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348 lines
9.5 KiB
348 lines
9.5 KiB
//======================================================================== |
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// GLFW - An OpenGL library |
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// Platform: X11 |
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// API version: 3.0 |
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// WWW: http://www.glfw.org/ |
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//------------------------------------------------------------------------ |
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// Copyright (c) 2002-2006 Marcus Geelnard |
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// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> |
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// |
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// This software is provided 'as-is', without any express or implied |
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// warranty. In no event will the authors be held liable for any damages |
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// arising from the use of this software. |
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// |
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// Permission is granted to anyone to use this software for any purpose, |
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// including commercial applications, and to alter it and redistribute it |
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// freely, subject to the following restrictions: |
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// |
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// 1. The origin of this software must not be misrepresented; you must not |
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// claim that you wrote the original software. If you use this software |
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// in a product, an acknowledgment in the product documentation would |
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// be appreciated but is not required. |
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// |
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// 2. Altered source versions must be plainly marked as such, and must not |
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// be misrepresented as being the original software. |
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// |
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// 3. This notice may not be removed or altered from any source |
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// distribution. |
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// |
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//======================================================================== |
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#include "internal.h" |
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#ifdef __linux__ |
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#include <linux/joystick.h> |
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#include <sys/types.h> |
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#include <sys/stat.h> |
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#include <fcntl.h> |
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#include <errno.h> |
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#include <regex.h> |
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#include <dirent.h> |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include <string.h> |
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#endif // __linux__ |
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//======================================================================== |
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// Attempt to open the specified joystick device |
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//======================================================================== |
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static int openJoystickDevice(int joy, const char* path) |
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{ |
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#ifdef __linux__ |
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char numAxes, numButtons; |
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char name[256]; |
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int fd, version; |
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fd = open(path, O_RDONLY | O_NONBLOCK); |
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if (fd == -1) |
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return GL_FALSE; |
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_glfwLibrary.X11.joystick[joy].fd = fd; |
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// Verify that the joystick driver version is at least 1.0 |
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ioctl(fd, JSIOCGVERSION, &version); |
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if (version < 0x010000) |
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{ |
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// It's an old 0.x interface (we don't support it) |
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close(fd); |
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return GL_FALSE; |
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} |
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if (ioctl(fd, JSIOCGNAME(sizeof(name)), name) < 0) |
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strncpy(name, "Unknown", sizeof(name)); |
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_glfwLibrary.X11.joystick[joy].name = strdup(name); |
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ioctl(fd, JSIOCGAXES, &numAxes); |
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_glfwLibrary.X11.joystick[joy].numAxes = (int) numAxes; |
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ioctl(fd, JSIOCGBUTTONS, &numButtons); |
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_glfwLibrary.X11.joystick[joy].numButtons = (int) numButtons; |
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_glfwLibrary.X11.joystick[joy].axis = |
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(float*) malloc(sizeof(float) * numAxes); |
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if (_glfwLibrary.X11.joystick[joy].axis == NULL) |
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{ |
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close(fd); |
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_glfwSetError(GLFW_OUT_OF_MEMORY, NULL); |
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return GL_FALSE; |
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} |
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_glfwLibrary.X11.joystick[joy].button = |
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(unsigned char*) malloc(sizeof(char) * numButtons); |
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if (_glfwLibrary.X11.joystick[joy].button == NULL) |
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{ |
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free(_glfwLibrary.X11.joystick[joy].axis); |
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close(fd); |
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_glfwSetError(GLFW_OUT_OF_MEMORY, NULL); |
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return GL_FALSE; |
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} |
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_glfwLibrary.X11.joystick[joy].present = GL_TRUE; |
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#endif // __linux__ |
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return GL_TRUE; |
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} |
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//======================================================================== |
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// Polls for and processes events for all present joysticks |
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//======================================================================== |
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static void pollJoystickEvents(void) |
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{ |
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#ifdef __linux__ |
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int i; |
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ssize_t result; |
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struct js_event e; |
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for (i = 0; i <= GLFW_JOYSTICK_LAST; i++) |
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{ |
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if (!_glfwLibrary.X11.joystick[i].present) |
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continue; |
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// Read all queued events (non-blocking) |
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for (;;) |
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{ |
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errno = 0; |
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result = read(_glfwLibrary.X11.joystick[i].fd, &e, sizeof(e)); |
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if (errno == ENODEV) |
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_glfwLibrary.X11.joystick[i].present = GL_FALSE; |
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if (result == -1) |
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break; |
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// We don't care if it's an init event or not |
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e.type &= ~JS_EVENT_INIT; |
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switch (e.type) |
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{ |
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case JS_EVENT_AXIS: |
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_glfwLibrary.X11.joystick[i].axis[e.number] = |
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(float) e.value / 32767.0f; |
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// We need to change the sign for the Y axes, so that |
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// positive = up/forward, according to the GLFW spec. |
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if (e.number & 1) |
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{ |
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_glfwLibrary.X11.joystick[i].axis[e.number] = |
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-_glfwLibrary.X11.joystick[i].axis[e.number]; |
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} |
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break; |
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case JS_EVENT_BUTTON: |
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_glfwLibrary.X11.joystick[i].button[e.number] = |
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e.value ? GLFW_PRESS : GLFW_RELEASE; |
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break; |
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default: |
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break; |
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} |
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} |
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} |
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#endif // __linux__ |
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} |
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////////////////////////////////////////////////////////////////////////// |
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////// GLFW internal API ////// |
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////////////////////////////////////////////////////////////////////////// |
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//======================================================================== |
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// Initialize joystick interface |
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//======================================================================== |
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int _glfwInitJoysticks(void) |
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{ |
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#ifdef __linux__ |
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int i, joy = 0; |
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regex_t regex; |
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DIR* dir; |
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const char* dirs[] = |
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{ |
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"/dev/input", |
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"/dev" |
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}; |
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if (regcomp(®ex, "^js[0-9]\\+$", 0) != 0) |
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{ |
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_glfwSetError(GLFW_PLATFORM_ERROR, "X11: Failed to compile regex"); |
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return GL_FALSE; |
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} |
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for (i = 0; i < sizeof(dirs) / sizeof(dirs[0]); i++) |
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{ |
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struct dirent* entry; |
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dir = opendir(dirs[i]); |
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if (!dir) |
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continue; |
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while ((entry = readdir(dir))) |
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{ |
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char path[20]; |
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regmatch_t match; |
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if (regexec(®ex, entry->d_name, 1, &match, 0) != 0) |
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continue; |
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snprintf(path, sizeof(path), "%s/%s", dirs[i], entry->d_name); |
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if (openJoystickDevice(joy, path)) |
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joy++; |
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} |
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closedir(dir); |
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} |
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regfree(®ex); |
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#endif // __linux__ |
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return GL_TRUE; |
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} |
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//======================================================================== |
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// Close all opened joystick handles |
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//======================================================================== |
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void _glfwTerminateJoysticks(void) |
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{ |
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#ifdef __linux__ |
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int i; |
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for (i = 0; i <= GLFW_JOYSTICK_LAST; i++) |
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{ |
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if (_glfwLibrary.X11.joystick[i].present) |
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{ |
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close(_glfwLibrary.X11.joystick[i].fd); |
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free(_glfwLibrary.X11.joystick[i].axis); |
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free(_glfwLibrary.X11.joystick[i].button); |
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free(_glfwLibrary.X11.joystick[i].name); |
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_glfwLibrary.X11.joystick[i].present = GL_FALSE; |
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} |
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} |
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#endif // __linux__ |
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} |
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////////////////////////////////////////////////////////////////////////// |
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////// GLFW platform API ////// |
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////////////////////////////////////////////////////////////////////////// |
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//======================================================================== |
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// Determine joystick capabilities |
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//======================================================================== |
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int _glfwPlatformGetJoystickParam(int joy, int param) |
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{ |
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pollJoystickEvents(); |
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if (!_glfwLibrary.X11.joystick[joy].present) |
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return 0; |
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switch (param) |
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{ |
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case GLFW_PRESENT: |
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return GL_TRUE; |
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case GLFW_AXES: |
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return _glfwLibrary.X11.joystick[joy].numAxes; |
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case GLFW_BUTTONS: |
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return _glfwLibrary.X11.joystick[joy].numButtons; |
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default: |
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_glfwSetError(GLFW_INVALID_ENUM, NULL); |
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} |
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return 0; |
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} |
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//======================================================================== |
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// Get joystick axis positions |
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//======================================================================== |
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int _glfwPlatformGetJoystickAxes(int joy, float* axes, int numAxes) |
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{ |
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int i; |
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pollJoystickEvents(); |
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if (!_glfwLibrary.X11.joystick[joy].present) |
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return 0; |
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if (_glfwLibrary.X11.joystick[joy].numAxes < numAxes) |
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numAxes = _glfwLibrary.X11.joystick[joy].numAxes; |
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for (i = 0; i < numAxes; i++) |
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axes[i] = _glfwLibrary.X11.joystick[joy].axis[i]; |
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return numAxes; |
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} |
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//======================================================================== |
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// Get joystick button states |
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//======================================================================== |
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int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons, |
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int numButtons) |
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{ |
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int i; |
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pollJoystickEvents(); |
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if (!_glfwLibrary.X11.joystick[joy].present) |
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return 0; |
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if (_glfwLibrary.X11.joystick[joy].numButtons < numButtons) |
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numButtons = _glfwLibrary.X11.joystick[joy].numButtons; |
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for (i = 0; i < numButtons; i++) |
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buttons[i] = _glfwLibrary.X11.joystick[joy].button[i]; |
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return numButtons; |
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} |
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//======================================================================== |
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// Get joystick name |
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//======================================================================== |
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const char* _glfwPlatformGetJoystickName(int joy) |
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{ |
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if (!_glfwLibrary.X11.joystick[joy].present) |
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return NULL; |
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return _glfwLibrary.X11.joystick[joy].name; |
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} |
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