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1146 lines
36 KiB
1146 lines
36 KiB
//======================================================================== |
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// GLFW - An OpenGL library |
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// Platform: X11 |
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// API version: 3.0 |
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// WWW: http://www.glfw.org/ |
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//------------------------------------------------------------------------ |
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// Copyright (c) 2002-2006 Marcus Geelnard |
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// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> |
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// |
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// This software is provided 'as-is', without any express or implied |
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// warranty. In no event will the authors be held liable for any damages |
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// arising from the use of this software. |
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// |
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// Permission is granted to anyone to use this software for any purpose, |
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// including commercial applications, and to alter it and redistribute it |
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// freely, subject to the following restrictions: |
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// |
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// 1. The origin of this software must not be misrepresented; you must not |
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// claim that you wrote the original software. If you use this software |
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// in a product, an acknowledgment in the product documentation would |
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// be appreciated but is not required. |
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// |
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// 2. Altered source versions must be plainly marked as such, and must not |
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// be misrepresented as being the original software. |
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// |
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// 3. This notice may not be removed or altered from any source |
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// distribution. |
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// |
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//======================================================================== |
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|
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#include "internal.h" |
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|
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#include <sys/select.h> |
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|
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#include <string.h> |
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#include <stdio.h> |
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#include <stdlib.h> |
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|
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// Action for EWMH client messages |
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#define _NET_WM_STATE_REMOVE 0 |
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#define _NET_WM_STATE_ADD 1 |
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#define _NET_WM_STATE_TOGGLE 2 |
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|
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// Additional mouse button names for XButtonEvent |
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#define Button6 6 |
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#define Button7 7 |
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|
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|
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//======================================================================== |
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// Translates an X Window key to internal coding |
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//======================================================================== |
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|
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static int translateKey(int keycode) |
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{ |
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// Use the pre-filled LUT (see updateKeyCodeLUT() in x11_init.c) |
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if ((keycode >= 0) && (keycode < 256)) |
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return _glfw.x11.keyCodeLUT[keycode]; |
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else |
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return -1; |
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} |
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|
|
|
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//======================================================================== |
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// Translates an X Window event to Unicode |
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//======================================================================== |
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|
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static int translateChar(XKeyEvent* event) |
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{ |
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KeySym keysym; |
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|
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// Get X11 keysym |
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XLookupString(event, NULL, 0, &keysym, NULL); |
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|
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// Convert to Unicode (see x11_unicode.c) |
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return (int) _glfwKeySym2Unicode(keysym); |
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} |
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|
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//======================================================================== |
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// Create the X11 window (and its colormap) |
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//======================================================================== |
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|
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static GLboolean createWindow(_GLFWwindow* window, |
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const _GLFWwndconfig* wndconfig) |
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{ |
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unsigned long wamask; |
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XSetWindowAttributes wa; |
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XVisualInfo* visual = _GLFW_X11_CONTEXT_VISUAL; |
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|
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// Every window needs a colormap |
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// Create one based on the visual used by the current context |
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// TODO: Decouple this from context creation |
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|
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window->x11.colormap = XCreateColormap(_glfw.x11.display, |
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_glfw.x11.root, |
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visual->visual, |
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AllocNone); |
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|
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// Create the actual window |
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{ |
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wamask = CWBorderPixel | CWColormap | CWEventMask; |
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wa.colormap = window->x11.colormap; |
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wa.border_pixel = 0; |
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wa.event_mask = StructureNotifyMask | KeyPressMask | KeyReleaseMask | |
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PointerMotionMask | ButtonPressMask | ButtonReleaseMask | |
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ExposureMask | FocusChangeMask | VisibilityChangeMask | |
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EnterWindowMask | LeaveWindowMask; |
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|
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if (wndconfig->monitor == NULL) |
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{ |
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// HACK: This is a workaround for windows without a background pixel |
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// not getting any decorations on certain older versions of Compiz |
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// running on Intel hardware |
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wa.background_pixel = BlackPixel(_glfw.x11.display, |
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_glfw.x11.screen); |
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wamask |= CWBackPixel; |
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} |
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window->x11.handle = XCreateWindow(_glfw.x11.display, |
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_glfw.x11.root, |
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wndconfig->positionX, wndconfig->positionY, |
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window->width, window->height, |
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0, // Border width |
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visual->depth, // Color depth |
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InputOutput, |
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visual->visual, |
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wamask, |
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&wa); |
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|
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if (!window->x11.handle) |
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{ |
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// TODO: Handle all the various error codes here and translate them |
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// to GLFW errors |
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|
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_glfwInputError(GLFW_PLATFORM_ERROR, "X11: Failed to create window"); |
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return GL_FALSE; |
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} |
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|
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// Request a window position to be set once the window is shown |
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// (see _glfwPlatformShowWindow) |
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window->x11.windowPosSet = GL_FALSE; |
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window->x11.positionX = wndconfig->positionX; |
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window->x11.positionY = wndconfig->positionY; |
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} |
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|
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if (window->monitor && !_glfw.x11.hasEWMH) |
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{ |
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// This is the butcher's way of removing window decorations |
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// Setting the override-redirect attribute on a window makes the window |
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// manager ignore the window completely (ICCCM, section 4) |
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// The good thing is that this makes undecorated fullscreen windows |
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// easy to do; the bad thing is that we have to do everything manually |
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// and some things (like iconify/restore) won't work at all, as those |
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// are tasks usually performed by the window manager |
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|
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XSetWindowAttributes attributes; |
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attributes.override_redirect = True; |
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XChangeWindowAttributes(_glfw.x11.display, |
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window->x11.handle, |
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CWOverrideRedirect, |
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&attributes); |
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window->x11.overrideRedirect = GL_TRUE; |
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} |
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|
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// Declare the WM protocols supported by GLFW |
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{ |
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int count = 0; |
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Atom protocols[2]; |
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|
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// The WM_DELETE_WINDOW ICCCM protocol |
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// Basic window close notification protocol |
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if (_glfw.x11.wmDeleteWindow != None) |
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protocols[count++] = _glfw.x11.wmDeleteWindow; |
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|
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// The _NET_WM_PING EWMH protocol |
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// Tells the WM to ping the GLFW window and flag the application as |
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// unresponsive if the WM doesn't get a reply within a few seconds |
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if (_glfw.x11.wmPing != None) |
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protocols[count++] = _glfw.x11.wmPing; |
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|
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if (count > 0) |
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{ |
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XSetWMProtocols(_glfw.x11.display, window->x11.handle, |
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protocols, count); |
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} |
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} |
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// Set ICCCM WM_HINTS property |
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{ |
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XWMHints* hints = XAllocWMHints(); |
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if (!hints) |
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{ |
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_glfwInputError(GLFW_OUT_OF_MEMORY, |
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"X11: Failed to allocate WM hints"); |
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return GL_FALSE; |
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} |
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hints->flags = StateHint; |
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hints->initial_state = NormalState; |
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XSetWMHints(_glfw.x11.display, window->x11.handle, hints); |
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XFree(hints); |
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} |
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|
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// Set ICCCM WM_NORMAL_HINTS property (even if no parts are set) |
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{ |
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XSizeHints* hints = XAllocSizeHints(); |
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if (!hints) |
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{ |
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_glfwInputError(GLFW_OUT_OF_MEMORY, |
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"X11: Failed to allocate size hints"); |
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return GL_FALSE; |
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} |
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hints->flags = 0; |
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|
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if (wndconfig->monitor) |
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{ |
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hints->flags |= PPosition; |
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hints->x = wndconfig->monitor->positionX; |
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hints->y = wndconfig->monitor->positionY; |
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} |
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|
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if (!wndconfig->resizable) |
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{ |
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hints->flags |= (PMinSize | PMaxSize); |
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hints->min_width = hints->max_width = window->width; |
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hints->min_height = hints->max_height = window->height; |
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} |
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XSetWMNormalHints(_glfw.x11.display, window->x11.handle, hints); |
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XFree(hints); |
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} |
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_glfwPlatformSetWindowTitle(window, wndconfig->title); |
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return GL_TRUE; |
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} |
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//======================================================================== |
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// Hide cursor |
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//======================================================================== |
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|
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static void hideCursor(_GLFWwindow* window) |
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{ |
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// Un-grab cursor (in windowed mode only; in fullscreen mode we still |
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// want the cursor grabbed in order to confine the cursor to the window |
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// area) |
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if (window->x11.cursorGrabbed && window->monitor == NULL) |
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{ |
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XUngrabPointer(_glfw.x11.display, CurrentTime); |
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window->x11.cursorGrabbed = GL_FALSE; |
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} |
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|
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if (!window->x11.cursorHidden) |
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{ |
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XDefineCursor(_glfw.x11.display, window->x11.handle, _glfw.x11.cursor); |
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window->x11.cursorHidden = GL_TRUE; |
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} |
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} |
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//======================================================================== |
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// Capture cursor |
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//======================================================================== |
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static void captureCursor(_GLFWwindow* window) |
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{ |
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hideCursor(window); |
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|
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if (!window->x11.cursorGrabbed) |
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{ |
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if (XGrabPointer(_glfw.x11.display, window->x11.handle, True, |
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ButtonPressMask | ButtonReleaseMask | |
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PointerMotionMask, GrabModeAsync, GrabModeAsync, |
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window->x11.handle, None, CurrentTime) == |
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GrabSuccess) |
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{ |
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window->x11.cursorGrabbed = GL_TRUE; |
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window->x11.cursorCentered = GL_FALSE; |
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} |
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} |
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} |
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//======================================================================== |
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// Show cursor |
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//======================================================================== |
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|
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static void showCursor(_GLFWwindow* window) |
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{ |
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// Un-grab cursor (in windowed mode only; in fullscreen mode we still |
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// want the cursor grabbed in order to confine the cursor to the window |
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// area) |
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if (window->x11.cursorGrabbed && window->monitor == NULL) |
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{ |
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XUngrabPointer(_glfw.x11.display, CurrentTime); |
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window->x11.cursorGrabbed = GL_FALSE; |
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} |
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|
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// Show cursor |
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if (window->x11.cursorHidden) |
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{ |
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XUndefineCursor(_glfw.x11.display, window->x11.handle); |
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window->x11.cursorHidden = GL_FALSE; |
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} |
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} |
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//======================================================================== |
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// Enter fullscreen mode |
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//======================================================================== |
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static void enterFullscreenMode(_GLFWwindow* window) |
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{ |
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if (!_glfw.x11.saver.changed) |
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{ |
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// Remember old screen saver settings |
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XGetScreenSaver(_glfw.x11.display, |
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&_glfw.x11.saver.timeout, |
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&_glfw.x11.saver.interval, |
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&_glfw.x11.saver.blanking, |
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&_glfw.x11.saver.exposure); |
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|
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// Disable screen saver |
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XSetScreenSaver(_glfw.x11.display, 0, 0, DontPreferBlanking, |
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DefaultExposures); |
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_glfw.x11.saver.changed = GL_TRUE; |
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} |
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_glfwSetVideoMode(window->monitor, &window->width, &window->height); |
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|
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if (_glfw.x11.hasEWMH && |
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_glfw.x11.wmState != None && |
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_glfw.x11.wmStateFullscreen != None) |
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{ |
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if (_glfw.x11.wmActiveWindow != None) |
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{ |
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// Ask the window manager to raise and focus the GLFW window |
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// Only focused windows with the _NET_WM_STATE_FULLSCREEN state end |
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// up on top of all other windows ("Stacking order" in EWMH spec) |
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|
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XEvent event; |
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memset(&event, 0, sizeof(event)); |
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|
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event.type = ClientMessage; |
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event.xclient.window = window->x11.handle; |
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event.xclient.format = 32; // Data is 32-bit longs |
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event.xclient.message_type = _glfw.x11.wmActiveWindow; |
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event.xclient.data.l[0] = 1; // Sender is a normal application |
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event.xclient.data.l[1] = 0; // We don't really know the timestamp |
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|
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XSendEvent(_glfw.x11.display, |
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_glfw.x11.root, |
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False, |
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SubstructureNotifyMask | SubstructureRedirectMask, |
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&event); |
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} |
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|
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// Ask the window manager to make the GLFW window a fullscreen window |
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// Fullscreen windows are undecorated and, when focused, are kept |
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// on top of all other windows |
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|
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XEvent event; |
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memset(&event, 0, sizeof(event)); |
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|
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event.type = ClientMessage; |
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event.xclient.window = window->x11.handle; |
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event.xclient.format = 32; // Data is 32-bit longs |
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event.xclient.message_type = _glfw.x11.wmState; |
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event.xclient.data.l[0] = _NET_WM_STATE_ADD; |
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event.xclient.data.l[1] = _glfw.x11.wmStateFullscreen; |
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event.xclient.data.l[2] = 0; // No secondary property |
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event.xclient.data.l[3] = 1; // Sender is a normal application |
|
|
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XSendEvent(_glfw.x11.display, |
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_glfw.x11.root, |
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False, |
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SubstructureNotifyMask | SubstructureRedirectMask, |
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&event); |
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} |
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else if (window->x11.overrideRedirect) |
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{ |
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// In override-redirect mode we have divorced ourselves from the |
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// window manager, so we need to do everything manually |
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|
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XRaiseWindow(_glfw.x11.display, window->x11.handle); |
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XSetInputFocus(_glfw.x11.display, window->x11.handle, |
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RevertToParent, CurrentTime); |
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XMoveWindow(_glfw.x11.display, window->x11.handle, 0, 0); |
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XResizeWindow(_glfw.x11.display, window->x11.handle, |
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window->width, window->height); |
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} |
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} |
|
|
|
|
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//======================================================================== |
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// Leave fullscreen mode |
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//======================================================================== |
|
|
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static void leaveFullscreenMode(_GLFWwindow* window) |
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{ |
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_glfwRestoreVideoMode(window->monitor); |
|
|
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if (_glfw.x11.saver.changed) |
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{ |
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// Restore old screen saver settings |
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XSetScreenSaver(_glfw.x11.display, |
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_glfw.x11.saver.timeout, |
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_glfw.x11.saver.interval, |
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_glfw.x11.saver.blanking, |
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_glfw.x11.saver.exposure); |
|
|
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_glfw.x11.saver.changed = GL_FALSE; |
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} |
|
|
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if (_glfw.x11.hasEWMH && |
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_glfw.x11.wmState != None && |
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_glfw.x11.wmStateFullscreen != None) |
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{ |
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// Ask the window manager to make the GLFW window a normal window |
|
// Normal windows usually have frames and other decorations |
|
|
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XEvent event; |
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memset(&event, 0, sizeof(event)); |
|
|
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event.type = ClientMessage; |
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event.xclient.window = window->x11.handle; |
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event.xclient.format = 32; // Data is 32-bit longs |
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event.xclient.message_type = _glfw.x11.wmState; |
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event.xclient.data.l[0] = _NET_WM_STATE_REMOVE; |
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event.xclient.data.l[1] = _glfw.x11.wmStateFullscreen; |
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event.xclient.data.l[2] = 0; // No secondary property |
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event.xclient.data.l[3] = 1; // Sender is a normal application |
|
|
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XSendEvent(_glfw.x11.display, |
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_glfw.x11.root, |
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False, |
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SubstructureNotifyMask | SubstructureRedirectMask, |
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&event); |
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} |
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} |
|
|
|
|
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//======================================================================== |
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// Return the GLFW window corresponding to the specified X11 window |
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//======================================================================== |
|
|
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static _GLFWwindow* findWindow(Window handle) |
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{ |
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_GLFWwindow* window; |
|
|
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for (window = _glfw.windowListHead; window; window = window->next) |
|
{ |
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if (window->x11.handle == handle) |
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return window; |
|
} |
|
|
|
return NULL; |
|
} |
|
|
|
|
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//======================================================================== |
|
// Process the specified X event |
|
//======================================================================== |
|
|
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static void processEvent(XEvent *event) |
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{ |
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_GLFWwindow* window; |
|
|
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switch (event->type) |
|
{ |
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case KeyPress: |
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{ |
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window = findWindow(event->xkey.window); |
|
if (window == NULL) |
|
return; |
|
|
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_glfwInputKey(window, translateKey(event->xkey.keycode), GLFW_PRESS); |
|
_glfwInputChar(window, translateChar(&event->xkey)); |
|
break; |
|
} |
|
|
|
case KeyRelease: |
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{ |
|
window = findWindow(event->xkey.window); |
|
if (window == NULL) |
|
return; |
|
|
|
_glfwInputKey(window, translateKey(event->xkey.keycode), GLFW_RELEASE); |
|
break; |
|
} |
|
|
|
case ButtonPress: |
|
{ |
|
window = findWindow(event->xbutton.window); |
|
if (window == NULL) |
|
return; |
|
|
|
if (event->xbutton.button == Button1) |
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_LEFT, GLFW_PRESS); |
|
else if (event->xbutton.button == Button2) |
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_MIDDLE, GLFW_PRESS); |
|
else if (event->xbutton.button == Button3) |
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_RIGHT, GLFW_PRESS); |
|
|
|
// Modern X provides scroll events as mouse button presses |
|
else if (event->xbutton.button == Button4) |
|
_glfwInputScroll(window, 0.0, 1.0); |
|
else if (event->xbutton.button == Button5) |
|
_glfwInputScroll(window, 0.0, -1.0); |
|
else if (event->xbutton.button == Button6) |
|
_glfwInputScroll(window, -1.0, 0.0); |
|
else if (event->xbutton.button == Button7) |
|
_glfwInputScroll(window, 1.0, 0.0); |
|
|
|
break; |
|
} |
|
|
|
case ButtonRelease: |
|
{ |
|
window = findWindow(event->xbutton.window); |
|
if (window == NULL) |
|
return; |
|
|
|
if (event->xbutton.button == Button1) |
|
{ |
|
_glfwInputMouseClick(window, |
|
GLFW_MOUSE_BUTTON_LEFT, |
|
GLFW_RELEASE); |
|
} |
|
else if (event->xbutton.button == Button2) |
|
{ |
|
_glfwInputMouseClick(window, |
|
GLFW_MOUSE_BUTTON_MIDDLE, |
|
GLFW_RELEASE); |
|
} |
|
else if (event->xbutton.button == Button3) |
|
{ |
|
_glfwInputMouseClick(window, |
|
GLFW_MOUSE_BUTTON_RIGHT, |
|
GLFW_RELEASE); |
|
} |
|
break; |
|
} |
|
|
|
case EnterNotify: |
|
{ |
|
window = findWindow(event->xcrossing.window); |
|
if (window == NULL) |
|
return; |
|
|
|
if (window->cursorMode == GLFW_CURSOR_HIDDEN) |
|
hideCursor(window); |
|
|
|
_glfwInputCursorEnter(window, GL_TRUE); |
|
break; |
|
} |
|
|
|
case LeaveNotify: |
|
{ |
|
window = findWindow(event->xcrossing.window); |
|
if (window == NULL) |
|
return; |
|
|
|
if (window->cursorMode == GLFW_CURSOR_HIDDEN) |
|
showCursor(window); |
|
|
|
_glfwInputCursorEnter(window, GL_FALSE); |
|
break; |
|
} |
|
|
|
case MotionNotify: |
|
{ |
|
window = findWindow(event->xmotion.window); |
|
if (window == NULL) |
|
return; |
|
|
|
if (event->xmotion.x != window->x11.cursorPosX || |
|
event->xmotion.y != window->x11.cursorPosY) |
|
{ |
|
// The cursor was moved by something other than GLFW |
|
|
|
int x, y; |
|
|
|
if (window->cursorMode == GLFW_CURSOR_CAPTURED) |
|
{ |
|
if (_glfw.focusedWindow != window) |
|
break; |
|
|
|
x = event->xmotion.x - window->x11.cursorPosX; |
|
y = event->xmotion.y - window->x11.cursorPosY; |
|
} |
|
else |
|
{ |
|
x = event->xmotion.x; |
|
y = event->xmotion.y; |
|
} |
|
|
|
window->x11.cursorPosX = event->xmotion.x; |
|
window->x11.cursorPosY = event->xmotion.y; |
|
window->x11.cursorCentered = GL_FALSE; |
|
|
|
_glfwInputCursorMotion(window, x, y); |
|
} |
|
|
|
break; |
|
} |
|
|
|
case ConfigureNotify: |
|
{ |
|
window = findWindow(event->xconfigure.window); |
|
if (window == NULL) |
|
return; |
|
|
|
_glfwInputWindowSize(window, |
|
event->xconfigure.width, |
|
event->xconfigure.height); |
|
|
|
_glfwInputWindowPos(window, |
|
event->xconfigure.x, |
|
event->xconfigure.y); |
|
|
|
break; |
|
} |
|
|
|
case ClientMessage: |
|
{ |
|
// Custom client message, probably from the window manager |
|
window = findWindow(event->xclient.window); |
|
if (window == NULL) |
|
return; |
|
|
|
if ((Atom) event->xclient.data.l[0] == _glfw.x11.wmDeleteWindow) |
|
{ |
|
// The window manager was asked to close the window, for example by |
|
// the user pressing a 'close' window decoration button |
|
|
|
_glfwInputWindowCloseRequest(window); |
|
} |
|
else if (_glfw.x11.wmPing != None && |
|
(Atom) event->xclient.data.l[0] == _glfw.x11.wmPing) |
|
{ |
|
// The window manager is pinging the application to ensure it's |
|
// still responding to events |
|
|
|
event->xclient.window = _glfw.x11.root; |
|
XSendEvent(_glfw.x11.display, |
|
event->xclient.window, |
|
False, |
|
SubstructureNotifyMask | SubstructureRedirectMask, |
|
event); |
|
} |
|
|
|
break; |
|
} |
|
|
|
case MapNotify: |
|
{ |
|
window = findWindow(event->xmap.window); |
|
if (window == NULL) |
|
return; |
|
|
|
_glfwInputWindowVisibility(window, GL_TRUE); |
|
_glfwInputWindowIconify(window, GL_FALSE); |
|
break; |
|
} |
|
|
|
case UnmapNotify: |
|
{ |
|
window = findWindow(event->xmap.window); |
|
if (window == NULL) |
|
return; |
|
|
|
_glfwInputWindowVisibility(window, GL_FALSE); |
|
_glfwInputWindowIconify(window, GL_TRUE); |
|
break; |
|
} |
|
|
|
case FocusIn: |
|
{ |
|
window = findWindow(event->xfocus.window); |
|
if (window == NULL) |
|
return; |
|
|
|
_glfwInputWindowFocus(window, GL_TRUE); |
|
|
|
if (window->cursorMode == GLFW_CURSOR_CAPTURED) |
|
captureCursor(window); |
|
|
|
break; |
|
} |
|
|
|
case FocusOut: |
|
{ |
|
window = findWindow(event->xfocus.window); |
|
if (window == NULL) |
|
return; |
|
|
|
_glfwInputWindowFocus(window, GL_FALSE); |
|
|
|
if (window->cursorMode == GLFW_CURSOR_CAPTURED) |
|
showCursor(window); |
|
|
|
break; |
|
} |
|
|
|
case Expose: |
|
{ |
|
window = findWindow(event->xexpose.window); |
|
if (window == NULL) |
|
return; |
|
|
|
_glfwInputWindowDamage(window); |
|
break; |
|
} |
|
|
|
case SelectionClear: |
|
{ |
|
// The ownership of the clipboard selection was lost |
|
|
|
free(_glfw.x11.selection.string); |
|
_glfw.x11.selection.string = NULL; |
|
break; |
|
} |
|
|
|
case SelectionNotify: |
|
{ |
|
// The clipboard selection conversion status is available |
|
|
|
XSelectionEvent* request = &event->xselection; |
|
|
|
if (_glfwReadSelection(request)) |
|
_glfw.x11.selection.status = _GLFW_CONVERSION_SUCCEEDED; |
|
else |
|
_glfw.x11.selection.status = _GLFW_CONVERSION_FAILED; |
|
|
|
break; |
|
} |
|
|
|
case SelectionRequest: |
|
{ |
|
// The contents of the clipboard selection was requested |
|
|
|
XSelectionRequestEvent* request = &event->xselectionrequest; |
|
|
|
XEvent response; |
|
memset(&response, 0, sizeof(response)); |
|
|
|
response.xselection.property = _glfwWriteSelection(request); |
|
response.xselection.type = SelectionNotify; |
|
response.xselection.display = request->display; |
|
response.xselection.requestor = request->requestor; |
|
response.xselection.selection = request->selection; |
|
response.xselection.target = request->target; |
|
response.xselection.time = request->time; |
|
|
|
XSendEvent(_glfw.x11.display, |
|
request->requestor, |
|
False, 0, &response); |
|
break; |
|
} |
|
|
|
case DestroyNotify: |
|
return; |
|
|
|
default: |
|
{ |
|
switch (event->type - _glfw.x11.randr.eventBase) |
|
{ |
|
case RRScreenChangeNotify: |
|
{ |
|
XRRUpdateConfiguration(event); |
|
_glfwInputMonitorChange(); |
|
break; |
|
} |
|
} |
|
|
|
break; |
|
} |
|
} |
|
} |
|
|
|
////////////////////////////////////////////////////////////////////////// |
|
////// GLFW platform API ////// |
|
////////////////////////////////////////////////////////////////////////// |
|
|
|
//======================================================================== |
|
// Here is where the window is created, and |
|
// the OpenGL rendering context is created |
|
//======================================================================== |
|
|
|
int _glfwPlatformCreateWindow(_GLFWwindow* window, |
|
const _GLFWwndconfig* wndconfig, |
|
const _GLFWfbconfig* fbconfig) |
|
{ |
|
if (!_glfwCreateContext(window, wndconfig, fbconfig)) |
|
return GL_FALSE; |
|
|
|
if (!createWindow(window, wndconfig)) |
|
return GL_FALSE; |
|
|
|
if (wndconfig->monitor) |
|
{ |
|
_glfwPlatformShowWindow(window); |
|
enterFullscreenMode(window); |
|
} |
|
|
|
// Retrieve and set initial cursor position |
|
{ |
|
Window cursorWindow, cursorRoot; |
|
int windowX, windowY, rootX, rootY; |
|
unsigned int mask; |
|
|
|
XQueryPointer(_glfw.x11.display, |
|
window->x11.handle, |
|
&cursorRoot, |
|
&cursorWindow, |
|
&rootX, &rootY, |
|
&windowX, &windowY, |
|
&mask); |
|
|
|
// TODO: Probably check for some corner cases here. |
|
|
|
window->cursorPosX = windowX; |
|
window->cursorPosY = windowY; |
|
} |
|
|
|
return GL_TRUE; |
|
} |
|
|
|
|
|
//======================================================================== |
|
// Properly kill the window/video display |
|
//======================================================================== |
|
|
|
void _glfwPlatformDestroyWindow(_GLFWwindow* window) |
|
{ |
|
if (window->monitor) |
|
leaveFullscreenMode(window); |
|
|
|
_glfwDestroyContext(window); |
|
|
|
if (window->x11.handle) |
|
{ |
|
XUnmapWindow(_glfw.x11.display, window->x11.handle); |
|
XDestroyWindow(_glfw.x11.display, window->x11.handle); |
|
window->x11.handle = (Window) 0; |
|
} |
|
|
|
if (window->x11.colormap) |
|
{ |
|
XFreeColormap(_glfw.x11.display, window->x11.colormap); |
|
window->x11.colormap = (Colormap) 0; |
|
} |
|
} |
|
|
|
|
|
//======================================================================== |
|
// Set the window title |
|
//======================================================================== |
|
|
|
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) |
|
{ |
|
Atom type = XInternAtom(_glfw.x11.display, "UTF8_STRING", False); |
|
|
|
#if defined(X_HAVE_UTF8_STRING) |
|
Xutf8SetWMProperties(_glfw.x11.display, |
|
window->x11.handle, |
|
title, title, |
|
NULL, 0, |
|
NULL, NULL, NULL); |
|
#else |
|
// This may be a slightly better fallback than using XStoreName and |
|
// XSetIconName, which always store their arguments using STRING |
|
XmbSetWMProperties(_glfw.x11.display, |
|
window->x11.handle, |
|
title, title, |
|
NULL, 0, |
|
NULL, NULL, NULL); |
|
#endif |
|
|
|
if (_glfw.x11.wmName != None) |
|
{ |
|
XChangeProperty(_glfw.x11.display, window->x11.handle, |
|
_glfw.x11.wmName, type, 8, |
|
PropModeReplace, |
|
(unsigned char*) title, strlen(title)); |
|
} |
|
|
|
if (_glfw.x11.wmIconName != None) |
|
{ |
|
XChangeProperty(_glfw.x11.display, window->x11.handle, |
|
_glfw.x11.wmIconName, type, 8, |
|
PropModeReplace, |
|
(unsigned char*) title, strlen(title)); |
|
} |
|
} |
|
|
|
|
|
//======================================================================== |
|
// Set the window size |
|
//======================================================================== |
|
|
|
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) |
|
{ |
|
int mode = 0, sizeChanged = GL_FALSE; |
|
|
|
if (window->monitor) |
|
{ |
|
// Get the closest matching video mode for the specified window size |
|
mode = _glfwGetClosestVideoMode(window->monitor, &width, &height); |
|
} |
|
|
|
if (!window->resizable) |
|
{ |
|
// Update window size restrictions to match new window size |
|
|
|
XSizeHints* hints = XAllocSizeHints(); |
|
|
|
hints->flags |= (PMinSize | PMaxSize); |
|
hints->min_width = hints->max_width = width; |
|
hints->min_height = hints->max_height = height; |
|
|
|
XSetWMNormalHints(_glfw.x11.display, window->x11.handle, hints); |
|
XFree(hints); |
|
} |
|
|
|
if (window->monitor) |
|
{ |
|
// Change window size before changing fullscreen mode? |
|
if (width > window->width) |
|
{ |
|
XResizeWindow(_glfw.x11.display, window->x11.handle, width, height); |
|
sizeChanged = GL_TRUE; |
|
} |
|
|
|
_glfwSetVideoModeMODE(window->monitor, mode); |
|
} |
|
|
|
// Set window size (if not already changed) |
|
if (!sizeChanged) |
|
XResizeWindow(_glfw.x11.display, window->x11.handle, width, height); |
|
} |
|
|
|
|
|
//======================================================================== |
|
// Window iconification |
|
//======================================================================== |
|
|
|
void _glfwPlatformIconifyWindow(_GLFWwindow* window) |
|
{ |
|
if (window->x11.overrideRedirect) |
|
{ |
|
// Override-redirect windows cannot be iconified or restored, as those |
|
// tasks are performed by the window manager |
|
return; |
|
} |
|
|
|
XIconifyWindow(_glfw.x11.display, window->x11.handle, _glfw.x11.screen); |
|
} |
|
|
|
|
|
//======================================================================== |
|
// Window un-iconification |
|
//======================================================================== |
|
|
|
void _glfwPlatformRestoreWindow(_GLFWwindow* window) |
|
{ |
|
if (window->x11.overrideRedirect) |
|
{ |
|
// Override-redirect windows cannot be iconified or restored, as those |
|
// tasks are performed by the window manager |
|
return; |
|
} |
|
|
|
XMapWindow(_glfw.x11.display, window->x11.handle); |
|
} |
|
|
|
|
|
//======================================================================== |
|
// Show window |
|
//======================================================================== |
|
|
|
void _glfwPlatformShowWindow(_GLFWwindow* window) |
|
{ |
|
XMapRaised(_glfw.x11.display, window->x11.handle); |
|
XFlush(_glfw.x11.display); |
|
|
|
// Set the window position the first time the window is shown |
|
// Note: XMoveWindow has no effect before the window has been mapped. |
|
if (!window->x11.windowPosSet) |
|
{ |
|
XMoveWindow(_glfw.x11.display, window->x11.handle, |
|
window->x11.positionX, window->x11.positionY); |
|
window->x11.windowPosSet = GL_TRUE; |
|
} |
|
} |
|
|
|
|
|
//======================================================================== |
|
// Hide window |
|
//======================================================================== |
|
|
|
void _glfwPlatformHideWindow(_GLFWwindow* window) |
|
{ |
|
XUnmapWindow(_glfw.x11.display, window->x11.handle); |
|
XFlush(_glfw.x11.display); |
|
} |
|
|
|
|
|
//======================================================================== |
|
// Poll for new window and input events |
|
//======================================================================== |
|
|
|
void _glfwPlatformPollEvents(void) |
|
{ |
|
XEvent event; |
|
|
|
while (XCheckMaskEvent(_glfw.x11.display, ~0, &event) || |
|
XCheckTypedEvent(_glfw.x11.display, ClientMessage, &event)) |
|
{ |
|
processEvent(&event); |
|
} |
|
|
|
// Check whether the cursor has moved inside an focused window that has |
|
// captured the cursor (because then it needs to be re-centered) |
|
|
|
_GLFWwindow* window; |
|
window = _glfw.focusedWindow; |
|
if (window) |
|
{ |
|
if (window->cursorMode == GLFW_CURSOR_CAPTURED && |
|
!window->x11.cursorCentered) |
|
{ |
|
_glfwPlatformSetCursorPos(window, |
|
window->width / 2, |
|
window->height / 2); |
|
window->x11.cursorCentered = GL_TRUE; |
|
|
|
// NOTE: This is a temporary fix. It works as long as you use |
|
// offsets accumulated over the course of a frame, instead of |
|
// performing the necessary actions per callback call. |
|
XFlush(_glfw.x11.display); |
|
} |
|
} |
|
} |
|
|
|
|
|
//======================================================================== |
|
// Wait for new window and input events |
|
//======================================================================== |
|
|
|
void _glfwPlatformWaitEvents(void) |
|
{ |
|
int fd; |
|
fd_set fds; |
|
|
|
fd = ConnectionNumber(_glfw.x11.display); |
|
|
|
FD_ZERO(&fds); |
|
FD_SET(fd, &fds); |
|
|
|
XFlush(_glfw.x11.display); |
|
|
|
if (select(fd + 1, &fds, NULL, NULL, NULL) > 0) |
|
_glfwPlatformPollEvents(); |
|
} |
|
|
|
|
|
//======================================================================== |
|
// Set physical cursor position |
|
//======================================================================== |
|
|
|
void _glfwPlatformSetCursorPos(_GLFWwindow* window, int x, int y) |
|
{ |
|
// Store the new position so it can be recognized later |
|
window->x11.cursorPosX = x; |
|
window->x11.cursorPosY = y; |
|
|
|
XWarpPointer(_glfw.x11.display, None, window->x11.handle, 0,0,0,0, x, y); |
|
} |
|
|
|
|
|
//======================================================================== |
|
// Set physical cursor mode |
|
//======================================================================== |
|
|
|
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode) |
|
{ |
|
switch (mode) |
|
{ |
|
case GLFW_CURSOR_NORMAL: |
|
showCursor(window); |
|
break; |
|
case GLFW_CURSOR_HIDDEN: |
|
hideCursor(window); |
|
break; |
|
case GLFW_CURSOR_CAPTURED: |
|
captureCursor(window); |
|
break; |
|
} |
|
} |
|
|
|
|
|
////////////////////////////////////////////////////////////////////////// |
|
////// GLFW native API ////// |
|
////////////////////////////////////////////////////////////////////////// |
|
|
|
//======================================================================== |
|
// Return the X11 display |
|
//======================================================================== |
|
|
|
GLFWAPI Display* glfwGetX11Display(void) |
|
{ |
|
if (!_glfwInitialized) |
|
{ |
|
_glfwInputError(GLFW_NOT_INITIALIZED, NULL); |
|
return NULL; |
|
} |
|
|
|
return _glfw.x11.display; |
|
} |
|
|
|
|
|
//======================================================================== |
|
// Return the X11 handle of the specified window |
|
//======================================================================== |
|
|
|
GLFWAPI Window glfwGetX11Window(GLFWwindow* handle) |
|
{ |
|
_GLFWwindow* window = (_GLFWwindow*) handle; |
|
|
|
if (!_glfwInitialized) |
|
{ |
|
_glfwInputError(GLFW_NOT_INITIALIZED, NULL); |
|
return 0; |
|
} |
|
|
|
return window->x11.handle; |
|
} |
|
|
|
|