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135 lines
3.4 KiB
135 lines
3.4 KiB
//======================================================================== |
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// Cursor animation |
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// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org> |
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// |
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// This software is provided 'as-is', without any express or implied |
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// warranty. In no event will the authors be held liable for any damages |
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// arising from the use of this software. |
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// |
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// Permission is granted to anyone to use this software for any purpose, |
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// including commercial applications, and to alter it and redistribute it |
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// freely, subject to the following restrictions: |
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// |
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// 1. The origin of this software must not be misrepresented; you must not |
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// claim that you wrote the original software. If you use this software |
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// in a product, an acknowledgment in the product documentation would |
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// be appreciated but is not required. |
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// |
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// 2. Altered source versions must be plainly marked as such, and must not |
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// be misrepresented as being the original software. |
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// |
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// 3. This notice may not be removed or altered from any source |
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// distribution. |
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// |
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//======================================================================== |
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// |
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// Cursor animation test. |
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// |
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//======================================================================== |
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#include <GLFW/glfw3.h> |
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#include <stdlib.h> |
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#include <math.h> |
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#ifdef min |
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#undef min |
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#endif |
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#ifdef max |
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#undef max |
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#endif |
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#define SIZE 64 // cursor size (width & height) |
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#define N 60 // number of frames |
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unsigned char buffer[4 * SIZE * SIZE]; |
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static float max(float a, float b) { return a > b ? a : b; } |
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static float min(float a, float b) { return a < b ? a : b; } |
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static float star(int x, int y, float t) |
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{ |
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float c = SIZE / 2.0f; |
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float i = (0.25f * (float)sin(2.0f * 3.1415926f * t) + 0.75f); |
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float k = SIZE * 0.046875f * i; |
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float dist = (float)sqrt((x - c) * (x - c) + (y - c) * (y - c)); |
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float salpha = 1.0f - dist / c; |
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float xalpha = (float)x == c ? c : k / (float)fabs(x - c); |
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float yalpha = (float)y == c ? c : k / (float)fabs(y - c); |
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return max(0.0f, min(1.0f, i * salpha * 0.2f + salpha * xalpha * yalpha)); |
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} |
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static GLFWcursor* load_frame(float t) |
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{ |
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int i = 0, x, y; |
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const GLFWimage image = { SIZE, SIZE, buffer }; |
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for (y = 0; y < image.width; y++) |
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{ |
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for (x = 0; x < image.height; x++) |
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{ |
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buffer[i++] = 255; |
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buffer[i++] = 255; |
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buffer[i++] = 255; |
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buffer[i++] = (unsigned char)(255 * star(x, y, t)); |
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} |
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} |
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return glfwCreateCursor(&image, image.width / 2, image.height / 2); |
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} |
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int main(void) |
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{ |
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int i; |
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double t0, t1, frameTime = 0.0; |
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GLFWwindow* window; |
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GLFWcursor* frames[N]; |
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if (!glfwInit()) |
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exit(EXIT_FAILURE); |
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window = glfwCreateWindow(640, 480, "Cursor animation", NULL, NULL); |
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if (!window) |
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{ |
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glfwTerminate(); |
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exit(EXIT_FAILURE); |
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} |
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glfwMakeContextCurrent(window); |
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glfwSwapInterval(1); |
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for (i = 0; i < N; i++) |
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frames[i] = load_frame(i / (float)N); |
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i = 0; |
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t0 = glfwGetTime(); |
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while (!glfwWindowShouldClose(window)) |
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{ |
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glClear(GL_COLOR_BUFFER_BIT); |
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glfwSetCursor(window, frames[i]); |
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glfwSwapBuffers(window); |
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glfwPollEvents(); |
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t1 = glfwGetTime(); |
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frameTime += t1 - t0; |
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t0 = t1; |
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while (frameTime > 1.0 / (double)N) |
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{ |
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i = (i + 1) % N; |
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frameTime -= 1.0 / (double)N; |
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} |
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} |
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glfwTerminate(); |
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exit(EXIT_SUCCESS); |
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} |
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