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237 lines
7.1 KiB
237 lines
7.1 KiB
//======================================================================== |
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// GLFW - An OpenGL library |
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// Platform: Cocoa/NSOpenGL |
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// API Version: 3.0 |
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// WWW: http://www.glfw.org/ |
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//------------------------------------------------------------------------ |
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// Copyright (c) 2009-2010 Camilla Berglund <elmindreda@elmindreda.org> |
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// |
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// This software is provided 'as-is', without any express or implied |
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// warranty. In no event will the authors be held liable for any damages |
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// arising from the use of this software. |
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// |
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// Permission is granted to anyone to use this software for any purpose, |
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// including commercial applications, and to alter it and redistribute it |
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// freely, subject to the following restrictions: |
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// |
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// 1. The origin of this software must not be misrepresented; you must not |
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// claim that you wrote the original software. If you use this software |
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// in a product, an acknowledgment in the product documentation would |
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// be appreciated but is not required. |
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// |
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// 2. Altered source versions must be plainly marked as such, and must not |
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// be misrepresented as being the original software. |
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// |
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// 3. This notice may not be removed or altered from any source |
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// distribution. |
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// |
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//======================================================================== |
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#include "internal.h" |
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#include <stdlib.h> |
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#include <limits.h> |
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//======================================================================== |
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// Check whether the display mode should be included in enumeration |
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//======================================================================== |
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static GLboolean modeIsGood(CGDisplayModeRef mode) |
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{ |
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uint32_t flags = CGDisplayModeGetIOFlags(mode); |
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if (!(flags & kDisplayModeValidFlag) || !(flags & kDisplayModeSafeFlag)) |
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return GL_FALSE; |
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if (flags & kDisplayModeInterlacedFlag) |
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return GL_FALSE; |
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if (flags & kDisplayModeTelevisionFlag) |
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return GL_FALSE; |
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if (flags & kDisplayModeStretchedFlag) |
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return GL_FALSE; |
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CFStringRef format = CGDisplayModeCopyPixelEncoding(mode); |
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if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) && |
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CFStringCompare(format, CFSTR(IO32BitDirectPixels), 0)) |
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{ |
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CFRelease(format); |
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return GL_FALSE; |
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} |
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CFRelease(format); |
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return GL_TRUE; |
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} |
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//======================================================================== |
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// Convert Core Graphics display mode to GLFW video mode |
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//======================================================================== |
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static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode) |
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{ |
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GLFWvidmode result; |
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result.width = CGDisplayModeGetWidth(mode); |
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result.height = CGDisplayModeGetHeight(mode); |
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CFStringRef format = CGDisplayModeCopyPixelEncoding(mode); |
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if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) == 0) |
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{ |
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result.redBits = 5; |
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result.greenBits = 5; |
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result.blueBits = 5; |
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} |
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else |
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{ |
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result.redBits = 8; |
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result.greenBits = 8; |
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result.blueBits = 8; |
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} |
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CFRelease(format); |
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return result; |
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} |
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////////////////////////////////////////////////////////////////////////// |
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////// GLFW internal API ////// |
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////////////////////////////////////////////////////////////////////////// |
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//======================================================================== |
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// Change the current video mode |
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//======================================================================== |
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GLboolean _glfwSetVideoMode(int* width, int* height, int* bpp, int* refreshRate) |
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{ |
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CGDisplayModeRef bestMode = NULL; |
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CFArrayRef modes; |
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CFIndex count, i; |
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unsigned int leastSizeDiff = UINT_MAX; |
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double leastRateDiff = DBL_MAX; |
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modes = CGDisplayCopyAllDisplayModes(CGMainDisplayID(), NULL); |
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count = CFArrayGetCount(modes); |
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for (i = 0; i < count; i++) |
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{ |
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CGDisplayModeRef mode = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i); |
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if (!modeIsGood(mode)) |
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continue; |
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int modeBPP; |
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// Identify display mode pixel encoding |
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{ |
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CFStringRef format = CGDisplayModeCopyPixelEncoding(mode); |
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if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) == 0) |
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modeBPP = 16; |
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else |
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modeBPP = 32; |
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CFRelease(format); |
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} |
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int modeWidth = (int) CGDisplayModeGetWidth(mode); |
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int modeHeight = (int) CGDisplayModeGetHeight(mode); |
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unsigned int sizeDiff = (abs(modeBPP - *bpp) << 25) | |
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((modeWidth - *width) * (modeWidth - *width) + |
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(modeHeight - *height) * (modeHeight - *height)); |
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double rateDiff; |
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if (*refreshRate > 0) |
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rateDiff = fabs(CGDisplayModeGetRefreshRate(mode) - *refreshRate); |
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else |
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{ |
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// If no refresh rate was specified, then they're all the same |
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rateDiff = 0; |
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} |
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if ((sizeDiff < leastSizeDiff) || |
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(sizeDiff == leastSizeDiff && (rateDiff < leastRateDiff))) |
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{ |
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bestMode = mode; |
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leastSizeDiff = sizeDiff; |
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leastRateDiff = rateDiff; |
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} |
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} |
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if (!bestMode) |
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{ |
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CFRelease(modes); |
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return GL_FALSE; |
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} |
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CGDisplayCapture(CGMainDisplayID()); |
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CGDisplaySetDisplayMode(CGMainDisplayID(), bestMode, NULL); |
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CFRelease(modes); |
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return GL_TRUE; |
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} |
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//======================================================================== |
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// Restore the previously saved (original) video mode |
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//======================================================================== |
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void _glfwRestoreVideoMode(void) |
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{ |
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CGDisplaySetDisplayMode(CGMainDisplayID(), |
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_glfwLibrary.NS.desktopMode, |
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NULL); |
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CGDisplayRelease(CGMainDisplayID()); |
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} |
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////////////////////////////////////////////////////////////////////////// |
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////// GLFW platform API ////// |
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////////////////////////////////////////////////////////////////////////// |
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//======================================================================== |
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// Get a list of available video modes |
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//======================================================================== |
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GLFWvidmode* _glfwPlatformGetVideoModes(int* found) |
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{ |
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CFArrayRef modes; |
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CFIndex count, i; |
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GLFWvidmode* result; |
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modes = CGDisplayCopyAllDisplayModes(CGMainDisplayID(), NULL); |
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count = CFArrayGetCount(modes); |
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result = (GLFWvidmode*) malloc(sizeof(GLFWvidmode) * count); |
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*found = 0; |
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for (i = 0; i < count; i++) |
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{ |
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CGDisplayModeRef mode; |
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mode = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i); |
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if (modeIsGood(mode)) |
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{ |
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result[*found] = vidmodeFromCGDisplayMode(mode); |
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(*found)++; |
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} |
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} |
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CFRelease(modes); |
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return result; |
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} |
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//======================================================================== |
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// Get the desktop video mode |
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//======================================================================== |
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void _glfwPlatformGetDesktopMode(GLFWvidmode *mode) |
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{ |
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*mode = vidmodeFromCGDisplayMode(_glfwLibrary.NS.desktopMode); |
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} |
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