You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and dots ('.'), can be up to 35 characters long. Letters must be lowercase.
530 lines
16 KiB
530 lines
16 KiB
//======================================================================== |
|
// GLFW 3.1 EGL - www.glfw.org |
|
//------------------------------------------------------------------------ |
|
// Copyright (c) 2002-2006 Marcus Geelnard |
|
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> |
|
// |
|
// This software is provided 'as-is', without any express or implied |
|
// warranty. In no event will the authors be held liable for any damages |
|
// arising from the use of this software. |
|
// |
|
// Permission is granted to anyone to use this software for any purpose, |
|
// including commercial applications, and to alter it and redistribute it |
|
// freely, subject to the following restrictions: |
|
// |
|
// 1. The origin of this software must not be misrepresented; you must not |
|
// claim that you wrote the original software. If you use this software |
|
// in a product, an acknowledgment in the product documentation would |
|
// be appreciated but is not required. |
|
// |
|
// 2. Altered source versions must be plainly marked as such, and must not |
|
// be misrepresented as being the original software. |
|
// |
|
// 3. This notice may not be removed or altered from any source |
|
// distribution. |
|
// |
|
//======================================================================== |
|
|
|
#include "internal.h" |
|
|
|
#include <stdio.h> |
|
#include <stdlib.h> |
|
#include <assert.h> |
|
|
|
|
|
// Return a description of the specified EGL error |
|
// |
|
static const char* getErrorString(EGLint error) |
|
{ |
|
switch (error) |
|
{ |
|
case EGL_SUCCESS: |
|
return "Success"; |
|
case EGL_NOT_INITIALIZED: |
|
return "EGL is not or could not be initialized"; |
|
case EGL_BAD_ACCESS: |
|
return "EGL cannot access a requested resource"; |
|
case EGL_BAD_ALLOC: |
|
return "EGL failed to allocate resources for the requested operation"; |
|
case EGL_BAD_ATTRIBUTE: |
|
return "An unrecognized attribute or attribute value was passed " |
|
"in the attribute list"; |
|
case EGL_BAD_CONTEXT: |
|
return "An EGLContext argument does not name a valid EGL " |
|
"rendering context"; |
|
case EGL_BAD_CONFIG: |
|
return "An EGLConfig argument does not name a valid EGL frame " |
|
"buffer configuration"; |
|
case EGL_BAD_CURRENT_SURFACE: |
|
return "The current surface of the calling thread is a window, pixel " |
|
"buffer or pixmap that is no longer valid"; |
|
case EGL_BAD_DISPLAY: |
|
return "An EGLDisplay argument does not name a valid EGL display " |
|
"connection"; |
|
case EGL_BAD_SURFACE: |
|
return "An EGLSurface argument does not name a valid surface " |
|
"configured for GL rendering"; |
|
case EGL_BAD_MATCH: |
|
return "Arguments are inconsistent"; |
|
case EGL_BAD_PARAMETER: |
|
return "One or more argument values are invalid"; |
|
case EGL_BAD_NATIVE_PIXMAP: |
|
return "A NativePixmapType argument does not refer to a valid " |
|
"native pixmap"; |
|
case EGL_BAD_NATIVE_WINDOW: |
|
return "A NativeWindowType argument does not refer to a valid " |
|
"native window"; |
|
case EGL_CONTEXT_LOST: |
|
return "The application must destroy all contexts and reinitialise"; |
|
} |
|
|
|
return "UNKNOWN EGL ERROR"; |
|
} |
|
|
|
// Returns the specified attribute of the specified EGLConfig |
|
// |
|
static int getConfigAttrib(EGLConfig config, int attrib) |
|
{ |
|
int value; |
|
eglGetConfigAttrib(_glfw.egl.display, config, attrib, &value); |
|
return value; |
|
} |
|
|
|
// Return a list of available and usable framebuffer configs |
|
// |
|
static GLboolean chooseFBConfigs(const _GLFWctxconfig* ctxconfig, |
|
const _GLFWfbconfig* desired, |
|
EGLConfig* result) |
|
{ |
|
EGLConfig* nativeConfigs; |
|
_GLFWfbconfig* usableConfigs; |
|
const _GLFWfbconfig* closest; |
|
int i, nativeCount, usableCount; |
|
|
|
eglGetConfigs(_glfw.egl.display, NULL, 0, &nativeCount); |
|
if (!nativeCount) |
|
{ |
|
_glfwInputError(GLFW_API_UNAVAILABLE, "EGL: No EGLConfigs returned"); |
|
return GL_FALSE; |
|
} |
|
|
|
nativeConfigs = calloc(nativeCount, sizeof(EGLConfig)); |
|
eglGetConfigs(_glfw.egl.display, nativeConfigs, nativeCount, &nativeCount); |
|
|
|
usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig)); |
|
usableCount = 0; |
|
|
|
for (i = 0; i < nativeCount; i++) |
|
{ |
|
const EGLConfig n = nativeConfigs[i]; |
|
_GLFWfbconfig* u = usableConfigs + usableCount; |
|
|
|
#if defined(_GLFW_X11) |
|
if (!getConfigAttrib(n, EGL_NATIVE_VISUAL_ID)) |
|
{ |
|
// Only consider EGLConfigs with associated visuals |
|
continue; |
|
} |
|
#endif // _GLFW_X11 |
|
|
|
if (!(getConfigAttrib(n, EGL_COLOR_BUFFER_TYPE) & EGL_RGB_BUFFER)) |
|
{ |
|
// Only consider RGB(A) EGLConfigs |
|
continue; |
|
} |
|
|
|
if (!(getConfigAttrib(n, EGL_SURFACE_TYPE) & EGL_WINDOW_BIT)) |
|
{ |
|
// Only consider window EGLConfigs |
|
continue; |
|
} |
|
|
|
if (ctxconfig->api == GLFW_OPENGL_ES_API) |
|
{ |
|
if (ctxconfig->major == 1) |
|
{ |
|
if (!(getConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES_BIT)) |
|
continue; |
|
} |
|
else |
|
{ |
|
if (!(getConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES2_BIT)) |
|
continue; |
|
} |
|
} |
|
else if (ctxconfig->api == GLFW_OPENGL_API) |
|
{ |
|
if (!(getConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_BIT)) |
|
continue; |
|
} |
|
|
|
u->redBits = getConfigAttrib(n, EGL_RED_SIZE); |
|
u->greenBits = getConfigAttrib(n, EGL_GREEN_SIZE); |
|
u->blueBits = getConfigAttrib(n, EGL_BLUE_SIZE); |
|
|
|
u->alphaBits = getConfigAttrib(n, EGL_ALPHA_SIZE); |
|
u->depthBits = getConfigAttrib(n, EGL_DEPTH_SIZE); |
|
u->stencilBits = getConfigAttrib(n, EGL_STENCIL_SIZE); |
|
|
|
u->samples = getConfigAttrib(n, EGL_SAMPLES); |
|
u->doublebuffer = GL_TRUE; |
|
|
|
u->egl = n; |
|
usableCount++; |
|
} |
|
|
|
closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount); |
|
if (closest) |
|
*result = closest->egl; |
|
|
|
free(nativeConfigs); |
|
free(usableConfigs); |
|
|
|
return closest ? GL_TRUE : GL_FALSE; |
|
} |
|
|
|
|
|
////////////////////////////////////////////////////////////////////////// |
|
////// GLFW internal API ////// |
|
////////////////////////////////////////////////////////////////////////// |
|
|
|
// Initialize EGL |
|
// |
|
int _glfwInitContextAPI(void) |
|
{ |
|
if (!_glfwInitTLS()) |
|
return GL_FALSE; |
|
|
|
_glfw.egl.display = eglGetDisplay((EGLNativeDisplayType)_GLFW_EGL_NATIVE_DISPLAY); |
|
if (_glfw.egl.display == EGL_NO_DISPLAY) |
|
{ |
|
_glfwInputError(GLFW_API_UNAVAILABLE, |
|
"EGL: Failed to get EGL display: %s", |
|
getErrorString(eglGetError())); |
|
return GL_FALSE; |
|
} |
|
|
|
if (!eglInitialize(_glfw.egl.display, |
|
&_glfw.egl.versionMajor, |
|
&_glfw.egl.versionMinor)) |
|
{ |
|
_glfwInputError(GLFW_API_UNAVAILABLE, |
|
"EGL: Failed to initialize EGL: %s", |
|
getErrorString(eglGetError())); |
|
return GL_FALSE; |
|
} |
|
|
|
if (_glfwPlatformExtensionSupported("EGL_KHR_create_context")) |
|
_glfw.egl.KHR_create_context = GL_TRUE; |
|
|
|
return GL_TRUE; |
|
} |
|
|
|
// Terminate EGL |
|
// |
|
void _glfwTerminateContextAPI(void) |
|
{ |
|
eglTerminate(_glfw.egl.display); |
|
|
|
_glfwTerminateTLS(); |
|
} |
|
|
|
#define setEGLattrib(attribName, attribValue) \ |
|
{ \ |
|
attribs[index++] = attribName; \ |
|
attribs[index++] = attribValue; \ |
|
assert((size_t) index < sizeof(attribs) / sizeof(attribs[0])); \ |
|
} |
|
|
|
// Create the OpenGL or OpenGL ES context |
|
// |
|
int _glfwCreateContext(_GLFWwindow* window, |
|
const _GLFWctxconfig* ctxconfig, |
|
const _GLFWfbconfig* fbconfig) |
|
{ |
|
int attribs[40]; |
|
EGLConfig config; |
|
EGLContext share = NULL; |
|
|
|
if (ctxconfig->share) |
|
share = ctxconfig->share->egl.context; |
|
|
|
if (!chooseFBConfigs(ctxconfig, fbconfig, &config)) |
|
{ |
|
_glfwInputError(GLFW_PLATFORM_ERROR, |
|
"EGL: Failed to find a suitable EGLConfig"); |
|
return GL_FALSE; |
|
} |
|
|
|
#if defined(_GLFW_X11) |
|
// Retrieve the visual corresponding to the chosen EGL config |
|
{ |
|
EGLint count = 0; |
|
int mask; |
|
EGLint redBits, greenBits, blueBits, alphaBits, visualID = 0; |
|
XVisualInfo info; |
|
|
|
eglGetConfigAttrib(_glfw.egl.display, config, |
|
EGL_NATIVE_VISUAL_ID, &visualID); |
|
|
|
info.screen = _glfw.x11.screen; |
|
mask = VisualScreenMask; |
|
|
|
if (visualID) |
|
{ |
|
// The X window visual must match the EGL config |
|
info.visualid = visualID; |
|
mask |= VisualIDMask; |
|
} |
|
else |
|
{ |
|
// some EGL drivers don't implement the EGL_NATIVE_VISUAL_ID |
|
// attribute, so attempt to find the closest match. |
|
|
|
eglGetConfigAttrib(_glfw.egl.display, config, |
|
EGL_RED_SIZE, &redBits); |
|
eglGetConfigAttrib(_glfw.egl.display, config, |
|
EGL_GREEN_SIZE, &greenBits); |
|
eglGetConfigAttrib(_glfw.egl.display, config, |
|
EGL_BLUE_SIZE, &blueBits); |
|
eglGetConfigAttrib(_glfw.egl.display, config, |
|
EGL_ALPHA_SIZE, &alphaBits); |
|
|
|
info.depth = redBits + greenBits + blueBits + alphaBits; |
|
mask |= VisualDepthMask; |
|
} |
|
|
|
window->egl.visual = XGetVisualInfo(_glfw.x11.display, |
|
mask, &info, &count); |
|
if (!window->egl.visual) |
|
{ |
|
_glfwInputError(GLFW_PLATFORM_ERROR, |
|
"EGL: Failed to retrieve visual for EGLConfig"); |
|
return GL_FALSE; |
|
} |
|
} |
|
#endif // _GLFW_X11 |
|
|
|
if (ctxconfig->api == GLFW_OPENGL_ES_API) |
|
{ |
|
if (!eglBindAPI(EGL_OPENGL_ES_API)) |
|
{ |
|
_glfwInputError(GLFW_PLATFORM_ERROR, |
|
"EGL: Failed to bind OpenGL ES: %s", |
|
getErrorString(eglGetError())); |
|
return GL_FALSE; |
|
} |
|
} |
|
else |
|
{ |
|
if (!eglBindAPI(EGL_OPENGL_API)) |
|
{ |
|
_glfwInputError(GLFW_PLATFORM_ERROR, |
|
"EGL: Failed to bind OpenGL: %s", |
|
getErrorString(eglGetError())); |
|
return GL_FALSE; |
|
} |
|
} |
|
|
|
if (_glfw.egl.KHR_create_context) |
|
{ |
|
int index = 0, mask = 0, flags = 0, strategy = 0; |
|
|
|
if (ctxconfig->api == GLFW_OPENGL_API) |
|
{ |
|
if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE) |
|
mask |= EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR; |
|
else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE) |
|
mask |= EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR; |
|
|
|
if (ctxconfig->forward) |
|
flags |= EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR; |
|
|
|
if (ctxconfig->debug) |
|
flags |= EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR; |
|
} |
|
|
|
if (ctxconfig->robustness) |
|
{ |
|
if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION) |
|
strategy = EGL_NO_RESET_NOTIFICATION_KHR; |
|
else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET) |
|
strategy = EGL_LOSE_CONTEXT_ON_RESET_KHR; |
|
|
|
flags |= EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR; |
|
} |
|
|
|
if (ctxconfig->major != 1 || ctxconfig->minor != 0) |
|
{ |
|
setEGLattrib(EGL_CONTEXT_MAJOR_VERSION_KHR, ctxconfig->major); |
|
setEGLattrib(EGL_CONTEXT_MINOR_VERSION_KHR, ctxconfig->minor); |
|
} |
|
|
|
if (mask) |
|
setEGLattrib(EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR, mask); |
|
|
|
if (flags) |
|
setEGLattrib(EGL_CONTEXT_FLAGS_KHR, flags); |
|
|
|
if (strategy) |
|
setEGLattrib(EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR, strategy); |
|
|
|
setEGLattrib(EGL_NONE, EGL_NONE); |
|
} |
|
else |
|
{ |
|
int index = 0; |
|
|
|
if (ctxconfig->api == GLFW_OPENGL_ES_API) |
|
setEGLattrib(EGL_CONTEXT_CLIENT_VERSION, ctxconfig->major); |
|
|
|
setEGLattrib(EGL_NONE, EGL_NONE); |
|
} |
|
|
|
window->egl.context = eglCreateContext(_glfw.egl.display, |
|
config, share, attribs); |
|
|
|
if (window->egl.context == EGL_NO_CONTEXT) |
|
{ |
|
_glfwInputError(GLFW_PLATFORM_ERROR, |
|
"EGL: Failed to create context: %s", |
|
getErrorString(eglGetError())); |
|
return GL_FALSE; |
|
} |
|
|
|
window->egl.config = config; |
|
|
|
return GL_TRUE; |
|
} |
|
|
|
#undef setEGLattrib |
|
|
|
// Destroy the OpenGL context |
|
// |
|
void _glfwDestroyContext(_GLFWwindow* window) |
|
{ |
|
#if defined(_GLFW_X11) |
|
if (window->egl.visual) |
|
{ |
|
XFree(window->egl.visual); |
|
window->egl.visual = NULL; |
|
} |
|
#endif // _GLFW_X11 |
|
|
|
if (window->egl.surface) |
|
{ |
|
eglDestroySurface(_glfw.egl.display, window->egl.surface); |
|
window->egl.surface = EGL_NO_SURFACE; |
|
} |
|
|
|
if (window->egl.context) |
|
{ |
|
eglDestroyContext(_glfw.egl.display, window->egl.context); |
|
window->egl.context = EGL_NO_CONTEXT; |
|
} |
|
} |
|
|
|
// Analyzes the specified context for possible recreation |
|
// |
|
int _glfwAnalyzeContext(const _GLFWwindow* window, |
|
const _GLFWctxconfig* ctxconfig, |
|
const _GLFWfbconfig* fbconfig) |
|
{ |
|
#if defined(_GLFW_WIN32) |
|
return _GLFW_RECREATION_NOT_NEEDED; |
|
#else |
|
return 0; |
|
#endif |
|
} |
|
|
|
|
|
////////////////////////////////////////////////////////////////////////// |
|
////// GLFW platform API ////// |
|
////////////////////////////////////////////////////////////////////////// |
|
|
|
void _glfwPlatformMakeContextCurrent(_GLFWwindow* window) |
|
{ |
|
if (window) |
|
{ |
|
if (window->egl.surface == EGL_NO_SURFACE) |
|
{ |
|
window->egl.surface = eglCreateWindowSurface(_glfw.egl.display, |
|
window->egl.config, |
|
(EGLNativeWindowType)_GLFW_EGL_NATIVE_WINDOW, |
|
NULL); |
|
if (window->egl.surface == EGL_NO_SURFACE) |
|
{ |
|
_glfwInputError(GLFW_PLATFORM_ERROR, |
|
"EGL: Failed to create window surface: %s", |
|
getErrorString(eglGetError())); |
|
} |
|
} |
|
|
|
eglMakeCurrent(_glfw.egl.display, |
|
window->egl.surface, |
|
window->egl.surface, |
|
window->egl.context); |
|
} |
|
else |
|
{ |
|
eglMakeCurrent(_glfw.egl.display, |
|
EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); |
|
} |
|
|
|
_glfwSetCurrentContext(window); |
|
} |
|
|
|
void _glfwPlatformSwapBuffers(_GLFWwindow* window) |
|
{ |
|
eglSwapBuffers(_glfw.egl.display, window->egl.surface); |
|
} |
|
|
|
void _glfwPlatformSwapInterval(int interval) |
|
{ |
|
eglSwapInterval(_glfw.egl.display, interval); |
|
} |
|
|
|
int _glfwPlatformExtensionSupported(const char* extension) |
|
{ |
|
const char* extensions; |
|
|
|
extensions = eglQueryString(_glfw.egl.display, EGL_EXTENSIONS); |
|
if (extensions != NULL) |
|
{ |
|
if (_glfwStringInExtensionString(extension, (unsigned char*) extensions)) |
|
return GL_TRUE; |
|
} |
|
|
|
return GL_FALSE; |
|
} |
|
|
|
GLFWglproc _glfwPlatformGetProcAddress(const char* procname) |
|
{ |
|
return eglGetProcAddress(procname); |
|
} |
|
|
|
|
|
////////////////////////////////////////////////////////////////////////// |
|
////// GLFW native API ////// |
|
////////////////////////////////////////////////////////////////////////// |
|
|
|
GLFWAPI EGLDisplay glfwGetEGLDisplay(void) |
|
{ |
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
|
return _glfw.egl.display; |
|
} |
|
|
|
GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* handle) |
|
{ |
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
|
return window->egl.context; |
|
} |
|
|
|
GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* handle) |
|
{ |
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
|
_GLFW_REQUIRE_INIT_OR_RETURN(0); |
|
return window->egl.surface; |
|
} |
|
|
|
|