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176 lines
4.7 KiB
176 lines
4.7 KiB
//======================================================================== |
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// Iconify/restore test program |
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// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org> |
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// |
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// This software is provided 'as-is', without any express or implied |
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// warranty. In no event will the authors be held liable for any damages |
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// arising from the use of this software. |
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// |
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// Permission is granted to anyone to use this software for any purpose, |
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// including commercial applications, and to alter it and redistribute it |
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// freely, subject to the following restrictions: |
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// |
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// 1. The origin of this software must not be misrepresented; you must not |
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// claim that you wrote the original software. If you use this software |
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// in a product, an acknowledgment in the product documentation would |
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// be appreciated but is not required. |
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// |
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// 2. Altered source versions must be plainly marked as such, and must not |
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// be misrepresented as being the original software. |
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// |
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// 3. This notice may not be removed or altered from any source |
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// distribution. |
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// |
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//======================================================================== |
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// |
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// This program is used to test the iconify/restore functionality for |
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// both fullscreen and windowed mode windows |
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// |
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//======================================================================== |
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#include <GLFW/glfw3.h> |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include "getopt.h" |
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static void usage(void) |
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{ |
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printf("Usage: iconify [-h] [-f]\n"); |
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} |
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static void error_callback(int error, const char* description) |
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{ |
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fprintf(stderr, "Error: %s\n", description); |
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} |
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static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) |
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{ |
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printf("%0.2f Key %s\n", |
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glfwGetTime(), |
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action == GLFW_PRESS ? "pressed" : "released"); |
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if (action != GLFW_PRESS) |
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return; |
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switch (key) |
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{ |
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case GLFW_KEY_SPACE: |
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glfwIconifyWindow(window); |
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break; |
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case GLFW_KEY_ESCAPE: |
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glfwSetWindowShouldClose(window, GL_TRUE); |
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break; |
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} |
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} |
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static void window_size_callback(GLFWwindow* window, int width, int height) |
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{ |
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printf("%0.2f Window resized to %ix%i\n", glfwGetTime(), width, height); |
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} |
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static void framebuffer_size_callback(GLFWwindow* window, int width, int height) |
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{ |
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printf("%0.2f Framebuffer resized to %ix%i\n", glfwGetTime(), width, height); |
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glViewport(0, 0, width, height); |
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} |
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static void window_focus_callback(GLFWwindow* window, int focused) |
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{ |
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printf("%0.2f Window %s\n", |
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glfwGetTime(), |
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focused ? "focused" : "defocused"); |
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} |
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static void window_iconify_callback(GLFWwindow* window, int iconified) |
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{ |
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printf("%0.2f Window %s\n", |
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glfwGetTime(), |
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iconified ? "iconified" : "restored"); |
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} |
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int main(int argc, char** argv) |
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{ |
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int width, height, ch; |
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GLFWmonitor* monitor = NULL; |
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GLFWwindow* window; |
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glfwSetErrorCallback(error_callback); |
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if (!glfwInit()) |
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exit(EXIT_FAILURE); |
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while ((ch = getopt(argc, argv, "fh")) != -1) |
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{ |
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switch (ch) |
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{ |
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case 'h': |
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usage(); |
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exit(EXIT_SUCCESS); |
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case 'f': |
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monitor = glfwGetPrimaryMonitor(); |
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break; |
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default: |
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usage(); |
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exit(EXIT_FAILURE); |
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} |
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} |
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if (monitor) |
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{ |
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const GLFWvidmode* mode = glfwGetVideoMode(monitor); |
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width = mode->width; |
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height = mode->height; |
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} |
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else |
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{ |
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width = 640; |
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height = 480; |
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} |
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window = glfwCreateWindow(width, height, "Iconify", monitor, NULL); |
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if (!window) |
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{ |
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glfwTerminate(); |
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exit(EXIT_FAILURE); |
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} |
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glfwMakeContextCurrent(window); |
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glfwSwapInterval(1); |
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glfwSetKeyCallback(window, key_callback); |
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glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); |
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glfwSetWindowSizeCallback(window, window_size_callback); |
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glfwSetWindowFocusCallback(window, window_focus_callback); |
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glfwSetWindowIconifyCallback(window, window_iconify_callback); |
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printf("Window is %s and %s\n", |
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glfwGetWindowAttrib(window, GLFW_ICONIFIED) ? "iconified" : "restored", |
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glfwGetWindowAttrib(window, GLFW_FOCUSED) ? "focused" : "defocused"); |
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glEnable(GL_SCISSOR_TEST); |
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while (!glfwWindowShouldClose(window)) |
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{ |
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glfwGetFramebufferSize(window, &width, &height); |
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glScissor(0, 0, width, height); |
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glClearColor(0, 0, 0, 0); |
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glClear(GL_COLOR_BUFFER_BIT); |
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glScissor(0, 0, 640, 480); |
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glClearColor(1, 1, 1, 0); |
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glClear(GL_COLOR_BUFFER_BIT); |
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glfwSwapBuffers(window); |
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glfwPollEvents(); |
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} |
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glfwTerminate(); |
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exit(EXIT_SUCCESS); |
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} |
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