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							1699 lines
						
					
					
						
							58 KiB
						
					
					
				/************************************************************************* | 
						|
 * GLFW - An OpenGL library | 
						|
 * API version: 3.0 | 
						|
 * WWW:         http://www.glfw.org/ | 
						|
 *------------------------------------------------------------------------ | 
						|
 * Copyright (c) 2002-2006 Marcus Geelnard | 
						|
 * Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> | 
						|
 * | 
						|
 * This software is provided 'as-is', without any express or implied | 
						|
 * warranty. In no event will the authors be held liable for any damages | 
						|
 * arising from the use of this software. | 
						|
 * | 
						|
 * Permission is granted to anyone to use this software for any purpose, | 
						|
 * including commercial applications, and to alter it and redistribute it | 
						|
 * freely, subject to the following restrictions: | 
						|
 * | 
						|
 * 1. The origin of this software must not be misrepresented; you must not | 
						|
 *    claim that you wrote the original software. If you use this software | 
						|
 *    in a product, an acknowledgment in the product documentation would | 
						|
 *    be appreciated but is not required. | 
						|
 * | 
						|
 * 2. Altered source versions must be plainly marked as such, and must not | 
						|
 *    be misrepresented as being the original software. | 
						|
 * | 
						|
 * 3. This notice may not be removed or altered from any source | 
						|
 *    distribution. | 
						|
 * | 
						|
 *************************************************************************/ | 
						|
 | 
						|
#ifndef __glfw3_h__ | 
						|
#define __glfw3_h__ | 
						|
 | 
						|
#ifdef __cplusplus | 
						|
extern "C" { | 
						|
#endif | 
						|
 | 
						|
 | 
						|
/************************************************************************* | 
						|
 * Doxygen documentation | 
						|
 *************************************************************************/ | 
						|
 | 
						|
/*! @mainpage notitle | 
						|
 * | 
						|
 *  @section intro Introduction | 
						|
 * | 
						|
 *  This is the reference documentation for the GLFW library. | 
						|
 */ | 
						|
 | 
						|
/*! @defgroup clipboard Clipboard support | 
						|
 */ | 
						|
/*! @defgroup context Context handling | 
						|
 */ | 
						|
/*! @defgroup error Error handling | 
						|
 */ | 
						|
/*! @defgroup gamma Gamma ramp support | 
						|
 */ | 
						|
/*! @defgroup init Initialization and version information | 
						|
 */ | 
						|
/*! @defgroup input Input handling | 
						|
 */ | 
						|
/*! @defgroup time Time input | 
						|
 */ | 
						|
/*! @defgroup window Window handling | 
						|
 * | 
						|
 *  The primary purpose of GLFW is to provide a simple interface to window | 
						|
 *  management and OpenGL and OpenGL ES context creation.  GLFW supports | 
						|
 *  multiple windows, which can be either a normal desktop window or | 
						|
 *  a fullscreen window. | 
						|
 */ | 
						|
/*! @defgroup monitor Monitor handling | 
						|
 */ | 
						|
 | 
						|
 | 
						|
/************************************************************************* | 
						|
 * Global definitions | 
						|
 *************************************************************************/ | 
						|
 | 
						|
/* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */ | 
						|
 | 
						|
/* Please report any problems that you find with your compiler, which may | 
						|
 * be solved in this section! There are several compilers that I have not | 
						|
 * been able to test this file with yet. | 
						|
 * | 
						|
 * First: If we are we on Windows, we want a single define for it (_WIN32) | 
						|
 * (Note: For Cygwin the compiler flag -mwin32 should be used, but to | 
						|
 * make sure that things run smoothly for Cygwin users, we add __CYGWIN__ | 
						|
 * to the list of "valid Win32 identifiers", which removes the need for | 
						|
 * -mwin32) | 
						|
 */ | 
						|
#if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__CYGWIN__)) | 
						|
 #define _WIN32 | 
						|
#endif /* _WIN32 */ | 
						|
 | 
						|
/* In order for extension support to be portable, we need to define an | 
						|
 * OpenGL function call method. We use the keyword APIENTRY, which is | 
						|
 * defined for Win32. (Note: Windows also needs this for <GL/gl.h>) | 
						|
 */ | 
						|
#ifndef APIENTRY | 
						|
 #ifdef _WIN32 | 
						|
  #define APIENTRY __stdcall | 
						|
 #else | 
						|
  #define APIENTRY | 
						|
 #endif | 
						|
#endif /* APIENTRY */ | 
						|
 | 
						|
/* The following three defines are here solely to make some Windows-based | 
						|
 * <GL/gl.h> files happy. Theoretically we could include <windows.h>, but | 
						|
 * it has the major drawback of severely polluting our namespace. | 
						|
 */ | 
						|
 | 
						|
/* Under Windows, we need WINGDIAPI defined */ | 
						|
#if !defined(WINGDIAPI) && defined(_WIN32) | 
						|
 #if defined(_MSC_VER) || defined(__BORLANDC__) || defined(__POCC__) | 
						|
  /* Microsoft Visual C++, Borland C++ Builder and Pelles C */ | 
						|
  #define WINGDIAPI __declspec(dllimport) | 
						|
 #elif defined(__LCC__) | 
						|
  /* LCC-Win32 */ | 
						|
  #define WINGDIAPI __stdcall | 
						|
 #else | 
						|
  /* Others (e.g. MinGW, Cygwin) */ | 
						|
  #define WINGDIAPI extern | 
						|
 #endif | 
						|
 #define GLFW_WINGDIAPI_DEFINED | 
						|
#endif /* WINGDIAPI */ | 
						|
 | 
						|
/* Some <GL/glu.h> files also need CALLBACK defined */ | 
						|
#if !defined(CALLBACK) && defined(_WIN32) | 
						|
 #if defined(_MSC_VER) | 
						|
  /* Microsoft Visual C++ */ | 
						|
  #if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS) | 
						|
   #define CALLBACK __stdcall | 
						|
  #else | 
						|
   #define CALLBACK | 
						|
  #endif | 
						|
 #else | 
						|
  /* Other Windows compilers */ | 
						|
  #define CALLBACK __stdcall | 
						|
 #endif | 
						|
 #define GLFW_CALLBACK_DEFINED | 
						|
#endif /* CALLBACK */ | 
						|
 | 
						|
/* Most <GL/glu.h> variants on Windows need wchar_t */ | 
						|
#if defined(_WIN32) | 
						|
 #include <stddef.h> | 
						|
#endif | 
						|
 | 
						|
 | 
						|
/* ---------------- GLFW related system specific defines ----------------- */ | 
						|
 | 
						|
#if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL) | 
						|
 #error "You must not have both GLFW_DLL and _GLFW_BUILD_DLL defined" | 
						|
#endif | 
						|
 | 
						|
#if defined(_WIN32) && defined(_GLFW_BUILD_DLL) | 
						|
 | 
						|
 /* We are building a Win32 DLL */ | 
						|
 #define GLFWAPI __declspec(dllexport) | 
						|
 | 
						|
#elif defined(_WIN32) && defined(GLFW_DLL) | 
						|
 | 
						|
 /* We are calling a Win32 DLL */ | 
						|
 #if defined(__LCC__) | 
						|
  #define GLFWAPI extern | 
						|
 #else | 
						|
  #define GLFWAPI __declspec(dllimport) | 
						|
 #endif | 
						|
 | 
						|
#else | 
						|
 | 
						|
 /* We are either building/calling a static lib or we are non-win32 */ | 
						|
 #define GLFWAPI | 
						|
 | 
						|
#endif | 
						|
 | 
						|
/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */ | 
						|
 | 
						|
/* Include the chosen client API headers. | 
						|
 */ | 
						|
#if defined(__APPLE_CC__) | 
						|
  #if defined(GLFW_INCLUDE_GLCOREARB) | 
						|
    #include <OpenGL/gl3.h> | 
						|
  #else | 
						|
    #define GL_GLEXT_LEGACY | 
						|
    #include <OpenGL/gl.h> | 
						|
  #endif | 
						|
  #if defined(GLFW_INCLUDE_GLU) | 
						|
    #include <OpenGL/glu.h> | 
						|
  #endif | 
						|
#else | 
						|
  #if defined(GLFW_INCLUDE_GLCOREARB) | 
						|
    #include <GL/glcorearb.h> | 
						|
  #elif defined(GLFW_INCLUDE_ES1) | 
						|
    #include <GLES/gl.h> | 
						|
  #elif defined(GLFW_INCLUDE_ES2) | 
						|
    #include <GLES2/gl2.h> | 
						|
  #else | 
						|
    #include <GL/gl.h> | 
						|
  #endif | 
						|
  #if defined(GLFW_INCLUDE_GLU) | 
						|
    #include <GL/glu.h> | 
						|
  #endif | 
						|
#endif | 
						|
 | 
						|
 | 
						|
/************************************************************************* | 
						|
 * GLFW version | 
						|
 *************************************************************************/ | 
						|
 | 
						|
/*! @name GLFW version macros | 
						|
 *  @{ */ | 
						|
/*! @brief The major version number of the GLFW library. | 
						|
 * | 
						|
 *  This is incremented when the API is changed in non-compatible ways. | 
						|
 *  @ingroup init | 
						|
 */ | 
						|
#define GLFW_VERSION_MAJOR    3 | 
						|
/*! @brief The minor version number of the GLFW library. | 
						|
 * | 
						|
 *  This is incremented when features are added to the API but it remains | 
						|
 *  backward-compatible. | 
						|
 *  @ingroup init | 
						|
 */ | 
						|
#define GLFW_VERSION_MINOR    0 | 
						|
/*! @brief The revision number of the GLFW library. | 
						|
 * | 
						|
 *  This is incremented when a bug fix release is made that does not contain any | 
						|
 *  API changes. | 
						|
 *  @ingroup init | 
						|
 */ | 
						|
#define GLFW_VERSION_REVISION 0 | 
						|
/*! @} */ | 
						|
 | 
						|
 | 
						|
/************************************************************************* | 
						|
 * Input handling definitions | 
						|
 *************************************************************************/ | 
						|
 | 
						|
/*! @name Key and button actions | 
						|
 *  @{ */ | 
						|
/*! @brief The key or button was released. | 
						|
 *  @ingroup input | 
						|
 */ | 
						|
#define GLFW_RELEASE            0 | 
						|
/*! @brief The key or button was pressed. | 
						|
 *  @ingroup input | 
						|
 */ | 
						|
#define GLFW_PRESS              1 | 
						|
/*! @} */ | 
						|
 | 
						|
/* Keyboard raw key codes. | 
						|
 * These key codes are inspired by the USB HID Usage Tables v1.12 (p. 53-60), | 
						|
 * but re-arranged to map to 7-bit ASCII for printable keys (function keys are | 
						|
 * put in the 256+ range). | 
						|
 * The naming of the key codes follow these rules: | 
						|
 *  - The US keyboard layout is used. | 
						|
 *  - Names of printable alpha-numeric characters are used (e.g. "A", "R", | 
						|
 *    "3", etc). | 
						|
 *  - For non-alphanumeric characters, Unicode:ish names are used (e.g. | 
						|
 *    "COMMA", "LEFT_SQUARE_BRACKET", etc). Note that some names do not | 
						|
 *    correspond to the Unicode standard (usually for brevity). | 
						|
 *  - Keys that lack a clear US mapping are named "WORLD_x". | 
						|
 *  - For non-printable keys, custom names are used (e.g. "F4", | 
						|
 *    "BACKSPACE", etc). | 
						|
 */ | 
						|
 | 
						|
/*! @defgroup keys Keyboard keys | 
						|
 *  @ingroup input | 
						|
 *  @{ | 
						|
 */ | 
						|
 | 
						|
/* Printable keys */ | 
						|
#define GLFW_KEY_SPACE                  32 | 
						|
#define GLFW_KEY_APOSTROPHE             39  /* ' */ | 
						|
#define GLFW_KEY_COMMA                  44  /* , */ | 
						|
#define GLFW_KEY_MINUS                  45  /* - */ | 
						|
#define GLFW_KEY_PERIOD                 46  /* . */ | 
						|
#define GLFW_KEY_SLASH                  47  /* / */ | 
						|
#define GLFW_KEY_0                      48 | 
						|
#define GLFW_KEY_1                      49 | 
						|
#define GLFW_KEY_2                      50 | 
						|
#define GLFW_KEY_3                      51 | 
						|
#define GLFW_KEY_4                      52 | 
						|
#define GLFW_KEY_5                      53 | 
						|
#define GLFW_KEY_6                      54 | 
						|
#define GLFW_KEY_7                      55 | 
						|
#define GLFW_KEY_8                      56 | 
						|
#define GLFW_KEY_9                      57 | 
						|
#define GLFW_KEY_SEMICOLON              59  /* ; */ | 
						|
#define GLFW_KEY_EQUAL                  61  /* = */ | 
						|
#define GLFW_KEY_A                      65 | 
						|
#define GLFW_KEY_B                      66 | 
						|
#define GLFW_KEY_C                      67 | 
						|
#define GLFW_KEY_D                      68 | 
						|
#define GLFW_KEY_E                      69 | 
						|
#define GLFW_KEY_F                      70 | 
						|
#define GLFW_KEY_G                      71 | 
						|
#define GLFW_KEY_H                      72 | 
						|
#define GLFW_KEY_I                      73 | 
						|
#define GLFW_KEY_J                      74 | 
						|
#define GLFW_KEY_K                      75 | 
						|
#define GLFW_KEY_L                      76 | 
						|
#define GLFW_KEY_M                      77 | 
						|
#define GLFW_KEY_N                      78 | 
						|
#define GLFW_KEY_O                      79 | 
						|
#define GLFW_KEY_P                      80 | 
						|
#define GLFW_KEY_Q                      81 | 
						|
#define GLFW_KEY_R                      82 | 
						|
#define GLFW_KEY_S                      83 | 
						|
#define GLFW_KEY_T                      84 | 
						|
#define GLFW_KEY_U                      85 | 
						|
#define GLFW_KEY_V                      86 | 
						|
#define GLFW_KEY_W                      87 | 
						|
#define GLFW_KEY_X                      88 | 
						|
#define GLFW_KEY_Y                      89 | 
						|
#define GLFW_KEY_Z                      90 | 
						|
#define GLFW_KEY_LEFT_BRACKET           91  /* [ */ | 
						|
#define GLFW_KEY_BACKSLASH              92  /* \ */ | 
						|
#define GLFW_KEY_RIGHT_BRACKET          93  /* ] */ | 
						|
#define GLFW_KEY_GRAVE_ACCENT           96  /* ` */ | 
						|
#define GLFW_KEY_WORLD_1                161 /* non-US #1 */ | 
						|
#define GLFW_KEY_WORLD_2                162 /* non-US #2 */ | 
						|
 | 
						|
/* Function keys */ | 
						|
#define GLFW_KEY_ESCAPE                 256 | 
						|
#define GLFW_KEY_ENTER                  257 | 
						|
#define GLFW_KEY_TAB                    258 | 
						|
#define GLFW_KEY_BACKSPACE              259 | 
						|
#define GLFW_KEY_INSERT                 260 | 
						|
#define GLFW_KEY_DELETE                 261 | 
						|
#define GLFW_KEY_RIGHT                  262 | 
						|
#define GLFW_KEY_LEFT                   263 | 
						|
#define GLFW_KEY_DOWN                   264 | 
						|
#define GLFW_KEY_UP                     265 | 
						|
#define GLFW_KEY_PAGE_UP                266 | 
						|
#define GLFW_KEY_PAGE_DOWN              267 | 
						|
#define GLFW_KEY_HOME                   268 | 
						|
#define GLFW_KEY_END                    269 | 
						|
#define GLFW_KEY_CAPS_LOCK              280 | 
						|
#define GLFW_KEY_SCROLL_LOCK            281 | 
						|
#define GLFW_KEY_NUM_LOCK               282 | 
						|
#define GLFW_KEY_PRINT_SCREEN           283 | 
						|
#define GLFW_KEY_PAUSE                  284 | 
						|
#define GLFW_KEY_F1                     290 | 
						|
#define GLFW_KEY_F2                     291 | 
						|
#define GLFW_KEY_F3                     292 | 
						|
#define GLFW_KEY_F4                     293 | 
						|
#define GLFW_KEY_F5                     294 | 
						|
#define GLFW_KEY_F6                     295 | 
						|
#define GLFW_KEY_F7                     296 | 
						|
#define GLFW_KEY_F8                     297 | 
						|
#define GLFW_KEY_F9                     298 | 
						|
#define GLFW_KEY_F10                    299 | 
						|
#define GLFW_KEY_F11                    300 | 
						|
#define GLFW_KEY_F12                    301 | 
						|
#define GLFW_KEY_F13                    302 | 
						|
#define GLFW_KEY_F14                    303 | 
						|
#define GLFW_KEY_F15                    304 | 
						|
#define GLFW_KEY_F16                    305 | 
						|
#define GLFW_KEY_F17                    306 | 
						|
#define GLFW_KEY_F18                    307 | 
						|
#define GLFW_KEY_F19                    308 | 
						|
#define GLFW_KEY_F20                    309 | 
						|
#define GLFW_KEY_F21                    310 | 
						|
#define GLFW_KEY_F22                    311 | 
						|
#define GLFW_KEY_F23                    312 | 
						|
#define GLFW_KEY_F24                    313 | 
						|
#define GLFW_KEY_F25                    314 | 
						|
#define GLFW_KEY_KP_0                   320 | 
						|
#define GLFW_KEY_KP_1                   321 | 
						|
#define GLFW_KEY_KP_2                   322 | 
						|
#define GLFW_KEY_KP_3                   323 | 
						|
#define GLFW_KEY_KP_4                   324 | 
						|
#define GLFW_KEY_KP_5                   325 | 
						|
#define GLFW_KEY_KP_6                   326 | 
						|
#define GLFW_KEY_KP_7                   327 | 
						|
#define GLFW_KEY_KP_8                   328 | 
						|
#define GLFW_KEY_KP_9                   329 | 
						|
#define GLFW_KEY_KP_DECIMAL             330 | 
						|
#define GLFW_KEY_KP_DIVIDE              331 | 
						|
#define GLFW_KEY_KP_MULTIPLY            332 | 
						|
#define GLFW_KEY_KP_SUBTRACT            333 | 
						|
#define GLFW_KEY_KP_ADD                 334 | 
						|
#define GLFW_KEY_KP_ENTER               335 | 
						|
#define GLFW_KEY_KP_EQUAL               336 | 
						|
#define GLFW_KEY_LEFT_SHIFT             340 | 
						|
#define GLFW_KEY_LEFT_CONTROL           341 | 
						|
#define GLFW_KEY_LEFT_ALT               342 | 
						|
#define GLFW_KEY_LEFT_SUPER             343 | 
						|
#define GLFW_KEY_RIGHT_SHIFT            344 | 
						|
#define GLFW_KEY_RIGHT_CONTROL          345 | 
						|
#define GLFW_KEY_RIGHT_ALT              346 | 
						|
#define GLFW_KEY_RIGHT_SUPER            347 | 
						|
#define GLFW_KEY_MENU                   348 | 
						|
#define GLFW_KEY_LAST                   GLFW_KEY_MENU | 
						|
 | 
						|
/* GLFW 2.x key name aliases (deprecated) */ | 
						|
#define GLFW_KEY_ESC            GLFW_KEY_ESCAPE | 
						|
#define GLFW_KEY_DEL            GLFW_KEY_DELETE | 
						|
#define GLFW_KEY_PAGEUP         GLFW_KEY_PAGE_UP | 
						|
#define GLFW_KEY_PAGEDOWN       GLFW_KEY_PAGE_DOWN | 
						|
#define GLFW_KEY_KP_NUM_LOCK    GLFW_KEY_NUM_LOCK | 
						|
#define GLFW_KEY_LCTRL          GLFW_KEY_LEFT_CONTROL | 
						|
#define GLFW_KEY_LSHIFT         GLFW_KEY_LEFT_SHIFT | 
						|
#define GLFW_KEY_LALT           GLFW_KEY_LEFT_ALT | 
						|
#define GLFW_KEY_LSUPER         GLFW_KEY_LEFT_SUPER | 
						|
#define GLFW_KEY_RCTRL          GLFW_KEY_RIGHT_CONTROL | 
						|
#define GLFW_KEY_RSHIFT         GLFW_KEY_RIGHT_SHIFT | 
						|
#define GLFW_KEY_RALT           GLFW_KEY_RIGHT_ALT | 
						|
#define GLFW_KEY_RSUPER         GLFW_KEY_RIGHT_SUPER | 
						|
 | 
						|
/*! @} */ | 
						|
 | 
						|
/*! @defgroup buttons Mouse buttons | 
						|
 *  @ingroup input | 
						|
 *  @{ */ | 
						|
#define GLFW_MOUSE_BUTTON_1      0 | 
						|
#define GLFW_MOUSE_BUTTON_2      1 | 
						|
#define GLFW_MOUSE_BUTTON_3      2 | 
						|
#define GLFW_MOUSE_BUTTON_4      3 | 
						|
#define GLFW_MOUSE_BUTTON_5      4 | 
						|
#define GLFW_MOUSE_BUTTON_6      5 | 
						|
#define GLFW_MOUSE_BUTTON_7      6 | 
						|
#define GLFW_MOUSE_BUTTON_8      7 | 
						|
#define GLFW_MOUSE_BUTTON_LAST   GLFW_MOUSE_BUTTON_8 | 
						|
#define GLFW_MOUSE_BUTTON_LEFT   GLFW_MOUSE_BUTTON_1 | 
						|
#define GLFW_MOUSE_BUTTON_RIGHT  GLFW_MOUSE_BUTTON_2 | 
						|
#define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3 | 
						|
/*! @} */ | 
						|
 | 
						|
/*! @defgroup joysticks Joysticks | 
						|
 *  @ingroup input | 
						|
 *  @{ */ | 
						|
#define GLFW_JOYSTICK_1          0 | 
						|
#define GLFW_JOYSTICK_2          1 | 
						|
#define GLFW_JOYSTICK_3          2 | 
						|
#define GLFW_JOYSTICK_4          3 | 
						|
#define GLFW_JOYSTICK_5          4 | 
						|
#define GLFW_JOYSTICK_6          5 | 
						|
#define GLFW_JOYSTICK_7          6 | 
						|
#define GLFW_JOYSTICK_8          7 | 
						|
#define GLFW_JOYSTICK_9          8 | 
						|
#define GLFW_JOYSTICK_10         9 | 
						|
#define GLFW_JOYSTICK_11         10 | 
						|
#define GLFW_JOYSTICK_12         11 | 
						|
#define GLFW_JOYSTICK_13         12 | 
						|
#define GLFW_JOYSTICK_14         13 | 
						|
#define GLFW_JOYSTICK_15         14 | 
						|
#define GLFW_JOYSTICK_16         15 | 
						|
#define GLFW_JOYSTICK_LAST       GLFW_JOYSTICK_16 | 
						|
/*! @} */ | 
						|
 | 
						|
 | 
						|
/************************************************************************* | 
						|
 * Other definitions | 
						|
 *************************************************************************/ | 
						|
 | 
						|
/*! @brief A regular, overlapped window. | 
						|
 *  @ingroup window | 
						|
 */ | 
						|
#define GLFW_WINDOWED             0x00010001 | 
						|
/*! @brief A fullscreen window that may changed the monitor's resolution. | 
						|
 *  @ingroup window | 
						|
 */ | 
						|
#define GLFW_FULLSCREEN           0x00010002 | 
						|
 | 
						|
/*! @defgroup paramhints Window parameters and hints | 
						|
 *  @ingroup window | 
						|
 *  @{ */ | 
						|
 | 
						|
/*! @brief @c GL_TRUE if the window has focus, or @c GL_FALSE otherwise. | 
						|
 */ | 
						|
#define GLFW_FOCUSED              0x00020001 | 
						|
/*! @brief @c GL_TRUE if the window is iconified, or @c GL_FALSE otherwise. | 
						|
 */ | 
						|
#define GLFW_ICONIFIED            0x00020002 | 
						|
/*! @brief @c GL_TRUE if the window has been requested to close, or @c GL_FALSE | 
						|
 *  otherwise. | 
						|
 */ | 
						|
#define GLFW_CLOSE_REQUESTED      0x00020003 | 
						|
/*! @brief The client API version revision. | 
						|
 */ | 
						|
#define GLFW_CONTEXT_REVISION      0x00020004 | 
						|
 | 
						|
/*! @brief The bit depth of the red component of the color buffer. | 
						|
 */ | 
						|
#define GLFW_RED_BITS             0x00021000 | 
						|
/*! @brief The bit depth of the green component of the color buffer. | 
						|
 */ | 
						|
#define GLFW_GREEN_BITS           0x00021001 | 
						|
/*! @brief The bit depth of the blue component of the color buffer. | 
						|
 */ | 
						|
#define GLFW_BLUE_BITS            0x00021002 | 
						|
/*! @brief The bit depth of the alpha component of the color buffer. | 
						|
 */ | 
						|
#define GLFW_ALPHA_BITS           0x00021003 | 
						|
/*! @brief The bit depth of the depth buffer of the default framebuffer. | 
						|
 */ | 
						|
#define GLFW_DEPTH_BITS           0x00021004 | 
						|
/*! @brief The bit depth of the stencil buffer of the default framebuffer. | 
						|
 */ | 
						|
#define GLFW_STENCIL_BITS         0x00021005 | 
						|
/*! @brief The monitor refresh rate. | 
						|
 */ | 
						|
#define GLFW_REFRESH_RATE         0x00021006 | 
						|
/*! @brief The bit depth of the red component of the accumulation buffer. | 
						|
 */ | 
						|
#define GLFW_ACCUM_RED_BITS       0x00021007 | 
						|
/*! @brief The bit depth of the red component of the accumulation buffer. | 
						|
 */ | 
						|
#define GLFW_ACCUM_GREEN_BITS     0x00021008 | 
						|
/*! @brief The bit depth of the red component of the accumulation buffer. | 
						|
 */ | 
						|
#define GLFW_ACCUM_BLUE_BITS      0x00021009 | 
						|
/*! @brief The bit depth of the red component of the accumulation buffer. | 
						|
 */ | 
						|
#define GLFW_ACCUM_ALPHA_BITS     0x0002100A | 
						|
/*! @brief The number of auxiliary buffers. | 
						|
 */ | 
						|
#define GLFW_AUX_BUFFERS          0x0002100B | 
						|
/*! @brief @c GL_TRUE for stereo rendering, or @c GL_FALSE otherwise. | 
						|
 */ | 
						|
#define GLFW_STEREO               0x0002100C | 
						|
/*! @brief The number of samples used for default framebuffer multisampling, or | 
						|
 *  zero to disable multisampling. | 
						|
 */ | 
						|
#define GLFW_FSAA_SAMPLES         0x0002100E | 
						|
/*! @brief @c GL_TRUE if the framebuffer should be sRGB capable, or @c GL_FALSE | 
						|
 *  otherwise. | 
						|
 */ | 
						|
#define GLFW_SRGB_CAPABLE         0x0002100F | 
						|
 | 
						|
/*! @brief The @link clients client API @endlink to create a context for. | 
						|
 */ | 
						|
#define GLFW_CLIENT_API           0x00022000 | 
						|
#define GLFW_CONTEXT_VERSION_MAJOR 0x00022001 | 
						|
#define GLFW_CONTEXT_VERSION_MINOR 0x00022002 | 
						|
#define GLFW_CONTEXT_ROBUSTNESS   0x00022003 | 
						|
#define GLFW_OPENGL_FORWARD_COMPAT 0x00022004 | 
						|
#define GLFW_OPENGL_DEBUG_CONTEXT 0x00022005 | 
						|
#define GLFW_OPENGL_PROFILE       0x00022006 | 
						|
/*! @brief @c GL_TRUE if the window is resizable, or @c GL_FALSE otherwise. | 
						|
 */ | 
						|
#define GLFW_RESIZABLE            0x00022007 | 
						|
/*! @brief @c GL_TRUE if the window is visible, or @c GL_FALSE otherwise. | 
						|
 */ | 
						|
#define GLFW_VISIBLE              0x00022008 | 
						|
/*! @brief The x-coordinate, in pixels, of the upper-left corner of the | 
						|
 *  client area of the window. | 
						|
 */ | 
						|
#define GLFW_POSITION_X           0x00022009 | 
						|
/*! @brief The y-coordinate, in pixels, of the upper-left corner of the | 
						|
 *  client area of the window. | 
						|
 */ | 
						|
#define GLFW_POSITION_Y           0x0002200A | 
						|
 | 
						|
/*! @} */ | 
						|
 | 
						|
/*! @name Client APIs | 
						|
 *  @{ */ | 
						|
/*! @brief The OpenGL API. | 
						|
 *  @ingroup context | 
						|
 */ | 
						|
#define GLFW_OPENGL_API           0x00000001 | 
						|
/*! @brief The OpenGL ES API. | 
						|
 *  @ingroup context | 
						|
 */ | 
						|
#define GLFW_OPENGL_ES_API        0x00000002 | 
						|
/*! @} */ | 
						|
 | 
						|
/*! @name Context robustness strategies | 
						|
 *  @{ */ | 
						|
/*! @brief No robustness strategy is used. | 
						|
 * | 
						|
 *  This is the default. | 
						|
 *  @ingroup context | 
						|
 */ | 
						|
#define GLFW_NO_ROBUSTNESS         0x00000000 | 
						|
/*! @brief  | 
						|
 *  @ingroup context | 
						|
 */ | 
						|
#define GLFW_NO_RESET_NOTIFICATION 0x00000001 | 
						|
/*! @brief  | 
						|
 *  @ingroup context | 
						|
 */ | 
						|
#define GLFW_LOSE_CONTEXT_ON_RESET 0x00000002 | 
						|
/*! @} */ | 
						|
 | 
						|
/*! @name OpenGL profiles | 
						|
 *  @{ */ | 
						|
/*! @brief No OpenGL profile. | 
						|
 *  @ingroup context | 
						|
 */ | 
						|
#define GLFW_OPENGL_NO_PROFILE    0x00000000 | 
						|
/*! @brief The OpenGL core profile. | 
						|
 *  @ingroup context | 
						|
 */ | 
						|
#define GLFW_OPENGL_CORE_PROFILE  0x00000001 | 
						|
/*! @brief The OpenGL compatibility profile. | 
						|
 *  @ingroup context | 
						|
 */ | 
						|
#define GLFW_OPENGL_COMPAT_PROFILE 0x00000002 | 
						|
/*! @} */ | 
						|
 | 
						|
/*! @name Input modes | 
						|
 *  @{ */ | 
						|
/*! @brief The behaviour of the cursor. | 
						|
 *  @ingroup input | 
						|
 */ | 
						|
#define GLFW_CURSOR_MODE          0x00030001 | 
						|
/*! @brief Whether the @ref glfwGetKey function uses sticky state. | 
						|
 *  @ingroup input | 
						|
 */ | 
						|
#define GLFW_STICKY_KEYS          0x00030002 | 
						|
/*! @brief Whether the @ref glfwGetMouseButton function uses sticky state. | 
						|
 *  @ingroup input | 
						|
 */ | 
						|
#define GLFW_STICKY_MOUSE_BUTTONS 0x00030003 | 
						|
/*! @} */ | 
						|
 | 
						|
/*! @name Cursor modes | 
						|
 *  @{ */ | 
						|
/*! @brief The cursor is visible and behaves normally. | 
						|
 *  @ingroup input | 
						|
 */ | 
						|
#define GLFW_CURSOR_NORMAL       0x00040001 | 
						|
/*! @brief The cursor is hidden when over the client area of the window. | 
						|
 *  @ingroup input | 
						|
 */ | 
						|
#define GLFW_CURSOR_HIDDEN       0x00040002 | 
						|
/*! @brief The cursor is disabled and cursor movement is unbounded. | 
						|
 *  @ingroup input | 
						|
 */ | 
						|
#define GLFW_CURSOR_CAPTURED     0x00040003 | 
						|
/*! @} */ | 
						|
 | 
						|
/*! @name Joystick parameters | 
						|
 *  @{ */ | 
						|
/*! @brief @c GL_TRUE if the joystick is present, or @c GL_FALSE otherwise. | 
						|
 *  @ingroup input | 
						|
 */ | 
						|
#define GLFW_PRESENT              0x00050001 | 
						|
/*! @brief The number of axes on the specified joystick, or zero if the joystick | 
						|
 *  is not present. | 
						|
 *  @ingroup input | 
						|
 */ | 
						|
#define GLFW_AXES                 0x00050002 | 
						|
/*! @brief The number of buttons on the specified joystick, or zero if the | 
						|
 *  joystick is not present. | 
						|
 *  @ingroup input | 
						|
 */ | 
						|
#define GLFW_BUTTONS              0x00050003 | 
						|
/*! @} */ | 
						|
 | 
						|
/*! @defgroup errors Error codes | 
						|
 *  @ingroup error | 
						|
 *  @{ */ | 
						|
/*! @brief No error has occurred. | 
						|
 */ | 
						|
#define GLFW_NO_ERROR             0 | 
						|
/*! @brief GLFW has not been initialized. | 
						|
 */ | 
						|
#define GLFW_NOT_INITIALIZED      0x00070001 | 
						|
/*! @brief No context is current for this thread. | 
						|
 */ | 
						|
#define GLFW_NO_CURRENT_CONTEXT   0x00070002 | 
						|
/*! @brief One of the enum parameters for the function was given an invalid | 
						|
 *  enum. | 
						|
 */ | 
						|
#define GLFW_INVALID_ENUM         0x00070003 | 
						|
/*! @brief One of the parameters for the function was given an invalid value. | 
						|
 */ | 
						|
#define GLFW_INVALID_VALUE        0x00070004 | 
						|
/*! @brief A memory allocation failed. | 
						|
 */ | 
						|
#define GLFW_OUT_OF_MEMORY        0x00070005 | 
						|
/*! @brief GLFW could not find support for the requested client API on the | 
						|
 *  system. | 
						|
 */ | 
						|
#define GLFW_API_UNAVAILABLE      0x00070006 | 
						|
/*! @brief The requested client API version is not available. | 
						|
 */ | 
						|
#define GLFW_VERSION_UNAVAILABLE  0x00070007 | 
						|
/*! @brief A platform-specific error occurred that does not match any of the | 
						|
 *  more specific categories. | 
						|
 */ | 
						|
#define GLFW_PLATFORM_ERROR       0x00070008 | 
						|
/*! @brief The clipboard did not contain data in the requested format. | 
						|
 */ | 
						|
#define GLFW_FORMAT_UNAVAILABLE   0x00070009 | 
						|
/*! @} */ | 
						|
 | 
						|
/*! @brief The number of entries in the gamma ramp. | 
						|
 *  @ingroup gamma | 
						|
 */ | 
						|
#define GLFW_GAMMA_RAMP_SIZE      256 | 
						|
 | 
						|
 | 
						|
/************************************************************************* | 
						|
 * Typedefs | 
						|
 *************************************************************************/ | 
						|
 | 
						|
/*! @brief Client API function pointer type. | 
						|
 *  @ingroup context | 
						|
 */ | 
						|
typedef void (*GLFWglproc)(void); | 
						|
 | 
						|
/*! @brief Window handle type. | 
						|
 *  @ingroup window | 
						|
 */ | 
						|
typedef void* GLFWwindow; | 
						|
 | 
						|
/*! @brief The function signature for error callbacks. | 
						|
 *  @param[in] error An @link errors error code @endlink. | 
						|
 *  @param[in] description A UTF-8 encoded string describing the error. | 
						|
 *  @ingroup error | 
						|
 */ | 
						|
typedef void (* GLFWerrorfun)(int,const char*); | 
						|
 | 
						|
/*! @brief The function signature for window position callbacks. | 
						|
 *  @param[in] window The window that the user moved. | 
						|
 *  @param[in] x The new x-coordinate, in pixels, of the upper-left corner of | 
						|
 *  the client area of the window. | 
						|
 *  @param[in] y The new y-coordinate, in pixels, of the upper-left corner of | 
						|
 *  the client area of the window. | 
						|
 *  @ingroup window | 
						|
 */ | 
						|
typedef void (* GLFWwindowposfun)(GLFWwindow,int,int); | 
						|
 | 
						|
/*! @brief The function signature for window resize callbacks. | 
						|
 *  @param[in] window The window that the user resized. | 
						|
 *  @param[in] width The new width, in pixels, of the window. | 
						|
 *  @param[in] height The new height, in pixels, of the window. | 
						|
 *  @ingroup window | 
						|
 */ | 
						|
typedef void (* GLFWwindowsizefun)(GLFWwindow,int,int); | 
						|
 | 
						|
/*! @brief The function signature for window close callbacks. | 
						|
 *  @param[in] window The window that the user attempted to close. | 
						|
 *  @return @c GL_TRUE to allow the window to be closed, or @c GL_FALSE to | 
						|
 *  ignore the attempt. | 
						|
 *  @ingroup window | 
						|
 */ | 
						|
typedef int (* GLFWwindowclosefun)(GLFWwindow); | 
						|
 | 
						|
/*! @brief The function signature for window content refresh callbacks. | 
						|
 *  @param[in] window The window whose content needs to be refreshed. | 
						|
 *  @ingroup window | 
						|
 */ | 
						|
typedef void (* GLFWwindowrefreshfun)(GLFWwindow); | 
						|
 | 
						|
/*! @brief The function signature for window focus/defocus callbacks. | 
						|
 *  @param[in] window The window that was focused or defocused. | 
						|
 *  @param[in] focused @c GL_TRUE if the window was focused, or @c GL_FALSE if | 
						|
 *  it was defocused. | 
						|
 *  @ingroup window | 
						|
 */ | 
						|
typedef void (* GLFWwindowfocusfun)(GLFWwindow,int); | 
						|
 | 
						|
/*! @brief The function signature for window iconify/restore callbacks. | 
						|
 *  @param[in] window The window that was iconified or restored. | 
						|
 *  @param[in] iconified @c GL_TRUE if the window was iconified, or @c GL_FALSE | 
						|
 *  if it was restored. | 
						|
 *  @ingroup window | 
						|
 */ | 
						|
typedef void (* GLFWwindowiconifyfun)(GLFWwindow,int); | 
						|
 | 
						|
/*! @brief The function signature for mouse button callbacks. | 
						|
 *  @param[in] window The window that received the event. | 
						|
 *  @param[in] button The @link buttons mouse button @endlink that was pressed | 
						|
 *  or released. | 
						|
 *  @param[in] action @ref GLFW_PRESS or @ref GLFW_RELEASE. | 
						|
 *  @ingroup input | 
						|
 */ | 
						|
typedef void (* GLFWmousebuttonfun)(GLFWwindow,int,int); | 
						|
 | 
						|
/*! @brief The function signature for cursor position callbacks. | 
						|
 *  @param[in] window The window that received the event. | 
						|
 *  @param[in] x The new x-coordinate of the cursor. | 
						|
 *  @param[in] y The new y-coordinate of the cursor. | 
						|
 *  @ingroup input | 
						|
 */ | 
						|
typedef void (* GLFWcursorposfun)(GLFWwindow,int,int); | 
						|
 | 
						|
/*! @brief The function signature for cursor enter/exit callbacks. | 
						|
 *  @param[in] window The window that received the event. | 
						|
 *  @param[in] entered @c GL_TRUE if the cursor entered the window's client | 
						|
 *  area, or @c GL_FALSE if it left it. | 
						|
 *  @ingroup input | 
						|
 */ | 
						|
typedef void (* GLFWcursorenterfun)(GLFWwindow,int); | 
						|
 | 
						|
/*! @brief The function signature for scroll callbacks. | 
						|
 *  @param[in] window The window that received the event. | 
						|
 *  @param[in] x The scroll offset along the x-axis. | 
						|
 *  @param[in] y The scroll offset along the y-axis. | 
						|
 *  @ingroup input | 
						|
 */ | 
						|
typedef void (* GLFWscrollfun)(GLFWwindow,double,double); | 
						|
 | 
						|
/*! @brief The function signature for keyboard key callbacks. | 
						|
 *  @param[in] window The window that received the event. | 
						|
 *  @param[in] key The @link keys keyboard key @endlink that was pressed or | 
						|
 *  released. | 
						|
 *  @param[in] action @ref GLFW_PRESS or @ref GLFW_RELEASE. | 
						|
 *  @ingroup input | 
						|
 */ | 
						|
typedef void (* GLFWkeyfun)(GLFWwindow,int,int); | 
						|
 | 
						|
/*! @brief The function signature for Unicode character callbacks. | 
						|
 *  @param[in] window The window that received the event. | 
						|
 *  @param[in] character The Unicode code point of the character. | 
						|
 *  @ingroup input | 
						|
 */ | 
						|
typedef void (* GLFWcharfun)(GLFWwindow,int); | 
						|
 | 
						|
/* @brief Video mode type. | 
						|
 * @ingroup monitor | 
						|
 */ | 
						|
typedef struct | 
						|
{ | 
						|
    int width; | 
						|
    int height; | 
						|
    int redBits; | 
						|
    int blueBits; | 
						|
    int greenBits; | 
						|
} GLFWvidmode; | 
						|
 | 
						|
/*! @brief Gamma ramp. | 
						|
 *  @ingroup gamma | 
						|
 */ | 
						|
typedef struct | 
						|
{ | 
						|
    unsigned short red[GLFW_GAMMA_RAMP_SIZE]; | 
						|
    unsigned short green[GLFW_GAMMA_RAMP_SIZE]; | 
						|
    unsigned short blue[GLFW_GAMMA_RAMP_SIZE]; | 
						|
} GLFWgammaramp; | 
						|
 | 
						|
 | 
						|
/************************************************************************* | 
						|
 * Prototypes | 
						|
 *************************************************************************/ | 
						|
 | 
						|
/*! @brief Initializes the GLFW library. | 
						|
 * | 
						|
 *  Before most GLFW functions can be used, GLFW must be initialized, and before | 
						|
 *  a program terminates GLFW should be terminated in order to free allocated | 
						|
 *  resources, memory, etc. | 
						|
 * | 
						|
 *  @return @c GL_TRUE if successful, or @c GL_FALSE if an error occurred. | 
						|
 *  @ingroup init | 
						|
 * | 
						|
 *  @remarks Additional calls to this function after successful initialization | 
						|
 *  but before termination will succeed but will do nothing. | 
						|
 * | 
						|
 *  @note This function may only be called from the main thread. | 
						|
 * | 
						|
 *  @note This function may take several seconds to complete on some systems, | 
						|
 *  while on other systems it may take only a fraction of a second to complete. | 
						|
 * | 
						|
 *  @note On Mac OS X, this function will change the current directory of the | 
						|
 *  application to the @c Contents/Resources subdirectory of the application's | 
						|
 *  bundle, if present. | 
						|
 * | 
						|
 *  @sa glfwTerminate | 
						|
 */ | 
						|
GLFWAPI int glfwInit(void); | 
						|
 | 
						|
/*! @brief Terminates the GLFW library. | 
						|
 *  @ingroup init | 
						|
 * | 
						|
 *  @remarks This function may be called before @ref glfwInit. | 
						|
 * | 
						|
 *  @note This function may only be called from the main thread. | 
						|
 * | 
						|
 *  @note This function closes all GLFW windows. | 
						|
 * | 
						|
 *  @note This function should be called before the program exits. | 
						|
 * | 
						|
 *  @warning No window's context may be current on another thread when this | 
						|
 *  function is called. | 
						|
 * | 
						|
 *  @sa glfwInit | 
						|
 */ | 
						|
GLFWAPI void glfwTerminate(void); | 
						|
 | 
						|
/*! @brief Retrieves the version of the GLFW library. | 
						|
 *  @param[out] major Where to store the major version number, or @c NULL. | 
						|
 *  @param[out] minor Where to store the minor version number, or @c NULL. | 
						|
 *  @param[out] rev Where to store the revision number, or @c NULL. | 
						|
 *  @ingroup init | 
						|
 * | 
						|
 *  @remarks This function may be called before @ref glfwInit. | 
						|
 * | 
						|
 *  @remarks This function may be called from secondary threads. | 
						|
 * | 
						|
 *  @sa glfwGetVersionString | 
						|
 */ | 
						|
GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev); | 
						|
 | 
						|
/*! @brief Returns the version string of the GLFW library. | 
						|
 * | 
						|
 *  The version string contains information about what compile-time options were | 
						|
 *  enabled when the library was built. | 
						|
 * | 
						|
 *  @return The GLFW version string. | 
						|
 *  @ingroup init | 
						|
 * | 
						|
 *  @remarks This function may be called before @ref glfwInit. | 
						|
 * | 
						|
 *  @remarks This function may be called from secondary threads. | 
						|
 * | 
						|
 *  @sa glfwGetVersion | 
						|
 */ | 
						|
GLFWAPI const char* glfwGetVersionString(void); | 
						|
 | 
						|
/*! @brief Retrieves the latest error. | 
						|
 *  @return The latest @link errors error code @endlink. | 
						|
 *  @ingroup error | 
						|
 * | 
						|
 *  @remarks This function may be called before @ref glfwInit. | 
						|
 */ | 
						|
GLFWAPI int glfwGetError(void); | 
						|
 | 
						|
/*! @brief Retrieves a generic, human readable description of the specified error. | 
						|
 *  @param[in] error The @link errors error code @endlink to be described. | 
						|
 *  @return A UTF-8 encoded string describing the error. | 
						|
 *  @ingroup error | 
						|
 * | 
						|
 *  @remarks This function may be called before @ref glfwInit. | 
						|
 * | 
						|
 *  @remarks This function may be called from secondary threads. | 
						|
 */ | 
						|
GLFWAPI const char* glfwErrorString(int error); | 
						|
 | 
						|
/*! @brief Sets the error callback. | 
						|
 *  @param[in] cbfun The new callback, or @c NULL to remove the currently set | 
						|
 *  callback. | 
						|
 *  @ingroup error | 
						|
 * | 
						|
 *  @remarks This function may be called before @ref glfwInit. | 
						|
 * | 
						|
 *  @remarks The error callback is the preferred error retrieval mechanism, as | 
						|
 *  it may be provided with a more specific error description than the generic | 
						|
 *  one returned by @ref glfwErrorString. | 
						|
 * | 
						|
 *  @note Because the description string provided to the callback may have been | 
						|
 *  generated specifically for that error, it is not guaranteed to be valid | 
						|
 *  after the callback has returned.  If you wish to use it after that, you need | 
						|
 *  to make your own copy of it before returning. | 
						|
 */ | 
						|
GLFWAPI void glfwSetErrorCallback(GLFWerrorfun cbfun); | 
						|
 | 
						|
/*! @brief This function will be replaced when the @c multi-monitor branch is | 
						|
 *  merged. | 
						|
 *  @ingroup monitor | 
						|
 */ | 
						|
GLFWAPI GLFWvidmode* glfwGetVideoModes(int* count); | 
						|
 | 
						|
/*! @brief This function will be replaced when the @c multi-monitor branch is | 
						|
 *  merged. | 
						|
 *  @ingroup monitor | 
						|
 */ | 
						|
GLFWAPI void glfwGetDesktopMode(GLFWvidmode* mode); | 
						|
 | 
						|
/*! @brief Sets the system gamma ramp to one generated from the specified | 
						|
 *  exponent. | 
						|
 *  @param[in] gamma The desired exponent. | 
						|
 *  @ingroup gamma | 
						|
 */ | 
						|
GLFWAPI void glfwSetGamma(float gamma); | 
						|
 | 
						|
/*! @brief Retrieves the current system gamma ramp. | 
						|
 *  @param[out] ramp Where to store the gamma ramp. | 
						|
 *  @ingroup gamma | 
						|
 */ | 
						|
GLFWAPI void glfwGetGammaRamp(GLFWgammaramp* ramp); | 
						|
 | 
						|
/*! @brief Sets the system gamma ramp to the one specified. | 
						|
 *  @param[in] ramp The gamma ramp to use. | 
						|
 *  @ingroup gamma | 
						|
 */ | 
						|
GLFWAPI void glfwSetGammaRamp(const GLFWgammaramp* ramp); | 
						|
 | 
						|
/*! @brief Resets all window hints to their default values | 
						|
 * | 
						|
 *  The @ref GLFW_RED_BITS, @ref GLFW_GREEN_BITS, @ref GLFW_BLUE_BITS, @ref | 
						|
 *  GLFW_ALPHA_BITS and @ref GLFW_STENCIL_BITS hints are set to 8. | 
						|
 * | 
						|
 *  The @ref GLFW_DEPTH_BITS hint is set to 24. | 
						|
 * | 
						|
 *  The @ref GLFW_VISIBLE and @ref GLFW_RESIZABLE hints are set to 1. | 
						|
 * | 
						|
 *  The @ref GLFW_CLIENT_API hint is set to @ref GLFW_OPENGL_API. | 
						|
 * | 
						|
 *  The @ref GLFW_CONTEXT_VERSION_MAJOR and @ref GLFW_CONTEXT_VERSION_MINOR | 
						|
 *  hints are set to 1 and 0, respectively. | 
						|
 * | 
						|
 *  All other hints are set to 0. | 
						|
 * | 
						|
 *  @ingroup window | 
						|
 * | 
						|
 *  @note This function may only be called from the main thread. | 
						|
 * | 
						|
 *  @sa glfwWindowHint | 
						|
 */ | 
						|
GLFWAPI void glfwDefaultWindowHints(void); | 
						|
 | 
						|
/*! @brief Sets the specified window hint to the desired value. | 
						|
 *  @param[in] target The window hint to set. | 
						|
 *  @param[in] target The new value of the window hint. | 
						|
 *  @ingroup window | 
						|
 * | 
						|
 *  The @ref GLFW_RED_BITS, @ref GLFW_GREEN_BITS, @ref GLFW_BLUE_BITS, @ref | 
						|
 *  GLFW_ALPHA_BITS, @ref GLFW_DEPTH_BITS and @ref GLFW_STENCIL_BITS hints | 
						|
 *  specify the desired bit depths of the various components of the default | 
						|
 *  framebuffer. | 
						|
 * | 
						|
 *  The @ref GLFW_REFRESH_RATE hint specifies the desired monitor refresh rate | 
						|
 *  for fullscreen windows. | 
						|
 * | 
						|
 *  The @ref GLFW_ACCUM_RED_BITS, @ref GLFW_ACCUM_GREEN_BITS, @ref | 
						|
 *  GLFW_ACCUM_BLUE_BITS and @ref GLFW_ACCUM_ALPHA_BITS hints specify the | 
						|
 *  desired bit depths of the various components of the accumulation buffer. | 
						|
 * | 
						|
 *  The @ref GLFW_AUX_BUFFERS hint specifies the desired number of auxiliary | 
						|
 *  buffers. | 
						|
 * | 
						|
 *  The @ref GLFW_STEREO hint specifies whether to use stereoscopic rendering. | 
						|
 * | 
						|
 *  The @ref GLFW_FSAA_SAMPLES hint specifies the desired number of samples to | 
						|
 *  use for multisampling. | 
						|
 * | 
						|
 *  The @ref GLFW_SRGB_CAPABLE hint specifies whether the framebuffer should be | 
						|
 *  sRGB capable. | 
						|
 * | 
						|
 *  The @ref GLFW_CLIENT_API hint specifies which client API to create the | 
						|
 *  context for.  Possible values are @ref GLFW_OPENGL_API and @ref | 
						|
 *  GLFW_OPENGL_ES_API. | 
						|
 * | 
						|
 *  The @ref GLFW_CONTEXT_VERSION_MAJOR and @ref GLFW_CONTEXT_VERSION_MINOR | 
						|
 *  hints specify the client API version that the created context must be | 
						|
 *  compatible with. | 
						|
 * | 
						|
 *  For OpenGL, these hints are @em not hard constraints, as they don't have to | 
						|
 *  match exactly, but @ref glfwCreateWindow will still fail if the resulting | 
						|
 *  OpenGL version is less than the one requested.  It is therefore perfectly | 
						|
 *  safe to use the default of version 1.0 for legacy code and you will still | 
						|
 *  get backwards-compatible contexts of version 3.0 and above when available. | 
						|
 * | 
						|
 *  For OpenGL ES, these hints are hard constraints, as there is no backward | 
						|
 *  compatibility between OpenGL ES versions. | 
						|
 * | 
						|
 *  The @ref GLFW_OPENGL_FORWARD_COMPAT hint specifies whether the OpenGL | 
						|
 *  context should be forward-compatible, i.e. one where all functionality | 
						|
 *  deprecated in the requested version of OpenGL is removed. | 
						|
 * | 
						|
 *  The @ref GLFW_OPENGL_DEBUG_CONTEXT hint specifies whether to create a debug | 
						|
 *  OpenGL context, which may have additional error and performance issue | 
						|
 *  reporting functionality. | 
						|
 * | 
						|
 *  The @ref GLFW_OPENGL_PROFILE hint specifies which OpenGL profile to create | 
						|
 *  the context for.  Possible values are @ref GLFW_OPENGL_NO_PROFILE, @ref | 
						|
 *  GLFW_OPENGL_CORE_PROFILE and @ref GLFW_OPENGL_COMPAT_PROFILE. | 
						|
 * | 
						|
 *  The @ref GLFW_CONTEXT_ROBUSTNESS hint specifies the robustness strategy to | 
						|
 *  be used by the context. | 
						|
 * | 
						|
 *  The @ref GLFW_RESIZABLE hint specifies whether the window will be resizable | 
						|
 *  by the user.  The window will still be resizable using the @ref | 
						|
 *  glfwSetWindowSize function.  This hint is ignored for fullscreen windows. | 
						|
 * | 
						|
 *  The @ref GLFW_VISIBLE hint specifies whether the window will be initially | 
						|
 *  visible.  This hint is ignored for fullscreen windows. | 
						|
 * | 
						|
 *  The @ref GLFW_POSITION_X and @ref GLFW_POSITION_Y hints specify the initial | 
						|
 *  position of the window.  These hints are ignored for fullscreen windows. | 
						|
 * | 
						|
 *  Some window hints are hard constraints.  These must match the available | 
						|
 *  capabilities @em exactly for window and context creation to succeed.  Hints | 
						|
 *  that are not hard constraints are matched as closely as possible, but the | 
						|
 *  resulting window and context may differ from what these hints requested.  To | 
						|
 *  find out the actual properties of the created window and context, use the | 
						|
 *  @ref glfwGetWindowParam function. | 
						|
 * | 
						|
 *  The following window hints are hard constraints: | 
						|
 *  @arg @ref GLFW_STEREO | 
						|
 *  @arg @ref GLFW_CLIENT_API | 
						|
 *  @arg @ref GLFW_OPENGL_FORWARD_COMPAT | 
						|
 *  @arg @ref GLFW_OPENGL_PROFILE | 
						|
 * | 
						|
 *  @note This function may only be called from the main thread. | 
						|
 * | 
						|
 *  @sa glfwDefaultWindowHints | 
						|
 */ | 
						|
GLFWAPI void glfwWindowHint(int target, int hint); | 
						|
 | 
						|
/*! @brief Creates a window and its associated context. | 
						|
 * | 
						|
 *  @param[in] width The desired width, in pixels, of the window.  This must be | 
						|
 *  greater than zero. | 
						|
 *  @param[in] height The desired height, in pixels, of the window.  This must | 
						|
 *  be greater than zero. | 
						|
 *  @param[in] mode One of @ref GLFW_WINDOWED or @ref GLFW_FULLSCREEN. | 
						|
 *  @param[in] title The initial, UTF-8 encoded window title. | 
						|
 *  @param[in] share The window whose context to share resources with, or @c | 
						|
 *  NULL to not share resources. | 
						|
 *  @return The handle of the created window, or @c NULL if an error occurred. | 
						|
 *  @ingroup window | 
						|
 * | 
						|
 *  @remarks Most of the options for how the window and its context should be | 
						|
 *  created are specified via the @ref glfwWindowHint function. | 
						|
 * | 
						|
 *  @remarks This function does not change which context is current.  Before you | 
						|
 *  can use the newly created context, you need to make it current using @ref | 
						|
 *  glfwMakeContextCurrent. | 
						|
 * | 
						|
 *  @remarks For fullscreen windows the initial cursor mode is @ref | 
						|
 *  GLFW_CURSOR_CAPTURED and the screensaver is prohibited from starting.  For | 
						|
 *  regular windows the initial cursor mode is @ref GLFW_CURSOR_NORMAL and the | 
						|
 *  screensaver is allowed to start. | 
						|
 * | 
						|
 *  @remarks In order to determine the actual properties of an opened window, | 
						|
 *  use @ref glfwGetWindowParam and @ref glfwGetWindowSize. | 
						|
 * | 
						|
 *  @remarks On Microsoft Windows, if the executable has an icon resource named | 
						|
 *  @c GLFW_ICON, it will be set as the icon for the window.  If no such icon is | 
						|
 *  present, the @c IDI_WINLOGO icon will be used instead. | 
						|
 * | 
						|
 *  @remarks On Mac OS X the GLFW window has no icon, but programs using GLFW | 
						|
 *  will use the application bundle's icon.  Also, the first time a window is | 
						|
 *  opened the menu bar is populated with common commands like Hide, Quit and | 
						|
 *  About.  The (minimal) about dialog uses information from the application's | 
						|
 *  bundle.  For more information on bundles, see the Bundle Programming Guide | 
						|
 *  provided by Apple. | 
						|
 * | 
						|
 *  @note This function may only be called from the main thread. | 
						|
 * | 
						|
 *  @sa glfwDestroyWindow | 
						|
 */ | 
						|
GLFWAPI GLFWwindow glfwCreateWindow(int width, int height, int mode, const char* title, GLFWwindow share); | 
						|
 | 
						|
/*! @brief Destroys the specified window and its context. | 
						|
 *  @param[in] window The window to destroy. | 
						|
 *  @ingroup window | 
						|
 * | 
						|
 *  @note This function may only be called from the main thread. | 
						|
 * | 
						|
 *  @note If the window's context is current on the main thread, it is | 
						|
 *  detached before being destroyed. | 
						|
 * | 
						|
 *  @warning The window's context must not be current on any other thread. | 
						|
 * | 
						|
 *  @sa glfwCreateWindow | 
						|
 */ | 
						|
GLFWAPI void glfwDestroyWindow(GLFWwindow window); | 
						|
 | 
						|
/*! @brief Sets the title of the specified window. | 
						|
 *  @param[in] window The window whose title to change. | 
						|
 *  @param[in] title The UTF-8 encoded window title. | 
						|
 *  @ingroup window | 
						|
 * | 
						|
 *  @note This function may only be called from the main thread. | 
						|
 */ | 
						|
GLFWAPI void glfwSetWindowTitle(GLFWwindow window, const char* title); | 
						|
 | 
						|
/*! @brief Retrieves the size of the client area of the specified window. | 
						|
 *  @param[in] window The window whose size to retrieve. | 
						|
 *  @param[out] width The width of the client area. | 
						|
 *  @param[out] height The height of the client area. | 
						|
 *  @ingroup window | 
						|
 * | 
						|
 *  @sa glfwSetWindowSize | 
						|
 */ | 
						|
GLFWAPI void glfwGetWindowSize(GLFWwindow window, int* width, int* height); | 
						|
 | 
						|
/*! @brief Sets the size of the client area of the specified window. | 
						|
 *  @param[in] window The window to resize. | 
						|
 *  @param[in] width The desired width of the specified window. | 
						|
 *  @param[in] height The desired height of the specified window. | 
						|
 *  @ingroup window | 
						|
 * | 
						|
 *  @note This function may only be called from the main thread. | 
						|
 * | 
						|
 *  @note The window manager may put limits on what window sizes are allowed. | 
						|
 * | 
						|
 *  @note For fullscreen windows, this function selects and switches to the | 
						|
 *  resolution closest to the specified size, without destroying the window's | 
						|
 *  context. | 
						|
 * | 
						|
 *  @sa glfwGetWindowSize | 
						|
 */ | 
						|
GLFWAPI void glfwSetWindowSize(GLFWwindow window, int width, int height); | 
						|
 | 
						|
/*! @brief Iconifies the specified window. | 
						|
 *  @param[in] window The window to iconify. | 
						|
 *  @ingroup window | 
						|
 * | 
						|
 *  @remarks If the window is already iconified, this function does nothing. | 
						|
 * | 
						|
 *  @note This function may only be called from the main thread. | 
						|
 * | 
						|
 *  @sa glfwRestoreWindow | 
						|
 */ | 
						|
GLFWAPI void glfwIconifyWindow(GLFWwindow window); | 
						|
 | 
						|
/*! @brief Restores the specified window. | 
						|
 *  @param[in] window The window to restore. | 
						|
 *  @ingroup window | 
						|
 * | 
						|
 *  @remarks If the window is already restored, this function does nothing. | 
						|
 * | 
						|
 *  @note This function may only be called from the main thread. | 
						|
 * | 
						|
 *  @sa glfwIconifyWindow | 
						|
 */ | 
						|
GLFWAPI void glfwRestoreWindow(GLFWwindow window); | 
						|
 | 
						|
/*! @brief Makes the specified window visible. | 
						|
 *  @param[in] window The window to make visible. | 
						|
 *  @ingroup window | 
						|
 * | 
						|
 *  @remarks If the window is already visible or is in fullscreen mode, this | 
						|
 *  function does nothing. | 
						|
 * | 
						|
 *  @note This function may only be called from the main thread. | 
						|
 * | 
						|
 *  @sa glfwHideWindow | 
						|
 */ | 
						|
GLFWAPI void glfwShowWindow(GLFWwindow window); | 
						|
 | 
						|
/*! @brief Hides the specified window. | 
						|
 *  @param[in] window The window to hide. | 
						|
 *  @ingroup window | 
						|
 * | 
						|
 *  @remarks If the window is already hidden or is in fullscreen mode, this | 
						|
 *  function does nothing. | 
						|
 * | 
						|
 *  @note This function may only be called from the main thread. | 
						|
 * | 
						|
 *  @sa glfwShowWindow | 
						|
 */ | 
						|
GLFWAPI void glfwHideWindow(GLFWwindow window); | 
						|
 | 
						|
/*! @brief Returns a property of the specified window. | 
						|
 *  @param[in] window The window to query. | 
						|
 *  @param[in] param The property whose value to return. | 
						|
 *  @ingroup window | 
						|
 * | 
						|
 *  The @ref GLFW_FOCUSED property indicates whether the window is focused. | 
						|
 * | 
						|
 *  The @ref GLFW_ICONIFIED property indicates whether the window is iconified. | 
						|
 * | 
						|
 *  The @ref GLFW_VISIBLE property indicates whether the window is visible. | 
						|
 * | 
						|
 *  The @ref GLFW_RESIZABLE property indicates whether the window is resizable | 
						|
 *  by the user. | 
						|
 * | 
						|
 *  The @ref GLFW_CLOSE_REQUESTED property indicates whether the window has been | 
						|
 *  requested by the user to close. | 
						|
 * | 
						|
 *  The @ref GLFW_REFRESH_RATE property will be replaced when the @c | 
						|
 *  multi-monitor branch is merged. | 
						|
 * | 
						|
 *  The @ref GLFW_POSITION_X and @ref GLFW_POSITION_Y properties indicate the | 
						|
 *  screen position, in pixels, of the upper-left corner of the window's client | 
						|
 *  area. | 
						|
 * | 
						|
 *  The @ref GLFW_CLIENT_API property indicates the client API provided by the | 
						|
 *  window's context. | 
						|
 * | 
						|
 *  The @ref GLFW_CONTEXT_VERSION_MAJOR, @ref GLFW_CONTEXT_VERSION_MINOR and | 
						|
 *  @ref GLFW_CONTEXT_REVISION properties indicate the client API version of the | 
						|
 *  window's context. | 
						|
 * | 
						|
 *  The @ref GLFW_OPENGL_FORWARD_COMPAT property indicates whether an OpenGL | 
						|
 *  context is forward-compatible. | 
						|
 * | 
						|
 *  The @ref GLFW_OPENGL_DEBUG_CONTEXT property indicates whether the | 
						|
 *  corresponding window hint was used when the window was created. | 
						|
 * | 
						|
 *  The @ref GLFW_OPENGL_PROFILE property indicates the profile used by the | 
						|
 *  OpenGL context, or @ref GLFW_OPENGL_NO_PROFILE if the context is for another | 
						|
 *  client API than OpenGL. | 
						|
 * | 
						|
 *  The @ref GLFW_CONTEXT_ROBUSTNESS property indicates the robustness strategy | 
						|
 *  used by the context, or @ref GLFW_NO_ROBUSTNESS if robustness is not used. | 
						|
 */ | 
						|
GLFWAPI int glfwGetWindowParam(GLFWwindow window, int param); | 
						|
 | 
						|
/*! @brief Sets the user pointer of the specified window. | 
						|
 *  @param[in] window The window whose pointer to set. | 
						|
 *  @param[in] pointer The new value. | 
						|
 *  @ingroup window | 
						|
 * | 
						|
 *  @sa glfwGetWindowUserPointer | 
						|
 */ | 
						|
GLFWAPI void glfwSetWindowUserPointer(GLFWwindow window, void* pointer); | 
						|
 | 
						|
/*! @brief Returns the user pointer of the specified window. | 
						|
 *  @param[in] window The window whose pointer to return. | 
						|
 *  @ingroup window | 
						|
 * | 
						|
 *  @sa glfwSetWindowUserPointer | 
						|
 */ | 
						|
GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow window); | 
						|
 | 
						|
/*! @brief Sets the position callback for the specified window. | 
						|
 *  @param[in] window The window whose callback to set. | 
						|
 *  @param[in] cbfun The new callback, or @c NULL to remove the currently set | 
						|
 *  callback. | 
						|
 *  @ingroup window | 
						|
 */ | 
						|
GLFWAPI void glfwSetWindowPosCallback(GLFWwindow window, GLFWwindowposfun cbfun); | 
						|
 | 
						|
/*! @brief Sets the size callback for the specified window. | 
						|
 *  @param[in] window The window whose callback to set. | 
						|
 *  @param[in] cbfun The new callback, or @c NULL to remove the currently set | 
						|
 *  callback. | 
						|
 *  @ingroup window | 
						|
 * | 
						|
 *  This callback is called when the window is resized. | 
						|
 */ | 
						|
GLFWAPI void glfwSetWindowSizeCallback(GLFWwindow window, GLFWwindowsizefun cbfun); | 
						|
 | 
						|
/*! @brief Sets the close callback for the specified window. | 
						|
 *  @param[in] window The window whose callback to set. | 
						|
 *  @param[in] cbfun The new callback, or @c NULL to remove the currently set | 
						|
 *  callback. | 
						|
 *  @ingroup window | 
						|
 * | 
						|
 *  This callback is called when the user attempts to close the window, i.e. | 
						|
 *  clicks the window's close widget or, on Mac OS X, selects @b Quit from the | 
						|
 *  application menu.  Calling @ref glfwDestroyWindow does not cause this | 
						|
 *  callback to be called. | 
						|
 * | 
						|
 *  The return value of the close callback becomes the new value of the @ref | 
						|
 *  GLFW_CLOSE_REQUESTED window parameter. | 
						|
 */ | 
						|
GLFWAPI void glfwSetWindowCloseCallback(GLFWwindow window, GLFWwindowclosefun cbfun); | 
						|
 | 
						|
/*! @brief Sets the refresh callback for the specified window. | 
						|
 *  @param[in] window The window whose callback to set. | 
						|
 *  @param[in] cbfun The new callback, or @c NULL to remove the currently set | 
						|
 *  callback. | 
						|
 *  @ingroup window | 
						|
 * | 
						|
 *  This callback is called when the client area of the window needs to be | 
						|
 *  redrawn, for example if the window has been exposed after having been | 
						|
 *  covered by another window. | 
						|
 * | 
						|
 *  @note On compositing window systems such as Mac OS X, where the window | 
						|
 *  contents are saved off-screen, this callback may never be called. | 
						|
 */ | 
						|
GLFWAPI void glfwSetWindowRefreshCallback(GLFWwindow window, GLFWwindowrefreshfun cbfun); | 
						|
 | 
						|
/*! @brief Sets the focus callback for the specified window. | 
						|
 *  @param[in] window The window whose callback to set. | 
						|
 *  @param[in] cbfun The new callback, or @c NULL to remove the currently set | 
						|
 *  callback. | 
						|
 *  @ingroup window | 
						|
 * | 
						|
 *  This callback is called when the window gains or loses focus. | 
						|
 */ | 
						|
GLFWAPI void glfwSetWindowFocusCallback(GLFWwindow window, GLFWwindowfocusfun cbfun); | 
						|
 | 
						|
/*! @brief Sets the iconify callback for the specified window. | 
						|
 *  @param[in] window The window whose callback to set. | 
						|
 *  @param[in] cbfun The new callback, or @c NULL to remove the currently set | 
						|
 *  callback. | 
						|
 *  @ingroup window | 
						|
 * | 
						|
 *  This callback is called when the window is iconified or restored. | 
						|
 */ | 
						|
GLFWAPI void glfwSetWindowIconifyCallback(GLFWwindow window, GLFWwindowiconifyfun cbfun); | 
						|
 | 
						|
/*! @brief Processes all pending events. | 
						|
 *  @ingroup window | 
						|
 * | 
						|
 *  @note This function may only be called from the main thread. | 
						|
 * | 
						|
 *  @sa glfwWaitEvents | 
						|
 */ | 
						|
GLFWAPI void glfwPollEvents(void); | 
						|
 | 
						|
/*! @brief Waits until events are pending and processes them. | 
						|
 *  @ingroup window | 
						|
 * | 
						|
 *  @note This function may only be called from the main thread. | 
						|
 * | 
						|
 *  @sa glfwPollEvents | 
						|
 */ | 
						|
GLFWAPI void glfwWaitEvents(void); | 
						|
 | 
						|
/*! @brief Returns the value of an input option for the specified window. | 
						|
 *  @param[in] window The window to query. | 
						|
 *  @param[in] mode One of the following: | 
						|
 *  @arg @ref GLFW_CURSOR_MODE Sets the cursor mode. | 
						|
 *  @arg @ref GLFW_STICKY_KEYS Sets whether sticky keys are enabled. | 
						|
 *  @arg @ref GLFW_STICKY_MOUSE_BUTTONS Sets whether sticky mouse buttons are enabled. | 
						|
 *  @ingroup input | 
						|
 * | 
						|
 *  @sa glfwSetInputMode | 
						|
 */ | 
						|
GLFWAPI int glfwGetInputMode(GLFWwindow window, int mode); | 
						|
 | 
						|
/*! @brief Sets an input option for the specified window. | 
						|
 *  @param[in] mode One of the following: | 
						|
 *  @arg @ref GLFW_CURSOR_MODE Sets the cursor mode. | 
						|
 *  @arg @ref GLFW_STICKY_KEYS Sets whether sticky keys are enabled. | 
						|
 *  @arg @ref GLFW_STICKY_MOUSE_BUTTONS Sets whether sticky mouse buttons are enabled. | 
						|
 *  @ingroup input | 
						|
 * | 
						|
 *  @sa glfwGetInputMode | 
						|
 */ | 
						|
GLFWAPI void glfwSetInputMode(GLFWwindow window, int mode, int value); | 
						|
 | 
						|
/*! @brief Returns the last reported state of a keyboard key for the specified | 
						|
 *  window. | 
						|
 *  @param[in] window The desired window. | 
						|
 *  @param[in] key The desired @link keys keyboard key @endlink. | 
						|
 *  @return @ref GLFW_PRESS or @ref GLFW_RELEASE. | 
						|
 *  @ingroup input | 
						|
 */ | 
						|
GLFWAPI int glfwGetKey(GLFWwindow window, int key); | 
						|
 | 
						|
/*! @brief Returns the last reported state of a mouse button for the specified | 
						|
 *  window. | 
						|
 *  @param[in] window The desired window. | 
						|
 *  @param[in] key The desired @link buttons mouse buttons @endlink. | 
						|
 *  @return @ref GLFW_PRESS or @ref GLFW_RELEASE. | 
						|
 *  @ingroup input | 
						|
 */ | 
						|
GLFWAPI int glfwGetMouseButton(GLFWwindow window, int button); | 
						|
 | 
						|
/*! @brief Retrieves the last reported cursor position, relative to the client | 
						|
 *  area of the window. | 
						|
 *  @param[in] window The desired window. | 
						|
 *  @param[out] xpos The cursor x-coordinate, relative to the left edge of the | 
						|
 *  client area, or @c NULL. | 
						|
 *  @param[out] ypos The cursor y-coordinate, relative to the to top edge of the | 
						|
 *  client area, or @c NULL. | 
						|
 *  @ingroup input | 
						|
 * | 
						|
 *  @sa glfwSetCursorPos | 
						|
 */ | 
						|
GLFWAPI void glfwGetCursorPos(GLFWwindow window, int* xpos, int* ypos); | 
						|
 | 
						|
/*! @brief Sets the position of the cursor, relative to the client area of the window. | 
						|
 *  @param[in] window The desired window. | 
						|
 *  @param[in] xpos The desired x-coordinate, relative to the left edge of the | 
						|
 *  client area, or @c NULL. | 
						|
 *  @param[in] ypos The desired y-coordinate, relative to the top edge of the | 
						|
 *  client area, or @c NULL. | 
						|
 *  @ingroup input | 
						|
 * | 
						|
 *  @note The specified window must be focused. | 
						|
 * | 
						|
 *  @sa glfwGetCursorPos | 
						|
 */ | 
						|
GLFWAPI void glfwSetCursorPos(GLFWwindow window, int xpos, int ypos); | 
						|
 | 
						|
/*! @ingroup input | 
						|
 */ | 
						|
GLFWAPI void glfwGetScrollOffset(GLFWwindow window, double* xoffset, double* yoffset); | 
						|
 | 
						|
/*! @brief Sets the key callback. | 
						|
 *  @param[in] cbfun The new key callback, or @c NULL to remove the currently | 
						|
 *  set callback. | 
						|
 *  @ingroup input | 
						|
 * | 
						|
 *  @remarks The key callback deals with physical keys, with @link keys tokens | 
						|
 *  @endlink named after their use on the standard US keyboard layout.  If you | 
						|
 *  want to input text, use the Unicode character callback instead. | 
						|
 */ | 
						|
GLFWAPI void glfwSetKeyCallback(GLFWwindow window, GLFWkeyfun cbfun); | 
						|
 | 
						|
/*! @brief Sets the Unicode character callback. | 
						|
 *  @param[in] cbfun The new Unicode character callback, or @c NULL to remove | 
						|
 *  the currently set callback. | 
						|
 *  @ingroup input | 
						|
 * | 
						|
 *  @remarks The Unicode character callback is for text input.  If you want to | 
						|
 *  know whether a specific key was pressed or released, use the key callback. | 
						|
 */ | 
						|
GLFWAPI void glfwSetCharCallback(GLFWwindow window, GLFWcharfun cbfun); | 
						|
 | 
						|
/*! @brief Sets the mouse button callback. | 
						|
 *  @param[in] cbfun The new mouse button callback, or @c NULL to remove the | 
						|
 *  currently set callback. | 
						|
 *  @ingroup input | 
						|
 */ | 
						|
GLFWAPI void glfwSetMouseButtonCallback(GLFWwindow window, GLFWmousebuttonfun cbfun); | 
						|
 | 
						|
/*! @brief Sets the cursor position callback. | 
						|
 *  @param[in] cbfun The new cursor position callback, or @c NULL to remove the | 
						|
 *  currently set callback. | 
						|
 *  @ingroup input | 
						|
 * | 
						|
 *  @remarks The position is relative to the upper-left corner of the client | 
						|
 *  area of the window. | 
						|
 */ | 
						|
GLFWAPI void glfwSetCursorPosCallback(GLFWwindow window, GLFWcursorposfun cbfun); | 
						|
 | 
						|
/*! @brief Sets the cursor enter/exit callback. | 
						|
 *  @param[in] cbfun The new cursor enter/exit callback, or @c NULL to remove | 
						|
 *  the currently set callback. | 
						|
 *  @ingroup input | 
						|
 */ | 
						|
GLFWAPI void glfwSetCursorEnterCallback(GLFWwindow window, GLFWcursorenterfun cbfun); | 
						|
 | 
						|
/*! @brief Sets the scroll callback. | 
						|
 *  @param[in] cbfun The new scroll callback, or @c NULL to remove the currently | 
						|
 *  set callback. | 
						|
 *  @ingroup input | 
						|
 * | 
						|
 *  @note This receives all scrolling input, like that from a mouse wheel or | 
						|
 *  a touchpad scrolling area. | 
						|
 */ | 
						|
GLFWAPI void glfwSetScrollCallback(GLFWwindow window, GLFWscrollfun cbfun); | 
						|
 | 
						|
/*! @brief Returns a property of the specified joystick. | 
						|
 *  @param[in] joy The joystick to query. | 
						|
 *  @param[in] param The property whose value to return. | 
						|
 *  @return The specified joystick's current value, or zero if the joystick is | 
						|
 *  not present. | 
						|
 *  @ingroup input | 
						|
 */ | 
						|
GLFWAPI int glfwGetJoystickParam(int joy, int param); | 
						|
 | 
						|
/*! @brief Returns the values of axes of the specified joystick. | 
						|
 *  @param[in] joy The joystick to query. | 
						|
 *  @param[out] axes The array to hold the values. | 
						|
 *  @param[in] numaxes The size of the provided array. | 
						|
 *  @return The number of values written to @p axes. | 
						|
 *  @ingroup input | 
						|
 */ | 
						|
GLFWAPI int glfwGetJoystickAxes(int joy, float* axes, int numaxes); | 
						|
 | 
						|
/*! @brief Returns the values of buttons of the specified joystick. | 
						|
 *  @param[in] joy The joystick to query. | 
						|
 *  @param[out] buttons The array to hold the values. | 
						|
 *  @param[in] numbuttons The size of the provided array. | 
						|
 *  @return The number of values written to @p buttons. | 
						|
 *  @ingroup input | 
						|
 */ | 
						|
GLFWAPI int glfwGetJoystickButtons(int joy, unsigned char* buttons, int numbuttons); | 
						|
 | 
						|
/*! @brief Returns the name of the specified joystick. | 
						|
 *  @param[in] joy The joystick to query. | 
						|
 *  @return The UTF-8 encoded name of the joystick, or @c NULL if the joystick | 
						|
 *  is not present. | 
						|
 *  @ingroup input | 
						|
 * | 
						|
 *  @note The returned string is valid only until the next call to @ref | 
						|
 *  glfwGetJoystickName. | 
						|
 */ | 
						|
GLFWAPI const char* glfwGetJoystickName(int joy); | 
						|
 | 
						|
/*! @brief Sets the clipboard to the specified string. | 
						|
 *  @param[in] window The window that will own the clipboard contents. | 
						|
 *  @param[in] string A UTF-8 encoded string. | 
						|
 *  @ingroup clipboard | 
						|
 * | 
						|
 *  @note This function may only be called from the main thread. | 
						|
 * | 
						|
 *  @sa glfwGetClipboardString | 
						|
 */ | 
						|
GLFWAPI void glfwSetClipboardString(GLFWwindow window, const char* string); | 
						|
 | 
						|
/*! @brief Retrieves the contents of the clipboard as a string. | 
						|
 *  @param[in] window The window that will request the clipboard contents. | 
						|
 *  @return The contents of the clipboard as a UTF-8 encoded string, or @c NULL | 
						|
 *  if that format was unavailable. | 
						|
 *  @ingroup clipboard | 
						|
 * | 
						|
 *  @note This function may only be called from the main thread. | 
						|
 * | 
						|
 *  @note The returned string is valid only until the next call to @ref | 
						|
 *  glfwGetClipboardString or @ref glfwSetClipboardString. | 
						|
 * | 
						|
 *  @sa glfwSetClipboardString | 
						|
 */ | 
						|
GLFWAPI const char* glfwGetClipboardString(GLFWwindow window); | 
						|
 | 
						|
/*! @brief Retrieves the current value of the GLFW timer. | 
						|
 *  @return The current value, in seconds. | 
						|
 *  @ingroup time | 
						|
 * | 
						|
 *  @remarks This function may be called from secondary threads. | 
						|
 * | 
						|
 *  @remarks Unless the timer has been set using @ref glfwSetTime, the timer | 
						|
 *  measures time elapsed since GLFW was initialized. | 
						|
 * | 
						|
 *  @note The resolution of the timer is system dependent. | 
						|
 */ | 
						|
GLFWAPI double glfwGetTime(void); | 
						|
 | 
						|
/*! @brief Sets the GLFW timer. | 
						|
 *  @param[in] time The new value, in seconds. | 
						|
 *  @ingroup time | 
						|
 * | 
						|
 *  @note The resolution of the timer is system dependent. | 
						|
 */ | 
						|
GLFWAPI void glfwSetTime(double time); | 
						|
 | 
						|
/*! @brief Makes the context of the specified window current for this thread. | 
						|
 *  @param[in] window The window whose context to make current, or @c NULL to | 
						|
 *  detach the current context. | 
						|
 *  @ingroup context | 
						|
 * | 
						|
 *  @remarks This function may be called from secondary threads. | 
						|
 * | 
						|
 *  @note A context may only be current for a single thread at a time. | 
						|
 * | 
						|
 *  @sa glfwGetCurrentContext | 
						|
 */ | 
						|
GLFWAPI void glfwMakeContextCurrent(GLFWwindow window); | 
						|
 | 
						|
/*! @brief Returns the window whose context is current on this thread. | 
						|
 *  @return The window whose context is current, or @c NULL if no window's | 
						|
 *  context is current. | 
						|
 *  @ingroup context | 
						|
 * | 
						|
 *  @remarks This function may be called from secondary threads. | 
						|
 * | 
						|
 *  @sa glfwMakeContextCurrent | 
						|
 */ | 
						|
GLFWAPI GLFWwindow glfwGetCurrentContext(void); | 
						|
 | 
						|
/*! @brief Swaps the front and back buffers of the specified window. | 
						|
 *  @param[in] The window whose buffers to swap. | 
						|
 *  @ingroup context | 
						|
 * | 
						|
 *  @remarks This function may be called from secondary threads. | 
						|
 * | 
						|
 *  @sa glfwSwapInterval | 
						|
 */ | 
						|
GLFWAPI void glfwSwapBuffers(GLFWwindow window); | 
						|
 | 
						|
/*! @brief Sets the swap interval for the current context. | 
						|
 *  @param[in] interval The minimum number of video frame periods to wait for | 
						|
 *  until the buffers are swapped by @ref glfwSwapBuffers. | 
						|
 *  @ingroup context | 
						|
 * | 
						|
 *  @remarks This function may be called from secondary threads. | 
						|
 * | 
						|
 *  @sa glfwSwapBuffers | 
						|
 */ | 
						|
GLFWAPI void glfwSwapInterval(int interval); | 
						|
 | 
						|
/*! @brief Checks whether the specified extension is available. | 
						|
 *  @param[in] extension The ASCII encoded name of the extension. | 
						|
 *  @return @c GL_TRUE if the extension is available, or @c FALSE otherwise. | 
						|
 *  @ingroup context | 
						|
 * | 
						|
 *  @remarks This function may be called from secondary threads. | 
						|
 * | 
						|
 *  @note This function checks not only the client API extension string, but | 
						|
 *  also any platform-specific context creation API extension strings. | 
						|
 */ | 
						|
GLFWAPI int glfwExtensionSupported(const char* extension); | 
						|
 | 
						|
/*! @brief Returns the address of the specified client API function for the | 
						|
 *  current context. | 
						|
 *  @param[in] procname The ASCII encoded name of the function. | 
						|
 *  @return The address of the function, or @c NULL if the function is | 
						|
 *  unavailable. | 
						|
 *  @ingroup context | 
						|
 * | 
						|
 *  @remarks This function may be called from secondary threads. | 
						|
 */ | 
						|
GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname); | 
						|
 | 
						|
 | 
						|
/************************************************************************* | 
						|
 * Global definition cleanup | 
						|
 *************************************************************************/ | 
						|
 | 
						|
/* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */ | 
						|
 | 
						|
#ifdef GLFW_WINGDIAPI_DEFINED | 
						|
 #undef WINGDIAPI | 
						|
 #undef GLFW_WINGDIAPI_DEFINED | 
						|
#endif | 
						|
 | 
						|
#ifdef GLFW_CALLBACK_DEFINED | 
						|
 #undef CALLBACK | 
						|
 #undef GLFW_CALLBACK_DEFINED | 
						|
#endif | 
						|
 | 
						|
/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */ | 
						|
 | 
						|
 | 
						|
#ifdef __cplusplus | 
						|
} | 
						|
#endif | 
						|
 | 
						|
#endif /* __glfw3_h__ */ | 
						|
 | 
						|
 |