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104 lines
3.2 KiB
104 lines
3.2 KiB
//======================================================================== |
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// Default window/context test |
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// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org> |
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// |
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// This software is provided 'as-is', without any express or implied |
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// warranty. In no event will the authors be held liable for any damages |
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// arising from the use of this software. |
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// |
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// Permission is granted to anyone to use this software for any purpose, |
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// including commercial applications, and to alter it and redistribute it |
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// freely, subject to the following restrictions: |
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// |
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// 1. The origin of this software must not be misrepresented; you must not |
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// claim that you wrote the original software. If you use this software |
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// in a product, an acknowledgment in the product documentation would |
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// be appreciated but is not required. |
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// |
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// 2. Altered source versions must be plainly marked as such, and must not |
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// be misrepresented as being the original software. |
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// |
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// 3. This notice may not be removed or altered from any source |
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// distribution. |
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// |
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//======================================================================== |
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// |
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// This test creates a windowed mode window with all parameters set to |
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// default values and then reports the actual parameters of the created |
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// window and context |
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// |
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//======================================================================== |
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#include <GL/glfw3.h> |
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#include <stdio.h> |
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#include <stdlib.h> |
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typedef struct |
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{ |
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int param; |
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char* name; |
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} Param; |
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static Param parameters[] = |
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{ |
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{ GLFW_ACCELERATED, "accelerated" }, |
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{ GLFW_RED_BITS, "red bits" }, |
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{ GLFW_GREEN_BITS, "green bits" }, |
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{ GLFW_BLUE_BITS, "blue bits" }, |
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{ GLFW_ALPHA_BITS, "alpha bits" }, |
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{ GLFW_DEPTH_BITS, "depth bits" }, |
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{ GLFW_STENCIL_BITS, "stencil bits" }, |
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{ GLFW_REFRESH_RATE, "refresh rate" }, |
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{ GLFW_ACCUM_RED_BITS, "accum red bits" }, |
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{ GLFW_ACCUM_GREEN_BITS, "accum green bits" }, |
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{ GLFW_ACCUM_BLUE_BITS, "accum blue bits" }, |
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{ GLFW_ACCUM_ALPHA_BITS, "accum alpha bits" }, |
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{ GLFW_AUX_BUFFERS, "aux buffers" }, |
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{ GLFW_STEREO, "stereo" }, |
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{ GLFW_FSAA_SAMPLES, "FSAA samples" }, |
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{ GLFW_OPENGL_VERSION_MAJOR, "OpenGL major" }, |
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{ GLFW_OPENGL_VERSION_MINOR, "OpenGL minor" }, |
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{ GLFW_OPENGL_FORWARD_COMPAT, "OpenGL forward compatible" }, |
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{ GLFW_OPENGL_DEBUG_CONTEXT, "OpenGL debug context" }, |
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{ GLFW_OPENGL_PROFILE, "OpenGL profile" }, |
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}; |
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int main(void) |
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{ |
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int i, width, height; |
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GLFWwindow window; |
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if (!glfwInit()) |
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{ |
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fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError())); |
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exit(1); |
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} |
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window = glfwOpenWindow(0, 0, GLFW_WINDOWED, "Defaults", NULL); |
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if (!window) |
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{ |
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glfwTerminate(); |
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fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError())); |
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exit(1); |
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} |
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glfwGetWindowSize(window, &width, &height); |
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printf("window size: %ix%i\n", width, height); |
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for (i = 0; (size_t) i < sizeof(parameters) / sizeof(parameters[0]); i++) |
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{ |
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printf("%s: %i\n", |
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parameters[i].name, |
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glfwGetWindowParam(window, parameters[i].param)); |
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} |
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glfwCloseWindow(window); |
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window = NULL; |
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glfwTerminate(); |
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exit(0); |
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} |
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