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				| /************************************************************************* | |
|  * GLFW - An OpenGL library | |
|  * API version: 3.0 | |
|  * WWW:         http://www.glfw.org/ | |
|  *------------------------------------------------------------------------ | |
|  * Copyright (c) 2002-2006 Marcus Geelnard | |
|  * Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> | |
|  * | |
|  * This software is provided 'as-is', without any express or implied | |
|  * warranty. In no event will the authors be held liable for any damages | |
|  * arising from the use of this software. | |
|  * | |
|  * Permission is granted to anyone to use this software for any purpose, | |
|  * including commercial applications, and to alter it and redistribute it | |
|  * freely, subject to the following restrictions: | |
|  * | |
|  * 1. The origin of this software must not be misrepresented; you must not | |
|  *    claim that you wrote the original software. If you use this software | |
|  *    in a product, an acknowledgment in the product documentation would | |
|  *    be appreciated but is not required. | |
|  * | |
|  * 2. Altered source versions must be plainly marked as such, and must not | |
|  *    be misrepresented as being the original software. | |
|  * | |
|  * 3. This notice may not be removed or altered from any source | |
|  *    distribution. | |
|  * | |
|  *************************************************************************/ | |
| 
 | |
| #ifndef _glfw3_native_h_ | |
| #define _glfw3_native_h_ | |
|  | |
| #ifdef __cplusplus | |
| extern "C" { | |
| #endif | |
|  | |
| 
 | |
| /************************************************************************* | |
|  * Doxygen documentation | |
|  *************************************************************************/ | |
| 
 | |
| /*! @defgroup native Native access | |
|  * | |
|  *  **By using the native API, you assert that you know what you are doing and | |
|  *  how to fix problems caused by using it.  If you don't, you shouldn't be | |
|  *  using it.** | |
|  * | |
|  *  Before the inclusion of @ref glfw3native.h, you must define exactly one | |
|  *  window API macro and exactly one context API macro.  Failure to do this | |
|  *  will cause a compile-time error. | |
|  * | |
|  *  The available window API macros are: | |
|  *  * `GLFW_EXPOSE_NATIVE_WIN32` | |
|  *  * `GLFW_EXPOSE_NATIVE_COCOA` | |
|  *  * `GLFW_EXPOSE_NATIVE_X11` | |
|  * | |
|  *  The available context API macros are: | |
|  *  * `GLFW_EXPOSE_NATIVE_WGL` | |
|  *  * `GLFW_EXPOSE_NATIVE_NSGL` | |
|  *  * `GLFW_EXPOSE_NATIVE_GLX` | |
|  *  * `GLFW_EXPOSE_NATIVE_EGL` | |
|  * | |
|  *  These macros select which of the native access functions are declared and | |
|  *  which platform-specific headers to include.  It is then up your (by | |
|  *  definition platform-specific) code to handle which of these should be | |
|  *  defined. | |
|  */ | |
| 
 | |
| 
 | |
| /************************************************************************* | |
|  * System headers and types | |
|  *************************************************************************/ | |
| 
 | |
| #if defined(GLFW_EXPOSE_NATIVE_WIN32) | |
|  #include <windows.h> | |
| #elif defined(GLFW_EXPOSE_NATIVE_COCOA) | |
|  #if defined(__OBJC__) | |
|   #import <Cocoa/Cocoa.h> | |
|  #else | |
|   typedef void* id; | |
|  #endif | |
| #elif defined(GLFW_EXPOSE_NATIVE_X11) | |
|  #include <X11/Xlib.h> | |
| #else | |
|  #error "No window API specified" | |
| #endif | |
|  | |
| #if defined(GLFW_EXPOSE_NATIVE_WGL) | |
|  /* WGL is declared by windows.h */ | |
| #elif defined(GLFW_EXPOSE_NATIVE_NSGL) | |
|  /* NSGL is declared by Cocoa.h */ | |
| #elif defined(GLFW_EXPOSE_NATIVE_GLX) | |
|  #include <GL/glx.h> | |
| #elif defined(GLFW_EXPOSE_NATIVE_EGL) | |
|  #include <EGL/egl.h> | |
| #else | |
|  #error "No context API specified" | |
| #endif | |
|  | |
| 
 | |
| /************************************************************************* | |
|  * Functions | |
|  *************************************************************************/ | |
| 
 | |
| #if defined(GLFW_EXPOSE_NATIVE_WIN32) | |
| /*! @brief Returns the `HWND` of the specified window. | |
|  *  @return The `HWND` of the specified window. | |
|  *  @ingroup native | |
|  */ | |
| GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window); | |
| #endif | |
|  | |
| #if defined(GLFW_EXPOSE_NATIVE_WGL) | |
| /*! @brief Returns the `HGLRC` of the specified window. | |
|  *  @return The `HGLRC` of the specified window. | |
|  *  @ingroup native | |
|  */ | |
| GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window); | |
| #endif | |
|  | |
| #if defined(GLFW_EXPOSE_NATIVE_COCOA) | |
| /*! @brief Returns the `NSWindow` of the specified window. | |
|  *  @return The `NSWindow` of the specified window. | |
|  *  @ingroup native | |
|  */ | |
| GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window); | |
| #endif | |
|  | |
| #if defined(GLFW_EXPOSE_NATIVE_NSGL) | |
| /*! @brief Returns the `NSOpenGLContext` of the specified window. | |
|  *  @return The `NSOpenGLContext` of the specified window. | |
|  *  @ingroup native | |
|  */ | |
| GLFWAPI id glfwGetNSGLContext(GLFWwindow* window); | |
| #endif | |
|  | |
| #if defined(GLFW_EXPOSE_NATIVE_X11) | |
| /*! @brief Returns the `Display` used by GLFW. | |
|  *  @return The `Display` used by GLFW. | |
|  *  @ingroup native | |
|  */ | |
| GLFWAPI Display* glfwGetX11Display(void); | |
| /*! @brief Returns the `Window` of the specified window. | |
|  *  @return The `Window` of the specified window. | |
|  *  @ingroup native | |
|  */ | |
| GLFWAPI Window glfwGetX11Window(GLFWwindow* window); | |
| #endif | |
|  | |
| #if defined(GLFW_EXPOSE_NATIVE_GLX) | |
| /*! @brief Returns the `GLXContext` of the specified window. | |
|  *  @return The `GLXContext` of the specified window. | |
|  *  @ingroup native | |
|  */ | |
| GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window); | |
| #endif | |
|  | |
| #if defined(GLFW_EXPOSE_NATIVE_EGL) | |
| /*! @brief Returns the `EGLDisplay` used by GLFW. | |
|  *  @return The `EGLDisplay` used by GLFW. | |
|  *  @ingroup native | |
|  */ | |
| GLFWAPI EGLDisplay glfwGetEGLDisplay(void); | |
| /*! @brief Returns the `EGLContext` of the specified window. | |
|  *  @return The `EGLContext` of the specified window. | |
|  *  @ingroup native | |
|  */ | |
| GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window); | |
| /*! @brief Returns the `EGLSurface` of the specified window. | |
|  *  @return The `EGLSurface` of the specified window. | |
|  *  @ingroup native | |
|  */ | |
| GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window); | |
| #endif | |
|  | |
| #ifdef __cplusplus | |
| } | |
| #endif | |
|  | |
| #endif /* _glfw3_native_h_ */ | |
| 
 | |
| 
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