddr: Unable to find vkCreateDebugReportCallbackEXT\n", |
|
"vkGetProcAddr Failure"); |
|
} |
|
if (!demo->DestroyDebugReportCallback) { |
|
ERR_EXIT( |
|
"GetProcAddr: Unable to find vkDestroyDebugReportCallbackEXT\n", |
|
"vkGetProcAddr Failure"); |
|
} |
|
demo->DebugReportMessage = |
|
(PFN_vkDebugReportMessageEXT)vkGetInstanceProcAddr( |
|
demo->inst, "vkDebugReportMessageEXT"); |
|
if (!demo->DebugReportMessage) { |
|
ERR_EXIT("GetProcAddr: Unable to find vkDebugReportMessageEXT\n", |
|
"vkGetProcAddr Failure"); |
|
} |
|
|
|
VkDebugReportCallbackCreateInfoEXT dbgCreateInfo; |
|
dbgCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT; |
|
dbgCreateInfo.flags = |
|
VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT; |
|
dbgCreateInfo.pfnCallback = demo->use_break ? BreakCallback : dbgFunc; |
|
dbgCreateInfo.pUserData = demo; |
|
dbgCreateInfo.pNext = NULL; |
|
err = demo->CreateDebugReportCallback(demo->inst, &dbgCreateInfo, NULL, |
|
&demo->msg_callback); |
|
switch (err) { |
|
case VK_SUCCESS: |
|
break; |
|
case VK_ERROR_OUT_OF_HOST_MEMORY: |
|
ERR_EXIT("CreateDebugReportCallback: out of host memory\n", |
|
"CreateDebugReportCallback Failure"); |
|
break; |
|
default: |
|
ERR_EXIT("CreateDebugReportCallback: unknown failure\n", |
|
"CreateDebugReportCallback Failure"); |
|
break; |
|
} |
|
} |
|
|
|
// Having these GIPA queries of device extension entry points both |
|
// BEFORE and AFTER vkCreateDevice is a good test for the loader |
|
GET_INSTANCE_PROC_ADDR(demo->inst, GetPhysicalDeviceSurfaceCapabilitiesKHR); |
|
GET_INSTANCE_PROC_ADDR(demo->inst, GetPhysicalDeviceSurfaceFormatsKHR); |
|
GET_INSTANCE_PROC_ADDR(demo->inst, GetPhysicalDeviceSurfacePresentModesKHR); |
|
GET_INSTANCE_PROC_ADDR(demo->inst, GetPhysicalDeviceSurfaceSupportKHR); |
|
|
|
vkGetPhysicalDeviceProperties(demo->gpu, &demo->gpu_props); |
|
|
|
// Query with NULL data to get count |
|
vkGetPhysicalDeviceQueueFamilyProperties(demo->gpu, &demo->queue_count, |
|
NULL); |
|
|
|
demo->queue_props = (VkQueueFamilyProperties *)malloc( |
|
demo->queue_count * sizeof(VkQueueFamilyProperties)); |
|
vkGetPhysicalDeviceQueueFamilyProperties(demo->gpu, &demo->queue_count, |
|
demo->queue_props); |
|
assert(demo->queue_count >= 1); |
|
|
|
vkGetPhysicalDeviceFeatures(demo->gpu, &demo->gpu_features); |
|
|
|
// Graphics queue and MemMgr queue can be separate. |
|
// TODO: Add support for separate queues, including synchronization, |
|
// and appropriate tracking for QueueSubmit |
|
} |
|
|
|
static void demo_init_device(struct demo *demo) { |
|
VkResult U_ASSERT_ONLY err; |
|
|
|
float queue_priorities[1] = {0.0}; |
|
const VkDeviceQueueCreateInfo queue = { |
|
.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, |
|
.pNext = NULL, |
|
.queueFamilyIndex = demo->graphics_queue_node_index, |
|
.queueCount = 1, |
|
.pQueuePriorities = queue_priorities}; |
|
|
|
|
|
VkPhysicalDeviceFeatures features; |
|
memset(&features, 0, sizeof(features)); |
|
if (demo->gpu_features.shaderClipDistance) { |
|
features.shaderClipDistance = VK_TRUE; |
|
} |
|
|
|
VkDeviceCreateInfo device = { |
|
.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, |
|
.pNext = NULL, |
|
.queueCreateInfoCount = 1, |
|
.pQueueCreateInfos = &queue, |
|
.enabledLayerCount = 0, |
|
.ppEnabledLayerNames = NULL, |
|
.enabledExtensionCount = demo->enabled_extension_count, |
|
.ppEnabledExtensionNames = (const char *const *)demo->extension_names, |
|
.pEnabledFeatures = &features, |
|
}; |
|
|
|
err = vkCreateDevice(demo->gpu, &device, NULL, &demo->device); |
|
assert(!err); |
|
|
|
GET_DEVICE_PROC_ADDR(demo->device, CreateSwapchainKHR); |
|
GET_DEVICE_PROC_ADDR(demo->device, DestroySwapchainKHR); |
|
GET_DEVICE_PROC_ADDR(demo->device, GetSwapchainImagesKHR); |
|
GET_DEVICE_PROC_ADDR(demo->device, AcquireNextImageKHR); |
|
GET_DEVICE_PROC_ADDR(demo->device, QueuePresentKHR); |
|
} |
|
|
|
static void demo_init_vk_swapchain(struct demo *demo) { |
|
VkResult U_ASSERT_ONLY err; |
|
uint32_t i; |
|
|
|
// Create a WSI surface for the window: |
|
glfwCreateWindowSurface(demo->inst, demo->window, NULL, &demo->surface); |
|
|
|
// Iterate over each queue to learn whether it supports presenting: |
|
VkBool32 *supportsPresent = |
|
(VkBool32 *)malloc(demo->queue_count * sizeof(VkBool32)); |
|
for (i = 0; i < demo->queue_count; i++) { |
|
demo->fpGetPhysicalDeviceSurfaceSupportKHR(demo->gpu, i, demo->surface, |
|
&supportsPresent[i]); |
|
} |
|
|
|
// Search for a graphics and a present queue in the array of queue |
|
// families, try to find one that supports both |
|
uint32_t graphicsQueueNodeIndex = UINT32_MAX; |
|
uint32_t presentQueueNodeIndex = UINT32_MAX; |
|
for (i = 0; i < demo->queue_count; i++) { |
|
if ((demo->queue_props[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) != 0) { |
|
if (graphicsQueueNodeIndex == UINT32_MAX) { |
|
graphicsQueueNodeIndex = i; |
|
} |
|
|
|
if (supportsPresent[i] == VK_TRUE) { |
|
graphicsQueueNodeIndex = i; |
|
presentQueueNodeIndex = i; |
|
break; |
|
} |
|
} |
|
} |
|
if (presentQueueNodeIndex == UINT32_MAX) { |
|
// If didn't find a queue that supports both graphics and present, then |
|
// find a separate present queue. |
|
for (i = 0; i < demo->queue_count; ++i) { |
|
if (supportsPresent[i] == VK_TRUE) { |
|
presentQueueNodeIndex = i; |
|
break; |
|
} |
|
} |
|
} |
|
free(supportsPresent); |
|
|
|
// Generate error if could not find both a graphics and a present queue |
|
if (graphicsQueueNodeIndex == UINT32_MAX || |
|
presentQueueNodeIndex == UINT32_MAX) { |
|
ERR_EXIT("Could not find a graphics and a present queue\n", |
|
"Swapchain Initialization Failure"); |
|
} |
|
|
|
// TODO: Add support for separate queues, including presentation, |
|
// synchronization, and appropriate tracking for QueueSubmit. |
|
// NOTE: While it is possible for an application to use a separate graphics |
|
// and a present queues, this demo program assumes it is only using |
|
// one: |
|
if (graphicsQueueNodeIndex != presentQueueNodeIndex) { |
|
ERR_EXIT("Could not find a common graphics and a present queue\n", |
|
"Swapchain Initialization Failure"); |
|
} |
|
|
|
demo->graphics_queue_node_index = graphicsQueueNodeIndex; |
|
|
|
demo_init_device(demo); |
|
|
|
vkGetDeviceQueue(demo->device, demo->graphics_queue_node_index, 0, |
|
&demo->queue); |
|
|
|
// Get the list of VkFormat's that are supported: |
|
uint32_t formatCount; |
|
err = demo->fpGetPhysicalDeviceSurfaceFormatsKHR(demo->gpu, demo->surface, |
|
&formatCount, NULL); |
|
assert(!err); |
|
VkSurfaceFormatKHR *surfFormats = |
|
(VkSurfaceFormatKHR *)malloc(formatCount * sizeof(VkSurfaceFormatKHR)); |
|
err = demo->fpGetPhysicalDeviceSurfaceFormatsKHR(demo->gpu, demo->surface, |
|
&formatCount, surfFormats); |
|
assert(!err); |
|
// If the format list includes just one entry of VK_FORMAT_UNDEFINED, |
|
// the surface has no preferred format. Otherwise, at least one |
|
// supported format will be returned. |
|
if (formatCount == 1 && surfFormats[0].format == VK_FORMAT_UNDEFINED) { |
|
demo->format = VK_FORMAT_B8G8R8A8_UNORM; |
|
} else { |
|
assert(formatCount >= 1); |
|
demo->format = surfFormats[0].format; |
|
} |
|
demo->color_space = surfFormats[0].colorSpace; |
|
|
|
demo->curFrame = 0; |
|
|
|
// Get Memory information and properties |
|
vkGetPhysicalDeviceMemoryProperties(demo->gpu, &demo->memory_properties); |
|
} |
|
|
|
static void demo_init_connection(struct demo *demo) { |
|
glfwSetErrorCallback(demo_error_callback); |
|
|
|
if (!glfwInit()) { |
|
printf("Cannot initialize GLFW.\nExiting ...\n"); |
|
fflush(stdout); |
|
exit(1); |
|
} |
|
|
|
if (!glfwVulkanSupported()) { |
|
printf("GLFW failed to find the Vulkan loader.\nExiting ...\n"); |
|
fflush(stdout); |
|
exit(1); |
|
} |
|
} |
|
|
|
static void demo_init(struct demo *demo, const int argc, const char *argv[]) |
|
{ |
|
int i; |
|
memset(demo, 0, sizeof(*demo)); |
|
demo->frameCount = INT32_MAX; |
|
|
|
for (i = 1; i < argc; i++) { |
|
if (strcmp(argv[i], "--use_staging") == 0) { |
|
demo->use_staging_buffer = true; |
|
continue; |
|
} |
|
if (strcmp(argv[i], "--break") == 0) { |
|
demo->use_break = true; |
|
continue; |
|
} |
|
if (strcmp(argv[i], "--validate") == 0) { |
|
demo->validate = true; |
|
continue; |
|
} |
|
if (strcmp(argv[i], "--c") == 0 && demo->frameCount == INT32_MAX && |
|
i < argc - 1 && sscanf(argv[i + 1], "%d", &demo->frameCount) == 1 && |
|
demo->frameCount >= 0) { |
|
i++; |
|
continue; |
|
} |
|
|
|
fprintf(stderr, "Usage:\n %s [--use_staging] [--validate] [--break] " |
|
"[--c <framecount>]\n", |
|
APP_SHORT_NAME); |
|
fflush(stderr); |
|
exit(1); |
|
} |
|
|
|
demo_init_connection(demo); |
|
demo_init_vk(demo); |
|
|
|
demo->width = 300; |
|
demo->height = 300; |
|
demo->depthStencil = 1.0; |
|
demo->depthIncrement = -0.01f; |
|
} |
|
|
|
static void demo_cleanup(struct demo *demo) { |
|
uint32_t i; |
|
|
|
for (i = 0; i < demo->swapchainImageCount; i++) { |
|
vkDestroyFramebuffer(demo->device, demo->framebuffers[i], NULL); |
|
} |
|
free(demo->framebuffers); |
|
vkDestroyDescriptorPool(demo->device, demo->desc_pool, NULL); |
|
|
|
if (demo->setup_cmd) { |
|
vkFreeCommandBuffers(demo->device, demo->cmd_pool, 1, &demo->setup_cmd); |
|
} |
|
vkFreeCommandBuffers(demo->device, demo->cmd_pool, 1, &demo->draw_cmd); |
|
vkDestroyCommandPool(demo->device, demo->cmd_pool, NULL); |
|
|
|
vkDestroyPipeline(demo->device, demo->pipeline, NULL); |
|
vkDestroyRenderPass(demo->device, demo->render_pass, NULL); |
|
vkDestroyPipelineLayout(demo->device, demo->pipeline_layout, NULL); |
|
vkDestroyDescriptorSetLayout(demo->device, demo->desc_layout, NULL); |
|
|
|
vkDestroyBuffer(demo->device, demo->vertices.buf, NULL); |
|
vkFreeMemory(demo->device, demo->vertices.mem, NULL); |
|
|
|
for (i = 0; i < DEMO_TEXTURE_COUNT; i++) { |
|
vkDestroyImageView(demo->device, demo->textures[i].view, NULL); |
|
vkDestroyImage(demo->device, demo->textures[i].image, NULL); |
|
vkFreeMemory(demo->device, demo->textures[i].mem, NULL); |
|
vkDestroySampler(demo->device, demo->textures[i].sampler, NULL); |
|
} |
|
|
|
for (i = 0; i < demo->swapchainImageCount; i++) { |
|
vkDestroyImageView(demo->device, demo->buffers[i].view, NULL); |
|
} |
|
|
|
vkDestroyImageView(demo->device, demo->depth.view, NULL); |
|
vkDestroyImage(demo->device, demo->depth.image, NULL); |
|
vkFreeMemory(demo->device, demo->depth.mem, NULL); |
|
|
|
demo->fpDestroySwapchainKHR(demo->device, demo->swapchain, NULL); |
|
free(demo->buffers); |
|
|
|
vkDestroyDevice(demo->device, NULL); |
|
if (demo->validate) { |
|
demo->DestroyDebugReportCallback(demo->inst, demo->msg_callback, NULL); |
|
} |
|
vkDestroySurfaceKHR(demo->inst, demo->surface, NULL); |
|
vkDestroyInstance(demo->inst, NULL); |
|
|
|
free(demo->queue_props); |
|
|
|
glfwDestroyWindow(demo->window); |
|
glfwTerminate(); |
|
} |
|
|
|
static void demo_resize(struct demo *demo) { |
|
uint32_t i; |
|
|
|
// In order to properly resize the window, we must re-create the swapchain |
|
// AND redo the command buffers, etc. |
|
// |
|
// First, perform part of the demo_cleanup() function: |
|
|
|
for (i = 0; i < demo->swapchainImageCount; i++) { |
|
vkDestroyFramebuffer(demo->device, demo->framebuffers[i], NULL); |
|
} |
|
free(demo->framebuffers); |
|
vkDestroyDescriptorPool(demo->device, demo->desc_pool, NULL); |
|
|
|
if (demo->setup_cmd) { |
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vkFreeCommandBuffers(demo->device, demo->cmd_pool, 1, &demo->setup_cmd); |
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} |
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vkFreeCommandBuffers(demo->device, demo->cmd_pool, 1, &demo->draw_cmd); |
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vkDestroyCommandPool(demo->device, demo->cmd_pool, NULL); |
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|
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vkDestroyPipeline(demo->device, demo->pipeline, NULL); |
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vkDestroyRenderPass(demo->device, demo->render_pass, NULL); |
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vkDestroyPipelineLayout(demo->device, demo->pipeline_layout, NULL); |
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vkDestroyDescriptorSetLayout(demo->device, demo->desc_layout, NULL); |
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|
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vkDestroyBuffer(demo->device, demo->vertices.buf, NULL); |
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vkFreeMemory(demo->device, demo->vertices.mem, NULL); |
|
|
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for (i = 0; i < DEMO_TEXTURE_COUNT; i++) { |
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vkDestroyImageView(demo->device, demo->textures[i].view, NULL); |
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vkDestroyImage(demo->device, demo->textures[i].image, NULL); |
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vkFreeMemory(demo->device, demo->textures[i].mem, NULL); |
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vkDestroySampler(demo->device, demo->textures[i].sampler, NULL); |
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} |
|
|
|
for (i = 0; i < demo->swapchainImageCount; i++) { |
|
vkDestroyImageView(demo->device, demo->buffers[i].view, NULL); |
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} |
|
|
|
vkDestroyImageView(demo->device, demo->depth.view, NULL); |
|
vkDestroyImage(demo->device, demo->depth.image, NULL); |
|
vkFreeMemory(demo->device, demo->depth.mem, NULL); |
|
|
|
free(demo->buffers); |
|
|
|
// Second, re-perform the demo_prepare() function, which will re-create the |
|
// swapchain: |
|
demo_prepare(demo); |
|
} |
|
|
|
int main(const int argc, const char *argv[]) { |
|
struct demo demo; |
|
|
|
demo_init(&demo, argc, argv); |
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demo_create_window(&demo); |
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demo_init_vk_swapchain(&demo); |
|
|
|
demo_prepare(&demo); |
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demo_run(&demo); |
|
|
|
demo_cleanup(&demo); |
|
|
|
return validation_error; |
|
} |
|
|
|
|