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				| /* | |
|  * The Wine project - Xinput Joystick Library | |
|  * Copyright 2008 Andrew Fenn | |
|  * | |
|  * This library is free software; you can redistribute it and/or | |
|  * modify it under the terms of the GNU Lesser General Public | |
|  * License as published by the Free Software Foundation; either | |
|  * version 2.1 of the License, or (at your option) any later version. | |
|  * | |
|  * This library is distributed in the hope that it will be useful, | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | |
|  * Lesser General Public License for more details. | |
|  * | |
|  * You should have received a copy of the GNU Lesser General Public | |
|  * License along with this library; if not, write to the Free Software | |
|  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
|  */ | |
| 
 | |
| #ifndef __WINE_XINPUT_H | |
| #define __WINE_XINPUT_H | |
|  | |
| #include <windef.h> | |
|  | |
| /* | |
|  * Bitmasks for the joysticks buttons, determines what has | |
|  * been pressed on the joystick, these need to be mapped | |
|  * to whatever device you're using instead of an xbox 360 | |
|  * joystick | |
|  */ | |
| 
 | |
| #define XINPUT_GAMEPAD_DPAD_UP          0x0001 | |
| #define XINPUT_GAMEPAD_DPAD_DOWN        0x0002 | |
| #define XINPUT_GAMEPAD_DPAD_LEFT        0x0004 | |
| #define XINPUT_GAMEPAD_DPAD_RIGHT       0x0008 | |
| #define XINPUT_GAMEPAD_START            0x0010 | |
| #define XINPUT_GAMEPAD_BACK             0x0020 | |
| #define XINPUT_GAMEPAD_LEFT_THUMB       0x0040 | |
| #define XINPUT_GAMEPAD_RIGHT_THUMB      0x0080 | |
| #define XINPUT_GAMEPAD_LEFT_SHOULDER    0x0100 | |
| #define XINPUT_GAMEPAD_RIGHT_SHOULDER   0x0200 | |
| #define XINPUT_GAMEPAD_A                0x1000 | |
| #define XINPUT_GAMEPAD_B                0x2000 | |
| #define XINPUT_GAMEPAD_X                0x4000 | |
| #define XINPUT_GAMEPAD_Y                0x8000 | |
|  | |
| /* | |
|  * Defines the flags used to determine if the user is pushing | |
|  * down on a button, not holding a button, etc | |
|  */ | |
| 
 | |
| #define XINPUT_KEYSTROKE_KEYDOWN        0x0001 | |
| #define XINPUT_KEYSTROKE_KEYUP          0x0002 | |
| #define XINPUT_KEYSTROKE_REPEAT         0x0004 | |
|  | |
| /* | |
|  * Defines the codes which are returned by XInputGetKeystroke | |
|  */ | |
| 
 | |
| #define VK_PAD_A                        0x5800 | |
| #define VK_PAD_B                        0x5801 | |
| #define VK_PAD_X                        0x5802 | |
| #define VK_PAD_Y                        0x5803 | |
| #define VK_PAD_RSHOULDER                0x5804 | |
| #define VK_PAD_LSHOULDER                0x5805 | |
| #define VK_PAD_LTRIGGER                 0x5806 | |
| #define VK_PAD_RTRIGGER                 0x5807 | |
| #define VK_PAD_DPAD_UP                  0x5810 | |
| #define VK_PAD_DPAD_DOWN                0x5811 | |
| #define VK_PAD_DPAD_LEFT                0x5812 | |
| #define VK_PAD_DPAD_RIGHT               0x5813 | |
| #define VK_PAD_START                    0x5814 | |
| #define VK_PAD_BACK                     0x5815 | |
| #define VK_PAD_LTHUMB_PRESS             0x5816 | |
| #define VK_PAD_RTHUMB_PRESS             0x5817 | |
| #define VK_PAD_LTHUMB_UP                0x5820 | |
| #define VK_PAD_LTHUMB_DOWN              0x5821 | |
| #define VK_PAD_LTHUMB_RIGHT             0x5822 | |
| #define VK_PAD_LTHUMB_LEFT              0x5823 | |
| #define VK_PAD_LTHUMB_UPLEFT            0x5824 | |
| #define VK_PAD_LTHUMB_UPRIGHT           0x5825 | |
| #define VK_PAD_LTHUMB_DOWNRIGHT         0x5826 | |
| #define VK_PAD_LTHUMB_DOWNLEFT          0x5827 | |
| #define VK_PAD_RTHUMB_UP                0x5830 | |
| #define VK_PAD_RTHUMB_DOWN              0x5831 | |
| #define VK_PAD_RTHUMB_RIGHT             0x5832 | |
| #define VK_PAD_RTHUMB_LEFT              0x5833 | |
| #define VK_PAD_RTHUMB_UPLEFT            0x5834 | |
| #define VK_PAD_RTHUMB_UPRIGHT           0x5835 | |
| #define VK_PAD_RTHUMB_DOWNRIGHT         0x5836 | |
| #define VK_PAD_RTHUMB_DOWNLEFT          0x5837 | |
|  | |
| /* | |
|  * Deadzones are for analogue joystick controls on the joypad | |
|  * which determine when input should be assumed to be in the | |
|  * middle of the pad. This is a threshold to stop a joypad | |
|  * controlling the game when the player isn't touching the | |
|  * controls. | |
|  */ | |
| 
 | |
| #define XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE  7849 | |
| #define XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE 8689 | |
| #define XINPUT_GAMEPAD_TRIGGER_THRESHOLD    30 | |
|  | |
| 
 | |
| /* | |
|  * Defines what type of abilities the type of joystick has | |
|  * DEVTYPE_GAMEPAD is available for all joysticks, however | |
|  * there may be more specific identifiers for other joysticks | |
|  * which are being used. | |
|  */ | |
| 
 | |
| #define XINPUT_DEVTYPE_GAMEPAD          0x01 | |
| #define XINPUT_DEVSUBTYPE_GAMEPAD       0x01 | |
| #define XINPUT_DEVSUBTYPE_WHEEL         0x02 | |
| #define XINPUT_DEVSUBTYPE_ARCADE_STICK  0x03 | |
| #define XINPUT_DEVSUBTYPE_FLIGHT_SICK   0x04 | |
| #define XINPUT_DEVSUBTYPE_DANCE_PAD     0x05 | |
| #define XINPUT_DEVSUBTYPE_GUITAR        0x06 | |
| #define XINPUT_DEVSUBTYPE_DRUM_KIT      0x08 | |
|  | |
| /* | |
|  * These are used with the XInputGetCapabilities function to | |
|  * determine the abilities to the joystick which has been | |
|  * plugged in. | |
|  */ | |
| 
 | |
| #define XINPUT_CAPS_VOICE_SUPPORTED     0x0004 | |
| #define XINPUT_FLAG_GAMEPAD             0x00000001 | |
|  | |
| /* | |
|  * Defines the status of the battery if one is used in the | |
|  * attached joystick. The first two define if the joystick | |
|  * supports a battery. Disconnected means that the joystick | |
|  * isn't connected. Wired shows that the joystick is a wired | |
|  * joystick. | |
|  */ | |
| 
 | |
| #define BATTERY_DEVTYPE_GAMEPAD         0x00 | |
| #define BATTERY_DEVTYPE_HEADSET         0x01 | |
| #define BATTERY_TYPE_DISCONNECTED       0x00 | |
| #define BATTERY_TYPE_WIRED              0x01 | |
| #define BATTERY_TYPE_ALKALINE           0x02 | |
| #define BATTERY_TYPE_NIMH               0x03 | |
| #define BATTERY_TYPE_UNKNOWN            0xFF | |
| #define BATTERY_LEVEL_EMPTY             0x00 | |
| #define BATTERY_LEVEL_LOW               0x01 | |
| #define BATTERY_LEVEL_MEDIUM            0x02 | |
| #define BATTERY_LEVEL_FULL              0x03 | |
|  | |
| /* | |
|  * How many joysticks can be used with this library. Games that | |
|  * use the xinput library will not go over this number. | |
|  */ | |
| 
 | |
| #define XUSER_MAX_COUNT                 4 | |
| #define XUSER_INDEX_ANY                 0x000000FF | |
|  | |
| /* | |
|  * Defines the structure of an xbox 360 joystick. | |
|  */ | |
| 
 | |
| typedef struct _XINPUT_GAMEPAD { | |
|     WORD wButtons; | |
|     BYTE bLeftTrigger; | |
|     BYTE bRightTrigger; | |
|     SHORT sThumbLX; | |
|     SHORT sThumbLY; | |
|     SHORT sThumbRX; | |
|     SHORT sThumbRY; | |
| } XINPUT_GAMEPAD, *PXINPUT_GAMEPAD; | |
| 
 | |
| typedef struct _XINPUT_STATE { | |
|     DWORD dwPacketNumber; | |
|     XINPUT_GAMEPAD Gamepad; | |
| } XINPUT_STATE, *PXINPUT_STATE; | |
| 
 | |
| /* | |
|  * Defines the structure of how much vibration is set on both the | |
|  * right and left motors in a joystick. If you're not using a 360 | |
|  * joystick you will have to map these to your device. | |
|  */ | |
| 
 | |
| typedef struct _XINPUT_VIBRATION { | |
|     WORD wLeftMotorSpeed; | |
|     WORD wRightMotorSpeed; | |
| } XINPUT_VIBRATION, *PXINPUT_VIBRATION; | |
| 
 | |
| /* | |
|  * Defines the structure for what kind of abilities the joystick has | |
|  * such abilities are things such as if the joystick has the ability | |
|  * to send and receive audio, if the joystick is in fact a driving | |
|  * wheel or perhaps if the joystick is some kind of dance pad or | |
|  * guitar. | |
|  */ | |
| 
 | |
| typedef struct _XINPUT_CAPABILITIES { | |
|     BYTE Type; | |
|     BYTE SubType; | |
|     WORD Flags; | |
|     XINPUT_GAMEPAD Gamepad; | |
|     XINPUT_VIBRATION Vibration; | |
| } XINPUT_CAPABILITIES, *PXINPUT_CAPABILITIES; | |
| 
 | |
| /* | |
|  * Defines the structure for a joystick input event which is | |
|  * retrieved using the function XInputGetKeystroke | |
|  */ | |
| typedef struct _XINPUT_KEYSTROKE { | |
|     WORD VirtualKey; | |
|     WCHAR Unicode; | |
|     WORD Flags; | |
|     BYTE UserIndex; | |
|     BYTE HidCode; | |
| } XINPUT_KEYSTROKE, *PXINPUT_KEYSTROKE; | |
| 
 | |
| typedef struct _XINPUT_BATTERY_INFORMATION | |
| { | |
|     BYTE BatteryType; | |
|     BYTE BatteryLevel; | |
| } XINPUT_BATTERY_INFORMATION, *PXINPUT_BATTERY_INFORMATION; | |
| 
 | |
| #ifdef __cplusplus | |
| extern "C" { | |
| #endif | |
|  | |
| void WINAPI XInputEnable(WINBOOL); | |
| DWORD WINAPI XInputSetState(DWORD, XINPUT_VIBRATION*); | |
| DWORD WINAPI XInputGetState(DWORD, XINPUT_STATE*); | |
| DWORD WINAPI XInputGetKeystroke(DWORD, DWORD, PXINPUT_KEYSTROKE); | |
| DWORD WINAPI XInputGetCapabilities(DWORD, DWORD, XINPUT_CAPABILITIES*); | |
| DWORD WINAPI XInputGetDSoundAudioDeviceGuids(DWORD, GUID*, GUID*); | |
| DWORD WINAPI XInputGetBatteryInformation(DWORD, BYTE, XINPUT_BATTERY_INFORMATION*); | |
| 
 | |
| #ifdef __cplusplus | |
| } | |
| #endif | |
|  | |
| #endif /* __WINE_XINPUT_H */
 | |
| 
 |