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400 lines
15 KiB
400 lines
15 KiB
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add_library(glfw ${GLFW_LIBRARY_TYPE} |
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"${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h" |
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"${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h" |
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internal.h platform.h mappings.h |
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context.c init.c input.c monitor.c platform.c vulkan.c window.c |
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egl_context.c osmesa_context.c null_platform.h null_joystick.h |
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null_init.c null_monitor.c null_window.c null_joystick.c) |
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# The time, thread and module code is shared between all backends on a given OS, |
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# including the null backend, which still needs those bits to be functional |
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if (APPLE) |
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target_sources(glfw PRIVATE cocoa_time.h cocoa_time.c posix_thread.h |
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posix_module.c posix_thread.c) |
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elseif (WIN32) |
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target_sources(glfw PRIVATE win32_time.h win32_thread.h win32_module.c |
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win32_time.c win32_thread.c) |
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else() |
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target_sources(glfw PRIVATE posix_time.h posix_thread.h posix_module.c |
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posix_time.c posix_thread.c) |
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endif() |
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add_custom_target(update_mappings |
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COMMAND "${CMAKE_COMMAND}" -P "${GLFW_SOURCE_DIR}/CMake/GenerateMappings.cmake" mappings.h.in mappings.h |
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WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}" |
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COMMENT "Updating gamepad mappings from upstream repository" |
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SOURCES mappings.h.in "${GLFW_SOURCE_DIR}/CMake/GenerateMappings.cmake" |
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VERBATIM) |
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set_target_properties(update_mappings PROPERTIES FOLDER "GLFW3") |
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if (GLFW_BUILD_COCOA) |
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target_compile_definitions(glfw PRIVATE _GLFW_COCOA) |
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target_sources(glfw PRIVATE cocoa_platform.h cocoa_joystick.h cocoa_init.m |
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cocoa_joystick.m cocoa_monitor.m cocoa_window.m |
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nsgl_context.m) |
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endif() |
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if (GLFW_BUILD_WIN32) |
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target_compile_definitions(glfw PRIVATE _GLFW_WIN32) |
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target_sources(glfw PRIVATE win32_platform.h win32_joystick.h win32_init.c |
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win32_joystick.c win32_monitor.c win32_window.c |
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wgl_context.c) |
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endif() |
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if (GLFW_BUILD_X11) |
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target_compile_definitions(glfw PRIVATE _GLFW_X11) |
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target_sources(glfw PRIVATE x11_platform.h xkb_unicode.h x11_init.c |
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x11_monitor.c x11_window.c xkb_unicode.c |
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glx_context.c) |
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endif() |
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if (GLFW_BUILD_WAYLAND) |
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target_compile_definitions(glfw PRIVATE _GLFW_WAYLAND) |
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target_sources(glfw PRIVATE wl_platform.h xkb_unicode.h wl_init.c |
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wl_monitor.c wl_window.c xkb_unicode.c) |
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endif() |
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if (GLFW_BUILD_X11 OR GLFW_BUILD_WAYLAND) |
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if (CMAKE_SYSTEM_NAME STREQUAL "Linux") |
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target_sources(glfw PRIVATE linux_joystick.h linux_joystick.c) |
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endif() |
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target_sources(glfw PRIVATE posix_poll.h posix_poll.c) |
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endif() |
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if (GLFW_BUILD_WAYLAND) |
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include(CheckIncludeFiles) |
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include(CheckFunctionExists) |
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check_function_exists(memfd_create HAVE_MEMFD_CREATE) |
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if (HAVE_MEMFD_CREATE) |
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target_compile_definitions(glfw PRIVATE HAVE_MEMFD_CREATE) |
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endif() |
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find_program(WAYLAND_SCANNER_EXECUTABLE NAMES wayland-scanner) |
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include(FindPkgConfig) |
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pkg_check_modules(WAYLAND_PROTOCOLS REQUIRED wayland-protocols>=1.15) |
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pkg_get_variable(WAYLAND_PROTOCOLS_BASE wayland-protocols pkgdatadir) |
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pkg_get_variable(WAYLAND_CLIENT_PKGDATADIR wayland-client pkgdatadir) |
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macro(wayland_generate protocol_file output_file) |
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add_custom_command(OUTPUT "${output_file}.h" |
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COMMAND "${WAYLAND_SCANNER_EXECUTABLE}" client-header "${protocol_file}" "${output_file}.h" |
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DEPENDS "${protocol_file}" |
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VERBATIM) |
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add_custom_command(OUTPUT "${output_file}-code.h" |
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COMMAND "${WAYLAND_SCANNER_EXECUTABLE}" private-code "${protocol_file}" "${output_file}-code.h" |
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DEPENDS "${protocol_file}" |
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VERBATIM) |
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target_sources(glfw PRIVATE "${output_file}.h" "${output_file}-code.h") |
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endmacro() |
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wayland_generate( |
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"${WAYLAND_CLIENT_PKGDATADIR}/wayland.xml" |
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"${GLFW_BINARY_DIR}/src/wayland-client-protocol") |
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wayland_generate( |
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"${WAYLAND_PROTOCOLS_BASE}/stable/xdg-shell/xdg-shell.xml" |
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"${GLFW_BINARY_DIR}/src/wayland-xdg-shell-client-protocol") |
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wayland_generate( |
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"${WAYLAND_PROTOCOLS_BASE}/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml" |
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"${GLFW_BINARY_DIR}/src/wayland-xdg-decoration-client-protocol") |
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wayland_generate( |
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"${WAYLAND_PROTOCOLS_BASE}/stable/viewporter/viewporter.xml" |
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"${GLFW_BINARY_DIR}/src/wayland-viewporter-client-protocol") |
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wayland_generate( |
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"${WAYLAND_PROTOCOLS_BASE}/unstable/relative-pointer/relative-pointer-unstable-v1.xml" |
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"${GLFW_BINARY_DIR}/src/wayland-relative-pointer-unstable-v1-client-protocol") |
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wayland_generate( |
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"${WAYLAND_PROTOCOLS_BASE}/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml" |
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"${GLFW_BINARY_DIR}/src/wayland-pointer-constraints-unstable-v1-client-protocol") |
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wayland_generate( |
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"${WAYLAND_PROTOCOLS_BASE}/unstable/idle-inhibit/idle-inhibit-unstable-v1.xml" |
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"${GLFW_BINARY_DIR}/src/wayland-idle-inhibit-unstable-v1-client-protocol") |
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endif() |
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if (WIN32 AND GLFW_BUILD_SHARED_LIBRARY) |
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configure_file(glfw.rc.in glfw.rc @ONLY) |
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target_sources(glfw PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/glfw.rc") |
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endif() |
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if (UNIX AND GLFW_BUILD_SHARED_LIBRARY) |
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# On Unix-like systems, shared libraries can use the soname system. |
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set(GLFW_LIB_NAME glfw) |
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else() |
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set(GLFW_LIB_NAME glfw3) |
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endif() |
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set_target_properties(glfw PROPERTIES |
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OUTPUT_NAME ${GLFW_LIB_NAME} |
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VERSION ${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR} |
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SOVERSION ${GLFW_VERSION_MAJOR} |
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POSITION_INDEPENDENT_CODE ON |
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C_STANDARD 99 |
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C_EXTENSIONS OFF |
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DEFINE_SYMBOL _GLFW_BUILD_DLL |
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FOLDER "GLFW3") |
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target_include_directories(glfw PUBLIC |
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"$<BUILD_INTERFACE:${GLFW_SOURCE_DIR}/include>" |
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"$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>") |
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target_include_directories(glfw PRIVATE |
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"${GLFW_SOURCE_DIR}/src" |
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"${GLFW_BINARY_DIR}/src") |
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target_link_libraries(glfw PRIVATE Threads::Threads) |
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# Workaround for CMake not knowing about .m files before version 3.16 |
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if (CMAKE_VERSION VERSION_LESS "3.16" AND APPLE) |
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set_source_files_properties(cocoa_init.m cocoa_joystick.m cocoa_monitor.m |
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cocoa_window.m nsgl_context.m PROPERTIES |
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LANGUAGE C) |
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endif() |
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if (GLFW_BUILD_WIN32) |
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list(APPEND glfw_PKG_LIBS "-lgdi32") |
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endif() |
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if (GLFW_BUILD_COCOA) |
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target_link_libraries(glfw PRIVATE "-framework Cocoa" |
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"-framework IOKit" |
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"-framework CoreFoundation") |
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set(glfw_PKG_DEPS "") |
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set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation") |
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endif() |
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if (GLFW_BUILD_WAYLAND) |
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pkg_check_modules(Wayland REQUIRED |
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wayland-client>=0.2.7 |
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wayland-cursor>=0.2.7 |
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wayland-egl>=0.2.7 |
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xkbcommon>=0.5.0) |
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target_include_directories(glfw PRIVATE ${Wayland_INCLUDE_DIRS}) |
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if (NOT CMAKE_SYSTEM_NAME STREQUAL "Linux") |
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find_package(EpollShim) |
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if (EPOLLSHIM_FOUND) |
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target_include_directories(glfw PRIVATE ${EPOLLSHIM_INCLUDE_DIRS}) |
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target_link_libraries(glfw PRIVATE ${EPOLLSHIM_LIBRARIES}) |
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endif() |
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endif() |
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endif() |
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if (GLFW_BUILD_X11) |
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find_package(X11 REQUIRED) |
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target_include_directories(glfw PRIVATE "${X11_X11_INCLUDE_PATH}") |
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# Check for XRandR (modern resolution switching and gamma control) |
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if (NOT X11_Xrandr_INCLUDE_PATH) |
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message(FATAL_ERROR "RandR headers not found; install libxrandr development package") |
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endif() |
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target_include_directories(glfw PRIVATE "${X11_Xrandr_INCLUDE_PATH}") |
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# Check for Xinerama (legacy multi-monitor support) |
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if (NOT X11_Xinerama_INCLUDE_PATH) |
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message(FATAL_ERROR "Xinerama headers not found; install libxinerama development package") |
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endif() |
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target_include_directories(glfw PRIVATE "${X11_Xinerama_INCLUDE_PATH}") |
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# Check for Xkb (X keyboard extension) |
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if (NOT X11_Xkb_INCLUDE_PATH) |
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message(FATAL_ERROR "XKB headers not found; install X11 development package") |
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endif() |
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target_include_directories(glfw PRIVATE "${X11_Xkb_INCLUDE_PATH}") |
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# Check for Xcursor (cursor creation from RGBA images) |
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if (NOT X11_Xcursor_INCLUDE_PATH) |
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message(FATAL_ERROR "Xcursor headers not found; install libxcursor development package") |
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endif() |
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target_include_directories(glfw PRIVATE "${X11_Xcursor_INCLUDE_PATH}") |
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# Check for XInput (modern HID input) |
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if (NOT X11_Xi_INCLUDE_PATH) |
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message(FATAL_ERROR "XInput headers not found; install libxi development package") |
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endif() |
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target_include_directories(glfw PRIVATE "${X11_Xi_INCLUDE_PATH}") |
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# Check for X Shape (custom window input shape) |
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if (NOT X11_Xshape_INCLUDE_PATH) |
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message(FATAL_ERROR "X Shape headers not found; install libxext development package") |
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endif() |
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target_include_directories(glfw PRIVATE "${X11_Xshape_INCLUDE_PATH}") |
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endif() |
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if (UNIX AND NOT APPLE) |
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find_library(RT_LIBRARY rt) |
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mark_as_advanced(RT_LIBRARY) |
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if (RT_LIBRARY) |
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target_link_libraries(glfw PRIVATE "${RT_LIBRARY}") |
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list(APPEND glfw_PKG_LIBS "-lrt") |
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endif() |
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find_library(MATH_LIBRARY m) |
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mark_as_advanced(MATH_LIBRARY) |
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if (MATH_LIBRARY) |
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target_link_libraries(glfw PRIVATE "${MATH_LIBRARY}") |
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list(APPEND glfw_PKG_LIBS "-lm") |
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endif() |
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if (CMAKE_DL_LIBS) |
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target_link_libraries(glfw PRIVATE "${CMAKE_DL_LIBS}") |
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list(APPEND glfw_PKG_LIBS "-l${CMAKE_DL_LIBS}") |
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endif() |
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endif() |
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# Make GCC warn about declarations that VS 2010 and 2012 won't accept for all |
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# source files that VS will build (Clang ignores this because we set -std=c99) |
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if (CMAKE_C_COMPILER_ID STREQUAL "GNU") |
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set_source_files_properties(context.c init.c input.c monitor.c platform.c vulkan.c |
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window.c null_init.c null_joystick.c null_monitor.c |
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null_window.c win32_init.c win32_joystick.c win32_module.c |
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win32_monitor.c win32_time.c win32_thread.c win32_window.c |
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wgl_context.c egl_context.c osmesa_context.c PROPERTIES |
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COMPILE_FLAGS -Wdeclaration-after-statement) |
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endif() |
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if (WIN32) |
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if (GLFW_USE_HYBRID_HPG) |
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target_compile_definitions(glfw PRIVATE _GLFW_USE_HYBRID_HPG) |
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endif() |
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endif() |
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# Enable a reasonable set of warnings |
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# NOTE: The order matters here, Clang-CL matches both MSVC and Clang |
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if (MSVC) |
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target_compile_options(glfw PRIVATE "/W3") |
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elseif (CMAKE_C_COMPILER_ID STREQUAL "GNU" OR |
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CMAKE_C_COMPILER_ID STREQUAL "Clang" OR |
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CMAKE_C_COMPILER_ID STREQUAL "AppleClang") |
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target_compile_options(glfw PRIVATE "-Wall") |
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endif() |
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if (GLFW_BUILD_WIN32) |
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target_compile_definitions(glfw PRIVATE UNICODE _UNICODE) |
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endif() |
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# HACK: When building on MinGW, WINVER and UNICODE need to be defined before |
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# the inclusion of stddef.h (by glfw3.h), which is itself included before |
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# win32_platform.h. We define them here until a saner solution can be found |
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# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack. |
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if (MINGW) |
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target_compile_definitions(glfw PRIVATE WINVER=0x0501) |
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endif() |
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# Workaround for legacy MinGW not providing XInput and DirectInput |
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if (MINGW) |
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include(CheckIncludeFile) |
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check_include_file(dinput.h DINPUT_H_FOUND) |
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check_include_file(xinput.h XINPUT_H_FOUND) |
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if (NOT DINPUT_H_FOUND OR NOT XINPUT_H_FOUND) |
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target_include_directories(glfw PRIVATE "${GLFW_SOURCE_DIR}/deps/mingw") |
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endif() |
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endif() |
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# Workaround for the MS CRT deprecating parts of the standard library |
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if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC") |
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target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS) |
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endif() |
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# Workaround for VS 2008 not shipping with stdint.h |
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if (MSVC90) |
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target_include_directories(glfw PUBLIC "${GLFW_SOURCE_DIR}/deps/vs2008") |
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endif() |
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# Check for the DirectX 9 SDK as it is not included with VS 2008 |
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if (MSVC90) |
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include(CheckIncludeFile) |
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check_include_file(dinput.h DINPUT_H_FOUND) |
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if (NOT DINPUT_H_FOUND) |
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message(FATAL_ERROR "DirectX 9 headers not found; install DirectX 9 SDK") |
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endif() |
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endif() |
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# Workaround for -std=c99 on Linux disabling _DEFAULT_SOURCE (POSIX 2008 and more) |
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if (GLFW_BUILD_X11 OR GLFW_BUILD_WAYLAND) |
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if (CMAKE_SYSTEM_NAME STREQUAL "Linux") |
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target_compile_definitions(glfw PRIVATE _DEFAULT_SOURCE) |
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endif() |
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endif() |
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if (GLFW_BUILD_SHARED_LIBRARY) |
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if (WIN32) |
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if (MINGW) |
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# Remove the dependency on the shared version of libgcc |
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# NOTE: MinGW-w64 has the correct default but MinGW needs this |
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target_link_libraries(glfw PRIVATE "-static-libgcc") |
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# Remove the lib prefix on the DLL (but not the import library) |
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set_target_properties(glfw PROPERTIES PREFIX "") |
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# Add a suffix to the import library to avoid naming conflicts |
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set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.a") |
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else() |
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# Add a suffix to the import library to avoid naming conflicts |
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set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.lib") |
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endif() |
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target_compile_definitions(glfw INTERFACE GLFW_DLL) |
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endif() |
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if (MINGW) |
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# Enable link-time exploit mitigation features enabled by default on MSVC |
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include(CheckCCompilerFlag) |
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# Compatibility with data execution prevention (DEP) |
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set(CMAKE_REQUIRED_FLAGS "-Wl,--nxcompat") |
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check_c_compiler_flag("" _GLFW_HAS_DEP) |
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if (_GLFW_HAS_DEP) |
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target_link_libraries(glfw PRIVATE "-Wl,--nxcompat") |
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endif() |
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# Compatibility with address space layout randomization (ASLR) |
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set(CMAKE_REQUIRED_FLAGS "-Wl,--dynamicbase") |
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check_c_compiler_flag("" _GLFW_HAS_ASLR) |
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if (_GLFW_HAS_ASLR) |
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target_link_libraries(glfw PRIVATE "-Wl,--dynamicbase") |
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endif() |
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# Compatibility with 64-bit address space layout randomization (ASLR) |
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set(CMAKE_REQUIRED_FLAGS "-Wl,--high-entropy-va") |
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check_c_compiler_flag("" _GLFW_HAS_64ASLR) |
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if (_GLFW_HAS_64ASLR) |
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target_link_libraries(glfw PRIVATE "-Wl,--high-entropy-va") |
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endif() |
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# Clear flags again to avoid breaking later tests |
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set(CMAKE_REQUIRED_FLAGS) |
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endif() |
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if (UNIX) |
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# Hide symbols not explicitly tagged for export from the shared library |
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target_compile_options(glfw PRIVATE "-fvisibility=hidden") |
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endif() |
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endif() |
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foreach(arg ${glfw_PKG_DEPS}) |
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string(APPEND deps " ${arg}") |
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endforeach() |
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foreach(arg ${glfw_PKG_LIBS}) |
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string(APPEND libs " ${arg}") |
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endforeach() |
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set(GLFW_PKG_CONFIG_REQUIRES_PRIVATE "${deps}" CACHE INTERNAL |
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"GLFW pkg-config Requires.private") |
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set(GLFW_PKG_CONFIG_LIBS_PRIVATE "${libs}" CACHE INTERNAL |
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"GLFW pkg-config Libs.private") |
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configure_file("${GLFW_SOURCE_DIR}/CMake/glfw3.pc.in" glfw3.pc @ONLY) |
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if (GLFW_INSTALL) |
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install(TARGETS glfw |
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EXPORT glfwTargets |
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RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}" |
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ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}" |
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LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}") |
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endif() |
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