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626 lines
22 KiB
626 lines
22 KiB
/************************************************************************* |
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* GLFW - An OpenGL library |
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* API version: 3.0 |
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* WWW: http://www.glfw.org/ |
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*------------------------------------------------------------------------ |
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* Copyright (c) 2002-2006 Marcus Geelnard |
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* Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> |
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* |
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* This software is provided 'as-is', without any express or implied |
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* warranty. In no event will the authors be held liable for any damages |
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* arising from the use of this software. |
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* |
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* Permission is granted to anyone to use this software for any purpose, |
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* including commercial applications, and to alter it and redistribute it |
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* freely, subject to the following restrictions: |
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* |
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* 1. The origin of this software must not be misrepresented; you must not |
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* claim that you wrote the original software. If you use this software |
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* in a product, an acknowledgment in the product documentation would |
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* be appreciated but is not required. |
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* |
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* 2. Altered source versions must be plainly marked as such, and must not |
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* be misrepresented as being the original software. |
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* |
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* 3. This notice may not be removed or altered from any source |
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* distribution. |
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* |
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*************************************************************************/ |
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#ifndef __glfw3_h__ |
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#define __glfw3_h__ |
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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/************************************************************************* |
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* Global definitions |
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*************************************************************************/ |
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/* We need a NULL pointer from time to time */ |
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#ifndef NULL |
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#ifdef __cplusplus |
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#define NULL 0 |
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#else |
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#define NULL ((void*) 0) |
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#endif |
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#endif /* NULL */ |
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/* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */ |
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/* Please report any probles that you find with your compiler, which may |
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* be solved in this section! There are several compilers that I have not |
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* been able to test this file with yet. |
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* |
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* First: If we are we on Windows, we want a single define for it (_WIN32) |
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* (Note: For Cygwin the compiler flag -mwin32 should be used, but to |
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* make sure that things run smoothly for Cygwin users, we add __CYGWIN__ |
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* to the list of "valid Win32 identifiers", which removes the need for |
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* -mwin32) |
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*/ |
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#if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__CYGWIN__)) |
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#define _WIN32 |
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#endif /* _WIN32 */ |
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/* In order for extension support to be portable, we need to define an |
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* OpenGL function call method. We use the keyword APIENTRY, which is |
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* defined for Win32. (Note: Windows also needs this for <GL/gl.h>) |
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*/ |
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#ifndef APIENTRY |
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#ifdef _WIN32 |
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#define APIENTRY __stdcall |
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#else |
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#define APIENTRY |
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#endif |
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#define GLFW_APIENTRY_DEFINED |
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#endif /* APIENTRY */ |
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/* The following three defines are here solely to make some Windows-based |
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* <GL/gl.h> files happy. Theoretically we could include <windows.h>, but |
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* it has the major drawback of severely polluting our namespace. |
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*/ |
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/* Under Windows, we need WINGDIAPI defined */ |
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#if !defined(WINGDIAPI) && defined(_WIN32) |
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#if defined(_MSC_VER) || defined(__BORLANDC__) || defined(__POCC__) |
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/* Microsoft Visual C++, Borland C++ Builder and Pelles C */ |
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#define WINGDIAPI __declspec(dllimport) |
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#elif defined(__LCC__) |
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/* LCC-Win32 */ |
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#define WINGDIAPI __stdcall |
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#else |
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/* Others (e.g. MinGW, Cygwin) */ |
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#define WINGDIAPI extern |
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#endif |
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#define GLFW_WINGDIAPI_DEFINED |
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#endif /* WINGDIAPI */ |
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/* Some <GL/glu.h> files also need CALLBACK defined */ |
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#if !defined(CALLBACK) && defined(_WIN32) |
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#if defined(_MSC_VER) |
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/* Microsoft Visual C++ */ |
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#if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS) |
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#define CALLBACK __stdcall |
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#else |
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#define CALLBACK |
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#endif |
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#else |
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/* Other Windows compilers */ |
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#define CALLBACK __stdcall |
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#endif |
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#define GLFW_CALLBACK_DEFINED |
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#endif /* CALLBACK */ |
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/* Microsoft Visual C++, Borland C++ and Pelles C <GL*glu.h> needs wchar_t */ |
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#if defined(_WIN32) && (defined(_MSC_VER) || defined(__BORLANDC__) || defined(__POCC__)) && !defined(_WCHAR_T_DEFINED) |
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typedef unsigned short wchar_t; |
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#define _WCHAR_T_DEFINED |
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#endif /* _WCHAR_T_DEFINED */ |
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/* ---------------- GLFW related system specific defines ----------------- */ |
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#if defined(_WIN32) && defined(GLFW_BUILD_DLL) |
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/* We are building a Win32 DLL */ |
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#define GLFWAPI __declspec(dllexport) |
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#elif defined(_WIN32) && defined(GLFW_DLL) |
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/* We are calling a Win32 DLL */ |
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#if defined(__LCC__) |
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#define GLFWAPI extern |
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#else |
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#define GLFWAPI __declspec(dllimport) |
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#endif |
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#else |
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/* We are either building/calling a static lib or we are non-win32 */ |
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#define GLFWAPI |
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#endif |
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/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */ |
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/* Include the declaration of the size_t type used below. |
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*/ |
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#include <stddef.h> |
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/* Include standard OpenGL headers: GLFW uses GL_FALSE/GL_TRUE, and it is |
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* convenient for the user to only have to include <GL/glfw.h>. This also |
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* solves the problem with Windows <GL/gl.h> and <GL/glu.h> needing some |
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* special defines which normally requires the user to include <windows.h> |
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* (which is not a nice solution for portable programs). |
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*/ |
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#if defined(__APPLE_CC__) |
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#define GL_GLEXT_LEGACY |
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#include <OpenGL/gl.h> |
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#ifndef GLFW_NO_GLU |
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#include <OpenGL/glu.h> |
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#endif |
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#else |
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#include <GL/gl.h> |
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#ifndef GLFW_NO_GLU |
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#include <GL/glu.h> |
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#endif |
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#endif |
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/************************************************************************* |
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* GLFW version |
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*************************************************************************/ |
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#define GLFW_VERSION_MAJOR 3 |
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#define GLFW_VERSION_MINOR 0 |
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#define GLFW_VERSION_REVISION 0 |
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/************************************************************************* |
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* Input handling definitions |
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*************************************************************************/ |
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/* Key and button state/action definitions */ |
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#define GLFW_RELEASE 0 |
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#define GLFW_PRESS 1 |
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/* Keyboard raw key codes. |
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* These key codes are inspired by the USB HID Usage Tables v1.12 (p. 53-60), |
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* but re-arranged to map to 7-bit ASCII for printable keys (function keys are |
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* put in the 256+ range). |
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* The naming of the key codes follow these rules: |
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* - The US keyboard layout is used. |
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* - Names of printable alpha-numeric characters are used (e.g. "A", "R", |
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* "3", etc). |
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* - For non-alphanumeric characters, Unicode:ish names are used (e.g. |
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* "COMMA", "LEFT_SQUARE_BRACKET", etc). Note that some names do not |
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* correspond to the Unicode standard (usually for brevity). |
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* - Keys that lack a clear US mapping are named "WORLD_x". |
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* - For non-printable keys, custom names are used (e.g. "F4", |
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* "BACKSPACE", etc). |
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*/ |
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/* Printable keys */ |
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#define GLFW_KEY_SPACE 32 |
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#define GLFW_KEY_APOSTROPHE 39 /* ' */ |
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#define GLFW_KEY_COMMA 44 /* , */ |
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#define GLFW_KEY_MINUS 45 /* - */ |
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#define GLFW_KEY_PERIOD 46 /* . */ |
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#define GLFW_KEY_SLASH 47 /* / */ |
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#define GLFW_KEY_0 48 |
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#define GLFW_KEY_1 49 |
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#define GLFW_KEY_2 50 |
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#define GLFW_KEY_3 51 |
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#define GLFW_KEY_4 52 |
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#define GLFW_KEY_5 53 |
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#define GLFW_KEY_6 54 |
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#define GLFW_KEY_7 55 |
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#define GLFW_KEY_8 56 |
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#define GLFW_KEY_9 57 |
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#define GLFW_KEY_SEMICOLON 59 /* ; */ |
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#define GLFW_KEY_EQUAL 61 /* = */ |
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#define GLFW_KEY_A 65 |
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#define GLFW_KEY_B 66 |
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#define GLFW_KEY_C 67 |
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#define GLFW_KEY_D 68 |
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#define GLFW_KEY_E 69 |
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#define GLFW_KEY_F 70 |
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#define GLFW_KEY_G 71 |
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#define GLFW_KEY_H 72 |
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#define GLFW_KEY_I 73 |
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#define GLFW_KEY_J 74 |
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#define GLFW_KEY_K 75 |
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#define GLFW_KEY_L 76 |
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#define GLFW_KEY_M 77 |
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#define GLFW_KEY_N 78 |
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#define GLFW_KEY_O 79 |
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#define GLFW_KEY_P 80 |
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#define GLFW_KEY_Q 81 |
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#define GLFW_KEY_R 82 |
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#define GLFW_KEY_S 83 |
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#define GLFW_KEY_T 84 |
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#define GLFW_KEY_U 85 |
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#define GLFW_KEY_V 86 |
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#define GLFW_KEY_W 87 |
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#define GLFW_KEY_X 88 |
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#define GLFW_KEY_Y 89 |
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#define GLFW_KEY_Z 90 |
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#define GLFW_KEY_LEFT_BRACKET 91 /* [ */ |
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#define GLFW_KEY_BACKSLASH 92 /* \ */ |
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#define GLFW_KEY_RIGHT_BRACKET 93 /* ] */ |
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#define GLFW_KEY_GRAVE_ACCENT 96 /* ` */ |
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#define GLFW_KEY_WORLD_1 161 /* non-US #1 */ |
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#define GLFW_KEY_WORLD_2 162 /* non-US #2 */ |
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/* Function keys */ |
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#define GLFW_KEY_ESCAPE 256 |
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#define GLFW_KEY_ENTER 257 |
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#define GLFW_KEY_TAB 258 |
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#define GLFW_KEY_BACKSPACE 259 |
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#define GLFW_KEY_INSERT 260 |
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#define GLFW_KEY_DELETE 261 |
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#define GLFW_KEY_RIGHT 262 |
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#define GLFW_KEY_LEFT 263 |
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#define GLFW_KEY_DOWN 264 |
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#define GLFW_KEY_UP 265 |
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#define GLFW_KEY_PAGE_UP 266 |
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#define GLFW_KEY_PAGE_DOWN 267 |
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#define GLFW_KEY_HOME 268 |
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#define GLFW_KEY_END 269 |
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#define GLFW_KEY_CAPS_LOCK 280 |
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#define GLFW_KEY_SCROLL_LOCK 281 |
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#define GLFW_KEY_NUM_LOCK 282 |
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#define GLFW_KEY_PRINT_SCREEN 283 |
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#define GLFW_KEY_PAUSE 284 |
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#define GLFW_KEY_F1 290 |
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#define GLFW_KEY_F2 291 |
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#define GLFW_KEY_F3 292 |
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#define GLFW_KEY_F4 293 |
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#define GLFW_KEY_F5 294 |
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#define GLFW_KEY_F6 295 |
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#define GLFW_KEY_F7 296 |
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#define GLFW_KEY_F8 297 |
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#define GLFW_KEY_F9 298 |
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#define GLFW_KEY_F10 299 |
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#define GLFW_KEY_F11 300 |
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#define GLFW_KEY_F12 301 |
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#define GLFW_KEY_F13 302 |
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#define GLFW_KEY_F14 303 |
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#define GLFW_KEY_F15 304 |
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#define GLFW_KEY_F16 305 |
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#define GLFW_KEY_F17 306 |
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#define GLFW_KEY_F18 307 |
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#define GLFW_KEY_F19 308 |
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#define GLFW_KEY_F20 309 |
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#define GLFW_KEY_F21 310 |
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#define GLFW_KEY_F22 311 |
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#define GLFW_KEY_F23 312 |
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#define GLFW_KEY_F24 313 |
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#define GLFW_KEY_F25 314 |
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#define GLFW_KEY_KP_0 320 |
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#define GLFW_KEY_KP_1 321 |
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#define GLFW_KEY_KP_2 322 |
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#define GLFW_KEY_KP_3 323 |
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#define GLFW_KEY_KP_4 324 |
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#define GLFW_KEY_KP_5 325 |
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#define GLFW_KEY_KP_6 326 |
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#define GLFW_KEY_KP_7 327 |
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#define GLFW_KEY_KP_8 328 |
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#define GLFW_KEY_KP_9 329 |
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#define GLFW_KEY_KP_DECIMAL 330 |
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#define GLFW_KEY_KP_DIVIDE 331 |
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#define GLFW_KEY_KP_MULTIPLY 332 |
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#define GLFW_KEY_KP_SUBTRACT 333 |
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#define GLFW_KEY_KP_ADD 334 |
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#define GLFW_KEY_KP_ENTER 335 |
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#define GLFW_KEY_KP_EQUAL 336 |
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#define GLFW_KEY_LEFT_SHIFT 340 |
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#define GLFW_KEY_LEFT_CONTROL 341 |
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#define GLFW_KEY_LEFT_ALT 342 |
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#define GLFW_KEY_LEFT_SUPER 343 |
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#define GLFW_KEY_RIGHT_SHIFT 344 |
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#define GLFW_KEY_RIGHT_CONTROL 345 |
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#define GLFW_KEY_RIGHT_ALT 346 |
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#define GLFW_KEY_RIGHT_SUPER 347 |
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#define GLFW_KEY_MENU 348 |
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#define GLFW_KEY_LAST GLFW_KEY_MENU |
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/* GLFW 2.x key name aliases (deprecated) */ |
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#define GLFW_KEY_ESC GLFW_KEY_ESCAPE |
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#define GLFW_KEY_DEL GLFW_KEY_DELETE |
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#define GLFW_KEY_PAGEUP GLFW_KEY_PAGE_UP |
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#define GLFW_KEY_PAGEDOWN GLFW_KEY_PAGE_DOWN |
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#define GLFW_KEY_KP_NUM_LOCK GLFW_KEY_NUM_LOCK |
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#define GLFW_KEY_LCTRL GLFW_KEY_LEFT_CONTROL |
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#define GLFW_KEY_LSHIFT GLFW_KEY_LEFT_SHIFT |
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#define GLFW_KEY_LALT GLFW_KEY_LEFT_ALT |
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#define GLFW_KEY_LSUPER GLFW_KEY_LEFT_SUPER |
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#define GLFW_KEY_RCTRL GLFW_KEY_RIGHT_CONTROL |
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#define GLFW_KEY_RSHIFT GLFW_KEY_RIGHT_SHIFT |
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#define GLFW_KEY_RALT GLFW_KEY_RIGHT_ALT |
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#define GLFW_KEY_RSUPER GLFW_KEY_RIGHT_SUPER |
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/* Mouse button definitions */ |
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#define GLFW_MOUSE_BUTTON_1 0 |
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#define GLFW_MOUSE_BUTTON_2 1 |
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#define GLFW_MOUSE_BUTTON_3 2 |
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#define GLFW_MOUSE_BUTTON_4 3 |
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#define GLFW_MOUSE_BUTTON_5 4 |
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#define GLFW_MOUSE_BUTTON_6 5 |
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#define GLFW_MOUSE_BUTTON_7 6 |
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#define GLFW_MOUSE_BUTTON_8 7 |
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#define GLFW_MOUSE_BUTTON_LAST GLFW_MOUSE_BUTTON_8 |
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/* Mouse button aliases */ |
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#define GLFW_MOUSE_BUTTON_LEFT GLFW_MOUSE_BUTTON_1 |
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#define GLFW_MOUSE_BUTTON_RIGHT GLFW_MOUSE_BUTTON_2 |
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#define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3 |
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/* Joystick identifiers */ |
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#define GLFW_JOYSTICK_1 0 |
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#define GLFW_JOYSTICK_2 1 |
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#define GLFW_JOYSTICK_3 2 |
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#define GLFW_JOYSTICK_4 3 |
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#define GLFW_JOYSTICK_5 4 |
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#define GLFW_JOYSTICK_6 5 |
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#define GLFW_JOYSTICK_7 6 |
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#define GLFW_JOYSTICK_8 7 |
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#define GLFW_JOYSTICK_9 8 |
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#define GLFW_JOYSTICK_10 9 |
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#define GLFW_JOYSTICK_11 10 |
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#define GLFW_JOYSTICK_12 11 |
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#define GLFW_JOYSTICK_13 12 |
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#define GLFW_JOYSTICK_14 13 |
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#define GLFW_JOYSTICK_15 14 |
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#define GLFW_JOYSTICK_16 15 |
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#define GLFW_JOYSTICK_LAST GLFW_JOYSTICK_16 |
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/************************************************************************* |
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* Other definitions |
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*************************************************************************/ |
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/* glfwOpenWindow modes */ |
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#define GLFW_WINDOWED 0x00010001 |
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#define GLFW_FULLSCREEN 0x00010002 |
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/* glfwGetWindowParam tokens */ |
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#define GLFW_ACTIVE 0x00020001 |
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#define GLFW_ICONIFIED 0x00020002 |
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#define GLFW_ACCELERATED 0x00020003 |
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/* The following constants are used for both glfwGetWindowParam |
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* and glfwOpenWindowHint |
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*/ |
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#define GLFW_RED_BITS 0x00020004 |
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#define GLFW_GREEN_BITS 0x00020005 |
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#define GLFW_BLUE_BITS 0x00020006 |
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#define GLFW_ALPHA_BITS 0x00020007 |
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#define GLFW_DEPTH_BITS 0x00020008 |
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#define GLFW_STENCIL_BITS 0x00020009 |
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#define GLFW_REFRESH_RATE 0x0002000A |
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#define GLFW_ACCUM_RED_BITS 0x0002000B |
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#define GLFW_ACCUM_GREEN_BITS 0x0002000C |
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#define GLFW_ACCUM_BLUE_BITS 0x0002000D |
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#define GLFW_ACCUM_ALPHA_BITS 0x0002000E |
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#define GLFW_AUX_BUFFERS 0x0002000F |
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#define GLFW_STEREO 0x00020010 |
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#define GLFW_WINDOW_NO_RESIZE 0x00020011 |
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#define GLFW_FSAA_SAMPLES 0x00020012 |
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#define GLFW_OPENGL_VERSION_MAJOR 0x00020013 |
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#define GLFW_OPENGL_VERSION_MINOR 0x00020014 |
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#define GLFW_OPENGL_REVISION 0x00020015 |
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#define GLFW_OPENGL_FORWARD_COMPAT 0x00020016 |
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#define GLFW_OPENGL_DEBUG_CONTEXT 0x00020017 |
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#define GLFW_OPENGL_PROFILE 0x00020018 |
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#define GLFW_OPENGL_ROBUSTNESS 0x00020019 |
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/* GLFW_OPENGL_ROBUSTNESS mode tokens */ |
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#define GLFW_OPENGL_NO_ROBUSTNESS 0x00000000 |
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#define GLFW_OPENGL_NO_RESET_NOTIFICATION 0x00000001 |
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#define GLFW_OPENGL_LOSE_CONTEXT_ON_RESET 0x00000002 |
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/* GLFW_OPENGL_PROFILE bit tokens */ |
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#define GLFW_OPENGL_CORE_PROFILE 0x00000001 |
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#define GLFW_OPENGL_COMPAT_PROFILE 0x00000002 |
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#define GLFW_OPENGL_ES2_PROFILE 0x00000004 |
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/* glfwEnable/glfwDisable tokens */ |
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#define GLFW_MOUSE_CURSOR 0x00030001 |
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#define GLFW_STICKY_KEYS 0x00030002 |
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#define GLFW_STICKY_MOUSE_BUTTONS 0x00030003 |
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#define GLFW_SYSTEM_KEYS 0x00030004 |
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#define GLFW_KEY_REPEAT 0x00030005 |
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/* glfwGetJoystickParam tokens */ |
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#define GLFW_PRESENT 0x00050001 |
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#define GLFW_AXES 0x00050002 |
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#define GLFW_BUTTONS 0x00050003 |
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/* glfwGetError/glfwErrorString tokens */ |
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#define GLFW_NO_ERROR 0 |
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#define GLFW_NOT_INITIALIZED 0x00070001 |
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#define GLFW_NO_CURRENT_WINDOW 0x00070002 |
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#define GLFW_INVALID_ENUM 0x00070003 |
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#define GLFW_INVALID_VALUE 0x00070004 |
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#define GLFW_OUT_OF_MEMORY 0x00070005 |
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#define GLFW_OPENGL_UNAVAILABLE 0x00070006 |
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#define GLFW_VERSION_UNAVAILABLE 0x00070007 |
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#define GLFW_PLATFORM_ERROR 0x00070008 |
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/* Gamma ramps */ |
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#define GLFW_GAMMA_RAMP_SIZE 256 |
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/************************************************************************* |
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* Typedefs |
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*************************************************************************/ |
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/* Window handle type */ |
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typedef void* GLFWwindow; |
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/* Function pointer types */ |
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typedef void (* GLFWerrorfun)(int,const char*); |
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typedef void (* GLFWwindowsizefun)(GLFWwindow,int,int); |
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typedef int (* GLFWwindowclosefun)(GLFWwindow); |
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typedef void (* GLFWwindowrefreshfun)(GLFWwindow); |
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typedef void (* GLFWwindowfocusfun)(GLFWwindow,int); |
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typedef void (* GLFWwindowiconifyfun)(GLFWwindow,int); |
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typedef void (* GLFWmousebuttonfun)(GLFWwindow,int,int); |
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typedef void (* GLFWmouseposfun)(GLFWwindow,int,int); |
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typedef void (* GLFWscrollfun)(GLFWwindow,int,int); |
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typedef void (* GLFWkeyfun)(GLFWwindow,int,int); |
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typedef void (* GLFWcharfun)(GLFWwindow,int); |
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typedef void* (* GLFWmallocfun)(size_t); |
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typedef void (* GLFWfreefun)(void*); |
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/* The video mode structure used by glfwGetVideoModes */ |
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typedef struct |
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{ |
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int width; |
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int height; |
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int redBits; |
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int blueBits; |
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int greenBits; |
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} GLFWvidmode; |
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/* Gamma ramp */ |
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typedef struct |
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{ |
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unsigned short red[GLFW_GAMMA_RAMP_SIZE]; |
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unsigned short green[GLFW_GAMMA_RAMP_SIZE]; |
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unsigned short blue[GLFW_GAMMA_RAMP_SIZE]; |
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} GLFWgammaramp; |
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/* Custom memory allocator interface */ |
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typedef struct |
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{ |
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GLFWmallocfun malloc; |
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GLFWfreefun free; |
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} GLFWallocator; |
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/* Custom threading model interface */ |
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typedef struct |
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{ |
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int dummy; |
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} GLFWthreadmodel; |
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/************************************************************************* |
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* Prototypes |
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*************************************************************************/ |
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/* Initialization, termination and version querying */ |
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GLFWAPI int glfwInit(void); |
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GLFWAPI int glfwInitWithModels(GLFWthreadmodel* threading, GLFWallocator* allocator); |
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GLFWAPI void glfwTerminate(void); |
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GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev); |
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GLFWAPI const char* glfwGetVersionString(void); |
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/* Error handling */ |
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GLFWAPI int glfwGetError(void); |
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GLFWAPI const char* glfwErrorString(int error); |
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GLFWAPI void glfwSetErrorCallback(GLFWerrorfun cbfun); |
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/* Video mode functions */ |
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GLFWAPI int glfwGetVideoModes(GLFWvidmode* list, int maxcount); |
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GLFWAPI void glfwGetDesktopMode(GLFWvidmode* mode); |
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/* Gamma ramp functions */ |
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GLFWAPI void glfwSetGammaFormula(float gamma, float blacklevel, float gain); |
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GLFWAPI void glfwGetGammaRamp(GLFWgammaramp* ramp); |
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GLFWAPI void glfwSetGammaRamp(const GLFWgammaramp* ramp); |
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/* Window handling */ |
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GLFWAPI GLFWwindow glfwOpenWindow(int width, int height, int mode, const char* title, GLFWwindow share); |
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GLFWAPI void glfwOpenWindowHint(int target, int hint); |
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GLFWAPI int glfwIsWindow(GLFWwindow window); |
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GLFWAPI void glfwCloseWindow(GLFWwindow window); |
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GLFWAPI void glfwSetWindowTitle(GLFWwindow, const char* title); |
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GLFWAPI void glfwGetWindowSize(GLFWwindow, int* width, int* height); |
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GLFWAPI void glfwSetWindowSize(GLFWwindow, int width, int height); |
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GLFWAPI void glfwGetWindowPos(GLFWwindow, int* xpos, int* ypos); |
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GLFWAPI void glfwSetWindowPos(GLFWwindow, int xpos, int ypos); |
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GLFWAPI void glfwIconifyWindow(GLFWwindow window); |
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GLFWAPI void glfwRestoreWindow(GLFWwindow window); |
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GLFWAPI int glfwGetWindowParam(GLFWwindow window, int param); |
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GLFWAPI void glfwSetWindowUserPointer(GLFWwindow window, void* pointer); |
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GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow window); |
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GLFWAPI void glfwSetWindowSizeCallback(GLFWwindowsizefun cbfun); |
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GLFWAPI void glfwSetWindowCloseCallback(GLFWwindowclosefun cbfun); |
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GLFWAPI void glfwSetWindowRefreshCallback(GLFWwindowrefreshfun cbfun); |
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GLFWAPI void glfwSetWindowFocusCallback(GLFWwindowfocusfun cbfun); |
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GLFWAPI void glfwSetWindowIconifyCallback(GLFWwindowiconifyfun cbfun); |
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/* Event handling */ |
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GLFWAPI void glfwPollEvents(void); |
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GLFWAPI void glfwWaitEvents(void); |
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/* Input handling */ |
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GLFWAPI int glfwGetKey(GLFWwindow window, int key); |
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GLFWAPI int glfwGetMouseButton(GLFWwindow window, int button); |
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GLFWAPI void glfwGetMousePos(GLFWwindow window, int* xpos, int* ypos); |
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GLFWAPI void glfwSetMousePos(GLFWwindow window, int xpos, int ypos); |
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GLFWAPI void glfwGetScrollOffset(GLFWwindow window, int* xoffset, int* yoffset); |
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GLFWAPI void glfwSetKeyCallback(GLFWkeyfun cbfun); |
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GLFWAPI void glfwSetCharCallback(GLFWcharfun cbfun); |
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GLFWAPI void glfwSetMouseButtonCallback(GLFWmousebuttonfun cbfun); |
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GLFWAPI void glfwSetMousePosCallback(GLFWmouseposfun cbfun); |
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GLFWAPI void glfwSetScrollCallback(GLFWscrollfun cbfun); |
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/* Joystick input */ |
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GLFWAPI int glfwGetJoystickParam(int joy, int param); |
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GLFWAPI int glfwGetJoystickPos(int joy, float* pos, int numaxes); |
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GLFWAPI int glfwGetJoystickButtons(int joy, unsigned char* buttons, int numbuttons); |
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/* Time */ |
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GLFWAPI double glfwGetTime(void); |
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GLFWAPI void glfwSetTime(double time); |
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/* OpenGL support */ |
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GLFWAPI void glfwMakeContextCurrent(GLFWwindow window); |
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GLFWAPI GLFWwindow glfwGetCurrentContext(void); |
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GLFWAPI void glfwSwapBuffers(void); |
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GLFWAPI void glfwSwapInterval(int interval); |
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GLFWAPI int glfwExtensionSupported(const char* extension); |
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GLFWAPI void* glfwGetProcAddress(const char* procname); |
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GLFWAPI void glfwCopyContext(GLFWwindow src, GLFWwindow dst, unsigned long mask); |
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/* Enable/disable functions */ |
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GLFWAPI void glfwEnable(GLFWwindow window, int token); |
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GLFWAPI void glfwDisable(GLFWwindow window, int token); |
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/************************************************************************* |
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* Global definition cleanup |
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*************************************************************************/ |
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/* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */ |
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#ifdef GLFW_APIENTRY_DEFINED |
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#undef APIENTRY |
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#undef GLFW_APIENTRY_DEFINED |
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#endif |
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#ifdef GLFW_WINGDIAPI_DEFINED |
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#undef WINGDIAPI |
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#undef GLFW_WINGDIAPI_DEFINED |
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#endif |
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#ifdef GLFW_CALLBACK_DEFINED |
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#undef CALLBACK |
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#undef GLFW_CALLBACK_DEFINED |
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#endif |
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/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */ |
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#ifdef __cplusplus |
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} |
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#endif |
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#endif /* __glfw3_h__ */ |
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