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769 lines
27 KiB
769 lines
27 KiB
//======================================================================== |
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// GLFW 3.3 - www.glfw.org |
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//------------------------------------------------------------------------ |
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// Copyright (c) 2002-2006 Marcus Geelnard |
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// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org> |
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// |
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// This software is provided 'as-is', without any express or implied |
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// warranty. In no event will the authors be held liable for any damages |
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// arising from the use of this software. |
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// |
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// Permission is granted to anyone to use this software for any purpose, |
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// including commercial applications, and to alter it and redistribute it |
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// freely, subject to the following restrictions: |
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// |
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// 1. The origin of this software must not be misrepresented; you must not |
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// claim that you wrote the original software. If you use this software |
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// in a product, an acknowledgment in the product documentation would |
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// be appreciated but is not required. |
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// |
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// 2. Altered source versions must be plainly marked as such, and must not |
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// be misrepresented as being the original software. |
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// |
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// 3. This notice may not be removed or altered from any source |
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// distribution. |
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// |
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//======================================================================== |
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#pragma once |
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#if defined(_GLFW_USE_CONFIG_H) |
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#include "glfw_config.h" |
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#endif |
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#if defined(GLFW_INCLUDE_GLCOREARB) || \ |
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defined(GLFW_INCLUDE_ES1) || \ |
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defined(GLFW_INCLUDE_ES2) || \ |
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defined(GLFW_INCLUDE_ES3) || \ |
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defined(GLFW_INCLUDE_ES31) || \ |
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defined(GLFW_INCLUDE_ES32) || \ |
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defined(GLFW_INCLUDE_NONE) || \ |
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defined(GLFW_INCLUDE_GLEXT) || \ |
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defined(GLFW_INCLUDE_GLU) || \ |
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defined(GLFW_INCLUDE_VULKAN) || \ |
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defined(GLFW_DLL) |
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#error "You must not define any header option macros when compiling GLFW" |
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#endif |
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#define GLFW_INCLUDE_NONE |
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#include "../include/GLFW/glfw3.h" |
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#define _GLFW_INSERT_FIRST 0 |
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#define _GLFW_INSERT_LAST 1 |
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#define _GLFW_POLL_PRESENCE 0 |
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#define _GLFW_POLL_AXES 1 |
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#define _GLFW_POLL_BUTTONS 2 |
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#define _GLFW_POLL_ALL (_GLFW_POLL_AXES | _GLFW_POLL_BUTTONS) |
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#define _GLFW_MESSAGE_SIZE 1024 |
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typedef int GLFWbool; |
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typedef struct _GLFWerror _GLFWerror; |
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typedef struct _GLFWinitconfig _GLFWinitconfig; |
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typedef struct _GLFWwndconfig _GLFWwndconfig; |
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typedef struct _GLFWctxconfig _GLFWctxconfig; |
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typedef struct _GLFWfbconfig _GLFWfbconfig; |
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typedef struct _GLFWcontext _GLFWcontext; |
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typedef struct _GLFWwindow _GLFWwindow; |
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typedef struct _GLFWlibrary _GLFWlibrary; |
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typedef struct _GLFWmonitor _GLFWmonitor; |
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typedef struct _GLFWcursor _GLFWcursor; |
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typedef struct _GLFWmapelement _GLFWmapelement; |
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typedef struct _GLFWmapping _GLFWmapping; |
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typedef struct _GLFWjoystick _GLFWjoystick; |
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typedef struct _GLFWtls _GLFWtls; |
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typedef struct _GLFWmutex _GLFWmutex; |
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typedef void (* _GLFWmakecontextcurrentfun)(_GLFWwindow*); |
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typedef void (* _GLFWswapbuffersfun)(_GLFWwindow*); |
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typedef void (* _GLFWswapintervalfun)(int); |
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typedef int (* _GLFWextensionsupportedfun)(const char*); |
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typedef GLFWglproc (* _GLFWgetprocaddressfun)(const char*); |
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typedef void (* _GLFWdestroycontextfun)(_GLFWwindow*); |
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#define GL_VERSION 0x1f02 |
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#define GL_NONE 0 |
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#define GL_COLOR_BUFFER_BIT 0x00004000 |
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#define GL_UNSIGNED_BYTE 0x1401 |
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#define GL_EXTENSIONS 0x1f03 |
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#define GL_NUM_EXTENSIONS 0x821d |
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#define GL_CONTEXT_FLAGS 0x821e |
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#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 |
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#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 |
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#define GL_CONTEXT_PROFILE_MASK 0x9126 |
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#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 |
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#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 |
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#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 |
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#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 |
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#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 |
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#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82fb |
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#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82fc |
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#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 |
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typedef int GLint; |
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typedef unsigned int GLuint; |
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typedef unsigned int GLenum; |
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typedef unsigned int GLbitfield; |
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typedef unsigned char GLubyte; |
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typedef void (APIENTRY * PFNGLCLEARPROC)(GLbitfield); |
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typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGPROC)(GLenum); |
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typedef void (APIENTRY * PFNGLGETINTEGERVPROC)(GLenum,GLint*); |
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typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGIPROC)(GLenum,GLuint); |
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#define VK_NULL_HANDLE 0 |
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typedef void* VkInstance; |
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typedef void* VkPhysicalDevice; |
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typedef uint64_t VkSurfaceKHR; |
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typedef uint32_t VkFlags; |
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typedef uint32_t VkBool32; |
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typedef enum VkStructureType |
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{ |
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VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR = 1000004000, |
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VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR = 1000005000, |
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VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000, |
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VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000, |
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VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000123000, |
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VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF |
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} VkStructureType; |
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typedef enum VkResult |
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{ |
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VK_SUCCESS = 0, |
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VK_NOT_READY = 1, |
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VK_TIMEOUT = 2, |
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VK_EVENT_SET = 3, |
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VK_EVENT_RESET = 4, |
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VK_INCOMPLETE = 5, |
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VK_ERROR_OUT_OF_HOST_MEMORY = -1, |
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VK_ERROR_OUT_OF_DEVICE_MEMORY = -2, |
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VK_ERROR_INITIALIZATION_FAILED = -3, |
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VK_ERROR_DEVICE_LOST = -4, |
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VK_ERROR_MEMORY_MAP_FAILED = -5, |
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VK_ERROR_LAYER_NOT_PRESENT = -6, |
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VK_ERROR_EXTENSION_NOT_PRESENT = -7, |
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VK_ERROR_FEATURE_NOT_PRESENT = -8, |
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VK_ERROR_INCOMPATIBLE_DRIVER = -9, |
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VK_ERROR_TOO_MANY_OBJECTS = -10, |
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VK_ERROR_FORMAT_NOT_SUPPORTED = -11, |
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VK_ERROR_SURFACE_LOST_KHR = -1000000000, |
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VK_SUBOPTIMAL_KHR = 1000001003, |
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VK_ERROR_OUT_OF_DATE_KHR = -1000001004, |
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VK_ERROR_INCOMPATIBLE_DISPLAY_KHR = -1000003001, |
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VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001, |
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VK_ERROR_VALIDATION_FAILED_EXT = -1000011001, |
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VK_RESULT_MAX_ENUM = 0x7FFFFFFF |
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} VkResult; |
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typedef struct VkAllocationCallbacks VkAllocationCallbacks; |
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typedef struct VkExtensionProperties |
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{ |
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char extensionName[256]; |
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uint32_t specVersion; |
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} VkExtensionProperties; |
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typedef void (APIENTRY * PFN_vkVoidFunction)(void); |
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#if defined(_GLFW_VULKAN_STATIC) |
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PFN_vkVoidFunction vkGetInstanceProcAddr(VkInstance,const char*); |
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VkResult vkEnumerateInstanceExtensionProperties(const char*,uint32_t*,VkExtensionProperties*); |
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#else |
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typedef PFN_vkVoidFunction (APIENTRY * PFN_vkGetInstanceProcAddr)(VkInstance,const char*); |
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typedef VkResult (APIENTRY * PFN_vkEnumerateInstanceExtensionProperties)(const char*,uint32_t*,VkExtensionProperties*); |
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#define vkEnumerateInstanceExtensionProperties _glfw.vk.EnumerateInstanceExtensionProperties |
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#define vkGetInstanceProcAddr _glfw.vk.GetInstanceProcAddr |
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#endif |
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#if defined(_GLFW_COCOA) |
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#include "cocoa_platform.h" |
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#elif defined(_GLFW_WIN32) |
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#include "win32_platform.h" |
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#elif defined(_GLFW_X11) |
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#include "x11_platform.h" |
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#elif defined(_GLFW_WAYLAND) |
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#include "wl_platform.h" |
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#elif defined(_GLFW_OSMESA) |
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#include "null_platform.h" |
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#else |
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#error "No supported window creation API selected" |
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#endif |
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// Constructs a version number string from the public header macros |
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#define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r |
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#define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r) |
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#define _GLFW_VERSION_NUMBER _GLFW_MAKE_VERSION(GLFW_VERSION_MAJOR, \ |
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GLFW_VERSION_MINOR, \ |
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GLFW_VERSION_REVISION) |
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// Checks for whether the library has been initialized |
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#define _GLFW_REQUIRE_INIT() \ |
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if (!_glfw.initialized) \ |
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{ \ |
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_glfwInputError(GLFW_NOT_INITIALIZED, NULL); \ |
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return; \ |
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} |
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#define _GLFW_REQUIRE_INIT_OR_RETURN(x) \ |
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if (!_glfw.initialized) \ |
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{ \ |
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_glfwInputError(GLFW_NOT_INITIALIZED, NULL); \ |
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return x; \ |
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} |
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// Swaps the provided pointers |
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#define _GLFW_SWAP_POINTERS(x, y) \ |
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{ \ |
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void* t; \ |
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t = x; \ |
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x = y; \ |
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y = t; \ |
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} |
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// Per-thread error structure |
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// |
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struct _GLFWerror |
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{ |
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_GLFWerror* next; |
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int code; |
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char description[_GLFW_MESSAGE_SIZE]; |
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}; |
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// Initialization configuration |
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// |
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// Parameters relating to the initialization of the library |
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// |
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struct _GLFWinitconfig |
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{ |
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GLFWbool hatButtons; |
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struct { |
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GLFWbool menubar; |
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GLFWbool chdir; |
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} ns; |
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}; |
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// Window configuration |
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// |
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// Parameters relating to the creation of the window but not directly related |
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// to the framebuffer. This is used to pass window creation parameters from |
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// shared code to the platform API. |
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// |
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struct _GLFWwndconfig |
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{ |
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int width; |
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int height; |
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const char* title; |
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GLFWbool resizable; |
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GLFWbool visible; |
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GLFWbool decorated; |
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GLFWbool focused; |
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GLFWbool autoIconify; |
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GLFWbool floating; |
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GLFWbool maximized; |
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GLFWbool centerCursor; |
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GLFWbool focusOnShow; |
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GLFWbool scaleToMonitor; |
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struct { |
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GLFWbool retina; |
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char frameName[256]; |
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} ns; |
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struct { |
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char className[256]; |
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char instanceName[256]; |
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} x11; |
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}; |
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// Context configuration |
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// |
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// Parameters relating to the creation of the context but not directly related |
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// to the framebuffer. This is used to pass context creation parameters from |
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// shared code to the platform API. |
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// |
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struct _GLFWctxconfig |
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{ |
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int client; |
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int source; |
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int major; |
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int minor; |
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GLFWbool forward; |
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GLFWbool debug; |
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GLFWbool noerror; |
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int profile; |
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int robustness; |
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int release; |
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_GLFWwindow* share; |
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struct { |
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GLFWbool offline; |
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} nsgl; |
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}; |
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// Framebuffer configuration |
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// |
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// This describes buffers and their sizes. It also contains |
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// a platform-specific ID used to map back to the backend API object. |
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// |
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// It is used to pass framebuffer parameters from shared code to the platform |
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// API and also to enumerate and select available framebuffer configs. |
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// |
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struct _GLFWfbconfig |
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{ |
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int redBits; |
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int greenBits; |
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int blueBits; |
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int alphaBits; |
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int depthBits; |
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int stencilBits; |
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int accumRedBits; |
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int accumGreenBits; |
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int accumBlueBits; |
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int accumAlphaBits; |
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int auxBuffers; |
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GLFWbool stereo; |
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int samples; |
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GLFWbool sRGB; |
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GLFWbool doublebuffer; |
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GLFWbool transparent; |
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uintptr_t handle; |
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}; |
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// Context structure |
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// |
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struct _GLFWcontext |
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{ |
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int client; |
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int source; |
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int major, minor, revision; |
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GLFWbool forward, debug, noerror; |
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int profile; |
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int robustness; |
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int release; |
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PFNGLGETSTRINGIPROC GetStringi; |
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PFNGLGETINTEGERVPROC GetIntegerv; |
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PFNGLGETSTRINGPROC GetString; |
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_GLFWmakecontextcurrentfun makeCurrent; |
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_GLFWswapbuffersfun swapBuffers; |
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_GLFWswapintervalfun swapInterval; |
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_GLFWextensionsupportedfun extensionSupported; |
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_GLFWgetprocaddressfun getProcAddress; |
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_GLFWdestroycontextfun destroy; |
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// This is defined in the context API's context.h |
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_GLFW_PLATFORM_CONTEXT_STATE; |
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// This is defined in egl_context.h |
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_GLFW_EGL_CONTEXT_STATE; |
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// This is defined in osmesa_context.h |
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_GLFW_OSMESA_CONTEXT_STATE; |
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}; |
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// Window and context structure |
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// |
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struct _GLFWwindow |
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{ |
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struct _GLFWwindow* next; |
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// Window settings and state |
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GLFWbool resizable; |
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GLFWbool decorated; |
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GLFWbool autoIconify; |
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GLFWbool floating; |
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GLFWbool focusOnShow; |
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GLFWbool shouldClose; |
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void* userPointer; |
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GLFWvidmode videoMode; |
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_GLFWmonitor* monitor; |
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_GLFWcursor* cursor; |
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int minwidth, minheight; |
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int maxwidth, maxheight; |
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int numer, denom; |
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GLFWbool stickyKeys; |
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GLFWbool stickyMouseButtons; |
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GLFWbool lockKeyMods; |
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int cursorMode; |
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char mouseButtons[GLFW_MOUSE_BUTTON_LAST + 1]; |
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char keys[GLFW_KEY_LAST + 1]; |
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// Virtual cursor position when cursor is disabled |
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double virtualCursorPosX, virtualCursorPosY; |
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_GLFWcontext context; |
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struct { |
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GLFWwindowposfun pos; |
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GLFWwindowsizefun size; |
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GLFWwindowclosefun close; |
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GLFWwindowrefreshfun refresh; |
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GLFWwindowfocusfun focus; |
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GLFWwindowiconifyfun iconify; |
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GLFWwindowmaximizefun maximize; |
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GLFWframebuffersizefun fbsize; |
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GLFWwindowcontentscalefun scale; |
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GLFWmousebuttonfun mouseButton; |
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GLFWcursorposfun cursorPos; |
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GLFWcursorenterfun cursorEnter; |
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GLFWscrollfun scroll; |
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GLFWkeyfun key; |
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GLFWcharfun character; |
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GLFWcharmodsfun charmods; |
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GLFWdropfun drop; |
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} callbacks; |
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// This is defined in the window API's platform.h |
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_GLFW_PLATFORM_WINDOW_STATE; |
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}; |
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// Monitor structure |
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// |
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struct _GLFWmonitor |
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{ |
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char* name; |
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void* userPointer; |
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// Physical dimensions in millimeters. |
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int widthMM, heightMM; |
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// The window whose video mode is current on this monitor |
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_GLFWwindow* window; |
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GLFWvidmode* modes; |
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int modeCount; |
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GLFWvidmode currentMode; |
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GLFWgammaramp originalRamp; |
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GLFWgammaramp currentRamp; |
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// This is defined in the window API's platform.h |
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_GLFW_PLATFORM_MONITOR_STATE; |
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}; |
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// Cursor structure |
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// |
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struct _GLFWcursor |
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{ |
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_GLFWcursor* next; |
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// This is defined in the window API's platform.h |
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_GLFW_PLATFORM_CURSOR_STATE; |
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}; |
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// Gamepad mapping element structure |
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// |
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struct _GLFWmapelement |
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{ |
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uint8_t type; |
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uint8_t index; |
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int8_t axisScale; |
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int8_t axisOffset; |
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}; |
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// Gamepad mapping structure |
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// |
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struct _GLFWmapping |
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{ |
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char name[128]; |
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char guid[33]; |
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_GLFWmapelement buttons[15]; |
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_GLFWmapelement axes[6]; |
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}; |
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// Joystick structure |
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// |
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struct _GLFWjoystick |
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{ |
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GLFWbool present; |
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float* axes; |
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int axisCount; |
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unsigned char* buttons; |
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int buttonCount; |
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unsigned char* hats; |
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int hatCount; |
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char* name; |
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void* userPointer; |
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char guid[33]; |
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_GLFWmapping* mapping; |
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// This is defined in the joystick API's joystick.h |
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_GLFW_PLATFORM_JOYSTICK_STATE; |
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}; |
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// Thread local storage structure |
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// |
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struct _GLFWtls |
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{ |
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// This is defined in the platform's thread.h |
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_GLFW_PLATFORM_TLS_STATE; |
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}; |
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// Mutex structure |
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// |
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struct _GLFWmutex |
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{ |
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// This is defined in the platform's thread.h |
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_GLFW_PLATFORM_MUTEX_STATE; |
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}; |
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// Library global data |
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// |
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struct _GLFWlibrary |
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{ |
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GLFWbool initialized; |
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struct { |
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_GLFWinitconfig init; |
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_GLFWfbconfig framebuffer; |
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_GLFWwndconfig window; |
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_GLFWctxconfig context; |
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int refreshRate; |
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} hints; |
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_GLFWerror* errorListHead; |
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_GLFWcursor* cursorListHead; |
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_GLFWwindow* windowListHead; |
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_GLFWmonitor** monitors; |
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int monitorCount; |
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_GLFWjoystick joysticks[GLFW_JOYSTICK_LAST + 1]; |
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_GLFWmapping* mappings; |
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int mappingCount; |
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_GLFWtls errorSlot; |
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_GLFWtls contextSlot; |
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_GLFWmutex errorLock; |
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struct { |
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uint64_t offset; |
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// This is defined in the platform's time.h |
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_GLFW_PLATFORM_LIBRARY_TIMER_STATE; |
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} timer; |
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struct { |
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GLFWbool available; |
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void* handle; |
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char* extensions[2]; |
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#if !defined(_GLFW_VULKAN_STATIC) |
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PFN_vkEnumerateInstanceExtensionProperties EnumerateInstanceExtensionProperties; |
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PFN_vkGetInstanceProcAddr GetInstanceProcAddr; |
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#endif |
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GLFWbool KHR_surface; |
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#if defined(_GLFW_WIN32) |
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GLFWbool KHR_win32_surface; |
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#elif defined(_GLFW_COCOA) |
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GLFWbool MVK_macos_surface; |
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#elif defined(_GLFW_X11) |
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GLFWbool KHR_xlib_surface; |
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GLFWbool KHR_xcb_surface; |
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#elif defined(_GLFW_WAYLAND) |
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GLFWbool KHR_wayland_surface; |
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#endif |
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} vk; |
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struct { |
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GLFWmonitorfun monitor; |
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GLFWjoystickfun joystick; |
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} callbacks; |
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// This is defined in the window API's platform.h |
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_GLFW_PLATFORM_LIBRARY_WINDOW_STATE; |
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// This is defined in the context API's context.h |
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_GLFW_PLATFORM_LIBRARY_CONTEXT_STATE; |
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// This is defined in the platform's joystick.h |
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_GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE; |
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// This is defined in egl_context.h |
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_GLFW_EGL_LIBRARY_CONTEXT_STATE; |
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// This is defined in osmesa_context.h |
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_GLFW_OSMESA_LIBRARY_CONTEXT_STATE; |
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}; |
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// Global state shared between compilation units of GLFW |
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// |
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extern _GLFWlibrary _glfw; |
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////////////////////////////////////////////////////////////////////////// |
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////// GLFW platform API ////// |
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////////////////////////////////////////////////////////////////////////// |
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int _glfwPlatformInit(void); |
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void _glfwPlatformTerminate(void); |
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const char* _glfwPlatformGetVersionString(void); |
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void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos); |
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void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos); |
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void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode); |
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int _glfwPlatformCreateCursor(_GLFWcursor* cursor, |
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const GLFWimage* image, int xhot, int yhot); |
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int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape); |
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void _glfwPlatformDestroyCursor(_GLFWcursor* cursor); |
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void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor); |
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const char* _glfwPlatformGetScancodeName(int scancode); |
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int _glfwPlatformGetKeyScancode(int key); |
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void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor); |
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void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos); |
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void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor, |
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float* xscale, float* yscale); |
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GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count); |
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void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode); |
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void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp); |
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void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp); |
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void _glfwPlatformSetClipboardString(const char* string); |
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const char* _glfwPlatformGetClipboardString(void); |
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int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode); |
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void _glfwPlatformUpdateGamepadGUID(char* guid); |
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uint64_t _glfwPlatformGetTimerValue(void); |
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uint64_t _glfwPlatformGetTimerFrequency(void); |
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int _glfwPlatformCreateWindow(_GLFWwindow* window, |
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const _GLFWwndconfig* wndconfig, |
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const _GLFWctxconfig* ctxconfig, |
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const _GLFWfbconfig* fbconfig); |
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void _glfwPlatformDestroyWindow(_GLFWwindow* window); |
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void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title); |
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void _glfwPlatformSetWindowIcon(_GLFWwindow* window, |
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int count, const GLFWimage* images); |
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void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos); |
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void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos); |
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void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height); |
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void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height); |
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void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, |
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int minwidth, int minheight, |
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int maxwidth, int maxheight); |
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void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom); |
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void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height); |
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void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, |
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int* left, int* top, |
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int* right, int* bottom); |
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void _glfwPlatformGetWindowContentScale(_GLFWwindow* window, |
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float* xscale, float* yscale); |
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void _glfwPlatformIconifyWindow(_GLFWwindow* window); |
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void _glfwPlatformRestoreWindow(_GLFWwindow* window); |
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void _glfwPlatformMaximizeWindow(_GLFWwindow* window); |
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void _glfwPlatformShowWindow(_GLFWwindow* window); |
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void _glfwPlatformHideWindow(_GLFWwindow* window); |
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void _glfwPlatformRequestWindowAttention(_GLFWwindow* window); |
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void _glfwPlatformFocusWindow(_GLFWwindow* window); |
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void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor, |
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int xpos, int ypos, int width, int height, |
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int refreshRate); |
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int _glfwPlatformWindowFocused(_GLFWwindow* window); |
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int _glfwPlatformWindowIconified(_GLFWwindow* window); |
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int _glfwPlatformWindowVisible(_GLFWwindow* window); |
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int _glfwPlatformWindowMaximized(_GLFWwindow* window); |
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int _glfwPlatformWindowHovered(_GLFWwindow* window); |
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int _glfwPlatformFramebufferTransparent(_GLFWwindow* window); |
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float _glfwPlatformGetWindowOpacity(_GLFWwindow* window); |
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void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled); |
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void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled); |
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void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled); |
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void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity); |
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void _glfwPlatformPollEvents(void); |
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void _glfwPlatformWaitEvents(void); |
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void _glfwPlatformWaitEventsTimeout(double timeout); |
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void _glfwPlatformPostEmptyEvent(void); |
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void _glfwPlatformGetRequiredInstanceExtensions(char** extensions); |
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int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, |
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VkPhysicalDevice device, |
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uint32_t queuefamily); |
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VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, |
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_GLFWwindow* window, |
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const VkAllocationCallbacks* allocator, |
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VkSurfaceKHR* surface); |
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GLFWbool _glfwPlatformCreateTls(_GLFWtls* tls); |
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void _glfwPlatformDestroyTls(_GLFWtls* tls); |
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void* _glfwPlatformGetTls(_GLFWtls* tls); |
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void _glfwPlatformSetTls(_GLFWtls* tls, void* value); |
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GLFWbool _glfwPlatformCreateMutex(_GLFWmutex* mutex); |
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void _glfwPlatformDestroyMutex(_GLFWmutex* mutex); |
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void _glfwPlatformLockMutex(_GLFWmutex* mutex); |
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void _glfwPlatformUnlockMutex(_GLFWmutex* mutex); |
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////////////////////////////////////////////////////////////////////////// |
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////// GLFW event API ////// |
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////////////////////////////////////////////////////////////////////////// |
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void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused); |
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void _glfwInputWindowPos(_GLFWwindow* window, int xpos, int ypos); |
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void _glfwInputWindowSize(_GLFWwindow* window, int width, int height); |
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void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height); |
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void _glfwInputWindowContentScale(_GLFWwindow* window, |
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float xscale, float yscale); |
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void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified); |
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void _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized); |
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void _glfwInputWindowDamage(_GLFWwindow* window); |
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void _glfwInputWindowCloseRequest(_GLFWwindow* window); |
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void _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor); |
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void _glfwInputKey(_GLFWwindow* window, |
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int key, int scancode, int action, int mods); |
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void _glfwInputChar(_GLFWwindow* window, |
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unsigned int codepoint, int mods, GLFWbool plain); |
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void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset); |
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void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods); |
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void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos); |
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void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered); |
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void _glfwInputDrop(_GLFWwindow* window, int count, const char** names); |
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void _glfwInputJoystick(_GLFWjoystick* js, int event); |
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void _glfwInputJoystickAxis(_GLFWjoystick* js, int axis, float value); |
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void _glfwInputJoystickButton(_GLFWjoystick* js, int button, char value); |
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void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value); |
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void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement); |
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void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window); |
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#if defined(__GNUC__) |
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void _glfwInputError(int code, const char* format, ...) |
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__attribute__((format(printf, 2, 3))); |
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#else |
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void _glfwInputError(int code, const char* format, ...); |
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#endif |
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////////////////////////////////////////////////////////////////////////// |
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////// GLFW internal API ////// |
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////////////////////////////////////////////////////////////////////////// |
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GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions); |
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const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired, |
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const _GLFWfbconfig* alternatives, |
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unsigned int count); |
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GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window, |
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const _GLFWctxconfig* ctxconfig); |
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GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig); |
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const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor, |
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const GLFWvidmode* desired); |
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int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second); |
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_GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM); |
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void _glfwFreeMonitor(_GLFWmonitor* monitor); |
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void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size); |
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void _glfwFreeGammaArrays(GLFWgammaramp* ramp); |
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void _glfwSplitBPP(int bpp, int* red, int* green, int* blue); |
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_GLFWjoystick* _glfwAllocJoystick(const char* name, |
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const char* guid, |
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int axisCount, |
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int buttonCount, |
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int hatCount); |
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void _glfwFreeJoystick(_GLFWjoystick* js); |
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GLFWbool _glfwInitVulkan(int mode); |
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void _glfwTerminateVulkan(void); |
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const char* _glfwGetVulkanResultString(VkResult result); |
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char* _glfw_strdup(const char* source); |
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