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60 lines
2.1 KiB
60 lines
2.1 KiB
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link_libraries(glfw ${OPENGL_glu_LIBRARY}) |
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if (BUILD_SHARED_LIBS) |
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add_definitions(-DGLFW_DLL) |
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link_libraries(${OPENGL_gl_LIBRARY} ${MATH_LIBRARY}) |
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else() |
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link_libraries(${glfw_LIBRARIES}) |
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endif() |
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include_directories(${GLFW_SOURCE_DIR}/include |
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${GLFW_SOURCE_DIR}/deps) |
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if (NOT APPLE) |
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# HACK: This is NOTFOUND on OS X 10.8 |
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include_directories(${OPENGL_INCLUDE_DIR}) |
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endif() |
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set(GETOPT ${GLFW_SOURCE_DIR}/deps/getopt.h |
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${GLFW_SOURCE_DIR}/deps/getopt.c) |
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if (APPLE) |
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# Set fancy names for bundles |
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add_executable(Boing MACOSX_BUNDLE boing.c) |
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add_executable(Gears MACOSX_BUNDLE gears.c) |
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add_executable(Simple MACOSX_BUNDLE simple.c) |
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add_executable("Split View" MACOSX_BUNDLE splitview.c) |
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add_executable(Wave MACOSX_BUNDLE wave.c) |
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set_target_properties(Boing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Boing") |
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set_target_properties(Gears PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gears") |
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set_target_properties(Simple PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Simple") |
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set_target_properties("Split View" PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Split View") |
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set_target_properties(Wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave") |
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else() |
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# Set boring names for executables |
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add_executable(boing WIN32 boing.c) |
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add_executable(gears WIN32 gears.c) |
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add_executable(heightmap WIN32 heightmap.c ${GETOPT}) |
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add_executable(simple WIN32 simple.c) |
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add_executable(splitview WIN32 splitview.c) |
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add_executable(wave WIN32 wave.c) |
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endif() |
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if (MSVC) |
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set(WINDOWS_BINARIES boing gears heightmap simple splitview wave) |
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# Tell MSVC to use main instead of WinMain for Windows subsystem executables |
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set_target_properties(${WINDOWS_BINARIES} PROPERTIES |
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LINK_FLAGS "/ENTRY:mainCRTStartup") |
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endif() |
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if (APPLE) |
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set(BUNDLE_BINARIES Boing Gears Simple "Split View" Wave) |
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set_target_properties(${BUNDLE_BINARIES} PROPERTIES |
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MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION} |
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MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION_FULL}) |
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endif() |
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